Call of Duty 4: Modern Warfare
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Critic Reviews 92% add missing review
GameSpy ( )
Infinity Ward's latest is hands-down one of the best shooters of 2007, both in terms of its single-player adventure and multiplayer mayhem.
Nov 6th, 2007 · Windows · read reviewGame Informer Magazine (10 out of 10)
Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player's short length or that the Arcade mode (which lets you compete for points and skill ranking after you've beaten the game, a la Halo's Metagame) more than make up for it. Infinity Ward has delivered on every front and there is no question in my mind that this is the best action shooter that I have ever played.
Dec 2007 · WindowsUOL Jogos ( )
"Call of Duty 4: Modern Warfare" é forte candidato a jogo do ano, brilhante em todos os aspectos. A campanha tem uma condução de enredo impecável, com algumas das mais ricas e impactantes cenas vistas num videogame, com a sensação de estar participando de um filme de guerra. O único senão é sua pouca duração, mas, enquanto estiver no front, é provável que seja algumas das horas mais emocionantes na frente de um game. Por outro lado, tem um dos multiplayer mais empolgantes dos últimos tempos, combinando robustez e um sistema de experiência que o torna irresistível. É daqueles jogos que instiga a liberar todos os conteúdos. Mesmo quem não gosta de jogos de tiro em primeira pessoa, deveria dar uma chance para "Call of Duty 4". Assim, quem sabe não mude de idéia e passe a incluir em sua preferência o gênero que oferece alguns dos principais candidatos a título do ano. Essa é uma guerra que definitivamente vale a pena lutar.
Dec 7th, 2007 · Windows · read reviewAdrenaline Vault, The (AVault) ( )
Combining a single player experience I feel the need to replay and a multiplayer experience that has me convincing my friends to pick up copies, Call of Duty 4: Modern Warfare is the kind of first person shooter that regulars of the genre should choose over all the others we’ve seen come out in the past six months. Given the quality of releases such as Crysis, Time Shift and Quake Wars, that’s saying a lot. Right now, this game is the cream of the crop, and I can’t imagine a better title upon which to bestow the Adrenaline Vault’s Seal of Excellence.
Feb 14th, 2008 · Windows · read reviewOut Of Eight (8 out of 8)
Call of Duty 4 is fun and you should buy it. That pretty much sums it up, as the game features a compelling single player campaign and robust multiplayer features to make for a very inclusive first person shooter. Even though it’s a bit short, the single player campaign makes up for it by being filled to the brim with action. The AI is extremely capable and a challenging opponent able to counter most offensive plans. The levels are designed to give the player a bit of freedom when encountering outdoor areas without being completely confusing. The multiplayer options are very comprehensive, easily equaling online-only shooters. There are a multitude of game modes, tons of things to unlock and achieve, and great gameplay that is well paced. To illustrate how much I like Call of Duty 4, I actually uninstalled a number of other first person shooters after playing this game because I see no need to go back to them ever again.
Dec 13th, 2007 · Windows · read reviewWorth Playing (9.6 out of 10)
Call of Duty 4: Modern Warfare extracts the best elements of the best multiplayer titles, improves upon them and combines them successfully in a compelling package that has something for everyone. I hesitate to call CoD4 "primarily" single-player or multiplayer because both modes are so good. It's a title you can really sink your teeth into and prepare for the long haul; you could be playing this for years. With the possible exception of Crysis, CoD4 is the best-looking online shooter ever made, and fans of online shooters will absolutely adore this release. You owe it to yourself to pick up a copy.
Nov 27th, 2007 · Windows · read reviewGame Over Online (96 out of 100)
Seldom do games combine top notch single player and multiplayer experiences, but truly Call of Duty 4 has done just that. The single player campaign, while relatively brief and lacking much in the way of replayability due to its extreme reliance on its scripted events, is excellently crafted in terms of both narrative and gameplay. There are a few niggling little flaws to gripe about, but they’re certainly worth enduring for all the substantial goodness. The real main event is the multiplayer though, a holiday gift that keeps on giving. Franchises come and franchises go, but between all the weapons, modes, maps, and countless customization possibilities this is one shooter that people will be playing online for a long time to come.
Nov 19th, 2007 · Windows · read reviewCheat Code Central (4.8 out of 5)
Overall, Call of Duty 4: Modern Warfare is an intense gaming experience from start to finish. The story is conveyed much better than the average FPS, the gameplay is varied enough to stay fresh, the graphics and sound both deliver, and the multiplayer is addictive. If Call of Duty 4 can attract enough fanboys away from Halo 3 to experience it, we may have a new contender for FPS of the year. Call of Duty 4: Modern Warfare proves that you don't have to have Spartan superwarriors, wrenches, portals, or sci-fi to create a great shooter game.
2007 · Windows · read reviewGameguru Mania (96 out of 100)
Overall, from single player to multiplayer, there isn't a single part of the game I don't enjoy. There's enough variety that you never feel like you're 'grinding' in multiplayer to get XP or awards, and various single player missions are worth replaying in order to try something new or beat an old score. Call of Duty 4 is a must buy!!!
Mar 23rd, 2008 · Windows · read reviewGame Freaks 365 (9.6 out of 10)
Overall, Call of Duty 4: Modern Warfare joins the ranks of Halo 3, BioShock, The Orange Box, Super Mario Galaxy, Mass Effect, Metroid Prime 3: Corruption, and Ratchet & Clank Future: Tools of Destruction as one of the best games of the year, one of the games in a group of titles that truly separate themselves from the competition and have proven that they are worthy of purchase by anyone with even the slightest trace of interest or connection to the subject matter.
Nov 2007 · Windows · read reviewGamingExcellence (9.6 out of 10)
Call of Duty 4 is an excellent game, there’s really no doubt about it. Top-notch presentation combined with tight gameplay and impressive graphics make it fun to play on the single-player, but it’s in the multiplayer aspect of the game that the experience is the best. As far as first-person shooters go, this is one of the best on the market, and is something anyone that’s sure to interest anyone who has dabbled in the genre.
Dec 11th, 2007 · Windows · read reviewLawrence (9.6 out of 10)
It’s very difficult to find fault in this masterpiece. It may be short, and it may not offer split-screen online support, but I consider this to be the most polished first-person shooter I’ve ever played. Yes, it’s better than Halo 3. Yes, it’s better than the Half-Life games. It really is that good. The bar has just been raised.
Nov 18th, 2007 · Windows · read reviewGameZone (9.5 out of 10)
The best shooter in the Call of Duty series, and arguably one of the best ever.
Nov 5th, 2007 · Windows · read reviewArmchair Empire, The (9.5 out of 10)
All in all, Call of Duty 4: Modern Warfare was one of the best FPS games that I’ve played in the last 5 years and hope that the designers can be enticed into additional single player campaigns or a quick release of the next game if not.
