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Far Cry 2

aka: FC2

[ All ] [ PlayStation 3 ] [ Windows ] [ Xbox 360 ]

Critic Reviews 81% add missing review

GameLemon (9.6 out of 10)

So, at the end of it all, Far Cry 2 isn't the Prester John of all FPS that it promised to be. It's good. Very, very good. But even though it's a huge step in the right direction, it's not likely to become that perfect game you will treasure and replay. It's less an African Queen, more of a Prince Consort: good-looking, capable, but not quite the king.

Feb 9th, 2009 · Windows · read review

3D Juegos (9.4 out of 10)

Far Cry 2 no es un juego para todo el mundo, y tampoco es perfecto. Requiere tiempo y dedicación; algunos se frustrarán con los largos viajes en coche –evitables-, y a otros quizá se les atragante su excesiva libertad. Sin embargo las escasas objeciones que se le puedan poner palidecen ante sus virtudes jugables. El videojuego es técnicamente impecable, ofrece un multijugador muy interesante y está dotado de una campaña que debería figurar en el diccionario al lado de las palabras intensidad e inmersión.

Oct 22nd, 2008 · Windows · read review

PC Gamer UK (9.4 out of 10)

After playing Far Cry 2, I'm simply unable to go back to straight and simple first-person shooters. This game has executed my expectations. Would you, could you, go back to games with similar gunfights as this, but along a more rigid axis? I think your own expectations are going to rise dramatically. And I think you really should play this game.

Oct 21st, 2008 · Windows · read review

Cheat Code Central (4.7 out of 5)

It's a common assumption that the big kid in the sandbox is Grand Theft Auto and that shooters aren't welcome to play. Far Cry 2 kicks up the sand and shows what a great development team is capable of – delivering an engaging world that puts choice of play at the forefront. Direction is sometimes a developer's worst enemy, tempting them always to restrict the player. By adopting a laissez faire attitude to player discretion, Ubisoft has crafted a brilliant follow-up.

Oct 2008 · Windows · read review

Gamers.at (91 out of 100)

Technisch über jeden Zweifel erhaben, konnte mich Far Cry 2 vor allem wegen der tollen Kämpfe überzeugen, bei denen Physikeffekte wie Wind und Feuer endlich nicht mehr nur Eye-Candy, sondern wirklich relevant sind. Aber auch die grandiose KI sowie der interessante Ansatz, dass man seine Story komplett selbst schreiben kann, haben mich beeindruckt. Einzig sich ständig mit immer wieder neu belebten Außenposten herumschlagen zu müssen, wenn man doch "nur" zu seinem nächsten Missionsziel will, nervten auf Dauer. Aber da bin ich einfach mal nachlässig, denn es ist definitiv der bisher heißeste Shooter des Jahres.

Oct 23rd, 2008 · Windows · read review

Multiplayer.it (9 out of 10)

Far Cry 2 è un gioco veramente tosto e difficile, molto lungo e vario, pieno di bivi e di scelte da affrontare. L'impianto non lineare del tutto viene esaltato dai differenti approcci disponibili, capaci di esaltare tutti i tipi di giocatore. Alcune radicali scelte di gameplay lo rendono un gioco atipico di questi tempi, un vero osso duro, con i primi momenti che possono lasciare perplessi e in preda alla frustrazione, ma che solo con la pazienza e la dedizione possono essere superati con grande soddisfazione. A completare il tutto un sontuoso impianto grafico, con le eccellenze della fisica applicata all'ecosistema africano e una incredibile attenzione generale al dettaglio. Le uniche note stonate sono l'intelligenza artificiale, davvero altalenante e dai comportamenti talvolta assurdi, e una gestione della mappa a volte poco fruibile.

Oct 20th, 2008 · Windows · read review

GamesVault (9 out of 10)

Z czystym sumieniem polecam grę każdemu, kto pragnie oderwać się od świata i doświadczyć prawdziwej szkoły przetrwania w nieprzyjaznym, afrykańskim klimacie. Gra może się okazać doskonałym prezentem na gwiazdkę.

Dec 14th, 2008 · Windows · read review

UOL Jogos ( )

Embora seja uma continuação apenas em nome, "Far Cry 2" se mostrou uma aventura extremamente competente, longe de ser um mero caça-níqueis. Com um grande mundo aberto, repleto de personagens com agendas secretas e muito estrago a ser feito, é possível se perder por muitas horas no meio de seu conflito, desenvolvendo táticas de guerrilha ou simplesmente promovendo o caos. Embora a natureza das missões seja repetitiva e pouco inspirada, com a presença de alguns bugs, o game traz um pacote completíssimo e muito bem produzido, que se destaca bem diante da acirrada competição.

Nov 6th, 2008 · Windows · read review

Bit-Tech (9 out of 10)

Far Cry 2 isn’t perfect; there’s something missing here which we’re struggling to put our fingers on. It’s something emotional. Games have an enormous power to move players and that’s the one thing that Far Cry 2 doesn’t do that games like Episode Two and BioShock do manage. Far Cry 2 can make you excited and happy, but it won’t ever leave you scared or crying. It just lacks that last inch of emotional impact or philosophical pretension to take it from a truly fantastic game to an inspiring piece of craftsmanship. If we marked out of 100 then Far Cry 2 would definitely be a 95/100 score, but we don’t. We mark out of ten, and ten is a score reserved for games that go that extra mile and do something to move the genre as whole forward. Far Cry 2 just misses that target, but it should still definitely be on your ‘Must Buy’ list.

Oct 23rd, 2008 · Windows · read review

Hooked Gamers (9 out of 10)

Excellent FPS games are few and far between, but Far Cry 2 fits the bill despite its shortcomings. Not only does it offer top-notch graphics and weapon selection, but it also delivers a very open and unmatched gameplay. The problems that I mentioned above are very minor when you remember that this is a first-person shooter and not a role-playing game that we are talking about. Far Cry 2 offers the best immersive open world experience that I've seen in any FPS yet. As far as the overall score goes, with engaging storytelling, this might have deserved a 10, but, as it is, the story and repetitiveness are weaknesses that just have to be taken into account.

