F.E.A.R. Files

aka: FEAR Files

Critic Reviews 66% add missing review

XBox Front (83 out of 100)

Es ist ganz einfach: Wer das Hauptspiel mochte wird auch mit der Erweiterung glücklich. Die F.E.A.R. Files bieten alle Stärken und leider auch Schwächen des Vorgängers. So sind die Kämpfe gegen die Klonsoldaten wieder ungemein spannend und die gruselige Atmosphäre rundet das intensive Spielgefühl perfekt ab. Auch der Sound ist wieder erstklassig und ohne diesen wäre das Spiel nur halb so gut geworden – Die schlechte Sprachausgabe sollte man einfach ignorieren. Gnadenlos abgewertet wird der Shooter bei der Grafik, denn die ist einfach zu alt und unansehnlich.

Nov 29th, 2007 · Xbox 360 · read review

Le Geek (4 out of 5)

This installment definitely has more polish than the first F.E.A.R., especially in graphics and creepiness. The default difficulty is also more reasonable than the first game, harder but not unfair. Frankly I enjoyed dying a few more times and trying certain areas a different way. I also enjoyed the direction in which the story is moving.

Aug 2009 · Xbox 360 · read review

Game Over Online (79 out of 100)

The sum total is a pretty decent value, and a no-brainer for anyone who enjoyed the original F.E.A.R., though that’s about as far as its appeal likely extends.

Nov 13th, 2007 · Xbox 360 · read review

GameWatcher / Strategy Informer (7.8 out of 10)

In conclusion F.E.A.R Files offers FPS fans a quick burst of activity before the next triple A title arrives and if you’ve played the original you’ll certainly like this. Extraction Pont may be a weak addition, but Perseus Mandate is certainly worth a look at and we look forward to seeing what the developers can offer in a proper sequel.

Nov 21st, 2007 · Xbox 360 · read review

GameZone (7.5 out of 10)

F.E.A.R. Files for the Xbox 360 could have easily been an Xbox Live Marketplace download but this stand-alone package is still just what the doctor ordered if you’ve wanted more from your F.E.A.R. experience. Sure, both expansions don’t really do anything uniquely different but they are still fun campaigns chock full of bullets and frights.

Nov 16th, 2007 · Xbox 360 · read review

TTGamer (7.5 out of 10)

With this said, F.E.A.R. Files is in a bit of a catch 22 - it's not very suitable for new comers, and at the same time it's not enough of an upgrade to make it an automatic purchase for everyone who enjoyed the Xbox 360 original. F.E.A.R. Files is really only for those who can't get enough of F.E.A.R. and don't require much in the way of new content to get through another 12 levels or so of basically the same gameplay. By itself it is a good to very good console FPS but the circumstances simply make F.E.A.R. Files too niche of a game for much impact to be had.

Dec 3rd, 2007 · Xbox 360 · read review

360 LIVE (7.3 out of 10)

Ein Horror-Schocker als Ego-Shooter. Sehr stimmungsvoll, aber ĂĽberraschungsarm und technisch schwach.

Nov 2007 · Xbox 360

Gamesmania.de (72 out of 100)

F.E.A.R. war fraglos ein guter Ego-Shooter, der knallharte Action mit vielen Horrorelementen gekonnt verknüpft hat. Auch die Kämpfe waren toll inszeniert, wobei neben den Zeitlupeneffekten auch die sehr gute Gegner-KI ihren Anteil daran hatte. Trotz allem war für mich bereits vor zwei Jahren die PC-Version von FEAR eine Enttäuschung. Ein so langweiliges Leveldesign im Verbund mit den tristen und farbarmen Texturen, ist für einen potentiellen Topshooter einfach zu wenig. Wer über die Leveltristes hinweg sehen kann und den Titel mochte, kann den beiden insgesamt mauen Erweiterungen aber eine Chance geben. Doch die Shooterkonkurrenz ist nun mal derzeit so groß wie selten und die Luft für FEAR Files ist daher sehr dünn. Es wird jedenfalls Zeit, dass Monolith endlich ein neues Spiel herausbringt und die FEAR-Akte schließt.

Dec 4th, 2007 · Xbox 360 · read review

Gamigo (7.2 out of 10)

Die F.E.A.R. Files für die Xbox 360 bringen mit den beiden Stand-Alone Erweiterungen Extraction Point und Mission Perseus neuen Spaß für Konsolen-Shooter-Fans die bereits F.E.A.R. mit Freude verschlungen haben. Beide Erweiterungen zusammen kommen zusammen auf eine geschätzte Spielzeit von guten 12 Stunden. Wer F.E.A.R. liebte kann hier ruhig zugreifen, sollte sich aber bewusst sein, dass die Technik auf dem alten Stand ist.