Feb 8th, 2008 · Windows · read review2404.org PC Gaming (9.5 out of 10)
The shooter market is crowded with a lot of blockbusters and top-tier releases, but Call of Duty 4 easily stands out as one of the best. The core shooting feels and looks fantastic, the single-player, while short, is a gripping and jaw-dropping experience, and the multi-player is so well done that it feels like you're buying two games for the price of one. Call of Duty 4: Modern Warfare represents Infinity Ward's best work to date and it represents everything a shooter should be and more.
Apr 22nd, 2008 · Windows · read reviewThe Games Machine (Italy) (95 out of 100)
Lo ammetto: i dubbi sul cambio di ambientazione sono durati lo spazio di due caricatori: non appena inserito il terzo, appare chiaro come Call of Duty 4: Modern Warfare si proponga come uno dei migliori FPS del 2007. A un gameplay brutale e intenso nel ricreare le meccaniche del combattimento moderno, si affiancano uno scripting eccezionale e una grafica di altissimo livello per qualità visiva, animazioni fluide e una fisica finalmente all’altezza della situazione. Difetti? La mancanza di sezioni più ragionate e un certo autocompiacimento dei programmatori nel riproporci in versioni extralusso cliché del genere (fosse sempre così... ): la brevità della campagna singleplayer è invece ampiamente bilanciata da un multiplayer longevo e appassionante. La community di Call od Duty 2 è già in volo verso nuovi campi di battaglia...
Dec 2007 · WindowsMeristation (9.5 out of 10)
Call of Duty 4 Modern Warfare rescribe la saga, y tenía que ser Infinity Ward los que le diesen la vuelta de tuerca que le hacía falta. Las novedades intrínsecas al momento histórico, con sus nuevos gadgets y armas le dan otro aire y otra dimensión a la jugabilidad, aunque no deja de ser un shooter con toques estratégicos.
Nov 8th, 2007 · Windows · read reviewTTGamer (9.5 out of 10)
Call of Duty 4: Modern Warfare is the complete package. It is an extremely high quality game built on a quick but action packed and addictive singleplayer experience, finished off with a multiplayer experience that rivals the best when it comes to sheer fun and enjoyment, all wrapped up in an engine that delivers with an overriding sense of 'cutting edge' throughout the entire experience. If this game is any indication, the days of 'built for console' shooters stinking up the PC platform are well and truly over because while it does seem reasonably evident that console friendly designs were implemented at times, there is no doubting that COD 4 will be thoroughly considered by the gaming industry pundits come PC GOTY 2007 time - I know it will be for me, that's for sure. I just don't know if I've ever played a shooter so well made with such brilliant execution in almost every regard - this is simply a must have for any PC action/shooter fans.
Nov 8th, 2007 · Windows · read reviewVGcore (9.5 out of 10)
Infinity Ward really did an amazing job with Call of Duty 4, especially considering that they took the game in a different direction. The weapon system is amazing, the singleplayer very fun and the story is told well, and the online multiplayer is among the best out there. If you’re looking for a new shooter to play this Christmas, definitely pick up Call of Duty 4, you won’t be disappointed!
Nov 25th, 2007 · Windows · read reviewIGN (9.4 out of 10)
The long-awaited COD4, IW's follow-up to the excellent Call of Duty 2, is a jarring, intense, and gripping take on war in the new millennia. The enemies are smarter, the weapons are deadlier, and the grenades all too plentiful. COD4 will shake loose your fillings and have you begging for more.
Nov 5th, 2007 · Windows · read reviewPC Action (Germany) (94 out of 100)
Dank Call of Duty 4 ist mir die Kinnlade runtergeklappt wie einem Counter-Striker, weil er schon mit 30 seine erste nackte Frau sieht. Gut, das Spiel mag viel zu kurz sein – doch wenn es immer nur danach ginge, könnten Japaner sich ja nicht mal fortpflanzen. Dass das 50 Euro teure Solo-Vergnügen nach rund sieben Stunden vorüber ist, wirkt sich natürlich negativ aufs Preis/Leistungs-Verhältnis aus. Dem Spaß an sich tut es null Abbruch! Ich weiß nicht, wann es mir zum letzten Mal so gegangen ist, dass ich vor Erwartung gezittert habe und dann noch so positiv überrascht wurde. Beim Aidstest neulich zum Glück nicht.
Nov 2007 · WindowsTotal PC Gaming (9.3 out of 10)
If this were garbage it could be ignored in favour of Crysis, BioShock, Half-Life 2 Orange Box and the rest, but it’s such an addictive, adrenaline-pumping ride that finding space for it is compulsory. COD4 oozes quality from every pore, its single-player campaign offering one of the most intense, heartpounding experiences around while the multiplayer, which we’ll review next issue, promises to be an enduring favourite. No matter how weary you may be of Call Of Duty or first-person shooters in general, this really shouldn’t be missed.
Nov 9th, 2007 · Windows · read reviewOnlinewelten.de (93 out of 100)
Call of Duty 4 - Modern Warfare glänzt weder durch ein großes Waffenarsenal, noch durch großartige Innovationen. Das Team von Infinity Ward macht einfach nur verdammt viel richtig und befolgt die Grundlagen für einen packenden Shooter. Die beeindruckende Präsentation schmiegt sich perfekt ins actionreiche Gameplay und passt wunderbar zur akustischen Höchstleistung.
Nov 9th, 2007 · Windows · read reviewYouGamers (93 out of 100)
Call of Duty 4 has the best of both worlds: a tight, fast-paced single player campaign that never feels like a chore, and a fleshed-out multiplayer game with dozens or hundreds of hours of gameplay in it. I wouldn't hesitate to recommend COD4 to any first-person shooter fan, aged 17 or older; there's no question that some of the single player campaign scenes warrant the M rating (ESRB).
Nov 26th, 2007 · Windows · read reviewGamersWanted (9.3 out of 10)
Overall Call of Duty 4 is by far the best FPS I have ever played. From the extraordinary sound and visuals to the heart-pounding action CoD4 envelopes the player in the world of extreme modern combat. With only three drawbacks to speak of (short campaign, no co-operative campaign, and friendly fire) Call of Duty 4 deserves to be in the running for Overall Game of the Year. While the realistic represented blood and gore should deter parents from purchasing the title for those too sensitive for such horrors as warfare I am fairly confident that gamers in their teens or older will all enjoy CoD4 as much as I do.
Mar 13th, 2008 · Windows · read reviewPC Games (Germany) (92 out of 100)
Als ich Call of Duty 4 nach knapp sieben Stunden durchhatte, da ist mir aufgefallen, dass ich vielleicht mal Luft holen könnte. Das Spiel lässt einen diesen automatisierten Körpervorgang nämlich vergessen, und um das zu schaffen, muss es schon verdammt gut sein. Ist es. Ich kenne keinen Shooter, der im wahrsten Sinne des Wortes atemberaubende Szene an Szene reiht, ohne auch nur einmal zu schwächeln. Wo man kritisieren könnte, müsste man aufs verminte Territorium der Ethik treten. Denn einiges in Call of Duty 4 glorifiziert die Auslöschung Lebens, und es gibt weit und breit keinen Gegenpol, der die Tragweite von Handlungen ins Bewusstsein rückt. Möglich wäre derlei gewesen, hätte man Charaktere und Story sorgfältiger bearbeitet. Doch wie man Figuren mit Sinn für Sensibilität zeichnet und Dialoge jenseits typischer Marine-Sprüche schreibt, müssen die Entwickler offenbar noch lernen. Den Rest beherrschen sie.