Nov 26th, 2008 · Windows · read review

JustPressPlay (9 out of 10)

FarCry 2 is a gorgeously rendered and composed open-world shooter. Average enough to please die-hard shooter fans, and just original enough to please fans of action and adventure games. With micro-games tastefully dispersed through the gameplay, the repetitious quests don't have as much of an effect as they did in Assassin's Creed, but still damage the game experience. I suggest this game to any fans of shooters, or fans of the FarCry series. I give FarCry 2 a Nine out of Ten.

Jan 12th, 2009 · Windows · read review

Good Game (9 out of 10)

For some reason, Far Cry 2 isn’t available on Steam for Australians, but it is elsewhere. Ubisoft couldn’t say why, but the end result is we’re forced to pay double, as usual. It’s not the first time this has happened, Activision got Steam to raise the price of Call of Duty 4, just for Australians. And why do they get away with it? Because we’re happy to pay. The good news is, whether you think of Far Cry 2 as a shooter or open world game, it’s awesome. 9/10

Oct 27th, 2008 · Windows · read review

IGN (8.9 out of 10)

Ubisoft Montreal has done some great things with Far Cry 2; the product of putting a gigantic development staff and what must have been a gargantuan budget behind developing a new kind of first-person shooter on a new engine. The formula still needs work in terms of enemy AI, quest structure, and giving the player more to do to fill in all that open space, but as it is, it's still a standout achievement. More importantly, it has nowhere near as many bugs as something like S.T.A.L.K.E.R.: Shadow of Chernobyl, a title that bears many similarities. Add to the roughly 25 hour single-player campaign a remarkably easy-to- use map creation tool and a full multiplayer suite, and you've got one of the most complete overall gaming packages of the year, as well as one of the most ambitious.

Oct 21st, 2008 · Windows · read review

PC Games (Germany) (89 out of 100)

Wer eine solch riesige Welt auf die Beine stellt, muss Kompromisse eingehen. So akzeptiere ich die Superschnell-Respawn-Lager als notwendiges Übel, lasse mich auf den Shooter ein - und genieße ein Feuerwerk der Extraklasse. Klar, Far Cry 2 ist nicht perfekt. Doofe Bugs, teils merkwürdige KI, repetitive Missionen das zehrt an einer Traumwertung jenseits der 90. Aber zusammengefasst gehört der Afrika-Shooter für mich auf eine Stufe mit Genre-Größen wie Crysis und Call of Duty 4. Die hatten auch Schwächen. Wer liebt, muss auch verzeihen können. Und ich liebe Far Cry 2.

Oct 29th, 2008 · Windows

GameSpot (Belgium/Netherlands) (88 out of 100)

Far Cry 2 is een game waarin je letterlijk uren kan verdwalen, maar dat gevoel van verkenning is juist wat het zo leuk maakt. Je kan je creativiteit de vrije loop laten bij zo goed als elke missie en wordt daarvoor beloond. De buddies, upgrades, beloningen en het ecosysteem is zo goed als de speelwereld zelf, en dat zegt heel wat over deze eerstepersoonsshooter.

Oct 27th, 2008 · Windows · read review

Vgames (88 out of 100)

החבר'ה ביוביסופט מונטריאול עשו כמה דברים נהדרים עם פאר קריי 2, וכמה דברים קצת פחות. המשחק נוטה קצת יותר מדי לכיוון האקשן, וקצת שוכח בדרך להשקיע בעלילה ולגוון פה ושם עם אלמנטים של משחקי תפקידים. גם הנסיעות הארוכות בין משימה למשימה יכולות לשגע אתכם אחרי כמה שעות. אבל בסך הכל מדובר בתוצאה טובה, שחובבי פעולה יהנו ממנה מאוד. עם קמפיין מעולה לשחקן יחיד, המון נשקים, חופש פעולה, משחקיות סוחפת, גרפיקה משובחת, מוזיקה מקפיצה - ועוד הרבה דברים טובים, כמו האש! - אין שום סיבה שלא תצאו לפחות לסיבוב נסיון.

Oct 29th, 2008 · Windows · read review

GameTrailers (8.7 out of 10)

Far Cry 2 is a ruggedly good-looking game with an ambitious design and a cutthroat feel. The action is high-quality, free-roaming stuff, and the game earns major points for its smart way of dealing with getting shot up, patched up, and bailed out. The story does keep you on a leash and your objectives tend to repeat without too much variation, but if you enjoy this line of work, Far Cry 2's dangerous African landscape is a great place to be a merc.

Oct 2008 · Windows · read review

GamingHeaven / DriverHeaven (87 out of 100)

Far Cry 2 is a highly entertaining game which combines a very capable engine with a free roaming style environment much in the same vein as S.T.A.L.K.E.R. The AI has some minor quirks here and there but for the most part is very effective and fools you at times into believing that the guys you are fighting are as close to real people as possible. There is also long term playability with a single player campaign in the region of 25 to 30 hours and considerable options for multiplayer. Just don't be expecting to jump into the shoes of Jack Carter again and you should take something positive from the experience.

Oct 23rd, 2008 · Windows · read review

411mania.com (8.7 out of 10)

Far Cry 2 is an enjoyable and well-crafted first-person shooter, and is definitely worth some of your hard-earned cash. While not the best game out there, Far Cry 2 is most certainly one of the better ones available. If you’ve got a supercomputer, PS3 or a 360, the game is a definite buy in my book.

Nov 15th, 2008 · Windows · read review

2404.org PC Gaming (8.6 out of 10)

Far Cry 2 is a very enjoyable game and has many great aspects. It has its shortcomings, but it still makes its mark as one of the best releases of the year, at this point. The graphics and setting alone make it a real stand-out, and I like the fact that Ubisoft tried to go after something a bit more unique in a genre that is known for rampant replication. Ubi may not be my favorite company, but I definitely have to recommend this game.

