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Alone in the Dark

aka: AITD, Alone in the Dark 5, Alone in the Dark: Near Death Investigation

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Critic Reviews 63% add missing review

V2.fi (83 out of 100)

Alone in the Dark on vaikea arvosteltava pelin kaksijakoisuuden vuoksi. Toiminta on alkeellista ja usein puuduttavan vaikeaa sekÀ itseÀÀn toistavaa, mutta aivopÀhkinÀt ja hiljaisemmat seikkailuosuudet nostavat karvat pystyyn loistavuudellaan. Peli vaatii joka tapauksessa pitkÀÀ pinnaa pelaajalta, jotta alun sekoilusta pÀÀstÀÀn kunnolla tarinaan sisÀÀn. EnsimmÀisen tunnin pelaamisen jÀlkeen pisteet voisivat olla todella huonot, mutta mitÀ pidemmÀlle peli etenee, sen tiiviimmÀksi tunnelma muuttuu ja sen korkeammiksi pisteet nousevat. Putkijuoksusta huolimatta peli ei tule satunnaispelaajien mieliÀ lÀmmittÀmÀÀn.

Jun 30th, 2008 · Xbox 360 · read review

Fragland.net (81 out of 100)

Alone in the Dark in my opinion is a great game that offers hours of addictive gameplay and storyline. Nothing too complicated, just fun simple playing without too much thinking. Next to that it also offers room for your own creativity with the hundreds of possible combinations you can make with your inventory.

Jul 18th, 2008 · Xbox 360 · read review

GameCell UK (8 out of 10)

Personally I love the game, its fresh approach should be rewarded, and fingers crossed any sequel will sort out the controls (tip for Eden, allow the camera on the right stick in third person mode and then right stick + right bumper for all the item interaction) – with a few tweaks here and there AITD could really be a close to perfect game, as it is the annoyances do mean a couple of points have to be deducted.

Jun 2008 · Xbox 360 · read review

Official Xbox Magazine (UK) (8 out of 10)

Do yourself a favour and stick with it, though, because Alone in the Dark is something different in today's market of identikit games.

Jun 20th, 2008 · Xbox 360 · read review

Gamigo (8 out of 10)

Die Erwartungshaltungen an Alone in the Dark waren hoch. So hoch, dass es eigentlich klar gewesen ist, dass sie nicht ganz erreicht werden konnten. Trotz der 16 Jahre Unterschied und der besseren technischen Voraussetzungen, stellt sich kein solcher Gruselfaktor wie damals ein. DafĂŒr steht diesmal aber mehr die Action im Vordergrund und die alleine hĂ€lt einen natĂŒrlich auch gebannt am Bildschirm. In Sachen Akustik haben wir uns jetzt einfach mal entschlossen auf die englische Sprachausgabe zu wechseln und somit kann man diese auch voll und ganz genießen (ansonsten dĂŒrft ihr locker 3,0 Punkte dort abziehen – so sehr zieht das „deutsche Erlebnis“ den Karren in den Dreck). HĂ€tte man uns jetzt noch eine etwas zugĂ€nglichere Steuerung mit an die Hand gegeben, es hĂ€tte sogar gerade eben noch fĂŒr einen Award gereicht. So allerdings mĂŒssen wir diesen leider einbehalten. Aber trotzdem dĂŒrften all diejenigen, die einen atmosphĂ€rischen Grusel-Action-Kracher spielen wollen gerne zugreifen.

Jun 27th, 2008 · Xbox 360 · read review

Games Aktuell (8 out of 10)

Die Monster jagen Edward und eine Idee jagt die nĂ€chste. In diesem abgedrehten Park wird euch bestimmt nicht langweilig. Trotz kleiner MĂ€ngel ein großer Hit!

Jun 19th, 2008 · Xbox 360 · read review

ActionTrip (7.7 out of 10)

The developers deserve praise for moving slightly beyond the constraints of the genre. Overall, the gameplay mechanics are enjoyable, as is the cool combat system. Although as much as we'd like to overlook certain downsides here, ultimately, it feels like Alone in the Dark could've amounted to a greater single-player experience if its makers made a few different choices in terms of design and if they found more time to fix a number of issues we noticed in the Xbox 360 version. If you're willing to overlook these, there's no doubt that AitD can deliver what you expect of it - a challenging survival horror game, with a reasonably interesting plot to keep you going until you've finished the last Episode.

Jun 24th, 2008 · Xbox 360 · read review

Gamesmania.de (76 out of 100)

Der fĂŒnfte Teil des Survival-Horror-Adventures hat den Schritt komplett in die DreidimensionalitĂ€t geschafft und profitiert von der Ego-Perspektive. Faire RĂ€tsel und geschickt dosierte Schreckmomente lassen den Spieler immer wieder zur Taschenlampe greifen oder im aufgerĂ€umten Inventar nach den Zutaten fĂŒr den nĂ€chsten Sprengsatz kramen. Einzig SteuerungsmĂ€ngel und fehlende Schnellspeicherfunktion sorgen fĂŒr negatives Grauen, der Rest ist angenehm GĂ€nsehaut erzeugender Grusel. Der Central Park bei Nacht, das hat schon was, solange man sich an der Gesellschaft besessener Zombies nicht allzu sehr stört. Buh!