Dec 23rd, 2007 · Windows · read reviewActionTrip (92 out of 100)
The amount of excitement COD4 has generated is completely justified. Infinity Ward has proven once again what happens when a developer takes their time, does the research and puts in the effort to do things correctly with a game. While many other games try for a Hollywood block-buster feel, Call of Duty 4: Modern Warfare pulls it off like no one else ever has and does so in great fashion. The comprehensive multiplayer features are going to ensure that COD4 will remain on players' hard drives long after the single-player story has been completed. And to have such great graphics, sound and gameplay on both the single-player and multiplayer sides, gamers everywhere are going to count themselves lucky. Now, if there was some way for gamers to exude such a pleasing aroma as me, LAN parties everywhere would be much more enjoyable.
Nov 5th, 2007 · Windows · read reviewGaming Nexus (A-)
Call of Duty 4 is a complete package that does everything well. From the intense single player campaign to the fun multiplayer options, the game's got it all.
Dec 3rd, 2007 · Windows · read reviewGameStar (Germany) (91 out of 100)
Tatsächlich hegte ich ja Zweifel, ob mir Call of Duty 4 gefallen würde. Der zweite Teil hatte bei mir einen schalen Nachgeschmack hinterlassen. Ich wollte diese virtuelle Schießbude nicht mit dem Zweiten Weltkrieg in Verbindung bringen. Aber ich wurde so was von eines Besseren belehrt! Es beginnt ja schon damit, dass Call of Duty 4 eine Geschichte erzählt. Dann geht's weiter mit den Gegnern, die eben nicht nur doof auf mich zupreschen. Und dann diese fulminante Inszenierung rund um mich und meine Kameraden. Die wird nicht langweilig. Nicht mal nach dem dritten Durchspielen. Was soll ich noch sagen? Die Pflicht ruft!
Oct 31st, 2007 · WindowsGameSpot (Belgium/Netherlands) (91 out of 100)
Het is jammer dat de singleplayercampagne zo kort is; de enige reden dat je Call of Duty 4: Modern Warfare mag overslaan, is als je niet van plan bent om de multiplayercomponent uit te proberen. De kwaliteit van de singleplayermode is desondanks geweldig en de multiplayermode hoort bij de beste van het moment.
Nov 12th, 2007 · Windows · read reviewGamezoom (91 out of 100)
Selbst beim Schreiben dieses Reviews zittern noch immer die Hände und laufen mir ein paar Schweißperlen von der Stirn, denn selten habe ich einen so intensiven Shooter wie Call of Duty 4: Modern Warfare erlebt. Im Sekundentakt musste ich mit neuen Situationen zu Recht kommen und die fabelhaften Skriptevente haben stets für einen sehr hohen Pulsschlag gesorgt. Kritikpunkte bzw. verbesserungswürdige Aspekte findet man im neuen Infinity Ward-Meisterwerk nur mit der Lupe, welche man ordentlich sauber machen sollte ;).
Nov 25th, 2007 · Windows · read reviewGamesmania.de (91 out of 100)
Endlich haben die Call of Duty-Entwickler die auch von uns vorgetragene Kritik an den Vorgängern aufgrund des ausgelutschten WKII-Settings zur Kenntnis genommen und sich für den vierten Serienteil eine bedrückend realistische Bedrohung einfallen lassen, nämlich den Terrorismus. Damit einhergehend erzählt Call of Duty 4 auch erstmals eine richtige Geschichte und lässt euch allein deshalb tief in die Atmosphäre eintauchen. Der Rest ist im Grunde wie erwartet einfach nur genial. Der Solomodus brennt für euch über acht Stunden ein Feuerwerk der Action und herausragender Shooterkost ab, wobei alles perfekt inszeniert ist und technisch ohne Frage zum Besten gehört, was das Spielejahr 2007 zu bieten hat. Obendrauf gibt es noch den unglaublich motivierenden und flott spielbaren Mehrspielermodus, so dass Call of Duty 4 als Gesamtpaket einfach ungeschlagen ist und in jedem Shooterhaushalt seinen Platz finden sollte.
Nov 12th, 2007 · Windows · read review4Players.de (91 out of 100)
Ich könnte jetzt die üblichen Floskeln benutzen: Action-Feuerwerk, Meilenstein, Meisterwerk! Aber ehrlich, das überlasse ich anderen. Meine Kaufempfehlung formuliere ich anders: Ja, Call of Duty 4 ist in der Kampagne nur etwa sechs Stunden lang. Aber erstens werden das einige der besten sechs Stunden sein, die ihr jemals mit einem Shooter verbracht habt! Und zweitens erwartet euch danach ein Multiplayermodus, der mit seinen abwechslungsreichen Spielvarianten und dem herrlich motivierenden Belohnungssystem jeden anderen Shooter in den verschämten Schatten stellt. Zugegebenermaßen fehlt die taktische Komponente, die Rainbow Six: Vegas so brillant macht. Aber alleine der Klassen-Kniff, der nach und nach immer bessere Ausrüstung freischaltet, ist genial umgesetzt und dürfte CoD 4 zu einem der langlebigsten Shooter machen! Wenn ihr nicht schon zugegriffen habt: Kauft euch dieses Action-Feuerwerk, diesen Meilenstein, dieses Meisterwerk - ach Mist, ich konnte doch nicht widerstehen.
Nov 9th, 2007 · Windows · read reviewGameswelt (91 out of 100)
Ich hasse 08/15-Fortsetzungen und lasst euch gesagt sein: ’Call of Duty 4’ ist weit von einer solchen entfernt. Die dramaturgisch gesehen extrem starke und stellenweise auch mutige Inszenierung von Krieg und Tod setzt neue Maßstäbe im Bereich der Videospiel-“Unterhaltung“. So manche Szene beeindruckt weniger im “spaßigen“, als mehr im “mit offenen Mund vor dem Fernseher sitzen“-Sinne. Das nach gut sechs Stunden das Spektakel schon vorbei ist, ist der wirklich einzige, echte Nachteil eines der grandiosesten Ego-Shooter Spiele aller Zeiten. Das umfangreiche Rang- und Erfahrungspunkte-System im Multiplayer-Modus sorgt für den entsprechenden Ausgleich beim Umfang und zementiert den Anspruch auf eine potenziellen ’Game of the Year’-Nominierung. Ich bin mehr als gespannt, wie sich im Vergleich hierzu das rein für den PC erscheinende und non-linear konzipierte ’Crysis’ schlagen wird.