Nov 27th, 2008 · Windows · read review

GamesCollection (8.5 out of 10)

FPS che senz'altro può non piacere proprio perchè così diverso dagli altri in molte sue caratteristiche. Spietato da quasi tutti i punti di vista a mio sentire, spesso frustrante e ben poco immediato. Di difetti ce ne sono tanti, di cose che potevano venire meglio ancora molte di più. Ma in pochissimi giochi ho notato un approccio al racconto così adulto e soprattutto così poco tendente ad un certo violento autocompiacimento. Tutti brutti sporchi e cattivi, nessuno escluso, con una natura bellissima che è lì a testimoniare la mostruosa insulsa brutalità che è propria del più pericoloso degli animali: l'uomo stesso.

Oct 23rd, 2009 · Windows · read review

JeuxVideoPC.com (17 out of 20)

Efficace. Tel est le mot qui résume le mieux Far Cry 2. Malgré ses quelques longueurs et lourdeurs le FPS paradisiaque made in Ubisoft transforme l’essai et nous offre un plaisir de jeu réel et immédiat. Du tout bon pour tous puisque son accessibilité n’enlève rien à la difficulté du titre. Reste que de nombreux ajouts (appartenance à une faction, choix moraux, présence de civils, de fauves…) auraient renforcé encore l’immersion qui tient plus au décor et à l’ambiance qu’au réalisme et à la cohérence du soft. Sera-ce pour un Far Cry 3 ?

Oct 23rd, 2008 · Windows · read review

Gameplay (Benelux) (85 out of 100)

Schitterende technologie, intense gameplay maar net iets te veel herhaling dan goed voor je is.

Oct 24th, 2008 · Windows

GameSpot (8.5 out of 10)

Overall, Far Cry 2 is a game in which you can quite literally get lost for hours at a time. But that feeling of exploration is precisely what makes the game so much fun; your creativity never feels stifled when approaching a mission, and the game's overall structure of side tasks, friends, rewards, and upgrades is a diverse ecosystem rivaling the landscape itself. No matter whether you're a PC fan whose played through the similarly structured Crysis or a console owner new to the world of open-ended first-person shooters, you won't be disappointed by Far Cry 2.

Oct 21st, 2008 · Windows · read review

Good Game (8.5 out of 10)

You’ve gotta love the healing of critical wounds, it’s hardcore. I know Ubisoft has quoted 50-100 hours of gameplay, we figure it closer to about 25-30, and that’s with side missions. 8.5/10

Oct 27th, 2008 · Windows · read review

GameStar (Germany) (82 out of 100)

Das Spiel erinnert mich an den Verkehr in München: Durch zig Baustellen ist man gezwungen, absurde Umwege zu fahren, um Staus auszuweichen. Ersetzen Sie Baustellen und Stau durch Berge und Täler, und Sie haben die Welt von Far Cry 2. Und natürlich ist es so, dass Sie oft von Punkt A (ganz unten auf der Karte) zu Punkt B (ganz oben auf der Karte) müssen. Das ist sehr, sehr weit. Und es nervt! Ist man allerdings am Ziel, geht einem das Herz auf, solche Freude macht der Kampf gegen APR und UFLL. Die KI der Burschen ist ganz sicher mit der des ersten Far Cry auf Augenhöhe, lässt sogar mehr Spielraum beim Vorgehen in den Scharmützeln, weil die Männer in Far Cry 2 auch so etwas wie Flucht kennen. Kurz: Man kann Far Cry 2 sicher eine Menge vorwerfen, aber wenn die Savanne brennt, ist das vergessen. Zumindest zeitweise. Bis man von B (ganz oben auf der Karte) nach C (ganz woanders) muss.

Oct 2008 · Windows

Game Captain (81 out of 100)

Far Cry 2 schafft es nicht, die hohen Erwartungen zu erfüllen. Der Shooter erinnert mich an die Konsolenversion von Assassin's Creed, bei der man ebenfalls ewige Strecken und immer gleiche Aufgaben zu bewältigen hatte. Eine weitere Gemeinsamkeit besteht in der Darstellung einer glaubhaften Welt und die dadurch resultierende tolle Atmosphäre. Aber was nützt einem das, wenn man mehr als die Hälfte der Spielzeit damit verbringt von Ort zu Ort zu reisen und immer wieder von nervenden Wachposten aufgehalten wird, selbst wenn man für deren Fraktion eine Mission erfüllen will? Steckt man jedoch gerade in einer spannenden Hauptmission und ist man am Ziel angelangt, kann Far Cry 2 mit knallharter Action und anspruchsvollen Gefechten punkten. In diesen Momenten macht der Titel richtig Spaß, aber selten wurde soviel Potenzial einfach verschwendet. Schade.

Oct 25th, 2008 · Windows · read review

4Players.de (81 out of 100)

Ich will keinen namenlosen Anführer, der in seinem Zimmer stets am Fleck steht. Ich will keine besten Kumpels, die nicht nur austauschbar wirken, sondern tatsächlich einfach ausgetauscht werden, falls sie das Zeitliche segnen. Und ich will keine Gegner, die wie festgeschweißte Stehauf-Männchen nur auf festgelegten Punkten oder Patrouille-Routen aufkreuzen. In ein Land von 50 Quadratkilometern gehören außerdem abwechslungsreiche Aufgaben sowie Zivilisten - irgendetwas, das einen lebendigen Eindruck vermittelt! Schön, dass die starken Gegner den überlegten Einsatz meiner Waffen fördern: Die Action ist zwar wenig überraschend, aber wunderbar brachial inszeniert. Es sind die knackigen Gefechte sowie das grandiose Mittendrin-Gefühl, wegen denen ich mich der Faszination Afrika einfach nicht entziehen kann. Beim nächsten Mal muss Ubisoft seinem grandiosen Schauplatz aber auch Leben einhauchen!

Oct 23rd, 2008 · Windows · read review

Factornews (8 out of 10)

FarCry 2 est avant tout un jeu d'aventure à la première personne, doté de gun-fights qui peuvent se révéler très jouissifs si le joueur s'en donne les moyens. Il faut aimer découvrir et explorer un monde ouvert et riche, se laisser emporter par un rythme nonchalant en faisant parfois preuve de patience et de persévérance : le résultat ressemble à une vraie réussite ponctuée de quelques gros défauts qui s'estompent avec les heures. Forcez-vous un peu, il se peut que vous tombiez amoureux.

