Parasite Eve
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Critic Reviews 85% add missing review
Video Games (4 out of 4)
Es ist schwierig, Parasite Eve einem bestimmten Genre zuzuordnen, doch im Grunde handelt es sich hierbei um ein reinrassiges Rollenspiel. Taktische Vorgehensweisen wie in Capcoms Horrorschinken sind nicht möglich, so daĂ Action-Freunde kaum auf ihre Kosten kommen werden. Den einzigen Unterschied zu herkömmlichen Rollenspielen findet Ihr im Kampfmodus, wo Ihr Euch auf einem eng begrenzten Areal frei bewegen dĂŒrft, wĂ€hrend sich Euer ATB-Balken auffĂŒllt. Hier sind gerade mal kleinere Ausweichmanöver möglich.
Sep 1998 · PlayStationQuebec Gamers (9.3 out of 10)
Pour terminer, comme je l'ai dit dĂšs le dĂ©but de ma critique, Parasite Eve fait parti de mes jeux prĂ©fĂ©rĂ©s Ă vie. J'adore son ambiance, j'ai toujours eu un faible pour les jeux qui se dĂ©roulent durant l'hiver dans le temps des fĂȘtes. La musique est fantastique et les personnages mĂ©morables. Sans oublier le systĂšme de combats et de customisation d'Ă©quipement qui est toujours un des meilleurs que j'ai vu Ă ce jour!
Jan 18th, 2012 · PlayStation · read reviewGamezilla (91 out of 100)
It looks like I have a new favorite game for the time being. I really enjoyed this one. It was nice to play a RPG-type game that was set in a real-world environment instead of some faraway mystical land. This review does not even scratch the surface of everything that makes up this game. I don't want to ruin any of the storyline for you, so be prepared for plenty of plot twists and turns and lots of characters being introduced. There was a little too much text at times and it slowed the game a little, but not enough to really turn me off. I guess it is a good thing that the review is coming to a close because thanks to Parasite Eve, I have a stack of games on my desk that I have not even opened.
1998 · PlayStation · read reviewVicioJuegos.com / uVeJuegos.com (91 out of 100)
Bastante superior a su segunda parte, Parasite Eve es un tĂtulo recomendado tanto para los seguidores de los survival horror como para los amantes de los RPG, pues ofrece lo mejor de ambos gĂ©neros, y ambos muy bien dosificados. Tanto por su calidad, ambientaciĂłn, personajes, argumento y jugabilidad, Parasite Eve es una adquisiciĂłn obligada... aunque para ello haya que tirar de las tiendas de importaciĂłn, que normalmente no venden este juego precisamente barato (y eso que tiene ya mĂĄs de 10 años). Lo dicho, un tĂtulo totalmente recomendable que no debe faltar en la videoteca de nadie, ya que es divertido como pocos.
Jul 4th, 2008 · PlayStation · read reviewDefunct Games (A-)
Parasite Eve still holds up as an excellent horror RPG that, strangely enough, also fits Christmas perfectly. While many PS1 games can be hard to play now given how far games have come in twenty years, I can still find enjoyment in getting lost in Central Park blasting mutant pigeons. If you're tired of watching Black Christmas and Gremlins for your holly-jolly-horror fix, give this one a shot.
Dec 24th, 2016 · PlayStation · read reviewRPG Kingdom (18 out of 20)
Si vous ĂȘtes fans de Resident Evil, je vous conseille vraiment de vous essayer Ă ce jeu. MĂȘme si la vision de Square est diffĂ©rente de celle de Capcom, vous allez vraiment passer de bons moments. Et quant Ă ceux qui ne sont pas fans de Survival Horror, je vous conseillerais tout de mĂȘme dâessayer, car les deux jeux diffĂšrent sur certains points. Jâai personnellement beaucoup aimĂ©, pour preuve jâai retournĂ© le jeu trois fois en une semaine (Alors que je mets beaucoup plus de temps pour recommencer un Resident Evil, bien que jâaime beaucoup cette sĂ©rie). Si vous avez lâoccasion de le trouver en amĂ©ricain, foncez (En japonais, je vous le conseille moins, car vous comprendrez nettement moins le scĂ©nario ce qui serait dommage. (Pour autant, ça ne vous empĂȘchera nullement de jouer)).