Jan 23rd, 2008 · Xbox 360 · read review

Worth Playing (7.1 out of 10)

I enjoy both FEAR games in brief spurts. There are moments where it just clicks and it's awesome, but then it's often sabotaged by a stunlock or cheap death. It's a worthwhile experience, for the most part, but it's not without substantial flaws. Of course, I'm making this statement with a disclaimer: My ability to fairly evaluate this game is probably tarnished, as I said above, by all these other damn games I've been playing this year. I'm guessing I'm not going to be alone in that, and I apologize.

Nov 18th, 2007 · Xbox 360 · read review

411mania.com (7 out of 10)

F.E.A.R. Files is a good game, but not one that deserves to be mentioned in the same breath of the original. For an expansion pack, it does its job, but the player will feel like more could have been done to make the expansion packs more worthwhile.

Dec 14th, 2007 · Xbox 360 · read review

Kombo.com (7 out of 10)

F.E.A.R. Files offers gamers a brief chance to pick up where they last left off with the series, but due to the now archaic game engine, F.E.A.R. is no longer even as good as gamers remember. Most of both expansions take place in hallways, office buildings and loading docks, giving veteran players a severe case of déjà vu due to its repetitiveness. The instant action and new multiplayer maps pad out the package that would otherwise be over far too quick. If you want a bit more backstory while waiting on the true sequel to F.E.A.R., you should definitely check F.E.A.R. Files out. However you won't miss much by passing on these dated expansions.

Nov 16th, 2007 · Xbox 360 · read review

Game Informer Magazine (7 out of 10)

While playing F.E.A.R. Files you are continuously burdened with an overwhelming nervous feeling, but it's not terror. It's the feeling of "haven't I been here before?" Not only are these expansions exact retreads of everything great in the original F.E.A.R., it's still all too easy to get lost in the environments, especially since every area looks just like the one before it.

Jan 2008 · Xbox 360

4Players.de (70 out of 100)

Für F.E.A.R. Files spricht auf jeden Fall der Umfang: Beide Add-Ons ergeben eine ordentliche Spielzeit, dazu gibt’s noch die spaßige Sofortaction sowie den gewohnt guten Multiplayermodus. Doch leider ist das Paket von »Quantität statt Qualität«-Problem geplagt, die spielerische Klasse des Hauptprogramms wird nicht eine Sekunde lang erreicht - veraltete Technik trifft auf veraltetes Design, eine Mischung, die dem Paket angesichts der überwältigenden Konkurrenz das Leben schwer machen dürfte. Als nettes Angebot für dunkle, kalte Wintertage ist F.E.A.R. Files nicht übel - aber insgesamt ist der Griff zum Original weitaus empfehlenswerter.

Nov 29th, 2007 · Xbox 360 · read review

Eurogamer.net (UK) (7 out of 10)

Pitched against some fearsome FPS competition, F.E.A.R. Files was always going to struggle to impress, and so it has proved. Putting both expansion packs in the same package, though, is a sensible idea, though given that neither are actually as good as their parent offering, perhaps it should have been a mid, rather than full-priced offering. Extraction Point, in particular, is a real disappointment, and one for hardcore fans only, though the substantial improvement offered by the all-new Perseus Mandate makes the package a lot more interesting. If you've somehow still not managed to get your FPS fix in among the deluge of top-quality offerings this past few months, then F.E.A.R. Files offers a decent, if unspectacular diversion.

Nov 13th, 2007 · Xbox 360 · read review

Xboxdynasty (XD) (6.9 out of 10)

Auch heute noch ist F.E.A.R. ein sehr gutes Spiel. Die Kämpfe sind nach wie vor herausfordernd genug um euch gute Unterhaltung zu bieten. In diese Fußstapfen vermag F.E.A.R. Files jedoch nicht zu treten. Während Extraction Point noch eine solide Erweiterung mit Tiefgang des Originalspiels darstellt ist Perseus Mandate nichts weiter als ein Schießbuden-Simulator im F.E.A.R.-Setting. Wohl, um den Fans noch einmal Kohle aus der Tasche zu ziehen und sie daran zu erinnern, das da noch ein Sequel in der Mache ist.