Nov 17th, 2008 · Windows · read review

Games Finder (8 out of 10)

The level of realism and immersion that you’ll get from Far Cry 2 makes it one of the great open world adventures available. If you’re yet to get your first taste of the Far Cry series then the second instalment is the perfect opportunity.

May 30th, 2014 · Windows · read review

Gamer.nl (8 out of 10)

Far Cry 2 lost niet alle verwachtingen in, maar is wel een oerdegelijke shooter met een grote vrijheid van aanpak en één van de mooiste settings ooit. Qua missieontwerp had men iets creatiever kunnen zijn, het verhaal had net wat dieper gekund en de frequente controleposten zijn ronduit irritant. Jammer, want dat weerhoudt Far Cry 2 van een hoger of zelfs dat hele hoge cijfer

Oct 23rd, 2008 · Windows · read review

G4 TV: X-Play ( )

Technical issues aside, Far Cry 2 is an epic (and epic-ly long) take on the first-person shooter. The setting, open word, and side quests make it feel more like a more action-oriented Grand Theft Auto, or a less ridiculous Just Cause, than the original. Which, admittedly, will annoy fans of the original (present company included). But for those who hated that game, don’t want another straight shooter, or even just liked Just Cause (present company included), Far Cry 2 is an ambitious and ultimately satisfying F.P.S. that really does offer something more.

Oct 2008 · Windows · read review

Peliplaneetta.net (79 out of 100)

Far Cry 2 on joka tapauksessa rohkea veto Ubisoftilta. Se yrittää tuoda yhä enemmän vapautta ja uusia tuulia räiskintäpelien lajityyppiin, mutta ei valitettavasti aivan onnistu tavoitteessaan, sillä tuntuu aivan kuin peli ei osaisi päättää, ollako täysverinen hiekkalaatikkopeli vai räiskintäpeli.

Nov 14th, 2008 · Windows · read review

Gamesmania.de (79 out of 100)

Es sind wenige Sachen, die Far Cry 2 wirklich falsch macht, doch die reichen locker aus, um aus dem potenziellen Shooter des Jahres ein nur gutes Actionspiel zu machen. Es bleibt für uns unverständlich, warum die Entwickler aus der Vorlage Afrika so wenig herausgeholt haben. Statt uns die Gefahren der Tierwelt miterleben zu lassen, wartet nur an jeder Kreuzung eine Schar von Bösewichten, die wir jedes Mal erneut erledigen müssen und zwar auf die immer gleiche Art und Weise, da Schleichen kaum möglich ist. So toll die Action innerhalb der Missionen ist, so langweilig ist Far Cry 2 dazwischen. Den Autofahrten durch die Savanne fehlt es an Highlights und sie wirken gestreckt. Was bleibt ist ein optisch sehr gelungener Shooter, der die Qualität des Vorgängers bei weitem nicht erreicht (was schon eine große Enttäuschung ist). Spaß kann man in Afrika zwar durchaus haben, nur eben nicht in dem Maße, wie wir es uns vorgestellt hatten.

Oct 27th, 2008 · Windows · read review

YouGamers (76 out of 100)

Visually impressive and ambitious but ultimately falls short of the hype. Attempts very hard to immerse you in a realistic sandbox world but fails to be anything but a simple, repetitive shooter. Driving across beautiful but lifeless world while fighting infinitely respawning enemies to complete unimaginative missions for people who all try to kill you can be summed up as beautiful but disappointing.

Oct 30th, 2008 · Windows · read review

Jeuxvideo.com (15 out of 20)

Jouer à Far Cry 2 et profiter des bons points qu'il a à offrir ne se fera pas sans accepter de s'accommoder de certaines tares. Son IA et ses trajets sans cesse interrompus par des broutilles sans intérêt et chronophages ou encore l'irritante idée de la malaria. Pourtant, l'extrême qualité de son moteur 3D en fait un ravissement pour les yeux et aide à nous plonger dans les missions primaires de Far Cry 2, celles qui laissent au joueur la possibilité d'expérimenter et d'agir à sa guise pour venir à bout des occupants des lieux. Si vous avez toujours rêvé de vous prendre pour un mercenaire en Afrique, vous trouverez sûrement votre bonheur.

Oct 23rd, 2008 · Windows · read review

Worth Playing (7.4 out of 10)

Far Cry 2 looks and sounds great (voice acting aside), but it has some gameplay mechanics that make progression through the game world a frustrating task. Far Cry 2 overstays its welcome and then some, dumping you into a world where everyone wants you dead and it's unfortunate that the objectives become repetitive during the course of the game. It's the norm for big-budget titles to offer fewer than 10 gameplay hours, so in this area, Far Cry 2 provides excellent gameplay and replay bang for your buck. While it has several interesting features, Far Cry 2 is not going to reinvent the FPS genre, but if leaving a trail of bodies in your wake is what you're craving, look no further.

Nov 7th, 2008 · Windows · read review

Gamereactor (Sweden) (7 out of 10)

Far Cry 2 är tyvärr inte det mästerverk som jag hade väntat mig. Det är ett hysteriskt omfattande, spelmässigt detaljerat och ambitiöst actionspel proppat med innehåll. Vad som däremot drar ned betyget är fiendernas usla artificiella intelligens, alla tröttsamma transportsträckor och de enformiga eldstriderna. En sjua blir det, en svag sådan.

Oct 23rd, 2008 · Windows · read review

DarkZero (7 out of 10)

However, with long hikes involved just to start a mission, the fact you have to put up with substandard hand-me-down guns for the first few hours of the game - until you can buy something better. Substandard AI which swings from Terminator-like proficiency to something resembling a Carry On film, and missions which border on monotony, it falters in just enough places to make you think before you hand over your money.

Nov 1st, 2008 · Windows · read review

GameSpy ( )

All told, Far Cry 2 has a lot to offer. If you can bear some of the repetition in between missions, the missions themselves are a blast. The environment is among the most compelling ever put on a screen this year. And multiplayer is strong. Far Cry 2 may not live up to its full potential, but there's a lot here to enjoy regardless.