Jul 9th, 2008 · Xbox 360 · read review

Xboxdynasty (XD) (7.6 out of 10)

Alone in the Dark hĂ€tte ein super Titel werden können! Aber auch nur dann, wenn die Entwickler sich noch mal richtig zusammen gesetzt hĂ€tten und das gesamte Spiel ĂŒberarbeitet hĂ€tten. Vor allem die hĂ€ufigen Frustmomente verringern den Spielspaß nach kĂŒrzester Zeit. Hinzu kommt eine haklige Steuerung, eine fast nicht vorhandene Story, ein sehr nerviges Inventar, dumme Dialoge und grafische SchwĂ€chen. Auf der anderen Seite gibt es einige tolle Ideen, viele Schreckmomente und eine wunderbare Musikuntermalung. Das reicht aber noch lange nicht aus, um das Spiel uneingeschrĂ€nkt zu empfehlen, denn dafĂŒr ist das Spiel dann doch zu schlecht ausbalanciert worden und an manchen Stellen extrem unfair und schwach. Alone in the Dark ist sicher kein schlechtes Spiel, aber auch lange nicht der erwartete Meilenstein. Fans der Serie und Spieler mit starken Nerven, einem dicken Fell und vielen Ersatzcontrollern in der Schublade sollten auf jeden Fall einen Blick auf diesen Titel werfen.

Jun 23rd, 2008 · Xbox 360 · read review

360 LIVE (7.5 out of 10)

Ist das neue »Alone in the Dark« ein Reinfall? Nein. Eine EnttĂ€uschung? Ja. Man wird gepackt und will wissen, wie es mit Edward weitergeht, welche KrĂ€fte in Manhattan wirken und weshalb. Aber irgendwie ist da immer der Wunsch, das Ganze möge sich aufregender, abenteuerlicher und handlicher anfĂŒhlen. Das GesamtgefĂŒge wirkt unentschlossen, will einen einerseits mit simplen RĂ€tseln und anfangs geradlinigem, spĂ€ter zunehmend weitlĂ€ufigerem Spielaufbau anfixen, Ă€rgert einen andererseits mit einer ĂŒber die Maßen komplizierten Steuerung. Man muss sich halt in Toleranz ĂŒben und gelegentlich durchbeißen, um die zweifellos vorhandenen QualitĂ€ten kennen und schĂ€tzen zu lernen.

Jun 2008 · Xbox 360

Power Unlimited (74 out of 100)

Alone heeft veel prachtige dingen, die helaas deels worden overschaduwd door de krakkemikkige besturing en het mindere camerawerk. Een mooi verhaal, een prachtige setting en een leuke innovatieve gameplay die ik vaker wil terugzien; des te spijtiger dus dat de besturing pas na een paar uur gaat wennen. Maar
 doorzetten loont.

Jun 10th, 2008 · Xbox 360 · read review

Game Captain (74 out of 100)

Alles in allem ist AitD zwar nicht der Überflieger fĂŒr den man sofort in den Laden rennen muss, aber fĂŒr Fans des Genres durchaus eine Überlegung wert.

Jun 28th, 2008 · Xbox 360 · read review

GameTrailers (7.3 out of 10)

Edward’s trip to the park is no picnic, but suffer through the controls and some aggravation and you’ll be compensated with a lot of unique moments. The game needed more gestation to really iron out the interface issues, but it remains an adventure worth pursuing. And with its DVD affordances, feel free to treat it as such: rent it and skip to the good bits.

Sep 17th, 2008 · Xbox 360 · read review

Xbox World 360 (7.3 out of 10)

Even with its issues you can really see where those four years went. As much as Alone In The Dark deserves to be criticised for its problems, it equally deserves to be lavished with praise for some outstanding ideas and set-pieces. A gracious failure, AITD should stand as a lesson for other developers to see what they should be striving for.

Jun 19th, 2008 · Xbox 360 · read review

XBox Front (71 out of 100)

Warum sich Atari die mitunter tolle AtmosphĂ€re mit abnormen Gameplay-Schnitzern selbst zerstört, bleibt mit dicken Fragezeichen versehen im Raum stehen. Die verhunzte Zielsteuerung, einige Kamera-Probleme, die frimeligen Kletterpartien und das kuriose Fahrverhalten der Fahrzeuge sind nur einige von vielen Patzern. Um dem Höllentrip durch den Central Park zu echtem Ruhm und Glanz zu verhelfen, wĂ€re noch eine Menge Feinarbeit nötig gewesen. Horror-Fans, die ein dickes Nervenfell haben und einige Frustmomente verkraften, dĂŒrfen aber getrost einen Blick riskieren.

Jun 27th, 2008 · Xbox 360 · read review

Gamers.at (71 out of 100)

Die große Ära der Adventure-Games ist schon lange vorĂŒber. Manche Gamer mögen wohl glauben, dass wenn ein Adventure nicht das LucasArts-Logo trĂ€gt, es fabelhaftes Material fĂŒr die BilligspielwĂŒhlkiste ist – nicht mehr, nicht weniger. Aber schaut, ihr UnglĂ€ubigen, blickt auf euren Untergang! Alone in the Dark hat einige wirklich gute Ideen, vom dynamisch-innovativem Feuer, ĂŒber das DVD-Feature bis hin zum nicht-existenten HUD und den kniffligen RĂ€tseleinlagen. Zwar ist es kein voller Erfolg geworden, aber den vielen kleinen Minuspunkten zum Trotz aber dennoch ein Pflichtkauf fĂŒr alle Adventure-Veteranen und Neueinsteiger in das Genre – auch wenn es etliche andere Titel um einiges besser gemacht haben.

Jul 7th, 2008 · Xbox 360 · read review

Computer Bild Spiele (2.49 out of 6)

Macht nichts, denn spielerisch wird viel Abwechslung geboten. Die Gegner lassen sich auf originelle Weisen bekĂ€mpfen, einige RĂ€tsel lassen verschiedene Lösungen zu. Aber die Steuerung ist nicht einsteigerfreundlich. Sie lĂ€sst Ihnen zwar große Freiheiten beim Experimentieren mit AusrĂŒstung und Umgebung, ĂŒberfordert Sie in brenzligen Situationen aber regelmĂ€ĂŸig wegen der Vielfalt von Aktionsmöglichkeiten. Wer bereit ist, diese neuen spielerischen Wege mitzugehen, wird mit einem "guten" Abenteuer belohnt.