Oct 13th, 2004 · PlayStation · read reviewGamePro (US) (4.5 out of 5)
The biggest problem most die-hard gamers will have with Parasite Eve is the gameâs length. With only six days in the game, you may find that Eve is a shorter ride than most Square Soft games. And although there is an extra level after you complete the game (which almost requires an entire playthrough of the previous levels), you always seem to want more. Parasite Eve will leave you thrilled, chilled, and a little hungry, but itâs well worth the price of admission.
Nov 24th, 2000 · PlayStation · read reviewAbsolute Playstation (90 out of 100)
If given the choice between RE2 and FFVII I would take Final Fantasy every time. PE is a good compromise between the two, with RPG elements to keep people like me happy and action and suspense elements to keep the RE2 fans happy. Personally the RPG elements are too small in number and depth to have kept me interested for long, while the level advancement, weapon, armour and combat systems are interesting they lacked long term appeal. As an RPG there are very few characters in PE, however the lack of characters is more of a feature than a bug since it gives you a closer tie to the few main characters and more of a role in guiding their destiny. As usual, your mileage may vary, if you like any of the RE games or FFVII you will probably get a lot out of PE. I would probably recommend a rental.
Oct 1998 · PlayStation · read reviewAdrenaline Vault, The (AVault) ( )
It is very difficult for me to think of many games out for the Playstation right now that are more deserving of my gaming dollar than Parasite Eve. The title as a whole is very well designed and polished to near perfection. Its complex storyline keeps the gamer hooked from beginning to end, and the movies provide enough eye candy to give your corneas cavities. In every way, this is a beautiful, beautiful game.
Dec 6th, 1998 · PlayStation · read reviewLegendra ( )
Pour les plus faignants d'entre vous et qui n'ont pas Ă©coutĂ© tout ce que j'avais Ă leur dire...-ça m'Ă©nerve comme la lumiĂšre en plein jour-: Parasite Eve n'est rien d'autre qu'un RPG Ă l'ambiance sombre. Souvent appelĂ© mĂ©lange RPG/Survival Horror il reste un jeu unique, jamais Ă©galĂ© ni mĂȘme jamais copiĂ©. Un jeu rĂ©flĂ©chi, carrĂ©, mĂ»r.
2001 · PlayStation · read reviewNowGamer (8.9 out of 10)
The in-depth nature of this game probably wonât endear it to non-RPG playing gamers, especially after the come-down of FFVII that left many PlayStation owners feeling a trifle miffed after it was billed as being one of the greatest game ever. But if youâre serious about your adventure games, few will keep you enthralled and scared senseless for as long as this epic. Thereâs still no news on an official European launch, but if its going to happen then it had better be soon because this game is spellbinding now⊠six months down the line could seriously hamper its shock value. So please, someone release this game over here so everyone will know what weâve been so excited about!
Mar 29th, 1998 · PlayStation · read reviewMega Fun (89 out of 100)
Um keine MiĂverstĂ€ndnisse aufkommen zu lassen: Parasite Eve ist meiner Meinung nach ein klassisches RPG, das hier und da einige Neuerungen erhalten hat, die durchaus von Capcom inspiriert worden sein könnten. Aber deshalb gleich von einer Mischung zweier Genres zu sprechen, ist doch reichlich ĂŒbertrieben. Erwartet man ein Action-Adventure, wird man von Parasite Eve enttĂ€uscht sein, aber nimmt man es als RPG, ist es mehr als genial. Besonders die Möglichkeit, den Attacken der Gegner auszuweichen und die Angriffe strategisch auszufĂŒhren, hat mich begeistert. Auch die genaue Auseinandersetzung mit dem wissenschaftlich brisanten Thema der Mitochondrien und ihrer Herkunft (Substituententheorie) hat mich erstaunt und zu dem EntschluĂ kommen lassen, Parasite Eve als RPG aufzufassen und es somit mit reinstem Gewissen weiterzuempfehlen.
