馃懢 The lost Atari arcade game returns with Jeff Minter's Akka Arrh

Command & Conquer: Red Alert 3

aka: C&C:RA3, Command & Conquer: Alarmstufe Rot 3, Command & Conquer: Alerte Rouge 3

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Critic Reviews 82% add missing review

GamingHeaven / DriverHeaven (94 out of 100)

Red Alert 3 is a great strategy game and while it doesn't contain the intense strategic elements of a title such as Supreme Commander, it will appeal to a wider audience as the units are more accessible and the game play is exceptionally well paced. The movie elements just add to the overall feeling of quality and I am confident that this game will appeal to almost everyone who has enjoyed a Red Alert Game in the past. If you fancy a strategy game to entertain and perhaps even involve a friend then the single player and multiplayer aspects will certainly not disappoint.

Nov 2nd, 2008 · Windows · read review

1UP (A-)

Of course, Red Alert 3 doesn't get everything right: Missions rotate among about a half-dozen "stock" types, and multiplayer maps -- while balanced -- are often rather bland. Worse, EA still has difficulties with connectivity to its online community, making this at least the third title they've produced with such problems. It's bordering on ludicrous that a company can make a game as good as Red Alert 3 and not make sure that people don't have to break their backs to play it online. We can only hope EA gets this crap worked out for the inevitable expansion, because if past performance is any indicator of future excellence, it's gonna be one hell of a game.

Oct 27th, 2008 · Windows · read review

Gamer.co.il (90 out of 100)

讘诪讬讚讛 讜讗转诐 讞住讬讚讬诐 砖诇 注诇讬诇讛 专爪讬谞讬转 讜诪砖诪注讜转讬转, 讛转专讞拽讜 诪专讚 讗诇专讟 3. 讛注诇讬诇讛 讻讗谉 诪讜砖拽注转, 诪注诇讛 讞讬讜讱, 讗讱 专讞讜拽讛 诇讗 专拽 诪诇讛讬讜转 讟讜讘讛, 讗诇讗 讙诐 诪诇讛讬讜转 讛讙讬讜谞讬转. 诇注讜诪转 讝讗转, 讗诐 讗转诐 诪讛讗谞砖讬诐 砖诇讜讞爪讬诐 讗住拽讬讬驻 讘专讙注 砖诪转讞讬诇 住专讟讜谉 注诇讬诇讛, 讜专拽 诪注讜谞讬讬谞讬诐 讘诪砖讞拽 讙专讬讚讗, 讗讝 拽讜讚诐 讻诇 讗诪诇讬抓 诇讻诐 诇讗 诇注砖讜转 讝讗转. 讛讚讬拽爪讬讛 砖诇 讛砖讞拽谞讬讜转 诪诪砖 诪讜爪诇讞转, 讘诪讬讜讞讚 讘住专讟讜谉 讛住讬讜诐 砖诇 讘谞讜转 讛讘专讬转... 诇讗讞专 诪讻谉, 讗讜诪专 诇讻诐 砖讗讬谞讬 专讜讗讛 砖讜诐 转讞专讜转 诇专讚 讗诇专讟 3 讘讻诇 讛谞讜讙注 诇诪砖讞拽讬讜转 讗住讟专讟讙讬转 拽诇讗住讬转, 诇驻讞讜转 注讚 砖讬讙讬注 住讟讗专拽专讗驻讟 2.

Nov 6th, 2008 · Windows · read review

GameWatcher / Strategy Informer (9 out of 10)

Other than these scuffs, Command and Conquer: Red Alert 3 is an exciting and enjoyable game. The cooperative gameplay is an excellent addition that, while not entirely balanced, will become greater as time goes on. An excellent soundtrack brings life the game, so well that most players are simply in tune with it and don鈥檛 notice it鈥ntil it鈥檚 muted. Lush, colorful cityscapes of the different campaign maps bring out the color in our typical, drab brown games. Everything about Red Alert 3 is colorful, and we plan to enjoy it for many days to come.