Jun 4th, 2008 · Xbox 360

GamesCollection (7 out of 10)

Alone in the Dark potrĂ  regalare ore di divertimento a chi sarĂ  in grado di sopportare le mancanze tecniche ed i controlli macchinosi che rendono a tratti frustrante il gameplay.

Jul 5th, 2008 · Xbox 360 · read review

IGN UK (7 out of 10)

It really is a shame because, this particular aspect of design stupidity aside, Alone in the Dark really does deserve the somewhat overused accolade of ‘flawed masterpiece’. Sure, its plot is hugely contrived, it’s occasionally frustrating and really lacking in the kind of polish we expect from big-name games in this day and age. However, it’s also undoubtedly one of the most imaginative, ambitious and exciting titles to hit a console in the last few years.

Jun 20th, 2008 · Xbox 360 · read review

Eurogamer.net (UK) (7 out of 10)

Yet in spite of all this, Alone in the Dark is ultimately likeable, even lovable. If you go back and read those opening paragraphs again, there's a game there that every gamer would want. Inventive, flexible, considered. It's stunning to look at it in places, too, and it's capable of classic gaming moments: quieter than the Would You Kindlies and This Was A Triumphs, but just as special. And in Edward Carnby's practical survivor, Eden has a tool players will enjoy sharpening. The problem is that every time you get excited about Alone in the Dark, it shuts you down. At times it's akin to Atari's Boiling Point: Road To Hell of three years ago; throw any score on the ten-point scale and it will stick to something, but there's so much friction on the lower end that it's often impossible to pull away and remember when you brushed past genius. You want to love it, but it just keeps letting you down, and in the end that's the impression that sticks to the wall and stays there.

Jun 18th, 2008 · Xbox 360 · read review

Xbox World 360 (7 out of 10)

As much as Alone In The Dark deserves to be criticised for its problems, it equally deserves to be lavished with praise for some outstanding ideas and set-pieces. A gracious failure, AITD should stand as a lesson for other developers to see what they should be striving for.

Jun 19th, 2008 · Xbox 360 · read review

gameZine (UK) (7 out of 10)

There are thousands of great ideas in the new Alone in the Dark (AITD), as it is, after all, a compelling, original, and utterly unique game. It’s just a pity nobody bothered to pick up a pad and play the damn thing before releasing it.

Jul 4th, 2008 · Xbox 360 · read review

TotalVideoGames (TVG) (7 out of 10)

Despite its issues ('glitch-tastic' is certainly a word that's become a part of TVG lingo thanks to the game), it's not difficult to see the ambition that's driven Alone in the Dark - and for that, Eden should be applauded. It doesn't manage to pull off everything with flying colours - far from it - but if players do stick with it, then the twists and turns will be more appealing than the story of Oceanic 815 (at least, its videogame adaptation). The fact that Eden Games has also focused solely on the single-player experience means that we've been saved from the prospect of another tacked on multiplayer 'just for the sake of it'...other developers please take note.

Jun 23rd, 2008 · Xbox 360 · read review

PlayDevil ( )

For all its many faults you might be surprised to find that I really enjoyed the latest "Alone In The Dark" and saw it to the very end! Yes it is broken, very broken in places but for me I can just about forgive that because of what Eden have tried to do here. I remember watching the dev vids for this game in the run up to its release and was so very impressed. The gameplay switch's up nicely and even towards the end of the game were it turns into a 'Tomb Raider' escape type game with rooms that need both logical and lateral thinking to solve them was a nice change of pace, even if the final room was far to easy to solve.

Sep 23rd, 2008 · Xbox 360 · read review

Gamereactor (Finland) (7 out of 10)

Alone in the Darkille ei mielellÀÀn antaisi lainkaan pisteitÀ. PelissÀ on valtavasti lupausta, paikoitellen ratkaisut ovat jopa nerokkaita. HyvistÀ osista tulee enemmÀn kuin osiensa summa. Mutta juuri kun peli imaisee sisÀÀnsÀ, se potkaisee itseÀÀn hampaisiin samalla vauhdilla. Hieno tunnelma katoaa kuin pieru Saharaan pelaajan hakiessa kolmatta kertaa oikeaa ajoitusta nappien nÀpyttelylle. Se on sÀÀli, sillÀ Alone in the Dark olisi voinut olla oikeasti hyvÀ peli. EhkÀ lykÀtty Playstation 3 -versio onnistuu karistamaan edes osan Xbox 360 -version ongelmista.

Jun 25th, 2008 · Xbox 360 · read review

XboxAchievements (70 out of 100)

A title that should be heralded for its innovation that clearly attempts to do things its own way. However, a few faulty mechanisms mean that if you’re easily frustrated... Steer well clear. Despite the fairly mediocre score, the title is worthy of anyone’s time. However, as we’ve come to expect higher standards in the games of this day and age, having fundamental gameplay features that are not up to scratch prohibits me from giving the higher score it may otherwise deserve.

Jun 23rd, 2008 · Xbox 360 · read review

UOL Jogos ( )

NĂŁo Ă© de se espantar que o novo episĂłdio de "Alone in the Dark" gere tanta controvĂ©rsia. Se por um lado ele foge do lugar-comum dos jogos de terror, mesclando perspectivas em primeira e terceira pessoa, sistema inteligente de manuseio e combinação de itens, ação incrivelmente variada e narrativa baseada em seriados norte-americanos, por outro, nada funciona tĂŁo bem como deveria. Os problemas e bugs assolam o jogo praticamente por inteiro, arruinando parcialmente a experiĂȘncia do jogador. PorĂ©m, se vocĂȘ conseguir fechar os olhos para os defeitos, descobrirĂĄ uma mecĂąnica competente, quebra-cabeças inteligentes e cenas de ação de tirar o fĂŽlego.