Nov 16th, 2007 · Windows · read reviewHardGamers (90 out of 100)
Modern Warfare est à mes yeux l’aboutissement du talent et du savoir faire d’Infinity Ward. Ils ont poussé au maximum ce dans quoi ils ont toujours été excellents à faire et le résultat se rapproche de la perfection. Campagne solo à couper le souffle, l’un des meilleurs modes multijoueurs existants, il faut absolument vivre l’expérience Call of Duty 4. Certes, il serait facile de dire qu’un changement d’époque est bien peu, mais si on le compare à l’immobilisme de certaines franchises, nous ne pouvons que lever notre chapeau.
Nov 22nd, 2007 · Windows · read reviewDreamStation.cc (9 out of 10)
Top notch graphics and sound lead Call of Duty 4: Modern Warfare to unrivaled heights. Throw in an engaging offline game albeit short and you have a nominee for Game of the Year. Rich, deep online play will keep fans of the genre and Call of Duty enthralled for months. Anyone who is remotely interested in FPSs needs to take the time and check this game out.
Jan 11th, 2008 · Windows · read reviewThunderbolt Games (9 out of 10)
Still, though, Call of Duty 4 is a resounding success. By bringing a solemn, contemplative experience to PCs, it is just another example of how video games are moving forward. The intense and difficult experience should be played by anyone who enjoys a good story. Even with an anemic singleplayer offering, the full game is worth a purchase for the multiplayer experience. If you're tired of glossed-over, one-sided, boorish war games, then the new Call of Duty is most definitely worth your time.
Nov 19th, 2007 · Windows · read reviewGameplay (Benelux) (90 out of 100)
Call of Duty 4 is een zeer intense Shooter, die je geen seconde rust gunt maar helaas ook wat aan de korte kant is. De toevoeging van de uitgebreide multiplayeropties verzacht echter deze pil wat.
Nov 22nd, 2007 · WindowsGame Captain (90 out of 100)
Call of Duty 4 macht (fast) alles richtig. Nur die Spielzeit hätte ruhig noch zwei bis drei Stunden länger sein können. Ansonsten ist CoD4 neben Crysis der Shooter, an dem Genrefans dieses Jahr nicht vorbeikommen. Ein Must Have! Und dafür gibt's verdientermaßen den Gamecaptainorden am goldenen Bande.
Nov 19th, 2007 · Windows · read reviewSoftonic ( )
Call of Duty 4 est rythmé, intense et varié. Un must pour les amateurs du genre. Les graphismes sont criants de vérité et les animations vraiment convaincantes.
2007 · Windows · read reviewMaximum PC (9 out of 10)
Unpretentious and unrelenting, Call of Duty 4 is perfect for gamers who just want to experience a terrific cinematic shooter. The breathtaking spectacle may feel forced at times, but it’s a rousing thrill ride that’s definitely worth taking
Nov 12th, 2007 · Windows · read reviewGameSpot (9 out of 10)
The single-player campaign is over in a flash, but the high quality of that campaign and its terrific multiplayer options make Call of Duty 4 a fantastic package.
Nov 6th, 2007 · Windows · read reviewGamer.co.il (90 out of 100)
לכל פלטפורמה שתבחרו לרכוש אותו, קול אוף דיוטי 4 הוא פשוט משחק חובה. מרגע שנחת על המדפים, הופך הכותר הזה את כל משחקי המלחמה האחרים למיושנים. אין ספק שמעתה והלאה, מלחמת העולם השנייה תיאלץ לסבול מהזנחה קלה בעוד חברות המשחקים הגדולות ישקיעו את זמנן בניסיון לחקות את ההישג הגדול של המפתחת. לכם, כמובן, כל זה לא משנה. משחק המלחמה הגדול של השנה הגיע. אל תרשו לעצמכם לפספס אותו.
Nov 27th, 2007 · Windows · read reviewYet Another Review Site (YARS) (9 out of 10)
Basically if you are in any way inclined to first person shooters then I truly suggest that you get this game, it may be something that you have not every experienced before and may never get the opportunity again, and if you don't like first person shooters or have never tried them then I still recommend you get this game, or at least rent it if your not into multiplayer, you will not regret it.
Nov 16th, 2007 · Windows · read reviewallaboutgames.co.uk (9 out of 10)
A very fine example of the genre, Call of Duty 4 is setting new benchmarks for multiplayer action, and will likely be being played for many months, even years, to come. It narrowly misses out on a 10 for not being more original, but it's still a near-perfect FPS worthy of a very high 9.
Mar 17th, 2008 · Windows · read reviewFiringSquad (90 out of 100)
If Call of Duty 4: Modern Warfare had a longer single player campaign our score would have been even higher. As it stands Infinity Ward's latest game still is worth the money to buy and experience for yourself. You will enjoy the single player storyline, even if it's not as long as it should be, and the impressive graphics and you will keep coming back to the game for its cool multiplayer features. Call of Duty 4 is, as expected, one of the best first person shooters to be released in 2007.
Nov 21st, 2007 · Windows · read reviewGameDaily (9 out of 10)
Call of Duty 4: Modern Warfare has just about everything anyone could want from a shooter. There's an intense single player campaign with great characters and an interesting storyline, and it follows-up with great multiplayer action
Nov 7th, 2007 · Windows · read reviewPC Zone (1993-2010) (8.9 out of 10)
And so, Call of Duty 4 remains an accomplished game, a stylistic departure for the series which lifts it effortlessly from the tedium of historical combat and into the realms of fictional modern warfare, tapping into society's paranoia with willful glee.
Nov 6th, 2007 · Windows · read reviewComputer Bild Spiele (1.57 out of 6)
Endlich gehört auch in der Reihe Call of Duty ("Die Pflicht ruft") der Zweite Weltkrieg der Vergangenheit an. Allerdings verursachen die aktuellen Kriegsschauplätze ein noch beklemmenderes Gefühl, auch wenn sie erfunden sind - vor allem dank der eindrucksvollen Grafik und der realistischen Inszenierung. So gewinnen natürlich auch die Gewaltdarstellungen an Dramatik, was die Alterseinstufung ab 18 Jahren absolut rechtfertigt. Der enorme Unterhaltungswert des Spiels basiert auf Abwechslung. Jede Spielstufe fährt ein neues Szenario auf, in dem mehr oder weniger viel geballert oder geschlichen werden muss. Wie im Kino, verfolgen Sie die Handlung aus verschiedenen Perspektiven. Nach ungefähr sechs Stunden Spielzeit ist aber leider Schluss. Allerdings hat der ausgeklügelte Mehrspielermodus Potenzial für viele Wochen. Die aufwendig gestalteten Spielkulissen, das motivierende Belohnungssystem und die vielfältigen Ausrüstungsmöglichkeiten lassen der Langeweile so bald keine Chance.
Dec 5th, 2007 · WindowsImperium Gier (8.8 out of 10)
Niesamowicie filmowy klimat w single i bardzo dobry multi. Tak w skrócie można opisać nowe Call of Duty. Polecam.