Oct 1998 · PlayStationRPGFan (88 out of 100)
Parasite Eve is far from your typical RPG, so much so that it has created its own definition. While it could have use more story depth and freedom of movement it is a high quality game that you will remember for awhile and want to play more than once. I know you'll definitely want to play more than once but I really can't tell you why. A good secret is only good while it's a secret.
Sep 16th, 1998 · PlayStation · read reviewTigerChainsaw (8.8 out of 10)
Parasite Eveâs combat system is well ahead of its time. Everything feels manageable and thereâs plenty of enemies to gain experience on before facing one of the bosses. The customization goes a long way into defeating opponents and the atmosphere on Christmas was terrific. Parasite Eve has a fun cast of characters and a story that has you thinkingâŠâ well, maybe that could happenâ.
May 9th, 2020 · PlayStation · read reviewJust RPG (88 out of 100)
Parasite Eve can be a little slow at times, and it's one of the harder Playstation games I can think of. Along with the linearity of the game, these features may turn a lot of gamers away from Parasite Eve before it's been given a fair chance. The game is very original and has opened up a door for new styles of RPG's to emerge. With groundbreaking graphics and a great style of gameplay, Parasite Eve has become a classic that no RPG fan should be without. Besides, you can probably find it for $10 by now, so what do you have to lose?
Sep 1998 · PlayStation · read reviewGiery.eu (33 out of 40)
Gra âKwadratowych" nie zawodzi takĆŒe w kwestii grywalnoĆci. Opisany pokrĂłtce przeze mnie system walki, duĆŒa liczba broni i przeciwnikĂłw, bardzo fajni bossowie, typowe dla Square zwroty fabuĆy oraz ciekawe lokacje nie pozwalajÄ siÄ nudziÄ. Poza tym dĆugi czas rozgrywki jak na survival horror czyli okoĆo 15 godzin ucieszy wielbicieli nieco dĆuĆŒszych eskapad. Ale to nie wszystko co oferuje PE. Po jednokrotnym zakoĆczeniu gry odblokujemy nowÄ opcjÄ, ktĂłra pozwoli zagraÄ jeszcze raz jednak ze znacznie podniesionym poziomem trudnoĆci ale i z lepszymi akcesoriami do zdobycia. Ponadto na mapie pojawia siÄ nowa lokacja - Chrystler Building.
Aug 13th, 2007 · PlayStation · read reviewVideo Games (81 out of 100)
(PAL version)
Parasite Eve fĂ€hrt mit den GefĂŒhlen der
Square-Fans Achterbahn. Zum einen sind da die wunderschöne Grafik, tolle Videosequenzen und eine faszinierende Story, welche einen in ihren Bann ziehen. Dem gegenĂŒber steht der klĂ€gliche Sound (fehlt bei Unterhaltungen sogar ganz) und ein viel zu geringer Spielumfang. Auch das eine zusĂ€tzliche GebĂ€ude (Chrysler Building), welches beim zweiten Durchspielen neu auf der Karte erscheint, kann darĂŒber nicht hinwegtĂ€uschen. Manche Passagen, wie das Durchlaufen des Central Parks, wirken zudem unnötig lang; ein paar RĂ€tseleinlagen mehr hĂ€tten sicher auch nicht geschadet. Da
man schlieĂlich das Ende der Geschichte wissen will, hĂ€lt die Begeisterung auch eine Welle an. Unter BerĂŒcksichtigung des fehlenden LangzeitspielspĂes ist aber leider nicht mehr drin als ein âknapper Classicâ.
RPGamer (8 out of 10)
With such an innovative battle system and quite the 'unheard-of' attitude in the plot, it's clearly one of Square's more original titles, straying from the usual 'party' system, clichTd 'lone villain taking over the world' plot, and even more, there's not even a 'hero,' we have a heroINE. I only wish the weapon and armor modifications was better executed, it seemed like such an excellent idea to me. While Parasite Eve 2 is now out here in the U.S., take the time if you have not already done so to play the original. In many ways it was a 'test' RPG; It incorporated new features and a new type of plot. The gamble paid off, and hopefully Parasite Eve 2 will brush up on some of the original's weaker qualities.