Nov 12th, 2008 · Windows · read review

Armchair General (90 out of 100)

Fun! There鈥檚 not a much greater accolade I can throw at the entire Command & Conquer series than to say they are downright fun. Command & Conquer Red Alert 3 is no exception. It has all the hallmarks that have come to be expected from the previous games: strategic RTS action, engaging multi-player maps, outlandish weaponry, and quality actors giving the campiest performances of their careers. All these have made Command & Conquer a long-standing classic series, and Red Alert 3 once again brings it all home for us fans.

Jun 5th, 2009 · Windows · read review

Peliplaneetta.net (90 out of 100)

Kaikkiaan Red Alert 3 on peli, jota joko vihaa tai rakastaa. Ne, jotka etsiv盲t jotain lajityypin uudempien pelien kaltaista kokemusta, pettyv盲t taatusti, kuten my枚s ne, jotka eiv盲t voi siet盲盲 kolmannen osa l盲hes fantasian tasolle nousevaa asetelmaa omituisine yksikk枚ineen ja asetelmineen. Yksinkertaisempaa perustaktiikkanaksuttelua etsiville peli on kuitenkin viimeistelty ja hiottu kokonaisuus, joka on pakattu todella n盲ytt盲viin ja komeisiin kuoriin. Vanhassa joskus vara parempi, vaikka sitten pintaa kiillottaen. Jos komentajan lakki ei siis purista liikaa, viett盲盲 Red Alert 3:n parissa taatusti paljon hauskoja ja viihdytt盲vi盲 hetki盲.

Nov 17th, 2008 · Windows · read review

Total PC Gaming (8.9 out of 10)

Big Brother notwithstanding, Red Alert 3 is a solid purchase. It doesn鈥檛 reinvent the wheel but it鈥檚 not trying to. In its own way, it鈥檚 something better than the wheel: a slick, colourful, deep, addictive real-time strategy smorgasbord that gracefully weds nuts-andbolts tactical mechanics to exuberantly daffy pulp imagery and a laidback pyromaniac charm. It鈥檚 easily the second most fun you could ever have with a man-cannon and Gemma Atkinson while awake.

Oct 31st, 2008 · Windows · read review

Gameplay (Benelux) (88 out of 100)

Het Rode Gevaar is weer helemaal terug. Liefhebbers van over-the-top strategisch spelplezier mogen dit in geen geval missen.

Oct 24th, 2008 · Windows

Game Informer Magazine (8.75 out of 10)

Competitive multiplayer is amusing but nothing special, offering the usual permutations on deathmatching. The good bits of Red Alert 3, though, are more than worth the price of admission.

Oct 2008 · Windows · read review

GameStar (Germany) (86 out of 100)

Herrlich, wie bewusst abgefahren sich Alarmstufe Rot 3 pr盲sentiert, ob durch die witzigen Ideen und Zwischensequenzen oder die skurrilen Einheiten. Gut, dass hinter dieser stimmigen Kulisse auch ein durchdachtes Strategiespiel steckt. Ich muss meine Armee clever zusammenstellen, gezielt die Spezialf盲higkeiten meiner Einheiten einsetzen und stets wechselnde Aufgaben meistern. Sicher, die KI geh枚rt schon lange modernisiert, und ein neues Technikger眉st t盲te C&C ebenfalls gut, einen Riesenspa脽 macht mir Alarmstufe Rot 3 trotzdem. Das liegt vor allem am neuen Koop-Modus, der endlich mal Abwechslung in das C&C-typische Skirmish-Einerlei bringt.

Oct 2008 · Windows

PC Zone (1993-2010) (8.6 out of 10)

Yes it has its faults, and certain elements of the game do whiff of Xbox 360 dumbing-down, but it's never blatant and EA LA should be praised for creating such a widely accessible product that not only captures the essence of its predecessors, but infuses them with a whole new multiplayer dynamic. Sure, heritage is important, but you really can't beat bloody good gameplay, and RA3 has that by the truckload. As well as bears. In armour.