Nov 16th, 2007 · Windows · read reviewFragland.net (86 out of 100)
Call of Duty 4 certainly is one of the better games in the FPS genre, and a must have for people who like games with a fast gameplay. Yet it is not the game the hype made of it: the singleplayer is way too short, the graphics could be improved and the quality of the sound is simply not good enough to call this an absolute top game.
Jan 17th, 2008 · Windows · read reviewJeuxvideo.com (17 out of 20)
Comme d'habitude, pas de miracle, ceux qui sont réfractaires aux FPS scriptés ont peu de chance de changer d'idée. En revanche, les joueurs qui savent faire abstraction des skills pour se perdre dans un jeu fortement et habilement scénarisé trouveront là un véritable Graal. Sans conteste, voilà le meilleur volet de la série dont la plus judicieuse idée aura été de laisser tomber la Seconde Guerre mondiale. Ceux qui attendaient un grand show sont servis. L'ensemble ne va pourtant pas sans défauts, avec une physique finalement bien décevante et surtout une durée de vie en solo qui donne à réfléchir.
Nov 12th, 2007 · Windows · read reviewMygamer.com (8.4 out of 10)
Call of Duty 4 is a solid game that is easy to get into, but has enough content that most gamers will be able to find a lasting appeal for several months in the multiplayer arenas. Being on the PC the game does manage to have tighter controls from its other console based versions, and the addition of Mods will make the game have legs the 360 and PS3 probably won’t ever come close to having. The bottom line is that Call of Duty is a good purchase regardless of its faults and shortcomings.
Mar 3rd, 2008 · Windows · read review1UP (8 out of 10)
COD4 remains, in every way, a Call of Duty game; a smartly scripted first-person shooter where pressing F on flashing objectives passes for interactivity. The compliment isn't entirely backhanded. Nobody does dug-in heels quite like Infinity Ward, and blitzing through the developer's enemy-flush scenarios is often exhilarating.
Nov 20th, 2007 · Windows · read reviewGamekult (8 out of 10)
Trop courte, la campagne solo réserve toutefois des missions intenses, toujours parfaitement rythmées et bourrées d'action, le tout rehaussé par une mise en scène captivante et jamais à court d'idées pour faire monter notre adrénaline. Modern Warfare compense qui plus est largement sa brièveté en solo par un mode multi idéal pour les amateurs du genre, à la fois riche et varié. Bref, le virage opéré par la série lui a parfaitement réussi et témoigne, s'il en était besoin, du talent d'Infinity Ward qui mérite une fois de plus une médaille d'honneur.
Nov 22nd, 2007 · Windows · read reviewAbsolute Games (AG.ru) (78 out of 100)
Хватит ли этого фанатам, особенно тем, кто знает о вялом отношении Activision к сетевым баталиям предыдущих CoD? Без поддержки разработчиков Modern Warfare быстро канет в Лету, осев в памяти как блокбастер-однодневка из серии "пострелял и забыл". Но если нынешней осенью вам нужна именно такая игра, то шоу бодрее, чем Call of Duty 4, не найти.
Nov 23rd, 2007 · Windows · read reviewJeuxVideoPC.com (15 out of 20)
Call of Duty 4, troisième opus des développeurs originaux, s’inscrit dans la digne lignée de la série. Doté d’une campagne scénarisée et prenante associée à une réalisation de grande classe, il devrait séduire les fans de FPS hollywoodien mais restera pourtant un FPS de second choix pour les puristes qui ne supportent pas le scripting intensif. Hormis l’IA des ennemis à la ramasse, son défaut le plus visible concerne sa ridicule durée de vie d’à peine 6 heures en mode normal. Il faudra compter sur le mode multi, de qualité et son tout nouveau système d’expérience privilégiant l’assiduité pour s’offrir de nombreuses heures de jeu supplémentaires.
Nov 8th, 2007 · Windows · read reviewPlayer Reviews
Good, but still just shy of being legendary
by D Michael (231)
The Good
Call of Duty is back! After an awesome introduction with CoD 1, a nice addition with CoD 2, and a rather forgettable third installment that missed the PC platform altogether (makes ya think, doesn't it?), CoD is back with the fourth installment subtitled, "Modern Warfare".
Instead of the tried and true (some at this point calling it cliche) WW2 environment, we're treated to, you guessed it, modern warfare with a rather plausible story. For example, in the single player campaign, you play as a Brit Special Air Service commando and as a US marine involved in foiling a terrorist organization's plans to be terrorists. Hmm, do you think this could take place in real life? Truth be told, I appreciate themes that coincide or at least resemble real life events, especially events that are currently underway. This adds a nice level of immersion.
About that single player campaign; it is VERY well thought out. You get only a little bit of story for a lot of action, but those little bits are well executed. The environments are completely awesome, and blow any other CoD installment out of the water. Graphics on the PC are very nice, and run at light speed. I appreciate that the level of detail can be very high, without much sacrifice in speed, even with a moderate system. The action is just beautiful, environments engaging, and story just so good I want to cry with excitement. People, this is good stuff!
Now having completed the single player (haha, and without giving you spoilers as well), let's talk about the multiplayer action; it's fast, low latency, and best of all you get to build a character (or as they call it, "class").
You see, fighting online gives you experience that goes towards leveling up. There are various things you can do to earn this experience such as killing your enemy, but also by winning matches you can add to your character's progression. Furthermore, there are challenges such as killing X number of people while crouching, or shooting down a helicopter that will allow for class progression. This experience goes towards unlocking more features in the game such as certain weapons and better still; perks!
Perks allow your character special abilities. For example, you may choose "extreme conditioning" as a perk which allows you to run further. Or perhaps you might choose, "martyrdom" which will drop a live grenade when you are killed, so if your attacker is close he will likely be taken out with you. If you've ever played a game in the Fallout series, then you'll know what I'm talking about.
Other unlockable features include special additions to certain weapons such as scopes and silencers. Completing various challenges and leveling up will open doors that allow you to design a fighter based on your playstyles and preferences. The result is that there is real incentive to play the game here. There are a plethora of full servers with players "grinding" to level themselves up. Even if you reach the maximum rank of level 55, there is still plenty to unlock in the way of weapon customizations. Never before has a first person shooter allowed for this MMORPG style character build up. One of the cool perks gives you added power for shootin through thin walls made of sheet metal and wooden fences.
The good thing is, even if you're just starting off, it will not be extraordinarily impossible to compete with the established players. Suffice it to say, the perks and customizations complement existing playstyles and add just a tiny advantage. They do not, as you might suspect, equate to a ridiculously unbalanced advantage that would occur when say, a level 55 warrior crushes a level 2 caster in an MMO. In other words, if you can aim straight and fire some bullets into your target, they're going to die regardless of their level.
Acquiring things like radar and airstrikes is based upon kill streaks i.e. number of enemies one can kill without dying. All in all, the multiplayer aspect is not only good mechanically speaking, but these are new concepts being implemented here, and with great success!
The Bad
Now comes the rants. There really isn't a big crippling flaw in the game, but there are a lot of little things that really piss me off. As good as it is, this game could have been better, and I personally believe that some of these "mistakes" were entirely intentional so that there is room for an expansion pack. Again, the practice of intentionally leaving out features to get to my wallet is happening, and this is seriously irritating.