Sep 25th, 2000 · PlayStation · read reviewWomenGamers.com (8 out of 10)
Despite the music hobbyist-like sound quality and the stereotyped New Yorker image (especially in Aya's partner Daniel who is animated, arms waving, rude, loud, impatient) and too many "Why did that happen? What are you doing? What do you mean?" type of conversations, Parasite Eve still delivers addictive game-play and lots of enjoyment.
Aug 23rd, 2000 · PlayStation · read reviewPower Unlimited (7.7 out of 10)
Parasite Eve is grafisch en kwa gameplay alweer een beetje verouderd en daarom minder aantrekkelijk voor gamers die het onderste uit hun PlayStation willen halen. Maar als je geĂŻnteresseerd bent in een degelijk adventure met een spannend plot dan word je op je wenken bediend.
Apr 1999 · PlayStationGame Revolution (B)
So that's the parasite / host relationship in a nutshell. Parasite Eve is fun and engaging while it lasts - however, that's just not quite long enough. It has some good innovations, but is an imperfect mix of genres. While it is still a worthy game, both Final Fantasy VII and Resident Evil 2 are better. The marvelous visuals are spoiled by the complete lack of human voices. There will be a short quiz next week.
Sep 1998 · PlayStation · read reviewIGN (7.4 out of 10)
When all is said and done, the game may turn away a majority of the hardcore role-playing public with its striking departure from Square's "norm," although I'd still recommend giving it a look â it's a beautiful game. Those without a pre-conceived notions of it being Square's best game to date, or who simply want to see what else the company is capable of, will find it an adventure worth taking despite its flaws. Just don't expect another Final Fantasy VII.
Sep 14th, 1998 · PlayStation · read reviewGameSpot (7.2 out of 10)
Parasite Eve spans six days, over the course of which the human race's continued existence shall be called into question. A fateful night at the opera house triggers in one woman the power to cause all those around her to incinerate as the mitochondria in their bloodstream generate staggering quantities of energy, and in another woman an innate resistance to the deadly effects. You assume the role of that woman, the young New York cop Aya Brea, as she comes to realize that the fate of humanity will depend upon her actions. As Square Soft's biggest release since Final Fantasy VII, Parasite Eve offers high production values and an intriguing storyline in what Square Soft has dubbed "the cinematic RPG." Its gameplay blends action and horror with traditional RPG elements to create a game that is all too easily described as the marriage of Final Fantasy VII and Resident Evil.
Apr 28th, 1998 · PlayStation · read reviewComputer and Video Games (CVG) ( )
In the end Parasite Eve falls somewhere between Resident Evil 2 and Final Fantasy VII, but never touches the genius behind either of those games. Aya is pretty though.
Nov 1998 · PlayStation · read reviewRPGamer (6 out of 10)
All in all, Parasite Eve is a fairly solid title with some elements that only appeal to a select few people. If you're in the mood for a horror themed game that's more disgusting than frightening, or just an RPG that can be completed in one sitting, Parasite Eve is an excellent choice. If however you want more substance, you may want to skip this one.
Sep 19th, 2000 · PlayStation · read reviewPlayer Reviews
Loved by some. Misunderstood by many.
by DarkBubble (374)
The Good
I'm not sure exactly what drew me to Parasite Eve. With a handful of screenshots and some insight into the new combat system that Square developed, I was intrigued. I reserved it and picked it up on the day of release.
Parasite Eve puts you in the role of Detective Aya Brea, just as her date at the opera is beginning. The events that occur here will set the stage of things to come and reveal an enemy who is now only a fraction as powerful as they will become. Aya herself will become stronger in more ways than she can imagine and she will find that there is more between her and her foe than the opera.
There are several things that set this game apart from other RPGs, namely the combat and equipment systems:
Combat - During combat, you're free to run around and avoid the enemy attacks as your AT (Attack Time) meter fills up. Once it's full, you're free to attack using a weapon or magic. Depending on what you choose, a dome-shaped grid will appear around you, showing you your range. Range will differ, of course, depending on weapon and magic. There are plenty of combat screenshots, so I recommend that you Google them for reference if you are thinking of trying this one out.