Jul 4th, 2008 · Xbox 360 · read review

Peliplaneetta.net (69 out of 100)

Alone in the Darkista jÀÀ kokonaisuutena vaikutelma, ettÀ sitÀ tehnyt Eden Games ei ole lopulta aivan tiennyt, mitÀ kaikkea he haluava peliinsÀ mahduttaa. Lopulta tuote on pitÀnyt kuitenkin saada kauppoihin, ja onnistuneemmat osiot on siksi ripoteltu keskinkertaisuuksien ja mokien vÀliin. TÀhÀn kauhukokemukseen kannattaa uskaltautua vain, jos todella haluaa nÀhdÀ vilauksen siitÀ, mikÀ olisi voinut olla huippupeli puolen vuoden lisÀhiomisella.

Aug 1st, 2008 · Xbox 360 · read review

Gameswelt (68 out of 100)

In den Previews wurden MĂ€ngel angesprochen, von denen wir gehofft hatten, dass die hĂ€ufigen Terminverschiebungen dazu genutzt werden, diese auszumerzen. 'Alone in the Dark' ist fĂŒr Atari der wichtigste Titel in diesem Jahr und deshalb ist es umso unverstĂ€ndlicher, dass dieses Spiel, das sehr starke Momente hat, am Ende doch nichts als Frust hinterlĂ€sst. Zu viele Fehler vermiesen das Spielerlebnis. Vor allem ab der zweiten SpielhĂ€lfte stören zu viele Fehler und unfaire Stellen das Spielerlebnis. StĂ€ndig bleibt man irgendwo hĂ€ngen oder stirbt nach langer Autofahrt doch wieder wegen eines DĂ€mons, der einem aufs Dach steigt. Nein danke, dieses Horrorspielwochenende hat wahrlich wenig Spaß gemacht.

Jun 19th, 2008 · Xbox 360 · read review

4Players.de (68 out of 100)

Am Ende bietet dieses Abenteuer zu viel Beliebiges, zu wenig Dramatisches: Man klettert, man löscht, man ballert, man rast, aber das Herz klopft nicht. Aus der versprochenen Wiedergeburt von Alone in the Dark ist trotz guter AnsĂ€tze und einiger kreativer Ideen letztlich eine Totgeburt geworden. Denn statt spannendem Survival-Horror gibt es einen undefinierbaren Action-Race-Kletter-Kuchen mit viel zu vielen, teilweise schlecht dosierten Zutaten. Hoffentlich war das der letzte Auftritt des Edward "Ich-erschieß-dich-persönlich" Carnby.

Jun 18th, 2008 · Xbox 360 · read review

1UP (B-)

As a lesson in ambition and creativity, AITD is an awkward (but welcome) role model. Though no one element is particularly polished, the game's plenty varied, and it happily defies genre characterization wherever it can -- racing segments, rappelling, and a handful of great ideas keep things fresh.

Jun 24th, 2008 · Xbox 360 · read review

Xbox World Australia (XWA) (66 out of 100)

Alone in the Dark has enough innovations to warrant being experienced by most gamers, but is crippled by poor design at the most basic levels. You will die a lot, become extremely frustrated and most likely create a few new swear words along the way, but the game is still more than worth a rental. The soundtrack, art design and television show presentation style are definite highlights but the ability to overlook the games many faults will vary from gamer to gamer. Harking back to my earlier glitter coated turd analogy, Alone in the Dark may shine in many areas but these sprinkles of innovation and style only serve to disguise the games underlying problems.

Jul 2nd, 2008 · Xbox 360 · read review

GBase - The Gamer's Base (6.5 out of 10)

Alone in the Dark zĂ€hlt zweifellos zu den grössten EnttĂ€uschungen dieses Spielejahres. Dabei wĂ€re mit etwas mehr Feintuning durchaus mehr möglich gewesen. Das gilt neben der unnötig komplizierten Steuerung und der nicht sonderlichen geschickten KI vor allem auch fĂŒr die unterirdische deutsche Sprachausgabe sowie die dĂŒrftigen Dialoge, welche ein echter AtmosphĂ€re-Killer sind. DarĂŒber kann auch die gelungene Musikuntermalung nicht gĂ€nzlich hinwegtĂ€uschen. Genauso wenig wie die rasanten Fahrsequenzen, welche aufgrund der ziemlich ungenauen Fahrzeuglenkung fĂŒr mehr Frust als Lust sorgen. Daran Ă€ndert auch das komfortable Vorspul-Feature nichts. Der erwartete Survial-Horror-Hit ist Alone in the Dark also definitiv nicht geworden. Schon allein deswegen, weil die Action ganz klar im Vordergrund steht, wodurch die genretypischen Schockmomente leider viel zu kurz kommen. Fans der Serie dĂŒrften daher besonders enttĂ€uscht sein. Denn da wĂ€re sicherlich mehr drin gewesen.

Jun 27th, 2008 · Xbox 360 · read review

MS Xbox World (6.5 out of 10)

I've been looking forward to Alone in the Dark for a long time, and on paper the game's ideas sound very promising indeed. Having now played and beaten the game, there are some pure moments of excitement and some real intuitive gameplay ideas and scenarios that will have you sit back and say "wow, that was quite clever". However these moments of grandeur are somewhat washed away when it comes to the cumbersome controls, which you are forced to get used to with an almost like it or lump it approach. Fans of the series and those of you who aren't inclined to head for the skip feature in the store prior to purchasing, will undoubtedly enjoy the good parts of the game for what they offer, but will still be shocked at the game's overall lack of polish. Sadly it's this that will be more shocking that any of the game's enemies or dramatic moments. Alone in the Dark games have always played second fiddle to the Resident Evil games, and sadly this latest game looks like it will follow suit.