Oct 21st, 2008 · Windows · read review

Game Over Online (70 out of 100)

Some games grow on you the more you play them, as you get used to the little idiosyncrasies and learn to appreciate the finer points. Far Cry 2 is at the opposite end of the spectrum, a game that makes it harder and harder for you to like it by placing more and more junk between you and its best features. No doubt all done with the best of intentions, in the name of open world game design and player freedom, but that doesn’t change the result—a pretty decent shooter that forces you into tedious repetition rather than immersing you in an exciting adventure. The tools are there for an above average game, and in those moments when they all come together it can be spectacular, but there’s just too much in the way to ever really enjoy the whole package.

Nov 17th, 2008 · Windows · read review

Gamereactor (Finland) (7 out of 10)

Far Cry 2:n suurin ansio on rohkeus. Tekijät ovat uskaltaneet jättää kerralla suuren osan räiskintäperinteistä sikseen ja lähteneet tekemään nykyaikaista peliä melkein puhtaalta pöydältä. Tekniset puitteet ovat hyvät, mutta ideoinnissa ollaan vielä puolitiessä. Pelistä puuttuu se jonkin, joka toisi kokemukseen merkitystä tai edes kipeästi kaivattua vaihtelua. Ehkä peliin olisi pitänyt sisällyttää joitakin käsikirjoitettuja huippukohtia, suuria joukkotaisteluita taistelutovereiden kera, edes osittain pelaajasta riippumatta tapahtuvia asioita tai ehkä pelimaailman pitäisi muuttua pelin aikana edes vähän. Joka tapauksessa Far Cry 2 jättää jälkeensä vain lohduttoman tunteen silmittömästä väkivallasta, mitä ei pelin aihepiirin huomioiden voine pitää ihan huonona saavutuksena.

Oct 24th, 2008 · Windows · read review

Gamekult (7 out of 10)

Lâché en plein coeur de l'Afrique avec pas grand-chose de plus qu'une carte et une machette pour survivre, le joueur de Far Cry 2 découvrira effectivement un terrain de jeu ouvert et étendu, où chaque faction propose des missions à remplir en dézinguant tout ce qui passe. Dommage que chacune de ces affectations se résume finalement à tout faire sauter sans trop réfléchir, et que de trop longues promenades en voiture servent de ponctuation dans une Afrique où tout le monde est notre ennemi. Pas vraiment un sans faute, donc, mais un titre plus intéressant que prévu qui pourrait donner naissance à une série aussi ambitieuse que prometteuse.

Oct 24th, 2008 · Windows · read review

GamingExcellence (6.9 out of 10)

So long as you only play the game in small bursts, Far Cry 2 is an interesting experience. Sneaking around, killing enemies with a variety of weapons and setting up explosive traps on the fly are a whole lot of fun. But the respawning enemies are a serious issue since they're so damnable difficult to kill or even evade. If Ubisoft released a patch that decreased the enemy respawn rate to a few times per in-game day then playability would increase nearly ten-fold. However that's not likely to happen so be mindful of this problem when deciding whether or not to purchase this title.

May 25th, 2009 · Windows · read review

Adrenaline Vault, The (AVault) ( )

The first few moments of Far Cry 2 give you a taste of what promises to be an involving, exciting, amazing-looking game, but the developer fails to deliver on that promise, offering instead repetitive, unimaginative gameplay. If the same attention to detail found in the graphics and sound had been used in the rest of the game, Far Cry 2 would definitely be a major achievement in PC gaming, but as it is, it’s merely an ordinary box wrapped in a pretty bow.

Apr 1st, 2009 · Windows · read review

Gameblog.fr (6 out of 10)

Pour profiter de ce titre, il faut clairement faire abstraction de beaucoup de défauts, ce qui est loin d'être évident. Mais sous cette couche de maladresse et de choix douteux, on sent que le concept général est bon, que c'est une direction à creuser. Cela dit, la liste de points à améliorer est longue, et pas évidente à réaliser. En l'état, Far Cry 2 est donc un titre décevant. Et si mon test se montre dur envers lui, c'est aussi parce que j'en attendais beaucoup plus. Plus d'action, plus de maîtrise, plus d'émotions... Ça n'empêche pas de prendre du plaisir, voire de s'éclater dans certaines séquences, mais le tout manque trop de cohérence à mon goût. J'espère que nous aurons droit à un Far Cry 3 grandiose pour oublier tout ça !

Oct 27th, 2008 · Windows · read review

Absolute Games (AG.ru) (57 out of 100)

Ubisoft Montreal не экономила на Far Cry 2. В прошлом году компания отправила в Африку целую бригаду сотрудников, дабы те записали звуковые эффекты, набрали материал для колоритных текстур и прониклись духом «Сердца тьмы». Судя по роликам, приключение вышло незабываемым. Жаль, что игре не досталось и десятой доли тех впечатлений.

Oct 30th, 2008 · Windows · read review

Gaming since 198x (2 out of 5)

Far Cry 2 est un jeu à double tranchant, d'un côté, il est long répetitif et trop facile, de l'autre, si on prend le temps de s'y pencher, il remplacera agréablement un safari photo en Afrique

Nov 23rd, 2008 · Windows · read review

Player Reviews

Great action game, but a little rough on the edges.
by Scytale (42)

The Good
A long, challenging and varied action game, with excellent graphics and sound. If you'll get tired from the non-stop, adrenalin-pumping action, you can always climb onto the highest cliff and stare at the beautifully presented African setting.

The Bad
Sometime can be repetitive and tiresome. Over-the-edge realism and the feeling that some ideas weren't polished enough before entering the game will frustrate you.

The Bottom Line
First of all, while carrying the same name, Far-Cry 2 is not in any way related to the original Far-Cry game, released a few years ago by CryTek. While the latter took place in a tropical environment and featured somewhat of a Modern Sci-Fi shooter experience, Far-Cry 2 takes itself very seriously, presenting a rather realistic campaign and storyline, involving arms trafficking and army uprising in a war-torn African country.

