Lost: Via Domus - The Video Game
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Critic Reviews 58% add missing review
Play.tm (80 out of 100)
Those that aren't fans, however, may find the game's story less invigorating while the simplicity of the gameplay experience itself may be more jarring. Still, as a tour through key elements of Lost seasons one, two and a bit of three, this official tie-in is a cut-above the fate that might have awaited many a licensed videogame.
Mar 4th, 2008 · Xbox 360 · read reviewConsole Monster (76 out of 100)
Overall, Lost Via Domus is aimed mainly at fans of the TV show. Any Lost haters need not bother as, although it is a very good adventure game, the whole Lost back story will bore you. Anyone who hasn't seen Series 1 and 2 needs to watch them before playing to understand it all. Although the game is terribly short, it is good for a quick rent as the whole adventure and Lost aspect is pulled off relatively well.
Mar 2nd, 2008 · Xbox 360 · read reviewGamigo (7.6 out of 10)
Um es vorweg zu nehmen, eine wirkliche EnttĂ€uschung ist LOST nicht. Klar, man hĂ€tte wieder einmal mehr rausholen können, aber wie hĂ€tte ein solcher Spagat aussehen sollen, ohne die TV-Zuschauer ins Hintertreffen geraten zu lassen? Eine gĂ€nzlich andere Story hĂ€tte der Fan nicht gewollt und wĂ€re somit auch nicht bereit gewesen das Spiel dann zu kaufen. Somit eignet sich das Spiel eigentlich nur fĂŒr diejenigen, die die Wartezeit auf die neue Staffel verkĂŒrzen wollen. Ein groĂes Lob hingegen muss man der AtmosphĂ€re im Spiel aussprechen. Dank der deutschen Synchronstimmen, kommt auch fĂŒr heimische Robinson Crusoe-Erben das richtige Lost-Feeling auf. FĂŒr den kleinen Happen zwischendurch also genau der richtige Titel. Obwohl das Spiel preislich schon niedriger angesiedelt ist als die ĂŒbliche Konsolenkost (ab 40 Euro), sollte man einen weiteren Preisabfall abwarten. Bei einer Spielzeit um die 5-7 Stunden, sollte man erst dann zuschlagen, wenn noch gut ein Zehner weniger fĂ€llig ist.
Mar 9th, 2008 · Xbox 360 · read reviewGamesmania.de (75 out of 100)
Selten haben in einem Test auf Gamesmania die Einzelwertungen fĂŒr Gameplay und Motivation derart weit auseinander gelegen wie bei diesem Titel. Die StĂ€rken und SchwĂ€chen der TV-Versoftung werden so aber offensichtlich. WĂ€hrend der spielerische Kern einfach nur enttĂ€uschend ist, trumpft das Spiel bei der AtmosphĂ€re auf, wobei Grafik, Sound, Story und der hohe Wiedererkennungswert zur Vorlage die Glanzpunkte sind. Als Fan der Serie wird man um den virtuellen Inselrundgang daher kaum herum kommen und nimmt die spielerische Ideenlosigkeit gelassen in Kauf. Vielmehr stört da schon die viel zu kurze Spielzeit. Wer von Lost allerdings ein tolles Action-Adventure erwartet und die TV-Serie nicht intensiv verfolgt, sollte um das Spiel lieber einen groĂen Bogen machen. Selten war die Aussage "fĂŒr Fans" daher treffender.
Mar 5th, 2008 · Xbox 360 · read reviewV2.fi (73 out of 100)
NÀyttelijöiden puutteen ja hahmokadon myötÀ fiilis on se, ettÀ pelistÀ ei ole loppujen lopuksi vÀlitetty kummemmin, vaikka onkin saatu iso lisenssi pulkkaan. Monia sarjan resursseja ei ole hyödynnetty nimeksikÀÀn, vaan tietty laiskuus, varsinkin peli-ideoiden vÀhÀisyytenÀ, paistaa monesta lÀvestÀ lÀpi. SiitÀkin huolimatta minÀ viihdyin Via Domuksen seurassa sen keston ajan ja suosittelen sitÀ sarjan ystÀville - jotain uuttakin saaren salaisuuksista matkan varrella selviÀÀ.
Mar 24th, 2008 · Xbox 360 · read reviewGame Informer Magazine (7.25 out of 10)
Taken as a whole, it's an odd mix of good and bad. Think of it like a restaurant with great ambiance, a fantastic chef, and too little food on the plate when it arrives at your table.