Equipment - Unlike most RPGs, your primary weapons will be guns and tonfa-styled batons. Armor, in traditional RPG fashion, isn't physically shown on your character. What sets Parasite Eve in this department is the customization of weapons and armor. As you'd expect, weapons and armor will become stronger as you progress. However, you can make them better through the use of tools. Got a pistol that allows you to input two commands, but you wish that you had it on your shotgun? Remove the option from the pistol and put it on the shotgun (assuming you have an option slot open). Beware, as standard tools sacrifice the gun that you remove the option from. Better tools that allow you to keep the gun that you steal from are available if you accomplish certain tasks, but you'll probably want to play through the game once before even thinking of attempting them.
The game is split up into chapters, such as Day 1, Day 2, etc. While you will level up normally, at the end of these days, you'll recieve Bonus Points to apply to different stats and to up you item capacity. Depending on your performance in battle, the number of Bonus Points you get could be higher or lower. Needless to say, if you want to build up, you definately want to get a good grasp of the combat system.
The visuals in the game are very well done. The pre-rendered backgrounds are beautiful and the enemy designs are creative. Of course, the character and enemy models aren't going to be on-par with the CGI versions found in the cutscenes(which themselves look rather out of date these days, though still great), but this is PS1. Don't expect grand beasts from old mythology, though. This is science fiction-based, and many enemies have been mutated on a cellular level just prior to your arrival, in order to slow you down or eliminate you.
The sound effects are standard fare, but nice and clear. Enemies shriek and roar, gunshots ring out, and there's plenty of footsteps to hear. The soundtrack isn't what you're probably used to hearing from Square. Some people despise it, but it's one of my favorites. High-energy, mellow, menacing...it's all here. It may not be anything you'd want to listen to outside of the game, but when combined with the story, visuals, and gameplay, sets the mood quite nicely.
The Bad
Many people's complaints with the game is that it's too short. I'd have to agree that the main game is a bit too short, but that's only because I got into it and wanted more. Ever wanted to play through an entire RPG in a full day or a weekend of gaming, without having to use an emulator with fast-forward or using a cheat device? This is your game. Some have stated that you can beat it in 9 hours, but for the first time gamer, I'd wager that it's going to be in the 15-18 hour range. Good for leisurely gaming, but not good if you get hooked.
You also may have heard something about Aya's movement speed during exploration. You see, she has two speeds of movement, walking and running. However, running is more like watching her do the Running Man while moving forward. Her legs show that she should be really hauling, but her feet are sliding more than they're moving her. Not fun in long hallways. This is a minor annoyance, but an annoyance nonetheless.
The Bottom Line
Is this game worth getting for the measly prices it fetches these days? Yes. Did I think the same thing after getting it in 1998 for $50? You betcha! It may not have the largest following (the real gems rarely do), but it's a unique experience. Those of you who have had a bit too much Final Fantasy might enjoy the change of pace.
Apr 8th, 2005 · PlayStation
Mitochondria's never been so dangerous!
by NeoJ (454)
The Good
Parasite Eve is one of those strange games that every recognized company has on its catalog. This game wasn't a best-seller, but it has a recognition because of its unusual mix of genres. Parasite Eve combines RPG with some Survival Horror elements... at least that's what Squaresoft attempted.
Reality is a bit different. Parasite Eve is just a RPG with a sci-horror story staged in New York City, which is an unusual stage for a RPG, in fact, I don't remember much RPG games in real contemporary places. That's something that makes the game unique from the start. Maybe Squaresoft sold this game as a RPG with some Survival elements just because of Survival Horror's boom, with games like Resident Evil or Silent Hill being successful for Playstation.
Storyline is as fantastic as most of Squaresoft games are, the only difference is the stage where everything happens because this time is a real one. Of course, like all the other Japanese RPG games, there are many mysteries and unsolved things in the story that will have their answers once you go further in the game.
Taking a deep look at the game, we take control of just one character during the whole adventure (again, something unusual for a RPG), a cop from NYCPD who is involved in a case from the beginning. Gameplay has the same structure that any other RPG, you control your character in static stages talking with different characters to get clues of the story and taking items to progress, like keys or security cards, as well as other items for the battle, like healing potions or better weapons.
