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Sonic the Hedgehog

Description official descriptions

SEGA's mascot Sonic the Hedgehog made his debut in a famous Genesis title, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels.

To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new, including a jungle environment and a huge airship. Other unique differences are one level that scrolls automatically and one that is aligned vertically instead of horizontally. Most of the enemies (mechanized animals, defeated by Sonic's spikes when jumping or rolling) and power-ups (speed-ups, shields, extra lives) are the same as in the Genesis version as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik. Some of the boss fights differ in the Master System and Game Gear versions of the game, with special designs for the handheld version due to the smaller visible screen area.

Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.

Spellings

  • ソニック・ザ・ヘッジホッグ - Japanese spelling
  • 바람돌이 소닉 - Korean spelling

Groups +

Screenshots

Promos

Credits (SEGA Master System version)

8 People (6 developers, 2 thanks)

Game Program
Graphic Design
Sound Producer
Rearrange and Original Music
Special Thanks
Presented by
  • Sega

Reviews

Trivia

Master System II version

The Sonic The Hedgehog version that came built-in the Master System II console lacks credits. Because ROM chips were very expensive at the time, the credits were dropped to make room on the small ROM chip for the necessary BIOS routines for the console. By doing this, Sega avoided having to buy bigger and more expensive ROM chips for the console.

Awards

  • Electronic Gaming Monthly
    • February 1992 (Issue 31) - Game of the Month

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Sonic the Hedgehog 2
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Sonic the Hedgehog's Gameworld
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Sonic the Hedgehog Chaos
Released 1993 on Game Gear, SEGA Master System, 2009 on Wii
Sonic the Hedgehog: Spinball
Released 1993 on Genesis, 2007 on Wii, 2010 on Windows...
Shadow the Hedgehog
Released 2005 on PlayStation 2, Xbox, GameCube

Related Sites +

Identifiers +

  • MobyGames ID: 36523

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Contributors to this Entry

Game added by Terok Nor.

Nintendo 3DS added by GTramp. Palm OS added by Kabushi.

Additional contributors: Alaka, ケヴィン, Grandy02, Rik Hideto, Jo ST.

Game added October 4th, 2008. Last modified May 9th, 2023.