Cuban Missile Crisis: Ice Crusade

Moby ID: 32829

Windows credits (2005)

81 people (75 professional roles, 6 thanks) with 91 credits.

G5 Software

Producer Vlad Suglobov
Project Manager Sergey Sizov
Project Chief Game Designer Alexander Valencia-Campo
Project Chief Artist Sergey Khakhin
Project Chief Programmer Andrey Bannikov (as Andrey Bannikoff)
Game Designer Nikolay Sitnikov
Map Design Yury Polyakov, Kirill Ushakov, Vladimir Ryabtsev, Yury Zhuchkov, Alexey Sergeev, Anatoly Shevyrin
3D-Modeling Dmitry Davydov, Nikolay Makarov, Alexey Pavlov, Konstantin Yablonsky, Sergey Khakhin, Denis Ilyin, Evgeniy Sokolov (as Eugeny Sokolov), Alexey Pavlov
Concept Art Vsevolod Martynenko
Textures Valery Kapitsina, Eugene Bunin (as Eugeny Bunin), Dmitry Davydov
Outsourcing Manager Timofey Sadovsky
Programming Andrey Bannikov (as Andrey Bannikoff), Eldar Otarbiev, Sergey Maltsev, Alexander Tyrshin, Daniel Lukin, Andrey Timofeev
Soundtrack Grigory Semenov, Pavel Stebakov
Sound Directors Filipp Karchevsky, Pavel Stebakov
Artwork Maxim Ryumin, Peter Kazakov, Sergey Khakhin
Writer Yury Zhuchkov
Historical Consulting Boris Vitalyevich Yulin
Editor/Proofreading Natalia Rykunova
Lead Tester Dmitry Anufriev (as Dmitry Anuphriev)
Testing Victor Artamonov, Roman Savonin, Semyon Bochkarev, Dmitry Anufriev (as Dmitry Anuphriev), Andrey Kazakov, Denis Aleshchenko, Yury Golovin, Oleg Levchenko
User Manual Yaroslav Chebotarev
PR Manager Andrey Akimov
System Administrator Nikolay Illarionov
Legal Adviser Eugene Shoolts (as Eugeny Shultz)

G5 Software: Management

Executive Director Vlad Suglobov
Art Director Maxim Ryumin
Technical Director Alexander Tabunov (as Alik Tabunov)
Financial Director Sergey Shultz

G5 Software: Special Thanks

G5 Software would like to personally thank Sergey Orlovskiy (as Sergey Orlovsky), Yury Miroshnikov (as Yuri Miroshnikov), without whom this project would have not been possible.
We also would want to thank the employees of Nival Interactive, who participated in the development of the "Blitzkrieg" Game Technology,, and especially those of them who helped us in the development of the Cuban Missile Crisis.
We also want to thank the "1C" staff who helped us in the process of game development and took over the promotion of the project.

1C

Producer Andrey Grischenko (as Andrey Grishchenko)
Marketing and PR Nikolay Baryshnikov, Svetlana Gorobets, Anatoliy Subbotin (as Anatoly Subbotin), Alexey Artemenko
Testing Manager Alexander Shishov
Testers Sergey Kiyatkin, Marina Savateeva (as Marina Savvateeva)
Trailer Production Ilya Fofanov
Package Design and Layout Sergey Konovalov, Veronika Selchuk
TriDigital Studio Mikhail Shagin, Konstantin Skachinsky, Alexey Tomin, Andrey Kovyzin, Natalia Mazevich (as Nataly Mazevich), Nikolay Gurov, Valentin Pen'kov, Victor Shubin, Airat Gabbasov, Pavel Bykov

Copyrights

The game uses the FMOD Sound and Music Play System Copyright Firelight Technologies, Pty, Ltd. © 1994-2004
The game uses Bink Video Technology Copyright © 1997-2004 by RAD Game Tools, Inc.
LUA Script Language developed by Waldemar Celes, Roberto Ierusalimschy (as Roberto Lerusalimschy), Luiz Henrique de Figueiredo, LUA Copyright 1994-2000 Tecgraf, PUC-RIO
Are we missing any credits? Contribute.

Collaborations

MobyPro Early Access

People credited on this game were also credited on:

[ Upgrade to MobyPro to view more! ]

Other Games

MobyPro Early Access

In addition to this game, these people were also credited on other games:

[ Upgrade to MobyPro to view more! ]


Credits contributed by Patrick Bregger.