Jun 22nd, 2008 · Xbox 360 · read review

Jeuxvideo.com (13 out of 20)

On espĂ©rait peut-ĂȘtre trop de ce Alone in The Dark qui se sera fait attendre. Bien que proposant moult bonnes idĂ©es lui confĂ©rant un vĂ©ritable charisme, cet opus s'englue souvent dans des mĂ©caniques de jeu trop lourdes plombĂ©es par divers bugs et autres approximations de gameplay. Pour autant, le travail d'Eden est trĂšs honnĂȘte mĂȘme si on regrettera que l'aventure connaisse pour chaque "haut" un "bas" malgrĂ© quatre longues annĂ©es de dĂ©veloppement. Si cette Ă©nigme ne risque pas d'ĂȘtre rĂ©solue de si tĂŽt, vous pouvez nĂ©anmoins tenir la main d'Edward pour tenter de rĂ©soudre toutes les autres afin de percer un mystĂšre vieux d'un siĂšcle.

Jun 20th, 2008 · Xbox 360 · read review

Game Informer Magazine (6.5 out of 10)

Alone in the Dark breaks new ground just as much as it breaks gameplay.

2008 · Xbox 360

GameSpot (6.5 out of 10)

Alone in the Dark is an ambitious game that features a lot of cool gameplay and bucks a lot of gaming conventions. Unfortunately, the technical execution does not match this ambition, and the resulting roughness will prove too high a cost of entry for many gamers. Still, if you are craving a game that tries new things with a reasonable degree of success, you'll definitely be able to get some enjoyment out of Alone in the Dark.

Jun 26th, 2008 · Xbox 360 · read review

Planet Xbox 360 (6.4 out of 10)

I wouldn’t suggest running out and buying this game right now, but it is fun to rent for a week and just try progressing through the levels. The achievements are an easy 700 if you beat the game without skipping any parts. I would recommend renting Alone in the Dark for a week and seeing how you like it because it’s a unique game that can keep you gaming for over 10 hours with no amount of replay-ability. There is only one difficulty setting to try out and no online play, wait for Resident Evil 5.

Jul 9th, 2008 · Xbox 360 · read review

Pelit (64 out of 100)

Kaikkine kamaluuksineen Alone in the Dark on kankeuden ja epÀreiluuden osalta sentÀÀn uskollinen vanhalle sarjalle. Vaikka kiroilu tympii, Edward on persoonaton mies eikÀ dialogikaan vakuuta, on tunnelma ihan hyvÀ ja tarinakin siedettÀvÀ. Mutta kun itse pelissÀ asiat tehdÀÀn vaikeimman kautta, kömpelösti ja suorastaan vÀÀrin, ei kokonaisuus kuin ÀrsytÀ.

Aug 2008 · Xbox 360 · read review

Cheat Code Central (3.1 out of 5)

Obviously, Alone in the Dark didn't come close to living up to expectations. It seems like the development team bit off more than they could chew. However, there is an interesting story to be found and many of the components are decent. I think many people will find $60 worth of enjoyment out of the title, but it's not the shiny gem we were expecting. I commend Eden Games on the risks they took and the daring they displayed. In an industry rife with cookie-cutter sequels, it's nice to see someone stick their neck out. Hopefully, the creators will take their time with the Fall release of the PS3 version and address many of the game's faults.

Jun 2008 · Xbox 360 · read review

Hooked Gamers (6 out of 10)

If you are looking for a solid survival horror experience you should look somewhere else, but if you are seeking a game with a decent plotline and creative gameplay this may just be the ticket.

Jul 1st, 2008 · Xbox 360 · read review

GamingHeaven / DriverHeaven (60 out of 100)

All in all, Alone In The Dark fails short of the promises made, the art design is good and the graphics range from extraordinary to rather mundane. The most annoying facet of the game, is that under the annoying sequences there is a fantastic concept which occasionally is able to poke its head from under the plethora of quirks and issues which land this game firmly in the one to miss category.

Jul 2nd, 2008 · Xbox 360 · read review

JeuxVideoPC.com (12 out of 20)

Quelle dĂ©ception ! La frustration ressentie Ă  l’égard de cet Alone in The Dark se place Ă  la hauteur de l’attente suscitĂ©e par ce titre plein de promesses. Des promesses jetĂ©es aux oubliettes par une maniabilitĂ© exĂ©crable ainsi qu’une absence de scĂ©nario consistant. La premiĂšre aventure de Carnby sur Xbox 360 possĂšde un arriĂšre-goĂ»t amer qui nous abandonne dans la nostalgie du premier volet. Alone in The Past en quelque sorte


Jun 19th, 2008 · Xbox 360 · read review

videogamer.com (6 out of 10)

Atari's ambitious next-gen take on Alone in the Dark is packed full with potential. It has more than enough good ideas to make a brilliant, must-own game, but features even more bad game design and gameplay issues. As such it's without doubt the biggest disappointment this generation of consoles has seen and a game that's impossible to recommend. With the PS3 game not due out for a few months, we can only hope that Atari takes the time to deliver the game this should have been.

Jun 24th, 2008 · Xbox 360 · read review

VicioJuegos.com / uVeJuegos.com (59 out of 100)

Pero el punto mås importante de un juego, la jugabilidad, arruina toda la fiesta, encontråndonos con un control muy impreciso y una larga cantidad de bugs que denotan la prisa que tenía Atari por lanzar el juego. Actualmente existe una versión optimizada de este juego lanzado para Playstation 3 titulado Alone in the Dark: Inferno, que es el juego que tenía que haberse lanzado en un principio, pues muchos de los errores aquí descritos han sido corregidos en esa versión. Por desgracia, XBox 360 se ha llevado la peor parte. Mucho os tiene que gustar la saga o los juegos de este género para que os pongåis a los mandos y pasar por alto todos sus fallos.

Dec 10th, 2008 · Xbox 360 · read review

IGN Australia (5.9 out of 10)

Graphically inconsistent, oddly paced and quite unwieldy, AITD is not without its charms - unfortunately they seem to be mostly at the start and latter eps of the game. There's a lot of filler on display here and for every "pretty cool" moment there are five irksome, mood-killing flaws. Alone feels unfinished and honestly - we have a hard time recommending it. What a pity, there are the makings of a good, even great, game here. But as it stands it's merely okay. Sorry fellow gore hounds, looks like we're going to have to wait until Resident Evil 5.

