Cuban Missile Crisis: Ice Crusade
Moby ID: 32829
Windows credits (2005)
81 people (75 professional roles, 6 thanks) with 91 credits.
G5 Software |
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Producer | Vlad Suglobov |
Project Manager | Sergey Sizov |
Project Chief Game Designer | Alexander Valencia-Campo |
Project Chief Artist | Sergey Khakhin |
Project Chief Programmer | Andrey Bannikov (as Andrey Bannikoff) |
Game Designer | Nikolay Sitnikov |
Map Design | Yury Polyakov, Kirill Ushakov, Vladimir Ryabtsev, Yury Zhuchkov, Alexey Sergeev, Anatoly Shevyrin |
3D-Modeling | Dmitry Davydov, Nikolay Makarov, Alexey Pavlov, Konstantin Yablonsky, Sergey Khakhin, Denis Ilyin, Evgeniy Sokolov (as Eugeny Sokolov), Alexey Pavlov |
Concept Art | Vsevolod Martynenko |
Textures | Valery Kapitsina, Eugene Bunin (as Eugeny Bunin), Dmitry Davydov |
Outsourcing Manager | Timofey Sadovsky |
Programming | Andrey Bannikov (as Andrey Bannikoff), Eldar Otarbiev, Sergey Maltsev, Alexander Tyrshin, Daniel Lukin, Andrey Timofeev |
Soundtrack | Grigory Semenov, Pavel Stebakov |
Sound Directors | Filipp Karchevsky, Pavel Stebakov |
Artwork | Maxim Ryumin, Peter Kazakov, Sergey Khakhin |
Writer | Yury Zhuchkov |
Historical Consulting | Boris Vitalyevich Yulin |
Editor/Proofreading | Natalia Rykunova |
Lead Tester | Dmitry Anufriev (as Dmitry Anuphriev) |
Testing | Victor Artamonov, Roman Savonin, Semyon Bochkarev, Dmitry Anufriev (as Dmitry Anuphriev), Andrey Kazakov, Denis Aleshchenko, Yury Golovin, Oleg Levchenko |
User Manual | Yaroslav Chebotarev |
PR Manager | Andrey Akimov |
System Administrator | Nikolay Illarionov |
Legal Adviser | Eugene Shoolts (as Eugeny Shultz) |
G5 Software: Management |
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Executive Director | Vlad Suglobov |
Art Director | Maxim Ryumin |
Technical Director | Alexander Tabunov (as Alik Tabunov) |
Financial Director | Sergey Shultz |
G5 Software: Special Thanks |
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G5 Software would like to personally thank | Sergey Orlovskiy (as Sergey Orlovsky), Yury Miroshnikov (as Yuri Miroshnikov), without whom this project would have not been possible. |
We also would want to thank | the employees of Nival Interactive, who participated in the development of the "Blitzkrieg" Game Technology,, and especially those of them who helped us in the development of the Cuban Missile Crisis. |
We also want to thank | the "1C" staff who helped us in the process of game development and took over the promotion of the project. |
1C |
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Producer | Andrey Grischenko (as Andrey Grishchenko) |
Marketing and PR | Nikolay Baryshnikov, Svetlana Gorobets, Anatoliy Subbotin (as Anatoly Subbotin), Alexey Artemenko |
Testing Manager | Alexander Shishov |
Testers | Sergey Kiyatkin, Marina Savateeva (as Marina Savvateeva) |
Trailer Production | Ilya Fofanov |
Package Design and Layout | Sergey Konovalov, Veronika Selchuk |
TriDigital Studio | Mikhail Shagin, Konstantin Skachinsky, Alexey Tomin, Andrey Kovyzin, Natalia Mazevich (as Nataly Mazevich), Nikolay Gurov, Valentin Pen'kov, Victor Shubin, Airat Gabbasov, Pavel Bykov |
Copyrights |
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The game uses the FMOD Sound and Music Play System | Copyright Firelight Technologies, Pty, Ltd. © 1994-2004 |
The game uses Bink Video Technology | Copyright © 1997-2004 by RAD Game Tools, Inc. |
LUA Script Language developed by | Waldemar Celes, Roberto Ierusalimschy (as Roberto Lerusalimschy), Luiz Henrique de Figueiredo, LUA Copyright 1994-2000 Tecgraf, PUC-RIO |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Cuban Missile Crisis: The Aftermath, a group of 72 people
- Whirlwind over Vietnam, a group of 18 people
- The Tomorrow War, a group of 14 people
- Perimeter, a group of 13 people
- Desert Law, a group of 13 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Nikolay Baryshnikov on 144 other games
- Anatoliy Subbotin on 113 other games
- Yury Miroshnikov on 108 other games
- Alexander Shishov on 92 other games
- Alexey Artemenko on 60 other games
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Credits contributed by Patrick Bregger.