The game begins with our hero, whom his character can be chosen from a bunch of deadbeats mercenaries (though the game experience itself doesn't really change by this decision as all character plays the same) with a clear death wish, arriving to war worn African country, in the pursuit of an arms dealer called "The Jackal".

From the second you'll start up the game, you'll notice the big emphasis and efforts the developers have put on realism in Far-Cry 2. Picking a weapon or opening a door will show our hero's hand reaching to the handle, going up a ladder will remove our selected weapon and feature our hands climbing swiftly between the levels, jumping into a lake will make our character do "swimming moves" with his hands (removing the weapon from the screen). If you played Crysis you probably know what I mean.

Even when you'll treat yourself when getting hurt, you'll see your character injecting himself with a syringe, pulling out a bullet from his knee or taking pills, all from first person view.

But the realism doesn't stop in the visual aspects of the game. Weapons used throughout the game will wear out, jam and eventually explode in your hands, probably causing you to be shot and die by your enemy gun. Clicking the map key will actually remove the weapon and make our hero pull out a map in his hand. No doubt, these all help make the experience in Far-Cry 2 much more realistic, but the fact that you'll get shot while trying to figure out where to head next or while injecting a syringe can be tiresome, especially in your first playing hours.

The action in Far-Cry 2 is very intense. The weapon inventory is huge and varied: grenades, guns, assault-guns, heavy machine guns, missile launchers and even mortar weapons, all free to use and kill with.

You can cause mayhem to your foes in so many different ways it's amazing. You want to attack an enemy post with your guns blazing? Go ahead. You prefer to snipe them silently from a hill? Good for you, there's a hill right up there. Want to take the stealth approach? Be my guest. The game also features a cool fire system - just throw a Molotov bottle to a twig field in a hot day and watch your enemy burn up in the spreading flames.

On the highest difficulty levels, the enemy in Far-Cry 2 can offer quite a challenge. Enemy soldiers will often flank you and perform what looks like clever tactics. But while your foes will sometime act pretty smart, there will be occasions in which they'll act absolutely stupid - running over each other with cars, crashing into trees or just staring at a tree blazing in a flame you started, waiting to be shot.

Far-Cry 2 features a huge world to wander on. There are dozens of storyline and side missions that'll keep you busy for a long time. Some missions will reward you with diamonds (the money in the game), others will advance the plot or give you different perks. The missions are fairly what we're used to from other games in the genre, but the excellent level design greatly compensate for it, making each mission feel practically new.

The game also presents a nifty purchasing system to buy weapons, equipment and upgrades for your guns. A full day/night cycle is also introduced in Far-Cry 2, so you can choose whenever you want to perform your next assignment.

Throughout the single player campaign you'll venture hundred of real-life kilometers walking, swimming driving cars, trucks, assault vehicles, gunboats and licensed Chrysler Jeep models. Since mission goals and briefings are spread across the entire game world you'll find yourself spending a lot of time behind a wheel. And while driving a Jeep Wrangler throughout an African savanna is fun, long road trips can become repetitive and boring quickly.

Aside from mission locations, enemy soldiers can also be found in outposts and road barricades which are scattered throughout the land. Since there are so many of those, almost every road trip will require you to pass via one of these posts, immediately causing all of its residents to start shooting you.

Evading a post is possible by going around it (what will usually extend the trip) and attacking it will cleanse it only for a short while - until the next time you'll have to pass through that post - as enemy regeneration is used greatly in Far-Cry 2.

Strangely enough, there is no way to take more than one mission on the same time in Far-Cry 2. You'll often find yourself accepting a mission which its target is located 20 minutes of driving from the point you've taken it. And after you'll drive to the mission site and complete it, you'll have to drive all the way back to tell your employer you're completed the assignment. Add to those 2-3 outposts on the way you'll need to go through, some of them you probably already cleansed a couple of time before, and you'll get a nice recipe for frustration.

While the storyline in Far-Cry 2 is fairly banal, with all the usual predicted plot-twists, it is presented very well and indeed captures the African experience. Too bad though, that the developers insisted that Far-Cry 2 will remain a standard action game, and didn't add some adventure elements to it.

For example, through the game the player is acquainted with "Buddies", who are also mercenaries like him. They'll offer different ways to complete storyline missions and provide side missions of their own. Your Buddies usually hang out in shady bars which you can visit, and while you can read a (very, very) short background story on each of them, it would've been nice if you could actually talk with them about other things, beside the missions they want you to do.

The graphical setting in Far-Cry 2 is very pretty. You'll see lovely waterfalls and lakes, amazing sunsets, trees moving gently in the wind or being torn by storms. Zebras and deer will roam the land freely, if sometimes bumping foolishly in your car. The human models are also impressive, and the same goes for the vehicles. The animal models look a bit uninspired, but all-in-all they do manage to catch the overall feeling of the African savanna.

Sounds include various music tracks, which help getting in the African mood. The sound effects are really good, too. The guns sound great, vehicles roar as expected and the whistle of a mortar slowly getting louder and louder is really terrifying. The voice acting is also great.

Aside from the single player campaign, Far-Cry 2 comes with a great and easy-to-use map editor, and a 16-players online multiplayer option, which includes standard death match and classes based multiplayer games.

Far-Cry 2 took a lot of time to develop, and it can be seen in the product outcome. The journey to find and kill the Jackal is indeed epic, both in size and feeling, mostly due to the excellent graphics and level design. While some parts of the game are frustrating, it is no doubt Far-Cry 2 offers a unique and challenging experience that shouldn't be ignored by any action lover.

Nov 21st, 2008 · Windows

Great idea. Not so well used.
by Jarochaf (11)

The Good
The graphics are very good and quite extensive and the maps are realistic. The spread of fire and explosions are among the best seen. We have total freedom of movement and exploration. The system of healing is new and very creative. In addition to highly diverse.

The Bad
Problems. Being in Africa, where are the animals? Why not have the same system as Oblivion, where they were attacked by animals when they were in the middle of the woods? The missions are quite diverse, but very repetitive. It is almost always the same thing. These factors fatigue and quickly bore you.

The enemies are very weak and stupid. But it has excellent sight, as you hit over long distances, even with short arms.