Apr 2008 · Xbox 360360 LIVE (7.1 out of 10)
(...) Durch all diese Features werden Fans der Serie wohl hellauf begeistert sein. Aber auch Spieler, die bisher noch nicht vom »Lost«-Fieber angesteckt wurden, könnten sich aufgrund der pricklenden Abenteuer-Elemente und der immer wieder eingegstreuten Action-WĂŒrze gut unterhalten fĂŒhlen. Diese Mischung aus Spannung, Ungewissheit und Abenteurerflair steht dem Spiel gut.
Feb 2008 · Xbox 360games xtreme (7 out of 10)
All in all, itâs a decent enough game, yet itâs like looking at a new candybar wrapper and wondering whatâs inside. Only to find out itâs full of very little candy and a lot of air.
Mar 12th, 2008 · Xbox 360 · read reviewEurogamer.net (UK) (7 out of 10)
It had the incredibly difficult job of creating a new character in the Lost world with an interesting enough side-story, able to exist without disrupting the timeline or feeling like an aberration, and able to expose fans to at least a handful of things with which they would be satisfied, even eager, to tinker. There's no question it achieves that, and that's what Lost fans will want. Even at its worst - a particular trek through the jungle to the Black Rock and its repeated abuse of one of the show's most perplexing elements springs to mind - it's never guilty of ruining the source material, and while the big question it leaves you with is akin to some of the TV show's goofier cliffhangers, it's still intriguing. I love Lost - it's stupid, brilliant, baffling, frustrating - and I'm really glad I played this. I think other Lost fans will be too. But we will all sit back afterwards and moan about the length, and so that's the thought I'll leave you on. Booouuum.
Feb 29th, 2008 · Xbox 360 · read reviewTotally Gaming Network (7 out of 10)
Overall it's a decent effort but disappointingly there are only six missions/episodes in the game which can feel like it's all over just as you're just getting into it. Players can go back and explore the island which is always handy for those extra achievement points that you may have missed out on earlier.
Feb 27th, 2008 · Xbox 360 · read reviewGame Informer Magazine (6.75 out of 10)
It's more of an interactive episode than a game. If you don't know anything about Lost, don't play this game. It'll ruin the show for you, and will likely bore you to death. Conversely, if you love the show and want to know everything, this should be the next game you play. The big reveals are well worth the time you put in.
Apr 2008 · Xbox 360Worth Playing (6.5 out of 10)
For gamers who don't watch "Lost," the experience in Via Domus is something similar to what you might feel if you turned up at someone else's high school reunion where everyone else knows each other and keeps laughing at all the inside jokes about polar bears that you just don't get. Via Domus is crafted almost exclusively and unapologetically for the fans who are treated to some unique moments, such as being able to explore Oceanic 815's mangled cockpit or getting to actually enter the numbers and push the button on the antique computer at the Swan station. Because it's over almost as soon as it starts, there's no way of justifying the console version's $60 price tag. If you have the choice, check that you're really a huge fan of the show by reciting Hurley's winning lottery numbers, and then either play Via Domus on a PC or rent it.
Mar 18th, 2008 · Xbox 360 · read reviewDarkZero (6 out of 10)
So, in the end it has to be said that Ubi have created quite a good game based on the franchise, much better than expected, but ultimately not great. It has its interesting parts, along with some tediously boring sections, and one episode that stands out from the rest which makes you wish all the others were as meticulously put together. It makes a good effort at replicating the show, and although the game is regarded as non canon, throughout the 6-8 hour run it never descends into stupidity that would make fans turn away. Despite that, it is still just an above average title in terms of gameplay, and on our scale that would be classed as a six. So thatâs what weâll give it then.
Mar 18th, 2008 · Xbox 360 · read reviewAdventure Gamers ( )
In a title like this, which is more fan service than anything else, itâs those little touches that make all the difference. Each episode even begins with a neat âPreviously on Lostâ montage where it shows relevant clips of the game up to that point. If it werenât for all the cool references to the series and the Lost-worthy storyline, it would be hard to justify even spending the 4 to 6 hours it takes to stroll through the easy, repetitive puzzles and mostly non-interactive scenery. If youâre a regular viewer of the show, and you can find it at a decent price, I can easily recommend booking a seat on Oceanic Flight 815. For everyone else, however, even this brief visit to Lost island just might seem more like an eternity in purgatory.