Jun 25th, 2008 · Xbox 360 · read review

Official XBox Magazine (5.5 out of 10)

Maybe we’re just bitter. There’s so much lovely intelligence lurking under Alone in the Dark’s hamstrung, occasionally glitchy surface (unforgivably, we found a few crash bugs in even the retail version!) that it’s hard to let this one go quietly into the night. We certainly appreciate its laudable ambitions, but we’re hard-pressed to recommend this uneven experience to anyone without the stamina to bite, scratch, and claw their way to uncovering its inventive charms.

Jul 7th, 2008 · Xbox 360 · read review

GamePro (US) (2.5 out of 5)

Alone in the Dark is a frustrating and inconsistent mess that truly disappoints. By the time I reached the seventh episode, which degenerates into a needlessly painful time-sink grind to upgrade Edward with "spectral vision" points, the few things the game had done right had been virtually drowned in a murky sludge of ill-conceived and half-baked failures. A handful of memorable visions might linger in the mind's eye after Alone in the Dark's credits roll for the last time, but you'll still need supernatural patience to make it all the way to the feeble cliffhanger ending.

Jun 25th, 2008 · Xbox 360 · read review

The Review Busters (5 out of 10)

Alone in the Dark use to be a series to get excited over, but things have changed. Once you play the new Alone in the Dark game, you will want to beg your local store to give you your money back. Skip this game, if you have to play it then just way for the price to drop to twenty dollars. I bet you anything that price drop will happen within the next two months.

2008 · Xbox 360 · read review

Gamer.nl (5 out of 10)

Alone in the Dark is misschien nog het best te vergelijken met een agressieve, incontinente puppy. Je wilt zo graag van hem houden, maar telkens wanneer het de goede kant op lijkt te gaan, bijt hij van zich af, krabt hij in je gezicht en poept hij je woonkamer onder. Aanvankelijk ben je nog vergevingsgezind en hoop je dat het uiteindelijk allemaal wel goed komt. Wanneer de wonden echter niet meer helen en de stank definitief in de vloerbedekking is getrokken, dan gaat de puppy toch maar de deur uit.

Jun 20th, 2008 · Xbox 360 · read review

Games TM (5 out of 10)

Alone In The Dark plays like a productive brainstorming storming session that nobody had the good sense to stop. There are so many ideas vying for your attention that few work as they should, basic concerns like picking up weapons and opening doors are imprecise and unresponsive, and any sense of harmony is ultimately lost. There are moment of pure brilliance here, but Eden Studios becomes so wrapped up in its own originality that the idea of 'fun' trickles away like so much spilled blood. We will reserve praise for the game's chapter-skip function, however, because Alone In The Dark seems custom-built to tear your patience to shreds. A small comfort, but comfort nonetheless.

Jul 10th, 2008 · Xbox 360

GameZone (4.5 out of 10)

While some people might be able to look over this game’s faults, I wasn’t. The language of games is its gameplay, and this game just wasn’t talking plain (although it was dropping quite a few expletives).

May 4th, 2012 · Xbox 360 · read review

TeamXbox (4.2 out of 10)

I actually feel quite bad about how Alone in the Dark turned out. It’s obvious that a lot of effort was put into certain elements of the game and its presentation. But no matter how nice the car looks on the outside, if the engine isn’t working you ain’t goin’ no place. Alone in the Dark is just that, a game going no place and with no reason in the world to suffer it.

Jun 24th, 2008 · Xbox 360 · read review

Gamereactor (Denmark) (4 out of 10)

Alone in the Dark er en maveplasker. Det er et spil, der har turdet gÄ nye veje, men at gÄ nye veje krÊver ogsÄ et gevaldigt overskud pÄ udfÞrelsessiden, noget som Eden Studios tilsyneladende ikke har.

Jun 20th, 2008 · Xbox 360 · read review

GameSpy ( )

Alone in the Dark seems to hold open contempt for its players. Eden tries hard with many ambitious elements, but ambition is useless without competence and polish. AitD forces the player to fight against bad controls and struggle to find fun within its inherent flaws, which far outstrip its merits. The ultimate payoff just isn't rich enough for it to ask so much. One can only hope that the greatest concept that this game introduces -- episodic action that's broken up like a TV show -- will be implemented into other games. You've seen survival horror done scarier and better elsewhere. Don't get burned by this one.

Jun 25th, 2008 · Xbox 360 · read review

Gamereactor (Sweden) (4 out of 10)

Alone in the Dark blir lite bÀttre Àn vad det Àr under den bedrövliga starten av Àventyret. NÀr man vÀl kommer utomhus och intar Central Park kÀnns den spelmekaniska krÄngligheten en liten aning lÀttare/mildare och atmosfÀren tÀtnar mot slutet. Sammanfattningsvis Àr detta dock en stor besvikelse som inte bara kÀnns spelmÀssigt handikappat och ofÀrdigt, utan Àven ofta korkat och ogenomtÀnkt. Edward Carnby. Vila i frid.

Jun 19th, 2008 · Xbox 360 · read review

Destructoid (3.5 out of 10)

Sadly, this isn't a demo. It's a completed retail product and one that disappoints on so many cylinders that it's impossible to overlook the issues for the merits. The game is boring for long stretches, has an uneven level of difficulty and no worthwhile story. Give it a rental and at least see what they've attempted because I'd warrant that some of the concepts presented will be finding their way into future games of the genre. Just make heavy use of that scene-skip feature so you don't wind up cursing my name.