The Bottom Line
Despite all the innovations and themes, I consider the game as disappointing. The absence of animals is very frustrating. And it's the first thing I remember, when thinking about the Africa region.

But I believe the most frustrating thing is that the missions are repetitive. There is no variety. They are basically the same thing, only varying the region.

Finally, after much expectation, I am saying that Far Cry 2 is one of the great disappointments of the year. Unless you are impressed only by graphics.

Dec 11th, 2008 · Windows

Smile, show my your teeth, then I'll shoot em into splinters!
by Thekwane Black (34)

The Good
I loved the fact that it was set in Africa, and had a real African flavour. Thanks to the makers for consulting with Afrikaners and Zulus and using authentic voice overs.

Understanding the languages makes the speech so much more funny and interesting, and often I'd get shot up cos I couldn't stop laughing at the comments coming from the mercs!!

The sniper rifles were awesome and the being able to burn veld fires to chase and burn the peasants at road blocks was cool...

Graphics are beautiful and cover different ecosystems, that is forest, desert, lakes, Savannah.

Weapons are authentic (The AK47's shouldn't jam though) I enjoyed the fact that there was FAL Paratroop rifle (South African touch there) although a Paratroop rifle should have a shortened barrel and folding stock.

The Bad
The game gets a bit much having to drive endless km's shooting re spawning mercs at road blocks and often having to runaway by foot after your vehicle is destroyed!.

Missions that are kilometers away from the starting point are irritating, especially if it takes a few seconds to complete them and then in some cases having to return to the starting point, dodging shooting and driving over mercs in the process. Its get a bit much after a few missions.

The treasure hunt for cases is stupid and pointless, you climb mountains swim lakes etc.. to get a suitcase with just 1 diamond in it! you can't even buy a 9mm with that.

Came across some African Buffalo in the game, pity they didn't attack, you can walk up to them and literally pet them, i challenge anyone to do that in real life. Should have been able to exploit the wild game in the game, that is shoot Zebra, Wildebeest and Springbok for skins, for diamonds.. Earn diamonds from this. Why not! in war in Africa everything gets exploited especially the wildlife!, No elephants though, probably already been shot out by the waring clans.

The Bottom Line
Very original, fun to play, although it can become monotonous and boring at some stages with all the driving, running and swimming, it's simple, save the game and do something else and within a few hours you will be itching to put your hands on the Machine gun mounted on the jeep and shooting the #%#$^ out of another check point.

Jan 27th, 2009 · Windows

Far Cry 2 may be a sequel only in name, but it is still a fun action game.
by Kaddy B. (795)

The Good
Far Cry 2 has nothing to do with Far Cry 1. This alone is a bit of a disappointment, but if you can ignore that and call it something else, like "Blood Diamond: The Game" or "Burn Down Africa," or if you really want to be simple "Jackal hunt," you'll find a compelling action game.

The first thing you'll notice once FC2 starts up are the amazing visuals. The game looks absolutely incredible, better than anything currently on the PC. Plus it helps that the engine here is 10,000 times better coded than CrySis (Before you flame me: CrySis is a great game, but the engine is terribly programmed with no optimization) so that my 5 year old computer can run it on a high quality with a great frame rate. Everything from the shadows to treetop canopies and of course flames licking every square inch of burnable terrain.

The game itself is sort of like a mixture of Grand Theft Auto minus the large immersive city, and Fallout 3 minus the role playing. It is a sandbox first person shooter with great car controls, and an immersive jungle environment. It can be a little monotonous sometimes, but at others, it is great fun to explore the jungle. Firefights are intense and fun. The missions are good, but they can be repetitive, and side missions aren't that fun.

The AI is surprisingly smart for a game like this. Many firefights play out like cat and mouse chases.

The multiplayer, while standard for the genre, is extremely well executed and fun.



The Bad
Although the guns sound alright, the music is somewhat droning and the voice acting is awful.

Repetition is relatively common in this game, while it can be fun in short bursts I wouldn't recommend long periods of time.

The bus system isn't too helpful, it only takes you to the four corners of the map. It would've been nicer to have more bus stops so that if you are trying to get to a target in a hurry that isn't right next to the corner you go to you wouldn't have to walk so far.

The story is confusing, muddled, and meaningless. It had a lot of potential, but the game didn't tap into it.

The gun jamming happens too easily, which makes it annoying. Although sometimes it can help the immersion and make firefights more intense, more often than not its frustrating if anything.

The Bottom Line
FC2 is a fun sandbox shooter. Its not for everyone, and some may be off put by the fact that it is not a true sequel to the first and best game in the series. While it can be repetitive, it can also be very fun, and it is very easy on the eyes, and blowing stuff up and shooting the guns is fun. The immersive world is great as well.

Oct 8th, 2009 · Windows

Game that makes you Far Cry
by Kayburt (19682)

The Good
This open world game really has a believable environment with its enriched graphic detail, be it jungle, savannah or dessert. Interesting details like roaming wild animals make the locations you're in very lively. Efforts were also made to make the buildings you enter look like habitable or serviceable places. Music and realistic sound effects add to the atmosphere. If VR could be implemented, this game would go to the next level.

The plot in this game is very elaborate. Even for a villain, the Jackal is a very likable character for his experience, his wisdom, his resourcefulness and the choices he makes. The more you listen to the tapes, the more you want to meet him. Even the buddies' missions have interesting motives for carrying them out.

Weapons in the game are well-balanced. The machete works properly and deals effectively killing blows, something it didn't do in the game before. It's fun to earn better weapons and upgrades, giving the game a sort of pseudo-RPG mechanic. The jamming mechanic is an interesting, but sometimes inconvenient way to add a survival element to the game.

The Bad
The game breaks away many of the most important elements from the first game. There's no radar to indicate where enemies are currently positioned, so expect to be ambushed all the time. Your buddies are one time savers, but they don't really do anything to help you like Valerie Constantine did in the prequel. You can no longer push vehicles effectively and certainly not push boats, forcing you to get a new one every moment or so with a lot of walking, running and catching your breath all the while. Also there's no body armour to protect you, just your own body as a meat shield. And don't even think about hiding underwater, because the system eats your health bars very quickly.