Jun 30th, 2008 · Xbox 360 · read reviewXboxAchievements (55 out of 100)
A game made purely for fans that can feel a bit unapproachable for anyone else. Certainly worth a rent if you watch the show but even then the weak plot and puzzles on offer are not likely to make you want to play through it more than once. I canât deny that it captures the look of the show but it certainly doesnât inspire me to go out and watch it.
Mar 5th, 2008 · Xbox 360 · read reviewUOL Jogos ( )
Apesar da boa produção, "Lost Via Domus" não consegue se afastar do estereótipo do produto promocional. Apesar de contar com uma apresentação relativamente boa, como um jogo ele é raso demais, tanto em seu enredo quanto nos desafios propostos. Somente os fãs mais entusiasmados da série deverão ver algum atrativo, talvez pela curiosidade de interagir com seus personagens preferidos ou para tentar caçar pequenas pistas e extras propostos pelo roteiro.
Feb 29th, 2008 · Xbox 360 · read reviewThunderbolt Games (5 out of 10)
If youâre not a fan of Lost in any way, there is just no way I can possibly recommended this game to you. It is merely a spin-off to a series that has developed an incredibly large cult following over the years, and even then, only the most ardent of Lost fans should consider picking this title up. Strip away the shiny coating, and what youâre left with is an average adventure title.
Apr 6th, 2008 · Xbox 360 · read reviewJeuxvideo.com (9 out of 20)
Si Ubisoft s'est montrĂ© trĂšs frileux autour de la communication de Lost, on les comprend un peu vu que le rĂ©sultat est d'un niveau tout juste acceptable mĂȘme pour un jeu vendu une quarantaine d'euros. Cependant, si le titre déçoit scĂ©naristiquement, dans ses phases de gameplay redondantes et sa durĂ©e de vie ridicule, l'ambiance du show est fidĂšlement retranscrite, la prĂ©sence des doubleurs officiels rajoute Ă l'immersion tout comme l'aspect graphique fort honorable et quelques idĂ©es de gameplay sont intĂ©ressantes mĂȘme sans ĂȘtre totalement convaincantes. Du coup pour quelle note opter : 4, 8, 15, 16... 23, 42 ? Et pourquoi pas un 9 ? A dĂ©couvrir entre deux Ă©pisodes de la quatriĂšme saison.
Feb 29th, 2008 · Xbox 360 · read reviewGameSpy ( )
But that's classic "Lost," isn't it? What we can't immediately explain, we should feel free to write off as a wrinkle in space-time, a prophetic vision of (one of a million) possible futures, or, heaven forbid, a particularly vivid dream. One gets the feeling that the show's creators are trying to wash their hands of Via Domus, awkwardly placed as it is in the series' now-sprawling legendarium. But above and beyond that, fans should approach it as a lark; it's not very accomplished as a game.
Feb 28th, 2008 · Xbox 360 · read reviewKiller Betties ( )
If youâve never seen Lost before, there is absolutely no reason for you to purchase this game as there isnât anything youâll like. If you like Lost the game wouldnât be a bad weekend rental, as it wonât take long to jump in and beat it in some spare time, but the game isnât a purchase in the slightest. Diehard fans like myself will buy the game for the sole fact that itâs Lost, but if they are anything like me, theyâll ultimately wish they wouldâve got more bang for their buck.
Mar 7th, 2008 · Xbox 360 · read reviewGood Game (4 out of 10)
It picks up a little bit halfway through, but thatâs a long time to wait, especially in such a short game. The only excitement manifests in the cutscenes, whereas everything interactive about the game, the actual âgameâ part of the game, is a waste of time.
Mar 17th, 2008 · Xbox 360 · read reviewGame Couch ( )
UbiSoftâs take on the show about plane crash survivors who find themselves on the least-deserted deserted island in fiction comes up short. Beyond the poor blend of action and adventure, Via Domus requires knowledge of the showâs complicated mythology to follow a story which isnât canon anyway. Diehards will recognize this incongruity early on, when they assume the role of main character Elliott Maslow, newly created for the game, but suddenly the most important survivor on the island.
Mar 23rd, 2008 · Xbox 360 · read reviewAdrenaline Vault, The (AVault) ( )
I was initially really excited to play, but after discovering that I was done in a meager four hours, disappointment set in. The linear puzzle format results in zero replayability. While the relatively low retail of just under $30 is enticing for a 360 game, this is more of a rental title for a single weekend afternoon than one to permanently add to your collection.