Oct 30th, 2008 · Windows · read review

GameZone (8.6 out of 10)

Command and Conquer: Red Alert 3 is a great RTS game that will keep players going for months to come, and a welcome addition to the Command and Conquer series. There is plenty to do with the 27 single-player missions and the plethora of multiplayer options, especially the new co-op feature. This is one game that will not leave your PC for quite some time.

Nov 10th, 2008 · Windows · read review

411mania.com (8.5 out of 10)

If you haven鈥檛 purchased the game yet, please do yourself a favor and do so. You really are missing out, even if you have never played a single game in the series.

Nov 12th, 2008 · Windows · read review

Gamesmania.de (85 out of 100)

Alarmstufe Rot 3 ist Command & Conquer-Feeling in Reinkultur. Im hohen Tempo heizt ihr durch die Eins盲tze, probiert die tollen Einheiten aus und 盲rgert euch gleicherma脽en 眉ber die m盲脽ige KI. Das neue C&C erbt somit St盲rken und Schw盲chen der Vorg盲nger, setzt mit dem Seekampf sowie dem gut eingebauten Koop-Modus immerhin zwei spielerische Akzente, damit Alarmstufe Rot 3 mehr wird als ein Remake der Vorg盲nger. Somit erfindet C&C das Genre auch weiterhin nicht neu, wird seine nach wie vor gro脽e Fangemeinde aber von der ersten bis zur letzten Minute motivieren. Auch die Spielzeit ist dank des tollen Mehrspielermodus erfreulich lang. Dennoch w眉nsche ich mir f眉r das n盲chste C&C ein paar echte Verbesserungen der altbekannten Spielmechanik, denn so langsam sp眉re ich schon leichte Abnutzungserscheinungen beim Gameplay. Aus diesem Grund erreicht Alarmstufe Rot 3 unsere Auszeichnung auch nur ganz knapp.

Nov 4th, 2008 · Windows · read review

Playback (8.5 out of 10)

Red Alert 3 jest wi臋c erteesem specyficznym, kt贸ry nie ka偶demu podejdzie do gustu. Dla jednych b臋dzie zbyt prosty, zbyt kiczowaty i nie do prze艂kni臋cia. Innym zapewni mas臋 godzin sp臋dzonych na 艣wietnej rozrywce, pe艂nej miodnych, cho膰 prostych star膰. Bo chyba to jest w grach video najwa偶niejsze, by si臋 dobrze bawi膰, czy偶 nie? A to panom z EA Los Angeles uda艂o si臋 w stu procentach.

Jan 2009 · Windows · read review

Game Informer Magazine (8.5 out of 10)

Red Alert has always been over the top (even by Command & Conquer standards), and the third installment is no exception. During the course of the three campaigns, I took on Soviets, Allies, and the Japanese with ursine companions, weaponized dolphins, and transforming robots. I didn鈥檛 have to do it alone, either, since the missions are designed for co-op 鈥 either a friend or a competent AI buddy. Gameplay balance is solid, and each faction has their own little quirks, from how they build bases to how they upgrade units. While the dinner-theater quality FMV interludes aren鈥檛 going to win any awards, they鈥檙e so overwrought and goofy that it鈥檚 hard not to enjoy them 鈥 just like the game as a whole.

Oct 2008 · Windows · read review

Game Chronicles (8.5 out of 10)

This game is a must for any real-time strategy fan, especially for those that enjoy the Command and Conquer series. Red Alert 3 is a really enjoyable, high quality strategy game that has a few minor balancing issues. This is yet another sequel that is destined to become another classic in the ongoing Command and Conquer legacy.

Nov 18th, 2008 · Windows · read review

Jeuxvideo.com (17 out of 20)

En faisant ressurgir Alerte Rouge de l'oubli dans lequel il 茅tait tomb茅, Electronic Arts n'a pas fait que r茅veiller un grand nom, qui aurait pourtant suffit 脿 d茅cha卯ner les passions 脿 lui seul. EA a su faire mieux, en sublimant la s茅rie sans jamais la trahir, en la hissant vers un nouveau sommet. Servi par un gameplay intelligent foisonnant de trouvailles, ce troisi猫me chapitre fera date dans l'histoire de la saga et m锚me du genre STR en marquant une nouvelle 茅tape. Pas tout 脿 fait une r茅volution, mais plus qu'une simple 茅volution, cette derni猫re pierre 脿 l'茅difice Command & Conquer est un grand Alerte Rouge, tout simplement, et c'est tout ce qu'on lui demande.