As you may suspect, you don't have swords or any other strange weapon because of the context (and yes, it's a RPG). We only have a gun from the beginning, and then we'll find many other weapons like grenade launchers, shotguns or machine guns. Here we have something new, we have ammo for our weapons, but it's not a big problem because we have a lot of it. Every weapon has different properties, like attack power, range, rate of fire and special slots with some "powers" like freezing, or double turn. You can also customize your weapons with the correct item (a tool). With that you can translate your upgrades to a new weapon without loosing them (you'll only use the weapon with the original upgrades). The same with the armors. A good point for the game.
We have also PE, which works as PM in most of RPG games. With that we may use our special powers. To be clear, what we all know as "Magic", like healing, confusing our foes or making an energy shot. We have an explanation for the use of our PE during the game, so, it's not something out of place.
Battles are a bit random, but not as we know from other RPG games. We have the classic level system, the more level we have, the more attack power, HP, defense and other parameters we'll have. We have special points called "bonus points" to distribute them to our active time, inventory capacity or just upgrade some parameter of a weapon/armor. There are not many battles during the game, and we don't even have to spend a lot of time gaining experience to level up our character.
The battle system is good. It's not an action RPG system, but we can move our character as we please avoiding enemies while we're waiting for our turn. It's not a classic RPG battle system, but not an action RPG system either, it's something in between.
Talking about graphics, sound, and other technical parts, they're good. Characters' graphics are similar to Final Fantasy VIII in the way they are and scenarios are huge and full detailed (but that's not something good because it have a bad effect on gameplay as I'm going to point later). There are many different cinematics during the game, as good as they are in other Squaresoft games, with really good visual effects. Sound is on a par, with a main operatic theme for the game including real voices suitable with the game's aura. To sum up, technical aspects of the game has nothing to be reproached.
The Bad
The worst point of the game is the gameplay out of battles. Our character moves really slow and many of the stages are enormous, so, we can spend a lot of time just walking around looking for items or any other things. That's so frustrating that you won't inspect every place of the game just because you'll have to come back to that place, and it'd take a lot of time. There's a button to run, but the speed is still ridiculous. During battles speed is better, but sometimes you'll have the same problem avoiding some concrete enemies.
Story's not clear. You'll have to pay a special attention to it if you want to understand everything, so, sometimes it's a bit confusing for the casual player. RPG players are used to this kind of disconcerting stories, but Parasite Eve is not a classic RPG, that's why I think that maybe a story much more accessible would have been better for this game.
Game's short, specially if we consider it a RPG. Besides, the classic point of no return near the end of the game comes soon, and you won't be able to be back once you've reached it. The problem is that there are some important battles after that, and it's possible that you don't have enough level to beat them, so, if you didn't save your progress in different slots you'll have to start the game again from the beginning.
Item capacity is a big problem in Parasite Eve. You can increase the number of slots that you have on your inventory by distributing your bonus points, but when you do that you'll realize that it's not worth because you'll only increase one or two slots, so, you'd rather increase your attack power or your active time.
The Bottom Line
Trying Parasite Eve as a Survival Horror game is a big mistake, as well as trying it as a classic RPG. However, the game is a good RPG with some interesting new features making this game an unique experience for the player. A nice offer by Squaresoft far from mages, swords and fictional worlds.
If you survive the annoying speed of your character movements you'll enjoy this game, and you'll realize that Parasite Eve will come off well in this strange combination of different genres.
Jan 18th, 2010 · PlayStation
A certain classic and one of top games in my collection :)
by MAT (235985)
The Good
Oh boy, oh boy! I still can't believe I have this game. I mean, I never wanted to buy PlayStation just because I like some game that doesn't exist on PC, and yet, I'm a sucker to that point that I would buy a whole computer just for one game... that is, if it's good enough. Well here's how it all began...
January, 2001
'Hey there! I just came to see if you have any game to play, I mean, I've finished all of mines... except some bloody old games that I can barely play on my computer, I mean... hey, what's that? A Fajnel Fantazi? Oh, a Final Fantasy VIII, hey man, how did you wrote that title, I mean, I know you wrote it as we read, but this sure isn't correct nor for our nor for english language. Well, I've seen that game a few times, only a CD copy, not the game itself, was it worthy a shot? What, you have a PSX version? Can you play it on your PC? Oh, you can, but you cannot save games 'cos you have bad emulators! Well, never mind, that game exists for PC, didn't you know that? Looo-hooo-hoooo-seeer! Anyway, I'm a sucker for animations, so you can at least start the intro animation, just to see how it looks alike, phwah, as if I'll like Japanese anime - never did, never will!'