For example, no vehicles and no CTF. WHY!? Why not allow server administrators or player votes decide if there were to be vehicles or not, and why not include CTF? I mean come on, other than deathmatch, CTF is the standard among FPS multiplayer options. The failure to include this could not simply have been oversight. This was on purpose!
Sound... ok the sound is decent, except for weapons sounds. The weapons all sound like little cap guns, it's disgusting. The heavier machine guns make decent noise but the rest are pathetic. The AK-47 sounds like a cork gun, and the M-16 sounds like those little snap pops that you get from the firework stand that "pop" when you throw them on a hard surface. Take an amazing story, throw in remarkable graphics, have the rumbling bass blow your windows out as bombs explode, and then put into the hand of our hero... a toy gun that makes cute little sounds. ARGH!!!!
No exclusive weapons. Any side can use any of the weapons, so it's hard to differentiate between unseen friend or foe based on weapon sounds (which seasoned players could do in the original CoD). Oh hey, that doesn't matter because now you can just use your radar to see where your team AND where your enemies are at (if they're firing)! This also means that all sides are identical and have no special traits! I mean, yeah we get to build our own class, but how about offer special strengths and weaknesses to the various teams? That isn't done here, so it doesn't matter if you play good guys or bad. Bummer.
Multiplayer environments are way too small and mostly look the same and not only that but extreme camping is rewarded and even REQUISITE for winning matches. The result is that you have these tiny maps with a million places to hide in them. Just as you've searched every nook and cranny for the enemy, you get gunned down from a position that looks impossible to hide in. Oh yeah, forgot to mention; the players blend in so well with the background that often times you can be looking square at an enemy and if they aren't moving, you can't see them. Because of this, it's just better to camp and look for movement.
In the cities, there is movement, sometimes in the form of a piece of paper, a newspaper, or some kind of trash that is blowing in the wind. I don't know exactly what it is, because it is a super low res. graphic imposed on a 3-d background. It's hard to explain, but imagine a Duke Nukem 3d sprite showing up in the middle of your high res, texture rich environment. WTF!?
There are a couple of technical issues as well. They haven't gotten the sound settings right (at least not for my rig, 7.1 might be ok, I don't know). For example, I have quadraphonic speakers. If I put the option to 4 speakers, sound only comes from the front two. If I set it to 5.1, I get sound on all speakers. One problem though; my speakers are not 5.1, and the voices echo and I'm missing sound on that setting. The answer? Set it to plain old "stereo", yep now I have sound on all four speakers, but it's not positional. Furthermore, the sounds are front heavy (loud in front, quiet in back). Boo.
I wasn't able to bind keys to the number pad. Sure, I can set certain functions to the number pad keys and I can get acknowledgment for doing so, but when hitting the bound keys in game, they are dead... regardless of the number lock position. Oh well.
Individual player skill comes down to who can hide/camp better. Often the result of a firefight favors who saw the other person first. In other words, luck is a major (perhaps the biggest) factor in multiplayer gaming.
Another think that irks me is that servers will randomly crash. First you think you're lagging or disconnecting, then a minute or so later you find out that the server went down. Happens everywhere. Do a /reconnect and you find that the server is empty. No, it's not you. Yes, it went down. Not to mention, sometimes servers that you regularly play on will simply not allow you to connect. Try 20 times in a row and watch it time out, then on try #21 you get in after 8 or 10 seconds of waiting, the whole while the server population being well below maximum. I believe this has something to do with punkbuster (and to date, PB has been such a pain in the ass for so many people that I think I speak for the majority when I say that us gamers would rather deal with the occasional cheater than deal with punkbuster).
Finally, the single player campaign is inexcusably short. It is, I'm sure, the shortest EVER for any FPS. Irritating to say the least.
The Bottom Line
Yes, CoD 4 is worth every penny, but it's not without flaw. Why can't I have cake AND ice cream? Removing good features to replace them with good features doesn't make sense, especially when the features in question can and should co-exist, but this is what happens when commercialism has its ugly hands in game design. Nevertheless, groundbreaking concepts being executed successfully are the shining points of this installment. It would behoove any FPS'er to show up for this one.
Dec 13th, 2007 · Windows
Different context, but the same war experience
by NeoJ (454)
The Good
When I played Call of Duty for the first time, I felt like I was in the Second World War. Call of Duty 2 was more of the same. Infinity Ward made a good game, but they need several changes.
Taking apart Call of Duty 3, the next Call of Duty was this one, Call of Duty 4: Modern Warfare, and it was the next step for Infinity Ward. They managed to develop a new game in a different context, the modern war, instead of the Second World War.
When the game was released many people was averse to that change. Purist players wanted more Second World War experience, but the Call of Duty series needed an evolution, and that's what Infinity Ward tried.
Call of Duty 4: Modern Warfare has better graphics than any other Call of Duty made before. The game has many different weapons and many different missions (including a hard final mission as a bonus once you've finished the game). All the previous features from other Call of Duty games like different difficulty levels are here too. To complete the game in the hardest level is something epic.
All the things that you could say about the previous games of the series are here, so, there are not bad things at all about the game itself, the problem is that what you're going to play was played before. You have different cutscenes and special parts during the game that looks good, and I really love the ending part that really works as a climax, but the rest of the game is not good enough to be considered a complete new and unique game.
When you die, you can still read once of those sentences to think about the war. I really love them from the first Call of Duty.
The Bad
Call of Duty 4: Modern Warfare is the same game as the others, with no important new features. It's just the same game in a different time and context, but I feel like I've been playing the same game since the first Call of Duty was released. They tried to make something new, but the didn't change the concept of the game, just the stage and nothing more.
I noticed some gameplay problems while I played the game. It's really difficult to avoid dogs, you have to be really fast and that's hard. Another big problem, your team members are sometimes your worst enemy, specially when you have to run for your life because some enemy threw a grenade or when you're under fire. You'll come up against them many times and you can't continue running because they're blocking your exit with their own bodies.
The game's as linear as always, you can only take some information from the enemy by finding some computers all over the game, but they're just bonus items. Sometimes it's like playing a shooter on the rail, going from point A to point B killing all the soldiers.
I really enjoyed the beginning and the end of the game, but in the middle the story is not attractive. The story is sometimes vague and it's like a brainwash for the player, you should enjoy this game as a fictional one, and not trying to understand what's happening in the world using this game as a reference.
The Bottom Line
A new Call of Duty in different context, with a different enemy and different weapons but still with the same structure as the previous games of the series. It could have been one of the best FPS in a long time, but the feeling is that it's the same game when you've played some hours. Anyway, it's one of the best games, a realistic war experience that should be played if you love that kind of games.