Oct 30th, 2008 · Windows · read review

Game Revolution (B+)

In summation, Red Alert 3 is a great deal of fun. If you like RTS games, and are not scared off by a little campy ridiculousness, you should give it a try.

Dec 10th, 2008 · Windows · read review

4Players.de (83 out of 100)

Dank abgedrehter, augenzwinkernder und g盲nzlich selbstironischer Videos sowie einer sympathisch durchgeknallten Story mit bemerkenswerten Charakteren gelang es den Entwicklern, mich in den Bann ihrer abstrusen Parallelwelt zu ziehen. Dar眉ber hinaus ist die kooperative Kampagne abwechslungsreich gestaltet und verbreitet sogar mit Computerkollegen viel Freude, wobei echte Mitspieler nat眉rlich Raum f眉r mehr Taktiken bringen, im Gegenzug aber die Herausforderung durch den Schwierigkeitsgrad senken. An eine taktische Vielfalt 脿 la StarCraft oder Universe at War kommt Alarmstufe 3 nicht heran, trotzdem sind die drei unterschiedlichen Fraktionen mit ihren Einheiten inklusive sinnvoller Spezialfunktionen gut aufeinander abgestimmt.

Oct 31st, 2008 · Windows · read review

Game Captain (83 out of 100)

Der Hardcore-Stratege sch眉ttelt allerdings angesichts fehlender Tiefgr眉ndigkeit in Sachen Taktik und Strategie abgeneigt den Kopf. Dazu nicht mehr ganz frische Grafik und die K眉rze der Kampagnen, da ist eine Topwertung nicht drin. Mir hat es dennoch oder gerade darum gefallen. Einfach so nach einem anstrengenden Arbeitstag abends noch ein paar Stunden den Witz und Humor der Kampagnen mit den abgedrehten Einheiten genie脽en. Und das, wenn man will, sogar im Koop mit Freunden oder Bekannten. 脛rgerlich nur, das letzteres nur 眉ber die Online-Lobby und nicht im Netzwerk funktioniert. Immerhin leistet Offline der KI Co-Commander ordentlichen Ersatz.

Nov 7th, 2008 · Windows · read review

IGN (8.2 out of 10)

Red Alert 3 feels like a bubblegum version of real- time strategy. It's silly and campy, yes, and it's also fun. Keep in mind that it's just a familiar sort of fun, one that's almost unchanged over the decade the series has been around. While it'd be nice to see the series start pushing in new directions, we also know that there are fans out there who like to wrap themselves up in the RTS equivalent of comfort food.

Oct 28th, 2008 · Windows · read review

ActionTrip (8.2 out of 10)

Command & Conquer: Red Alert 3 carries some qualities with it, along with unwanted technical mishaps. The gameplay mechanics are great, if you're not bothered by micromanagement (mostly related to unit special powers). The dreadful pathfinding, as annoying as it sounds, in the end, doesn't get in the way of a good game. As a strategy, RA 3 delivers both as a single-player experience and as a co-op ride. The multiplayer portion also features a staggering collection of 28 cool maps to enjoy with friends. However you choose to play this game, you're bound to enjoy yourself, though maybe not as much as you would in C&C 3: Tiberium Wars.

Nov 13th, 2008 · Windows · read review

Worth Playing (8.2 out of 10)

With titles such as World in Conflict and Company of Heroes raising the bar, Command & Conquer: Red Alert 3 can come across as fan service made for players who fondly remember when Westwood Studios was still around. Red Alert 3 doesn't falter from the formula that had made its predecessors legend, and it delivers a polished return to its roots that can still be fun, especially with a faction amusingly based on big robot anime and "Akira." RTS players have something new to play with, even if it pretends to be a time machine taking them back eight years to the past, while delivering more of the explosive, over-the-top insanity that the series brings to the genre.

