Developed by PopTop Software |
Executive Producer |
Jeff Everett |
Creative Director |
Franz Felsl |
Lead Programmer |
Brent Smith |
Lead Artist |
Todd Bergantz |
Assistant Producer |
Daniel Eichling |
Game Design |
Franz Felsl, Daniel Eichling |
Additional Design |
Brent Smith, Justin Cornish |
Interface Design |
Brian Feldges |
Scenario Design |
Franz Felsl, Daniel Eichling |
Game Programming |
Brent Smith, Justin Cornish, Guillermo J. Garcia-Sampedro, Alex P. Cheng, Chris Bauer |
Xbox Lead |
Kristoffer Pelley |
AI Programming |
Alex P. Cheng, Justin Cornish |
Engine Programming |
Guillermo J. Garcia-Sampedro, Kristoffer Pelley, Jonathan Tanner |
Network Programming |
Jeff Beckham, Chris Bauer |
World and Vehicle Art |
Arne Schmidt, Todd Bergantz, Brian Feldges, Steve Mohesky, Nathan Harris, Jason Guy, Nathan Gordon, Arthur Wiesen III |
Interface Art |
Brian Feldges, Jason Guy |
Map Art |
Jason Guy, Arthur Wiesen III |
Cinematics |
Nathan Harris, Steve Mohesky, Arne Schmidt, Rick Fox, Daniel Eichling |
Additional Art |
Casper McElwee |
In-Game SFX / Design |
Daniel Eichling |
Narration |
Jack Scalici, Rick Fox, Sara Kestelman |
Additional Narration |
Alyson Reed |
In-Game Music |
Mason B. Fisher (Wirehaired Studios) |
Cinematics Music |
Rick Fox |
IT |
Daniel Eichling |
Operations |
Daniel Eichling |
Testing |
Melissa Adkison, Brian Hografe |
Balancing |
Everyone |
Manual |
Daniel Eichling |
QA Director |
Michael Motoda |
Lead Tester |
Christian Lee |
Senior Tester |
Michael Nehme |
Standards Tester |
TJ Clark, Kris Johnson |
Testers |
Michael Greening, Atsuya Takagi, Alex Evers, Brian Schmalz, Natalie Lourenco, Abraham Muñoz, Julian Brummitt, Chuck Sheffield, Andrew R. Garrett, Paul Diaz, Zak Houze, Steven Douglas Allstead Jr., Jesse Kude, Juan Luis Flores Jr., Eric Lane, Edmond Flores, Caleb Cervenka, Jon Debiase, Kristin Kerwitz, Owen Hopson, Sergey Tiraspolsky, Cristal Coats, Danny Morris |
PopTop Software |
IT / Operations |
Daniel Eichling |
Testers |
Steven Douglas Allstead Jr. |
2K Games |
Publishing Director |
Ryan Ashley Brant |
Managing Director |
Christoph Hartmann |
VP Product Development |
Grégoire Gobbi |
VP New Business & Product Planning |
Susan Cummings |
VP Business Affairs |
David Ismailer |
VP Sales & Licensing |
Steve Glickstein |
VP Marketing |
Sarah Anderson |
Development Manager |
Jon Payne |
Producer |
James Daly |
Technical Manager |
Dylan Bromley |
Senior Product Manager |
Tom Bass |
Product Manager |
Roozbeh Ashtyani |
Director of PR |
Marcelyn Ditter |
PR Manager |
Matthew Schlosberg |
Associate PR Manager |
Jason Bergman |
Director of Marketing Services |
Dorian Rehfield |
Art Director |
Lesley Zinn Abarcar |
Online Producer |
Gabriel Abarcar |
Web Designer |
John Kauderer |
Game Analysts |
Walt Williams, Jim Yang |
Production Manager |
Jack Scalici |
Special Thanks |
David Boutry, Nan Teh, Marc Berman, Natalya Wilson, Peggy Yu, Daniel Einzig |
2K Games International |
General Manager |
Neil Ralley |
International Marketing Director |
Matthias Wehner |
Licensing Director |
Claire Roberts |
International Product Manager |
Ben Wyer-Roberts |
2K Games International Development |
Development Manager |
Fernando Melo |
Producers |
Mark Ward, Denby Grace, Daniel Bailie, Simon Picard, Sajjad Majid |
Localisation Manager |
Scott Morrow |
European Publishing Team |
Heinz Henn, James Ellingford, Serhad Koro, Anthony Dodd, Jon Broadbridge, Mark Lugli, Tracey Chaplin, James Crocker, James Quinlan, Tom Baker, Chris Madgwick, Maike Loane, Laura Battistuzzi, Mark Jackson, Sarah Seaby, Jochen Till, Andreas Taxler, Nico Grupp, Alexander Harlander, Jochen FĂ€rber, Markus Wilding, Nasko Fejza, VĂ©ronique Lallier, Emmanuel Tramblais, Federico Clonfero, Giovanni Oldani, Monica Puricelli, Cristiana Colombo, David Powell, Simon Ramsey, Leigh Harris, Onno Bos, Warner GuinĂ©e, Raquel Garcia GonzĂĄlez, Ana LaFuente, Francisco DĂaz |