February, 2001 (Part I)
'Hey, was that a postman!!?? Okay, okay, I'll open! What's that... nooo way, already?? Whow, I sure have the best vendor in the world getting me this game at such price. Huh, guess now I realise why these silly americans like this game even though it has no speech. But I don't care, I'm here only for animations... ooooh, and a nice music I hear in the background... whow, and a story. Heck, lemme check on the internet what else carries the name of Square Soft!'
February, 2001 (Part II)
'Oh, another bell, I wonder what that could be, hehehe... oh, look, goodie! Another Final Fantasy, and it's the seventh part. Well, these animations sure look crappy, but with story and music like that, who cares! I'm beginning to like that Square Soft, only now I hav to find the way how to get myself games from them that can be played on my PC and yet do not exist as PC version. Games like Chrono Cross, Parasite Eve and Parasite Eve 2 with great animations and music, and stories. All the main elements included :)'
March, 2001
'Oh, now that I've ordered Parasite Eve from Chips&Bits, and they've gone off-stock, hehe, let's hope I'll be able to assemble this emulator... (few secs later)... now where would this plugg-in go... (few minutes later)... huh, it's even easier then I thought, now the sound... hey, what's wrong... (few hours later)... ahh, finally. No great work goes unrewarded. Let's Parasite!!!'
And so did I start my first PSX game on my PC and finished it like vry next day or two. The absolute best thing about this game is that no matter you cannot save your game whenevr you like (likethat goes with PC games), you can achieve victory quite with easy effort. Of course, you have to posses at least my gaming skills to do so, hehe. And as for the final enemy, no matter how many times it morphed, it is not hard to kill it, as it usually is hard with ever Final Fantasy frickin' games. And hey, I hate when I simply cannot pass the final boss without some cheat, or if I didn't upgrade my character strong enough through the game. Just when I think of great games like Half-Life or Half-Life: Opposing Force where you can kill the main boss in less then couple of mins, and with not much effort for solid gameplayer, now that's what I like.
Since I'm still in 'what I like' section, it doesn't really matter what I'll start with first. But okay, let's start with the story... which is really great. Of course, my mom left the building as soon as she sensed there might be some horrifying scenes, like burning terror on the stage, but I don't care, as long as I have Aya on my side :) Well, EVE is actually some kind of advanced mitochondria, and people around her are set on fire quite quickly, except it doesn't work with Aya. Well, the story goes way back when Aya lost her mom and sister, so there was some transplanting of organs in Aya and/or Melissa (EVE), not sure anymore, but Aya (your character) has the resistance on her own mitochondria inside. You'll see what I mean when you gt to the ingame point when you'll look her blood sample on the microscope. Aya is, as for those who don't know, a police officer, six months on the job, and with a partner, Daniel, who has rather 20 years of experience. They're so called 'father and daughter' team, and you can say they go by that, since Aya lost her family in a crash accident. Well, not to spill more beans, take the game and play it if you like it.
As for the animations, there sure is a certain touch of oldnes in characters, but I like it. I like it a lot, actually, though I've seen how Aya looks in Parasite Eve and I like that even more... speaking of animations, that is, hehe. The battle system is simply great, especially if you compare the one from Final Fantasy or Chrono Cross with this one. You can freely run, shoot, use your powers, or whatever you can select from a menu. Also, when you battle, you battle at the same position where you encounter a battle. If you don't know what I mean, just remember how whole screen changes when you battle in Final Fantasy series. As for the music, it's amazing. Great, very good quality, and I just like Square Soft game music in general, and not long ago I wouldn't even know if anyone asked me about Square Soft. I'd probably reply like Square what? LOL!