Nov 28th, 2008 · Windows · read review

Fragland.net (82 out of 100)

In the end Red Alert 3 has some good and bad things. It isn't the best RTS out there, it's got some issues with pathfinding and the additional features of the units need too much micro-management in order to be really of use. Also it seems the slower economy and easier AI are compromises to allow easier play on consoles which doesn't help the PC version at all and rather turn it into a cartoon version of itself than become better than its predecessor, RA2.

Dec 6th, 2008 · Windows · read review

Krawall Gaming Network (82 out of 100)

Gerade Trashfans d眉rfen einmal mehr beherzt zugreifen, tiefgreifende Strategie sucht man allerdings auch im neuesten Serienableger vergeblich. Daf眉r wird Action ohne Ende geboten.

Nov 6th, 2008 · Windows · read review

3D Juegos (8.1 out of 10)

Red Alert 3 es un muy notable t铆tulo de estrategia. Es ligero, el rigor t谩ctico es escaso y podr铆amos considerarlo el 鈥渁rcade de los RTS鈥, pero no por ello deja de ser un gran t铆tulo, ni much铆simo menos. Un entretenimiento muy 鈥減alomitero鈥 en el que se prima m谩s la agresividad y la velocidad que la inteligencia o el planteamiento.

Oct 31st, 2008 · Windows · read review

GameSpot (Belgium/Netherlands) (81 out of 100)

Als je een paar kleine probleempjes door de vingers kan zien, biedt Red Alert 3 met zijn coole nieuwe strijdmacht, de co-op campagne en kitscherige tussenfilmpjes een knapp 鈥 zij het niet echt verniewende 鈥 nieuwe aanwinst voor je real-time strategiegamecollectie.

Nov 12th, 2008 · Windows · read review

Play.tm (80 out of 100)

At its heart, Red Alert 3 is classic Command & Conquer. The art style is fantastic, the presentation is silky smooth and the core gameplay is as satisfying as it was over ten years ago. The game dances so close to being quintessential, but consistently falls short of the mark, and that's almost entirely because of the abhorrent decision of including the co-commander system. Without it, I'd say Red Alert 3 was essential. As it stands, I'd say it's a little disappointing. "Lenin would be proud", barks one of the Soviet units during the game. I'm not so sure, myself. I think he'd probably only be mostly satisfied.

Nov 3rd, 2008 · Windows · read review

Gamereactor (Finland) (8 out of 10)

Kaiken kaikkiaan Command & Conquer: Red Alert 3 on tervetullut lis盲 reaaliaikaisten strategiapelien markkinoille. Vaikka se ei yhteispelituen lis盲ksi tarjoa oikeastaan mit盲盲n uutta, tekee se kaiken j盲lleen hieman edelt盲ji盲盲n paremmin. Kampanjat ovat v盲livideoita my枚ten hyvin suunniteltuja, ja moninpeli pit盲nee t盲m盲nkin osan hengiss盲 pitk盲盲n. Kuten Yhdysvaltain presidentti asian peliss盲 tiivist盲盲: You want hope? Keep dreaming. You want change? Put out your gun. Paremmin Red Alertia ei voi tiivist盲盲.

Oct 27th, 2008 · Windows · read review

Thunderbolt Games (8 out of 10)

Red Alert 3 doesn鈥檛 do anything particularly innovative in the RTS genre, but its familiar and addictive gameplay shines through, aided with a ridiculous plot and colourful cast. Fans will feel right at home while newcomers will warm to the charm and ease the game slips you into the action, from the tutorial showing you the basics to each new level unlocking new units and structures for you to toy around with. The campaign mode provides a decent amount of entertainment which is enhanced by playing with a friend, although it鈥檚 the competitive multiplayer that will have you coming back for more.

