- Battlezone (1980 on Arcade, 1983 on PC Booter, Atari 2600...)
- BattleZone (2006 on PSP)
- Battlezone (2008 on Xbox 360)
- Battlezone (2016 on PlayStation 4, 2017 on Windows)
Description official descriptions
The history you knew is a lie. There was no Space Race.
The real story is simple... In 1950's, American and Soviet scientists have discovered alien bio-metal that arrived via meteorites. The bio-metal can be quickly and efficiently be turned into amazing weapons and vehicles. Soon all the bio-metal has been "harvested", but neither side have "enough". So the space program is launched to gather MORE bio-metal from the other planets... And fight over the bio-metal deposits.
And now, you are in command of these advanced units. Can you stop the Soviet onslaught?
Battlezone is a first-person RTS where you both command your own vehicle as well as direct other units to fight with you or do other things. You send out harvesters to scavenge bio-metal scraps, which can be turned into units via your Recycler, Mobile Unit Factory, and/or Construction Rig. You then build offensive and/or defensive units that will help you accomplish your mission, all in first-person 3D.
The interface is very intuitive. Put crosshair on unit and hit "command" (defaults to "space"). You then get menu of that unit, with a default command already selected. If you want the default command, point crosshair to target and press "command" again. For example, if you want the tank to attack enemy tank, point at your tank, hit command, point at enemy tank, hit command again. You can issue goto commands the same way, as well as all the other types of commands with this simple and efficient command system.
You can bail out of vehicles that is almost destroyed. You can then use your rifle (with sniper mode) to take out the enemy pilot and hijack his vehicle for your own use. You can even order your own pilot to head back to base on foot so you can grab his vehicle.
You can't expand forever as you're limited by the number of pilots you have, the amount of bio-metal you have, and the number of thermal geysers you have access to. Thus, you have to balance speed, armor, and firepower when you decide what vehicles you should manufacture.
- 终极战区 - Simplified Chinese spelling
Credits (Windows version)
224 People (190 developers, 34 thanks) · View all
|Director of Production, Strategy Group|
|Production Coordinator, Technical Help Files|
|Localisation Project Coordinator|
|UK Product Manager|
|German Speech Recording||
|Senior Vice President International|
|Marketing Director Europe|
|Sales Director Europe|
|General Manager Latin America|
|Product Manager Latin America|
|[ full credits ]|
Average score: 90% (based on 29 ratings)
Average score: 3.8 out of 5 (based on 52 ratings with 3 reviews)
Easy to use strategic interface, even if it's only first person, plenty of action, decent graphics, good variety of units, good varietyof weapons, off-vehicle sniper mode, interesting premise.
Action somewhat repetitive, still relies on a lot of jumping and circle-strafing, quite a few infinite respawn enemies in some scenarios (until you find the base), some hard scenarios really really hard (like the one you need to steal a Soviet flyer).
The Bottom Line
Battlezone is probably one of the few cases where the licensed name actually backfired. This Battlezone has NOTHING to do with the Atari classic coin-op at all. Instead, this game postulates a great cover-up about the true intentions of the space race... Man-kind have actually travelled all over the solar system, and found something we're not supposed to... It's the standard enemies unite to fight a common threat theme (just like Freespace). Instead of ordering units from the overhead view, you do everything in the first person view. Need that sentry gun to go over there? Point there and tell it to go there! You still harvest resources and you have limited pilots (which limits the number of units you can build), and depending on the objective you will have to organize a good defense instead of doing everything yourself. It's a great mixture of first-person shooter and strategy, as you have to consider resources, production, defense coverage, etc. There's even options to upgrade existing vehicles and defense structures! Definitely give this game a try. Just ignore the name, and you'll enjoy it.
Windows · by Kasey Chang (4601) · 2000
Battlezone's unique abilty to involve the gamer in base building, scrap collecting and enemy hunting made this one of the most enjoyable 3D adventures I have ever played. The action is intense, the storyline engaging and the graphics are first-rate.
The Artificial Intelligence of some of the vehicles under your command is decidedly weak, though acceptable throughout the majority of gameplay time.
The Bottom Line
You've likely never bought this game considering that it was a commercial flop, but it certainly didn't deserve to be one. It is by far one of the most impressive games made in the last five years. Blame its unpopularity on poor marketing --most people who haven't seen the game expect it to be like the dull vector graphic 80's version that is its namesake.
Windows · by lonewolf (11) · 2000
Rather like Looking Glass' 'Terra Nova', this received lots of favourable reviews, but, whilst far from being a flop, was not as commercially successful as it should have been. Basically, it's one of the finest modern strategy / action games around, with an excellent user interface that successfully allows the player to control a tank, whilst simultaneously directing friendly units about and building a base. It's comparable to 'Urban Assault' or 'Wargasm', but done properly.
Other good things abound - the sensation of driving a hovertank swiftly over undulating terrain is entertaining enough to be a game in itself, the difficultly level is just about right, and the graphics, whilst being two years old, are still very effective. There are lots of clever things, too - you can hop out of your tank and capture enemy units, the plot is an amusing mixture of 'Alternative 3' and paranoid conspiracy theories, and there is a nice mixture of mission types. Top marks for an excellent ambient musical score, too. And best of all, radio transmissions have the famous NASA 'beep'.
Overall, Battlezone is the first and so far only game to combine action and strategy without messing up either element.
On the other hand, it's frighteningly hard towards the latter stages of the game. Often, you find your base being obliterated whilst you are away, and both friendly and enemy AI is often suspect - enemy gliders tend to run straight into you, whilst your resource miners blunder into mines. And it doesn't have much to do with the original game, not that it matters.
The Bottom Line
A fascinating action / strategy game, owing almost nothing to the original Battlezone, but with an atmosphere and style of its own.
Windows · by Ashley Pomeroy (225) · 2000
|Free to download and play online!||Jack Torrance (30)||Apr 22nd, 2009|
|Anybody wants to do a LAN party||Tatar_Khan (676)||Dec 18th, 2007|
- Distantly related to the original Atari arcade coin-op, you can see the a little bit of the coin-op as a part of the intro movie.
- In the demo/tutorial, you can actually find the Lunar Lander (i.e. Neil Armstrong's Eagle) in the "vehicle park".
- Computer Gaming World
- April 1999 (Issue #177) – Best Action Game of the Year
- GameStar (Germany)
- Issue 12/1999 - #40 in the "100 Most Important PC Games of the Nineties" ranking
- PC Gamer
- April 2000 - #32 in the "All-Time Top 50 Games" poll
PC Player (Germany)
- Issue 01/1999 - Most Undeserved Flop in 1998
- Issue 02/1999 – Best Action-Strategy Game in 1998
Information also contributed by PCGamer77.
Related Sites +
- MobyGames ID: 355
- Wikipedia (en)
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Contributors to this Entry
Game added by robotriot.
Game added November 1st, 1999. Last modified November 22nd, 2023.