Nov 21st, 2007 · Xbox 360 · read review

IGN (6.7 out of 10)

At its heart, F.E.A.R. is still a good game. The combat is solid enough that you can still enjoy yourself while playing through F.E.A.R. Files, but the expansions do little to honor the torch they carry. Extraction Point is a decent, though brief, extension of the original title. Perseus Mandate, meanwhile, feels pointless -- a quick cash-in to remind us all that F.E.A.R. still exists before a full sequel. As an expansion disc, there is enough content here to warrant the retail release. That doesn't prevent it from feeling out of date and half-hearted.

Nov 2007 · Xbox 360 · read review

Game Informer Magazine (6.5 out of 10)

To be fair, Extraction Point is somewhat better than the newer Perseus Mandate, but even so it's too short to be truly noteworthy. There are moments here and there that make the experience decent, but the overall package is lacking. Do yourself a favor and wait for Project Origin rather than picking this up.

Jan 2008 · Xbox 360

GBase - The Gamer's Base (6.5 out of 10)

Eine substanzielle Neuerung bietet diese kleine Add-on-Kollektion nicht wirklich. Sowohl Extraction Point wie auch Mission Perseus führen die Originalversion von F.E.A.R. solide weiter, können aber nicht auf ganzer Linie überzeugen. Besonders die das lineare Spielprinzip und die schlechte KI trüben den Spielspass. Es gibt aber auch Spielmomente, in denen euch die Action ans Pad fesselt und für schwitzige Hände sorgt. Schade nur, dass beide Add-ons technisch der Konkurrenz klar unterlegen sind und nur mit einzelnen Aspekten wie beispielsweise den Feuereffekten überzeugen können. Summa summarum: Shooter-Fans warten lieber auf einen richtigen Nachfolger und sparen sich das Geld, F.E.A.R.-Fanatiker sollten sich das Spiel näher ansehen und individuell entscheiden, ob sich ein Kauf lohnt.

Jan 19th, 2008 · Xbox 360 · read review

Armchair Empire, The (6.5 out of 10)

F.E.A.R. Files plays very similar to the original F.E.A.R. and doesn’t offer much in the way of an upgrade, yet at the same time F.E.A.R. Files does offer quite a bit of content. But in a genre that is crowded with top-notch titles, it doesn’t quite hold up as well.

Dec 27th, 2007 · Xbox 360 · read review

Console Monster (65 out of 100)

Overall F.E.A.R Files will likely appeal to fans of the original, which will see the clear degrade in quality from the original. Anyone who has yet to experience the original should certainly start there, as they will be confused as to what is going on otherwise.

Jan 6th, 2008 · Xbox 360 · read review

JeuxVideoPC.com (13 out of 20)

Ne vous laissez pas abuser par ses décors laids et sa monotonie visuelle : malgré ses défauts, F.E.A.R Files propose un challenge intéressant pour qui est à la recherche d’un FPS nerveux, proposant des combats difficiles. On regrette alors d’autant plus cette pauvreté technique et l’absence de scénario consistant. Disons que F.E.A.R. Files est davantage un « simulateur de combat urbain » (sans le côté réaliste d’un SWAT évidemment) réussi qu’une vraie suite au premier épisode. Au final, on reste tout de même un peu sur notre F.A.I.M. (Dieu que cette vanne est mauvaise…).

Dec 21st, 2007 · Xbox 360 · read review

Jeuxvideo.com (13 out of 20)

Deux extensions pour le prix de... Deux en fait. En voilà une bonne opération commerciale. Bon, ok, ne soyons pas trop médisants avec ce F.E.A.R. Files qui bien qu'étant extrêmement laid, n'en reste pas moins toujours aussi excellent en matière de sensations lorsque les balles crépitent. Ne cherchez pas une quelconque lumière scénaristique auquel cas vous serez obligatoirement déçus mais pour le reste (gunfights, action nerveuse), vous serez une fois de plus servi comme des rois.

Nov 20th, 2007 · Xbox 360 · read review

Computer and Video Games (CVG) (6.3 out of 10)

The truth is, like many other things that were world beaters a few years ago (like Britney Spears, Ricky Gervais and Spider-Man movies), the F.E.A.R. (in its current guise) looks pretty darn ropey these days. Sadly, the only relevance it has today is its quite scarily superb AI, and the further mystery of how it hasn't been bettered to this day. For this alone, the original F.E.A.R. is worth the ÂŁ20-30 you can pick it up for in your nearest games shop. But this? Nah... this is opportunistic nonsense.