Feb 19th, 2010 · Windows
Skip the political brainwashing and enjoy the spectacle
by MichaelPalin (1418)
The Good
Oh no!, not another Call of Duty! How many times do the Germans have to say they are sorry for WWII? Why can't the videogame industry forgive them once and for all? Wait a second!, "Modern Warfare"? What does this have to do with Call of Duty at all? Well, it has to do that it will sell millions thanks to the name. At least Activision doesn't have any shame on calling things by their name. Anyway, let's forget about the commercial over-exploitation of the art of videogames, thanks to the oligarchy of publishers that rule party and let's leave Infinity Ward develop Call of Duty 6 (yes, I said 6), while we concentrate on Call of Duty 4.
I criticize rabidly Call of Duty 4, but, ironically, this 4th, incoherent part of the series is easily the best FPS of the year (take that, self-esteem!). Call of Duty 4 has it all, it renews the franchise, is technically perfect and the level of spectacle will orgasm your teenage brain and lock up your need for a more intellectual society.
After hearing all those hyping reviews and even reading some positive commentaries on the game of people I consider intelligent here at Moby I gave it a try. I haven't played Call of Duty 3, since they didn't released it for PC (even if they did release it for 5 different platforms, :( ), but many reviews were not very positive. In addition, Call of Duty 2 was little more than a boring copy of the first game sinking in an ocean of WWII games. The series was pretty dead for me.
But everything changes when you play Call of Duty 4. After the mandatory tutorial mission, as necessary as boring, where you take the role of a S.A.S. soldier of the British Army, the setting changes to one of those big cargo boats full of big metal boxes in the middle of a storm. The objective is to find and secure a nuclear bomb, and, if you want to stay alive, you better do as you are told. And that's the magic of the game - if you follow the orders, everything looks amazing. If you play a random non-CoD4 FPS, once in a while you live some situation that looks very realistic or exciting. In CoD4, the script is full of these situations, and the player only has to follow it as a good actor to enjoy them. For example, what is the possibility of hitting a helicopter pilot with an sniper rifle in the head? Well, CoD4 puts a helicopter right in front of you while you operate a sniper rifle so you can live this unusual war experience.
And this is the key of CoD4's excitement, the script is hard worked so you can watch and live all type of spectacular situations in modern warfare like a tank riding over a pick up truck, helicopters heavy firing against enemies barricaded in an apartments building, missiles being launched, an execution in first person, shooting an enemy while he fights hand to hand against a comrade, the blowing up of an electric tower, the reaction of enemies at darkness, and many other things. In addition, CoD4 includes enough new features (at least, if you haven't played other war games which included them before) to make the more repetitive missions more exciting than the average FPSs. As an illustration, you can throw grenades back, cars can explode if hit too many times, bullets can go through slim walls or even bodies (and kill another guy behind the first one), you can cause friendly casualties (which implies automatic mission failure when playing as a S.A.S.), you can use night vision and take advantage in dark areas, use special modern weapons with exotic behaviors (like the javelin missile launcher, that goes over obstacles to hit a distant target), etc. Sometimes you won't know what is scripted and what is random, but, if you want to enjoy the maximum possible, you should just not care. But, in general, missions are enough exotic to what we are already used to, that most of them feel very fresh.
In summary, most of what you experience in this game is fresh, varied and enough exciting to make the experience a nice ride from the beginning to the end. Unless you get stuck in an area because it's too difficult and you have to repeat the same scene 10 times, which is an inevitable problem when games are only based on killing and avoiding to be killed.
You may think: "Wow!, this all sounds pretty good, I will pay tens of € for it"; but wait, there is still more. The technical aspects of the game are way over the standards. When it comes to graphics, for example, I've heard from people that compare it to Crysis. Of course, graphics are not better, but they do an equivalent job. If you don't look at every texture in detail, you may easily have an equivalent visual experience as with Crysis, but with much lower hardware specs. It can run very smooth even with two-years old cards.
As for the sound, I never know what to say, because I don't really know how weapons and explosions sound in real life, but everything seems to sound correct in CoD4. I specially remember the "Death from above" mission, about which you may have heard already. I'm only telling you that you play it from an airplane. Once again, I don't know what do you hear in these situations, but it really felt like being there shooting all those... oh! sorry, better find out by yourself.
And there is even more. The guys from Infinity Ward have paid a lot of attention to the characters and to many details that make the player's immersion a very easy task. Not only is the voice acting perfect, but the animation are also something to mention, specially when enemies are hit. They don't behave as the usual ragdolls that, as soon as they are hit they become dead lifts. Even when an explosion throws an enemy (or a teammate) in the air, they don't die at the moment. Sometimes they'll die shooting the last burst or they'll stay in the ground wounded shooting with their pistol, all these "final breath" animations depending on where did you hit them.
And thanks to many other realistic features of the game, you may still enjoy a lot of variety even in the most repetitive levels. I was surprised, for example, when I decided to carry for a while a sniper rifle in the streets of..., well, this unnamed country you fight in. Due to the proximity of the targets, you can expect that high caliber bullets would pierce their bodies, but I was positively surprised that you can even kill two guys with the same bullet, :D And there are still many other realistic curiosities to discover in the game.
Finally, there is another very good reason to play Call of Duty 4: just 7 letters, P-r-y-p-i-a-t.
The Bad
But all this comes with a price.
There are two major drawbacks in CoD4. On the one hand, the reason for this game to work so fine is that the philosophy behind the gameplay is that the player has a role comparable to that of the "play" button in a movie. On the other, that it sinks (like 95% of war games, actually) to US military and political propaganda.
Let's start with the first one. Before you play CoD4, you should ask yourself: Do I like freedom and interactivity in games? If the answer is a determined "yes" you should ask yourself yet another question: Do I like good, accurate serious action movies with plenty of killing and explosions? If the answer is another "yes" or the answer to the first question was no, you can go on and play this game. But if you like freedom and interactivity in games too much, even if you like CoD4, you will feel unpleasant playing this game. Summarizing, this game is a movie, and you better accept it from the beginning.
As Call of Duty tradition commands, you play the role of a low rank soldier who is only there to obey orders, usually about killing every enemy in sight, putting explosives and handling heavy weapons against big shots like tanks and helicopters. Actually, the rest of the troop doesn't look like doing anything apart from holding positions. I will tell you a secret (that you will discover sooner or later), in some parts of the game the protagonism of the player is so exaggerated, that enemies will respawn infinitely until you advance against the enemy lines, o_0 At least, Captain Price is a nice ol' chap to receive orders from, and he also did have to receive pleeeeenty of orders back when he was a low rank soldier trapped in an action movie of the early 2000's.
Related to this, I also want to talk about the "achievements". I'm not sure what is the point of it because I'm a PC gamer, but, apparently, many console games rewards the player for achieving absurdly hard tasks in these games. Most of these games are already a stupid pointless way of wasting many children's time to make them replay them again and again to unlock even more pointless secrets. It is kind of wrong. In CoD4, you are encouraged to find 30 hidden laptops with "intel on the enemy" (you don't actually learn anything, it's just the excuse). As I said, this game is designed to play fast, and exploring the levels for laptops is just the perfect way to break the gameplay and the immersion. And it's absolutely not designed to play twice, that's why there is a multiplayer.
