- Sonic CD (2011 on Xbox 360, PlayStation 3, Android...)
Description official descriptions
Sonic the Hedgehog and his self-proclaimed girlfriend Amy Rose travel to Never Lake, only to discover the legendary Little Planet there, tied in chains and covered by metal. It appears that Sonic's archenemy, Dr. Eggman, is using the powers of the planet to manipulate the fabric of time. He created Sonic's evil counterpart, Metal Sonic, who kidnaps Amy and disappears. Now the brave hedgehog must explore the Little Planet, collect seven jewels capable of altering the passage of time, free Amy, and defeat Metal Sonic along with his master.
Sonic CD is a fast-paced side-scrolling platform action game, similar in gameplay to other installments of the series. Sonic uses his patented spin attacks to destroy the doctor's minions and collects various items, such as protective rings, shields, and speed shoes. His special attacks include the Spin Dash and the Super Peel Out. A stand-out gameplay feature of this installment is Sonic's ability to travel to past and future versions of the stages he traverses. Depending on the player's action in the past version of a level, the future versions (which contain obligatory boss enemies) will change from "bad" to "good", having more or fewer enemies and obstacles, respectively.
Time Stones can be collected by completing special stages, in which Sonic has to shoot UFOs within an allotted time limit. The game's "good" ending can be achieved either by collecting all the seven Time Stones or by turning all future level versions into "good". The game has features that take advantage of the CD format such as CD audio, video clips, and more levels (over fifty in total).
- ソニック・ザ・ヘッジホッグＣＤ - Japanese spelling
Credits (SEGA CD version)
119 People (67 developers, 52 thanks) · View all
|Special Stage Designers
|Special Stage Programmer
|Animation Visual Directors
|[ full credits ]
Average score: 81% (based on 43 ratings)
Average score: 4.0 out of 5 (based on 93 ratings with 9 reviews)
This game has a odd story line. To travel in time to stop the mad doc is great! The graphics is good and the music is very good.
I didn't like how the bosses were made. They were very easy.
The Bottom Line
If you like Sonic you will LOVE it. If you hate sonic you will still LOVE it!
Windows · by Joel Chappell (2) · 2003
I liked the part about when Robotnik (a.k.a. Eggman) built Metal Sonic and tries to defeat Sonic the Hedgehog. It's also very fun, and I also liked the idea of making a tiny world that orbits around...well...the planet Mobius every 6 months. It's also cool that you can travel through time.
There is no Super Sonic, nor Super Metal Sonic, or the Chaos Emeralds. Instead, they put "Time Stones". How stupid is that!?!?
The Bottom Line
Well, I'd say it would probably get a 4.1 score, rather that a 3.6. it's a lot better then that. I don't know this game all the way, 'cause I haven't beaten it. I may post another thing IF I finish this game.
SEGA CD · by Bob McNeal (3) · 2005
In Sonic CD you play as Sonic again who must stop Dr. Robotnik From taking the time stone from a planet that only appears on the last month of the year and Sonic must get the time stones and destroy the robots to restore piece to little planet on you’re adventure you run into Princess Sally (Amy Rose) and a new robotic version of Sonic kidnaps her so you also have to rescue her.
The graphics are Sega CD quality which means it looks better than Previous Genesis Sonic games but the odd thing is Sonic looks more like he did in Sonic 1 because he is a lighter tone of blue and is more tight in control than in Sonic 2.
The music as in all Sonic games is good with better quality sound since its Sega CD but none of the tunes compare to great songs from previous Sonic games like Starlight Zone or Metropolis Zone and Chemical Plant.
Since the game has time zones and making a better future by destroying the robot dispenser in every level and past, present, and future versions of the stages makes the game for good replay value.
There’s really nothing too bad about this game other than mentioned above the lack of great tunes.
The Bottom Line
I’m going to be honest with you I didn’t play this game until the Sonic Gems Collection for the Gamecube came out cause getting a Sega CD isn’t exactly easy and this game, but if you have the opportunity to play this game I say go for it.
SEGA CD · by Classic Nigel (108) · 2006
|Lance Boyle (1532)
|Feb 17, 2012
|j.raido 【雷堂嬢太朗】 (91974)
|Dec 30, 2011
The 1992 Sega Summer Catalogue contained this description for the upcoming Sonic CD:
Dr.Eggman is burning with the ambition of the world conquest. The peaceful world fell into chaos by Dr.Eggman and his army corps. Super hero Sonic acquired the time travel ability and he stood up to regain peace. What is ultimate weapon "DEATH EGG"? ... What is the weak point of Dr.Eggman?...From the dinosaur-age to the future, Sonic and sidekick (Debut!) begin the adventure which transcended time.
The catalogue names the sidekick as ‘Tail’ (no ‘s’). But Sonic the Hedgehog 2 was already done by the time Sonic CD was finished, so this was probably from when it was being developed as a remake of Sonic the Hedgehog 2.
In the U.S. version's manual, Amy is referred to as Princess Sally. This was most likely done to tie it in with the animated series. The only problem is: Princess Sally and Amy look completely different.
Chronologically, Sonic CD takes place between Sonic the Hedgehog and Sonic the Hedgehog 2, effectively (and technically) making Amy Rose the first of Sonic's allies to show up, and Tails the second.
The original second level of the game, which was set in castle ruins, was removed because of size and debugging issues. The end of level boss (with large claws and chompers) can be seen in the final cinema sequence during the credits.
Some of the levels elements were re-used for the Time Attack Bonus levels.
Despite being a flagship title for the Sega CD hardware, the game had virtually no involvement from the team that produced the first two Sonic titles other than Naoto Ohshima. Neither Yuji Naka nor Hirokazu Yasuhara, both strongly associated with the series, had any involvement. It was also the first major Sonic title to not feature a soundtrack composed by Masato Nakamura.
At any point in the game, if you leave Sonic standing perfectly still (without pausing the game), after three minutes he'll say: "I'm outta here!" and jump off the screen. This ends your game.
This game features the first appearances of Metal Sonic, who is by far the most popular and well-known of all the Sonic robots.
Sonic CD had nearly all of its music changed during the localization process. The US version has a completely redone Redbook soundtrack compsed by Spencer Nielsen, while the Japanese and European version feature the original soundtrack composed by Masafumi Ogata and Naofumi Hataya. The "past" version songs, which are played through the Sega CD's sound generator rather than being CD audio tracks, are the same in both versions.
According to Spencer Nilsen, composer of the North American version, SEGA of America wanted their products to differentiate themselves from the competition. The electronic dance friendly music in the original was deemed too popular at the time so SoA set out to try something completely different.
The PC version of this game had a complete and uncut anime opening sequence. This was only ever available to PC players until it was included as an extra feature on the Sonic Mega Collection. Only on the Windows version, the game CD can be replaced with a music CD (or another game with CD music) to change the music.
- Electronic Gaming Monthly
- November 1997 (Issue 100) - ranked #17 (Best 100 Games of All Time) (Sega CD version)
- Vol. 6, Issue 2 - CD Game of the Year 1993
Related Sites +
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Rogee.
SEGA CD added by Kartanym.
Game added February 15, 2001. Last modified January 27, 2024.