Jul 11th, 2008 · Xbox 360 · read review

IGN (3.5 out of 10)

Alone in the Dark has some good ideas, but it fails at most because it tries them all. Nice visuals, great fire effects and valiant efforts at innovation don’t make up for boring combat, frustrating controls, poorly designed levels and a hackneyed story. There’s a certain amount of old-school adventure charm in Alone in the Dark, but it shines only as the dimmest of lights, hemmed in by the darkness of its many failures.

Jun 24th, 2008 · Xbox 360 · read review

The A.V. Club (D+)

Valiantly tries out new ideas, but misses the forest for the trees.

Jul 7th, 2008 · Xbox 360 · read review

Immoral Gamers (3 out of 10)

Overall, AitD’s underfed narrative and overblown delivery, married to and marred by clumsy controls, make it a difficult proposal. I hear that versions of the game on other platforms have some of these foibles fixed, but I’ll be damned if I’m going to spend more of my life playing this game to have a mediocre experience instead of a plain miserable one. What a pile of shite.

May 6th, 2009 · Xbox 360 · read review

Gamestyle (2 out of 10)

Is there anything good about Alone in the Dark? The fire effects are stunning and the music theme is quite good. Other than that though, nothing. I hope Atari still have the address of that landfill.

Jul 30th, 2008 · Xbox 360 · read review

Player Reviews

More like Alone in the....whatever, this game is terrible.
by AkibaTechno (252)

The Good
Let me briefly explain my personal experience with Alone in the Dark. Back in 2008 I was on the edge of my seat waiting for this game to be released. I had watched all of the trailers, including the impressive technology demo’s highlighting the cutting edge fire effects and improvised weaponry system. With graphics, scope and sound and general game design that seemed pretty cutting edge for the time I naturally pre-ordered the game. I can actually remember the day I went to pick it up. I was, naturally, very excited and had played it briefly that morning before work when I went to trade my receipt for the game. I only had about 15 minutes to spare though and didn’t have a chance to get past the opening. So, later that evening I sat down to play Alone in the Dark and after playing it for a little over 2 hours turned my Xbox off in disgust and returned the game for a refund the next day. Obviously being 3 years ago I can’t remember my exact motivation for returning the game the next day but I believe it had something to do with the frame rate, multiple glitches and a total system wide freeze that made me restart my console.

After that, I thought I had washed my hands of Alone in the Dark forever, frowning upon it at all possible convenience. Recently however I saw it sitting on a shelf in EB Games, brand new, for only $12. I thought about it for a little while and shrugged, thinking that maybe I owed it to Eden Games to give Alone in the Dark another try. To put my bias aside and try to power through the game, faults and all, to get a proper picture of the state of the whole experience. After sitting all of the way through the game now I can say Alone in the Dark is not a game that is totally without merit, it is however, one of the worst games I have ever played. The weird thing is, like watching an episode of He-Man or the old A-Team cartoon I can’t help but have this odd, guilty pleasure affinity to the it.

You play Edward Carnby, waking up with amnesia and unable to transition to 3rd Person mode. After being forced to ruin your thumb blinking to clear your eyes for 10 minutes you then take control of Carnby in what is actually a fairly impressive introduction. It’s exciting, the action is well scripted (which is more than I can say for the dialog) and it does a decent enough job or setting up the mythology that is to come.

You bump into your love interest Sarah who inexplicably decides to accompany the foul mouthed super hero whom she bumps into in an elevator and along with Thiophile (that is his actual name) Paddington you escape to Central Park where he promptly shoots his own face off for no apparent reason. At this point, nothing in this game is making sense. However as this is the good section we will discuss the redeeming features of Alone in the Dark, which are actually in abundance. For the first half of the game ammunition is at a premium and other than for eliminating smaller enemies your gun is completely useless. Therefore you have to rely on the...interesting combat system. It is actually a pretty good idea. The right thumb stick corresponds to what is currently being held in Carnby’s hands and rotating the stick causes Carnby to slowly wave around whatever is in his hands. More violent movements of the stick causes Carnby to lash out either swinging savagely from left to right or delivering a punishing overhead attack.

This degree of control over how a character uses items is a pretty refreshing change from simply hammering the A button to attack. It’s not a perfect system by any means, but it is semi functional if you take the time to understand it.

When ammunition is more common you can begin pouring what I assume is kerosene on your bullets to turn them into flaming bullets. In order to properly kill enemies you have to light them on fire, similar to burning zombies in Resident Evil (the remake) in order to prevent them returning as Crimson Heads. Enemies have fissures running through their bodies which act as weak points that must be shot with flaming bullets in order to properly kill them if no sources of fire are present. It’s a little cumbersome and awkward but for the most part it becomes second nature to just pour some liquid on your bullets before fighting. In all honesty it is hardly worth complaining about.

This brings me onto the awesome inventory system. This is my favourite aspect of the game. Instead of a static inventory screen everything is done in real time by looking inside your jacket. Items are combined by highlighting them, pressing x and then choosing the item to combine the prior with. For instance, combining a bottle of vodka with a rag and lighting it makes a molotov cocktail. You can also hold two things at once in your right and left hands. Depending on the combination of items in your hands Carnby can do different things. For instance with a bottle of liquid in one hand and a knife in the other he can pierce the bottle and leave a lightable trail or with a can of rust remover in one hand and a lighter in the other you have a makeshift flamethrower. Eden Games really put a lot of detail in certain parts of the game from the refreshing inventory system to the different style of combat and the ability to pick up and move almost anything you can see. You can hot wire cars, shoot the entire door handle off of doors (or burn the door down) and approach fights from many different angles using fire in creative ways. I really did enjoy a lot of what Alone in the Dark had to offer. The graphics in the game are very polished, the soundtrack is absolutely outstanding and the DVD style scene selection for quickly returning to certain parts of the game is quite an interesting concept as well (using this scene selection does preclude you from earning certain Achievements).