Nov 14th, 2007 · Xbox 360 · read review

Video Game Talk ( )

I have to wonder who would be interested in this title with the vast majority of higher quality shooters available for the Xbox 360. The narrative of either expansion doesn’t even come close to offering a satisfying conclusion to the original story and the multiplayer options are humdrum to say the least. More specifically, the true disservice to the original F.E.A.R. is a complete failure to instill actual fear in the player. There wasn’t one point in F.E.A.R Files that I had to pause because the game was getting too intense and atmospheric. Overall, F.E.A.R. Files is simply disappointing and deserves little attention this holiday season.

Dec 6th, 2007 · Xbox 360 · read review

Gamestyle (6 out of 10)

F.E.A.R. Files is, to steal an adage, a game of two halves. Extraction Point struggles to be mediocre at best, whilst Perseus Mandate offers a better experience, if one which struggles to be anything other than slightly above average. Whilst there’s plenty here to keep fans of F.E.A.R. happy, it’s telling that the game from which both of these titles derive is still significantly better in terms of design and playability.

Dec 20th, 2007 · Xbox 360 · read review

GamersHell.com (6 out of 10)

In closing I would say this game seems like it should have come out a year ago. It’s too little too late. If you loved the first one you will love this one because it is almost exactly the same game. But by the same token, it IS the exact same game and that’s what really hurts it. I would recommend a rental rather than a purchase for this expansion.

Nov 28th, 2007 · Xbox 360 · read review

Gamereactor (Sweden) (6 out of 10)

Självklart är F.E.A.R. Files ett actionmatat paket med massor av action där man får skjuta replika-soldater, säkerhetsvakter och legoknektar i massor. Extraction Point är fortfarande väldigt bra, men Perseus Mandate tillför inget intressant alls, och inget nytt heller för den delen. Visst finns det ett par nya fiender, visst finns det ett par nya vapen. Inget av detta utmärker sig alls, och hela Perseus Mandate känns faktiskt ganska tråkigt och slätstruket. Online-biten har jag personligen aldrig älskat i F.E.A.R. och detta har inte förändrats. Den som gillar onlinedelen tidigare, får här även, mer av samma sak.

Nov 20th, 2007 · Xbox 360 · read review

Games TM (6 out of 10)

Perseus Mandate is still more of the same, but new enemies, weapons and locations, not to mention a better grasp of storytelling, and design make this feel more like the first game and the real reason to pick up F.E.A.R. Files. It's five hours long but the replay factor is extremely high, unlike Extraction Point. But don't pay the full price for it. As enjoyable a F.E.A.R. Files is, for £50 you can get better, more Orangey goodness.

Dec 27th, 2008 · Xbox 360

V2.fi (59 out of 100)

Lisäosia on tuotettu selvästi vain rahan kiilto silmissä, eikä laajennuksista paista minkäänlainen rakkaus itse emopeliä kohtaan. Meno muuttuu jatkuvasti geneerisemmäksi toimintaräiskinnäksi ilman mitään todellisia uusia ideoita. Pelkät lisäaseet, tekoälykaverit tai muutama lisätehtävä eivät tuo hyvään pääpeliin mitään maksamisen arvoista. F.E.A.R. Filesin pahimmaksi puutteeksi jääkin itse pääpelin puuttuminen koko paketista ja lopputulos on kuin lisävarustelista ilman autoa. Pelkillä laajennuksilla ei ole F.E.A.R.:n tapauksessa lainkaan arvoa. Monolith Productionsin työstämää virallista jatko-osaa odotellessa kannattaa sarjaan tutustumattomien hankkia vaikka käytettynä alkuperäinen peli, ja pääpelinsä läpipelanneille suosittelen ennemmin vaikka peukaloiden pyörittelyä kuin pelimuiston tahraamista puolivillaisilla laajennuksilla.

Jan 18th, 2008 · Xbox 360 · read review

Gamer.nl (5 out of 10)

De twee aanvullingen zijn aardig, maar gecombineerd met enorm gedateerde graphics en een nog matigere multiplayer waar serieus geen gebruik van gemaakt wordt, wordt het al snel duidelijk: nee, dit is je 65 euro absoluut NIET waard. Geen aanrader dus, zelfs niet voor de grootste F.E.A.R.-fans onder ons.