The Bad
Why are good games always short? ;) I mean, I just love this game, and the limit was like 10 hours of playing. Sure, there is repetitive playing ability with all the power and experience you gained throughout the game, but, playing it twice, I don't think so. Of course, I also love Blade Runner (not too keen on the movie, though) from Westwood, and that game sure is short, but has many paths and endings so it can be played again and again and... you got the point :) Well, it may be better that this game was short, or else, I'd end up playing it like I did with Final Fantasy VIII, every day, 'til 4am in the morning, with continuation at 6am same day, hehe. Well, at least we know that whenever we see something that's short, it sure means it's great, hehe, and if it wears title like Square Soft or Westwood Studios, then we don't even have to doubt about that :)
The Bottom Line
There are always two type of players - ones that don't like the game, and ones that do absolutely love it. You can guess where I count :) As for the final, the game has interesting story, characters are really nicely done, music is great, animation level is high as well as adrenaline while you play, and there is also infinite number of enemies so you can gain experience, hehe. However, on the contrary to Final Fantasy from SquareSoft, the enemies will encounter only at the same spot. You won't like run to enemy at some place you never did, but where you do encounter them, as long as you walk upside down that place, you'll be able to battle as long as you want. Hey, I'm just glad that' I'm the one to added this game to MobyGames :)
Feb 7th, 2012 · PlayStation
Great CGI, not much else. Or how Squaresoft lost Mida's touch.
by Zovni (10617)
The Good
what i liked? uhmm...Parasite Eve presents an interesting and hardly ever touched genre which is the urban-rpg, you just don't see too many rpg's based on NY for example, so you could call the game somewhat "innovative", also the "make your own weapon" concept is cool.
The real-time battle sistem is fantastic, you run around freely and when you press the fire button the game pauses and a globe appears around you showing your weapon's range, making a real cool effect (nevermind that assault rifles don't appear to have a range of more than 12 ft or so).
what else, what else... well nothing much, the game boasts incredible production values, so you get great sound, great graphics and some of the most amazing CGI cutscenes ever, but that's it.
The Bad
Ok, the fun part.
This game marks Squaresoft's answer to Capcom's foray into non-arcade games. The success of the Resident Evil series brought a wave of survival/horror games to the console market and this caught the eye of the makers of Final Fantasy who decided to make their own version of the product (with their own touch, of course). Hence Parasite Eve, a survival/horror/rpg game with as much horror as a bad Night of the Living Dead clone, and even less rpg than you would expect in a console game.
Now, suspension of belief goes a long way into making a succesful gaming experience, being a very atmosphere-craving player I found the whole premise of Eve completely laughable and unnapealing. The plot is a convoluted mess that makes you raise a few eyebrows whenever it makes an interesting turn, but always let's you down with some stupid "convenient" resolution. Sure, the amount of cliches doesn't reach the level of Resident Evil, but Capcom's game never takes itself too seriously. Capcom's story of a special armed forces made up of twenty-something part-time models is so out there that you don't give it a second tought and get inmersed in the game. Square tells us the story of a part-time model cop who alone can save the world with nothing but her designer clothes, but makes the mistake of telling it like its a "based on an actual novel" grade-A psychological terror/thriller. The result is that you can never quite get into it.
The rpg system also works against the game by detracting from the experience. Since it isn't a controlled enviroment, you can face endless hordes of random-generated foes, with gazillions of ammo and health at your leisure, this completely ruins the seat-of-your-pants, "holy st i've got just one bullet left!" feeling you get on say...Residen Evil. This and touches like having snakes spit out ammo clips and the like whenever you kill them completely kill any atmosphere there was left (no, not mutated giat snakes, just regular plain old reptiles). And the non-linearity of the game goes as far as the tipical console rpg "which place you wanna go First?" addagio, not "which place I wanna go?" or "what do I want to do?".
The Bottom Line**
In the end Eve is not that bad a game, I can tell the intention was to make a good game, and as I said earlier it's got all the money in the world trown at it. But you should ask yourself what's left after you finish the game, did you have fun with it? the answers are nothing, and No.
Apr 7th, 2001 · PlayStation
Contributors to this Entry
Critic reviews added by Patrick Bregger, Alsy, Jeanne, Big John WV, Maner76, nyccrg, Scaryfun, Cavalary, Seth Newman, COBRA-COBRETTI, vedder, Evil Ryu, Tim Janssen.