Apr 6th, 2008 · Xbox 360 · read reviewGamestyle (2 out of 10)
What youâd expect Lost: Via Domus to do well is the story, and youâd be half right. It manages to be compelling and the ending is a classic Lost âWTF?!â moment. Itâs all pointless though because the writers of the TV show have since said that this game doesnât even take part in the official chronology, making this nothing more than glorified fan fiction. Weâve never felt so angry about wasting three hours of our lives. If youâre an enormous Lost fan then do yourself a favour and watch the YouTube videos of all the cut scenes because that way itâll save you an awful lot of pain.
Mar 8th, 2008 · Xbox 360 · read reviewGood Game (2 out of 10)
Lost fans should be the angriest out of everyone â even so, you would need to be a Lost fan to tolerate the game. As a method of delivering more Lost info, itâs alright. As a game, itâs 5 hours of my life I want back. Iâm giving it 2/10 unimpressed rubber chickens, matter of fact, gimme that game *throws game of a building into a bin*
Mar 17th, 2008 · Xbox 360 · read reviewPlayer Reviews
For The Hardcore Only
by satanicbakedbeanz (7)
The Good
The cut scenes in Lost Via Domus were entertaining and the flashback's to previous missions worked well in theme with the way JJ Abrams directs the series. Some of the actors voice act the characters and the depiction of the characters in the game are very realistic. Gameplay wise there are some nice elements, like photographing certain key elements from the series.
The Bad
Lost Via Domus is uninspiring, it was marketed by Ubisoft and ABC and hyped beyond belief and failed at the first hurdle. Lost Via Domus is more of a frustration to play rather than a joy and its generic gameplay elements and frustrating retries and countless journey's through the jungle dodging the black smoke gets tiring, in the end this game feels like a chore than a fanboy's dream.
The Bottom Line
Lost isn't as shameless as movie tie-in games at grabbing your cash and delivering a substandard product. It tries to be allot more mature and have elements of puzzle, action and narrative, unfortunately it's all very static and boring and fails to take the player through the story and wanting to know what happens next.
Jul 28th, 2008 · Xbox 360
Previously on Lost...
by GNJMSTR (173)
The Good
Via Domus has 7 episodes, that play just like an episode off TV.
The main character has lost his memory and relies on flashback at the beginning of each episode to remember. Being a journalist, you carry a camera that helps you remember. Taking the right picture in a flashback lets you remember more.
On the island your character can interact with almost everything and everyone from the Lost television series. Travel to locations that you know from the TV show. Talking to survivors will bring up many things from the TV show.
Collecting fruits, water bottles, rations, and other items allow you to trade with other survivors.
Traveling trough the jungle with no compass is hard, but thankfully 'the A-team' (Jack, John, and Kate) have set markers to travel by. After traveling through the jungle once allows you to warp to your destination without having to navigate back.
The puzzles may take some time, but take up most of the game. Fixing fuse boxes, solving number riddles, and sprinting through the woods dodging trees are puzzles encountered in the episodes.
Using your camera to take pictures of things may unlock achievements. Taking pictures of things that relate to Lost characters and the Lost TV show will unlock secrets linked to the TV show.
Your log book keeps good track of what you need to do. It is real easy to stay on track.
The game is pretty short, but, this is not a bad thing. So many achievements, so many things you might have missed the first time. Why not keep playing until you get all the achievements, its not hard.
The Bad
The trade system was pretty useless. Not all survivors traded, and there wasn't much needed. Torches, lanterns, oil, a gun, and some bullets are the most useful items, but I haven't found the need to restock. You could be rich with all the items you find, but can't carry.
For $110 worth of goods you could buy a gun. It is needed for your quest, but doesn't shed much blood.
The Bottom Line
This game is just another episode for the TV series. Someone just needs to play it.
What you would expect from an episode on TV, you will play in Via Domus.
There is nothing Resident Evil about this. Not even the puzzles. Fixing fuse boxes, sprinting through the woods, and IQ tests allow you to advance.
Its a fairly simple game. Follow the story and nothing can go wrong.
May 3rd, 2008 · Xbox 360
Contributors to this Entry
Critic reviews added by Cantillon, Big John WV, Wizo, Patrick Bregger, Picard, Cavalary, CalaisianMindthief, Jeanne, chirinea, vicrabb, beetle120, Terrence Bosky.