Nov 25th, 2007 · Xbox 360 · read review

Gamekult (4 out of 10)

F.E.A.R. Files réunit les extensions Extraction Point et Perseus Mandate issues du PC pour le plus grand plaisir des joueurs Xbox 360. Enfin ça, c'est la théorie. En pratique, on ne sait pas trop ce qui s'est passé, mais cette adaptation des deux add-ons du FPS est indiscutablement moche sur la console de Microsoft.

Nov 23rd, 2007 · Xbox 360 · read review

Yiya (D+)

Und was bleibt am Ende übrig? Zwei Erweiterungen, die zum Vollpreis verkauft werden und auf einer Engine basieren, die inzwischen auch optisch merklich in die Jahre gekommen ist. Gut, Handlung und Gruselelemente waren bei F.E.A.R. schon immer Geschmackssache, aber auch das Gameplay nutzt sich stark ab. Echte Neuerungen sind Mangelware und die KI-Begleiter ein zaghafter Verbesserungsversuch. Irgendwie hat man das Gefühl - auch in neuen Schauplätzen - dies alles schon einmal erlebt zu haben. Aber dafür ist die Action sehr solide, die KI spielt noch immer in einer gehobenen Liga und Mission Perseus beinhaltet einige nette Idee. Für über 50€ bietet das Gamesamtpaket daher einfach ein zu schlechtes Preis-Leistungsverhältnis und wirkt technisch ein wenig unmotiviert umgesetzt, so dass primär beinharte F.E.A.R.-Fans zugreifen sollten. Alle anderen sollten mindestens den Rutsch ins Budget-Segment abwarten und sich bis dahin mit anderen Titeln, wie Condemned oder The Darkness gruseln.

Jan 28th, 2008 · Xbox 360 · read review

Player Reviews

Open The Files.....
by MasterMegid (870)

The Good
F.E.A.R. from Monolith, was a big success for both the PC and consoles is graced. So it was only a matter of time before the expansions were released. There are two to be exact. Extraction Point, and Perseus Mandate. These were released together with the original game in the “Gold” version of the game, As well as sold separately. Xbox 360 gamers got both expansions in one set called F.E.A.R. files.

With the long history of great FPS having mediocre or just plain crap ass expansions, how does F.E.A.R. Files hold up?

“Get To The Chopper!”

Extraction Point is an epilogue of sorts. Set after the cliffhanger ending of the original game. You are left in an utterly abandoned city. Where you and your fellow surviving FEAR teammates must get to the extraction point.

There are some very cool bits here. The city seems even creepier with all the soldiers stopped, like puppets with out their master. And seeing more of the city from ground zero is certainly interesting.

And of course the action is still up to par. With new weapons to play with. As well as new enemies to face.

But the scares take a backseat to the action. Or maybe it’s just that after seeing what the original game had to offer the add on was just not as impressive. This is a huge flaw seeing as the brilliance of the original F.E.A.R was the combination of the scares and the action.

Are You Asking Me Out On A Man Date?

In Perseus Mandate, you play as a new even more mysterious character. Whom is the leader of a second F.E.A.R. team. So part of the game takes place during the events of the original game. And some during Extraction Point.

The emphasis of action is even more apparent in Perseus Mandate. But once more there are new enemies and weapons around.

And like the first expansion. This one has it’s moments. But I won’t give them away here. As they involve spoilers.

The Graphics are good, just as they were in the previous game. If not a little dated. But the lighting is still amazing. As are the particle effects and the rag doll physics.

The sound holds up as well. And while there are less eerie sounds to be found. They are all still good. As is the voice acting. And the music.

The Bad
Both campaigns are relatively short. Even playing the back to back, the game is only a fraction the length of the original game.

The emphasis on action is disappointing. And as before the difficulty levels are unbalanced. And like many expansions, much of the game relies too heavily on recreating all the cool moments from the original game.

And in the end the expansions are pointless. As none of the revelations revealed will be used in F.E.A.R 2: Project Origin.

But maybe that is just as well as they tend to just make the game’s ending make less sense.

The Bottom Line
Overall the expansions for F.E.A.R. are decent. They may not as good as the ones for Half-life, but at least they are not as bad as the one made for AVP2. If you liked F.E.A.R, they are worth a play if you can find them for a reasonable price. And to help you get pumped for F.E.A.R. 2. Even if these mini-adventures will be discarded, in it.

Feb 18th, 2009 · Xbox 360

Plus 7 player ratings without reviews

Contributors to this Entry

Critic reviews added by Wizo, Alaka, Flu, Jeanne, Patrick Bregger, Sciere, Big John WV, CalaisianMindthief, vicrabb, lights out party, Tim Janssen, Picard.