Stealth is rare in this game and not easy to utilise. You'll need the camo suit and all the silent weapons you can stock up as soon as possible. You cannot throw stones to distract your enemy, forcing you to improvise. The game really could have done with gas grenades to stealthily take out a group of enemies. The monocular is useless, only good for tagging guard posts, but it obscures your vision so you can hardly spot enemies. Far Cry 1's binoculars was so much better. It can also be difficult to traverse with scree and trees almost everywhere. Sometimes there are cliffs and mountains that have invisible barriers that stop you. Why make it look like you can ascend when you can't? And there's also trees that have thicker boundaries than shown so you end up messing up a sniper shootout before you know it.

The enemy AI completely breaks the scale, you'll have a hard time trying to match it. Perfect marksmanship for headshots is a must, otherwise enemies are going to take entire clips to kill. Even when you're careful, enemies seem to know where you are and nail you down in your hiding place. And switching a weapon is sluggish, even more so when reloading or cocking the current one, it's like an unfair rail shooter. Half the time you'll get killed before you can press the heal button, you'll be wishing you could auto-heal. One of your greatest enemies will be falling damage, especially from falling off edges that don't let you jump on walkable terrain. And there's the malaria, which requires the tedious process of taking pills.

The Bottom Line
Everything will punish and frustrate you, even if you're a brilliant FPS player. This is not a game you can go full rampage without dying repeatedly. Avoid playing the highest difficulty, this is for masochists. It's a great shame that the player character does not do sensible things like don a disguise or turn vehicles into VBIEDs, but instead choose to take the full plunge in the face of danger. There's so much missing from what you expect from any good fashioned FPS from a radar indicator to auto-saving.

I really wanted to give this game a merit, even a distinction, but its sadistic difficulty level and,abundance of flaws drive it away from being the perfect time spender. This title is in dire need of remaking and improvement and nice array of achievements to give the feel of accomplishment. If you decide to play this, take it easy and do your best to master its mechanics if you want to get far, otherwise just cry.

Sep 9th, 2021 · Windows

Good idea, awful implementation
by dorian grey (251)

The Good
I liked the idea behind the game. Unfortunately...

The Bad
... it just doesn't work.

From the absolutely horrible and most annoying rapidly re-spawning enemy AI ever to feature in a video game, the immersion breaking "town" which contains six mercenaries and a priest, the maze-like map and right down to stupid details like road signs coloring to indicate which path to take (as if the ever-present GPS and a detailed interactive map weren't enough). It just doesn't work.

The Bottom Line
Here's some selective commentary on the typical Far Cry 2 session.

You arrive back into the "town" and check the map for a triangle with an exclamation point (indicating quest givers). This will invariably be one of the two faction HQ's for the main missions. You arrive at the door and all your weapons are removed by the guard to prevent you from ending the game early, upon which you ascend the stairs and listen to the mission details. You then either accept or refuse, although you have to accept to progress in the game, making the choice rather pointless. The faction leader then gives you twenty diamonds and tells you that it's a super secret cover ops mission, so don't expect any helps from his troops. In fact, he says, they will actively engage you. This is in a way convenient since there's no way to distinguish, visually or otherwise, between the two sides anyway. There are no civilians whatsoever anyway.

You hoof it back to your vehicle or take a conveniently placed re-spawning town vehicle and immediately get a call from your best buddy to meet him in some safe house or another. You check the map. Oh great, your friend is on one side of the map, and the mission objective on the other? Oh well, lets go. Wow, this car sure feels like a spaceship. Is that a shack I see at the end of the bridge? Suddenly, machine gun fire everywhere. A second after you pass the checkpoint you're being pursued by an amazingly fast accelerating assault truck that's carrying a gunner who hits you with sniper-like accuracy with a heavy machine gun, all while speeding down Africa's dirt roads at 90 mph. The inhuman assault truck never ever gives up.

Okay, you made it to your friend's safe house at the other side of the map either by destroying five assault trucks or stalking through Africa walking or swimming. Your friend tells you how she would like you to alter your mission to suit her. Why exactly couldn't you have told me this over the phone?

Ten assault trucks later, you arrive at your mission objective. You snipe (sniping is easy, no bullet drop, perfect aim, always a kill) a few stupid enemies, throw a couple of grenades and it's over in a minute. After this pseudo-climax, you feel very empty and alone.

But wait, your friend calls you. She's in trouble just a bit off the objective. You rush to help her, kill a couple more stupid AIs and you're presented with a menu option "press X to medicate your best buddy" and "press Q to mercy kill your best buddy".

You press escape, click on Quit, click Quit in the main menu, confirm that yes, you do want to Quit and are thrown onto the desktop. You bask in the ineffable complexity of situations which bothered to publish this trash.

Oct 30th, 2008 · Windows

Only a sequel by name
by Wormspinal (635)

The Good
I like that there's actually an ending in the game so it doesn't repeat itself more than it already does. Other than that, I don't like anything else.

The Bad
Those who cried about how Quake looked so brown, you will cry even more about this. There's is up to four shades of brown in this game. And some blue which comes from the sky.

All the missions are the same, go there, kill that, return. It's a long way to your mission. The enemies spawn way too fast. The weapons of the enemies never break when they use it but when you get it from them they do almost directly. Searching for diamonds is useless since the diamonds you find aren't worth a damn. The malaria feature is useless and always shows its symptoms when you're in a firefight.

The faction choosing is weird since you do one mission for one side and when you're done you can't go back so you must choose the other faction.

The Bottom Line
A loss for us veteran Far Cry fans, a punch in the groin and the face at the same time is too kind do describe how bad this game is.

Aug 25th, 2009 · Windows

Plus 58 player ratings without reviews

Contributors to this Entry

Critic reviews added by Big John WV, Wizo, Yearman, BuzzBomber, Dariusz Sadkowski, chirinea, Jeanne, beetle120, Xoleras, Cantillon, Solid Flamingo, Alaka, jaXen, Alsy, Alaedrain, Patrick Bregger, Samuel Smith, Picard, CalaisianMindthief, lights out party, Klaster_1.