Now, what about a little conspiranoia? Is Call of Duty 4 created by the government of the US to promote a war against Iran? or maybe by the oil companies? Not probable, but CoD4 certainly helps to the "war on terror" agenda. How? Repeating a lie. OK, OK, I'm not going too deep with all this, you came looking for a review, not an explanation on how big media producers tune their messages with given political ideas of their interest in order to make societies believe that these ideas are true and go against their own good to help the interest of the people that hold the power (bankers, mostly). But let's see what this game is about.
The game starts presenting us with the situation both in Russia and in the Middle East. It seems that there is a civil war in the first one between loyalist and ultranationalist rebels. In the Middle East we learn about a guy called Al-Kashan who is super-powerful in the region (for some unknown reason). The "Prologue", consisting on three missions, shows us how these two situations evolves threatening the civilized world, that is (hand on heart full of proud), the US and the UK, and maybe other less important ones. The first (sort of) mission is played ("play" as in "the movie is playing") through the eyes of a president victim of a coupe d'Etat. It serves as an introduction in which we see a city in chaos, an unnamed city in an unnamed country that looks a lot like what we see on the news about Iraq. After this level, and the always-too-long tutorial, we start the real thing in a mission to board a Russian cargo that carries a nuclear bomb.
If we play a bit with the prejudices of lousy-minded citizens (considering a "citizen" that who lives in a "civilization", as opposed to "barbarians", those who live to the East of Poland and to the South of the Mediterranean), what we read here is:
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Arabs, that I have learned on TV is another way to say Muslim, are unable to maintain political instability, they are like children in comparison to our mature democracies. Therefore, and because they hate (hands on heart again) America (which is a country, not a continent), Arab-land is a dangerous source of terrorist.
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Even if they are capitalists now, we have never liked the Russians. After years of Cold War we have learned that conspiracy is part of their culture, and that having all that military resources, who knows how many of them are selling to who knows what people, probably even to terrorists. And who knows what they are saying with that strange language of them.
Now, let's see what is the real political and military situation in which this game has been developed.
Since 11-S, that may have been performed by the oil companies and Zionist ultra secret groups, DUN, DUN, DUN! Oh!, sorry, no more conspiracies. As I was saying, since 11-S, the US with the help of other countries (mostly the UK), has invaded both Afghanistan and Irak and has threatened with invading Iran too during the last two years (but seem to have forget about it in the last months). The results are (not) surprisingly very different to what the invaders claimed would be: they still fight the talibans in Afghanistan and Irak is the hell on Earth right now. This can be explained by comparing the reasons given to invade these countries and the final outcome they have gotten from it:
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Afghanistan: The reason was to bring Al-Qaeda to justice, the outcomes are plenty of US military bases in the region and control over the Trans-Afghanistan Pipeline. Al-Qaeda has not been brought to justice at all.
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Irak: The reasons were many, hypothetical relationship between Saddam Hussein and Al-Qaeda, hypothetical possession of weapons of mass destruction by Hussein's dictatorship, bringing democracy and happiness to the people of Irak. The outcome is, well, death and destruction, but control over Irak's oil and plenty of US military bases are still feasible too. Of course, all the given reasons have turned false.
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Iran: Mostly the same reasons and the same outcome of Irak, but with much worse consequences for everybody. The UN and even the US intelligence has already thrown away the idea that Iran is a short-term nuclear threat, while North-Korea, possible the closest dictatorship in the world, did proclaim to the whole world their intention to be a nuclear threat and the US did nothing.
Where is Russia in all this? Basically, they are a gas and armaments power in the region. They didn't take well the invasion of Afghanistan and they are always ready to sell modern weaponry to many countries in Asia, specially those opposed to the US interests.
In summary, CoD4, probably not on purpose, does a lot of good to promote prejudices against the artificial enemies of the US empire. "Hey!, and the UK too". Sorry guys, and the UK too. This game is a wrong cultural reference. If you don't believe that a videogame (or a movie or a book or whatever) can harm you, or that the science of propaganda is mature enough to make you believe whatever they want, let's play a game: Name the three errors I commited in the explanation of the "Prologue", and don't look... Here they are:
- Al-Kashan is false, it's Al-Asad.
- Nobody says it's a Russian cargo, it's under Slovenian flag.
- The coup d'Etat mission is the third one, not the first one.
If you hadn't caught these error before, your brain would take them as the truth from now on. And it's easy not to remember these facts because the human brain is inaccurate, that's why we write important things down, and the experts in propaganda know this. What?, still not convinced? Well, and if I say you that the cargo's flag is not Slovenian, but Estonian? And if I say you that now you are confused and that the only way to know where the fucking cargo's flag is from is to actually play the game and watch it for yourself?
In addition, Call of Duty 4 is another game where war looks like a funny thing to do. Through most of the game, the player is tricked into thinking that wars missions are prepared as a surgeon prepares for an operation and the only thing they see is dozen upon dozen of bad guys falling, as if that were their job. It must be the higher anglo-saxon intellect, you know. In the S.A.S. missions there are not even friendly casualties. And, of course, there are absolutely no civilians in the battlefield, Infinity Ward could have written a note at the end of the game saying "no civilian has been harmed during this game". This reinforced the pleasant idea that in modern warfare (that is, this game), the technology allow fors clean wars where nobody dies (at least, no more than ~140000 per year), as if civilians where told the day before that there is going to be war in the neighborhood, that they have to, please, go to the designated hotel rooms, and that they don't have to worry about their belongings that are going to be treated with maximum care.
OK, I was lying, there is a one civilian, which is, OBVIOUSLY, killed by the bad guys. Yeah!, they are bad you know. Man!, how pissed I am with them bad guys, they kill innocent people, I'm so proud to be in the good side of the world!
Last, but not least: women count!!! How many girls are in the whole game? One fucking girl!! (yes, both screenshots are mine, ;) ) I thought that in a "modern warfare" game we could see some more female soldiers, but no, the average of number of women in a shooter is still 1. Seriously, I challenge you to find some hyped FPS where there is more than one woman. Why women don't play that many games? WHO KNOWS!!??
The Bottom Line
Still, Call of Duty 4 is a great game and I'm going to give it a high score. Even if I can talk as double as time on the bad part than on the good one, every bad aspect of the game is an example of the "who-cares" list of the FPS world. And, if you are an intelligent person, there is still hope that you wont get too influenced by it, but don't forget to play it with critical thinking, wars are not fun, :( At least, the phrases you can read when you die are fairly crude.
Mar 28th, 2008 · Windows
Contributors to this Entry
Critic reviews added by Raj Anand, Big John WV, chirinea, Wizo, firefang9212, Sciere, Jeanne, Jacob Gens, Bjorn Holine, Francesco Sfiligoi, NeoJ, Patrick Bregger, jaXen, CalaisianMindthief, Xoleras, Alsy, Cantillon, vicrabb, Tim Janssen, Solid Flamingo, Corn Popper, Jarek Bogalecki, Jack Torrance, Stratege.