The predominantly free roaming nature of the game is actually sewn together quite well with intelligently paced exploration of sewer systems, museums, castles and cataclysmic landscapes forged by the horror unfolding in New York City. These areas all feature unique challenges in the form of physics based puzzles, boss fights or logic puzzles. One of my favourite puzzles involves you having to pull a sword off of a wall in order to sever a guards hand in order to open a biometric reader securing a door. This kind of quirky puzzle design abounds in Alone in the Dark and in general the challenge of them is always fair and never outside of the realm of the average persons intellect and patience. I quite enjoyed figuring out how to utilise my inventory in the way that Eden intended to solve these puzzles.

The Bad
That’s pretty much all of the praise I can give to Alone in the Dark. To be brutally honest there isn’t any one particular problem that causes the game to slip up and ruin your day. It’s a lot of little nagging problems that begin to weigh you down in a heady ocean of frustration and broken mechanics.

First of all the story is a wafer thin rehash of every “good vs. evil” narrative ever bashed out on a wash out writers Powerbook. Carnby is one dimensional and the propagation of a relationship with Sarah feels forced and unnatural. On the topic of Sarah she spends the entire game getting kidnapped, whining, almost dying and constantly irritating you with incessant text messages that amount to nothing more than updates on Paddington’s journal that almost always say; “this happened and it made me feel this way now I’m going to do this let’s hope it works”. Carnby is constantly swearing at and abusing what is essentially the devil himself. Either he has giant Viking balls or he is as intelligent as his badly cut hair. One piece of dialog that caught me by surprise at the beginning of the game with its sheer dumbassery was this pearl of writing genius:

SATAN: “Now give me the stone” Carnby: “I don’t have your stone. And fuck you anyway!”

Carnby says this in such a badly paced, stilted and insincere way that is was almost as if the person playing him had no idea what or who he was talking to in the session. It is like the director just poked his/her head in and said “there’s a bad guy and you’re angry! Also, read it like you are thirteen and you are telling your teacher to shove their homework up their ass”. It’s awkward and painful most of the time to listen to the characters interact with one another but it’s not always this god awful, so that’s a plus.

The thing I find most distasteful about Eden’s treatment of the series protagonist is that they have tried to bundle the mythology from the original Alone in the Dark games into the reboot while ignoring the reboot from 2001 completely. The New Nightmare is probably the best Alone in the Dark game that was ever made. The atmosphere was spot on, the story was great and the game play was accessible and satisfying. Why completely skip it over? You can’t just ignore the reboot because you’re rebooting it again if you’re including other mythology from previous games in the series.

The gameplay works when it damn well wants to work and it would appreciate it if you stopped trying to make it work. In general, driving around and exploring Central Park is a relatively painless experience until you realise you are at the mercy of three ruling forces in this game; the A.I, the close to broken engine and the game play. The A.I is brain dead but ceaselessly irritating. Eden throws more enemies at you than rotten fruit at a beheading and there isn’t always fire around to save your bacon. Therefore you end up running around a lot begging for whatever is trying to eat you to leave you alone in a scene reminiscent of a Benny Hill sketch. Enemies jump on your car, pummelling it while completely ignoring basic gameplay rules like “drive fast = leave me alone”, something that is established very early in the game. They will pull you out of your car forcing you to endlessly jump back in and try to hot wire it again only for the same enemy to do it again. Kill it however, and another one shoots out of the ground like some sort of unholy geyser of frustration. Then in plain old normal combat you will constantly get overwhelmed while trying to fiddle around in your inventory, you can assign favourites but honestly they should just leave me the hell alone. You’ll get backed up into corners, knocked around and over, stabbed multiple times and blinded. Combat is so imprecise and difficult to get the hang of that it is borderline infuriating. Like I said before, you can get the hang of it, but I shouldn’t have to “get the hang” of the combat in a survival horror game. When you notice one of the most important things in a game of this genre has been ballsed up so early you know things are only going to get worse from here.

Then there are the various technical problems that I found while playing. I have fallen through floors, failed to grab lines, become stuck in the side of a cliff, become stuck in a door, wedged myself between two stones and found myself unable to get out and finally the game has frozen three times forcing me to restart and lose all of my progress. In all three instances there was literally nothing at all that should have caused those crashes yet they happened. I wasn’t taxing the game and I hadn’t poured lighter fluid on it at this point it just froze. The thing is, when these things do occur they really do come as a surprise because in general, the game is competently enough developed for the most part. It’s like the gaming equivalent of bipolar. You’ll be steaming along with a smile on your face saying “you know what, this really isn’t that bad after all!” actually enjoying the game and feeling quite happy when suddenly you get trapped in the side of a cliff. Then you get sad, then frustrated and angry and ultimately turn off the game. Then you come back to it, that sense of enjoyment comes back and then you fall through the floor, cue frustration and anger. Do you see a pattern emerging?.

The Bottom Line
This game prevents you from enjoying it. It is literally close to broken due to the amount of times I have seen some sort of game breaking bug or freeze mire the experience. There are times when it is very good, the music is great and the graphics are providing some nice realism and atmosphere and then Carnby is sent hurtling into a wall by one of the insanely overpowered enemies who is currently having a physics seizure and flailing around wildly. Suddenly everyone in the room is acting like they have been overcome by seizures and out of sheer astonishment at how terrible the game is you just have to turn it off.

I gave you a try Alone in the Dark, I really did. I thought I owed it to Eden Games to play through the entire thing but I all I have to say to them now is “I want my $12 back”.

May 21st, 2011 · Xbox 360

Plus 14 player ratings without reviews

Contributors to this Entry

Critic reviews added by Picard, jaXen, Wizo, Spenot, ryanbus84, Patrick Bregger, vedder, Yearman, Alsy, Guillaume Le Bris, Jeanne, chirinea, vicrabb, Mavi Bacon, shphhd, Tim Janssen, Big John WV, Sciere, Utritum, Parf, John Cheney.