Feb 14th, 2009 · Windows · read review

Eurogamer.net (UK) (8 out of 10)

More than anything else it feels like the same giggly attitude you see in Red Alert 3's cut-scenes is leaking into the strategy. When an RTS is as unpredictable as this it becomes less about scheming and resource management and even more about simply reacting, and that's not going to be to everyone's taste. That said, everyone loves the sweet taste of co-op, so if you've got a friend who's a fan of either RTS games or cleavage (or both!), Red Alert 3 can and will show you a very good time indeed.

Nov 3rd, 2008 · Windows · read review

Meristation (8 out of 10)

Quiz谩s la clave de todo es que el peso del modo cooperativo no es tanto como su enorme potencial podr铆a indicar. Puede ser tremendamente divertido, pero en la pr谩ctica y en el contexto del juego desequilibra la balanza, algo que posiblemente se deba a la necesidad de compatibilizar el modo de un jugador junto con el cooperativo. Proyectos m谩s arriesgados pueden hacer un uso mucho m谩s interesante de esta v铆a que se abre, pero a煤n as铆 su inclusi贸n en Red Alert 3 es m谩s que bienvenida. EA LA ha conseguido crear un juego realmente divertido, con buenos valores de producci贸n y que entusiasmar谩 a los amantes de los RTS m谩s directos, aunque dejar谩 m谩s fr铆os a los que busquen algo m谩s de complejidad o una evoluci贸n en el g茅nero.

Oct 31st, 2008 · Windows · read review

Games Finder (8 out of 10)

Gameplay in Red Alert 3 has really focused on bringing naval combat into the core experience and it has definitely succeeded in this regard. There are very few real time strategy games out there that let sea play such a vital role giving the game a definite unique appeal, especially if you love battling over sea and want a change from all the land based battles in other games.

Jul 15th, 2014 · Windows · read review

Giant Bomb ( )

Red Alert 3 makes compelling changes to the C&C brand of real-time strategy without abandoning the core of what makes these games tick. If you're a longtime fan, that's great news, though if you don't typically go for strategy games, but are still feeling the attraction of the game's stellar cast and full-motion video, you may find that the thrill of the cutscenes isn't quite enough to keep you moving through the missions.

Nov 14th, 2008 · Windows · read review

GamePro (US) ( )

Command & Conquer has had a long history of great moments and the Red Alert games have probably been responsible for most of them. The latest Red Alert tries to emulate its lofty predecessors, but gets bogged down on some curious design choices and the archaic gameplay may turn away some.

Oct 27th, 2008 · Windows · read review

GameSpy ( )

In the end, Red Alert 3's development team at EALA has completed the transition that began back when the developers at Westwood Studios first decided to branch off the Command & Conquer universe. What was a tongue-in-cheek look at Cold War paranoia married to solid RTS gameplay has blossomed into a pure comedy that retains the easy-to-pick-up and addictive-as-peanuts gameplay of the best in the Command & Conquer franchise. It's not a game that will redefine strategy gaming, but it is one heck of an enjoyable ride.

Oct 27th, 2008 · Windows · read review

GameSpot (8 out of 10)

A few problems aside, Red Alert 3's cooperative campaign and cool new faction offer plenty of enjoyment for players who don't mind a little cheese with their meat. This isn't exactly the genre's next step forward, but it's a slick and entertaining evolution of a classic franchise that's hard to dislike. Rest assured, that quirky exterior masks a strong campaign and an equally substantial multiplayer component that will keep you and your dolphins busy well into 2009.

Oct 27th, 2008 · Windows · read review

V2.fi (80 out of 100)

Nostalgia on aivan validi syy k盲yd盲 koppaamassa Red Alert 3 l盲himm盲st盲 pelihyllyst盲. Verrattuna samoista puutteista k盲rsiviin tusinanaksuihin Red Alertissa on sent盲盲n jonkinlaista yrityst盲. Teslapuolat, taistelukarhut ja Nahka Albertin kanta-asiakaskortista nauttivat amatsoni-ljudmilat ovat kertaluokkaa edell盲 verrokkejaan. Jotenkin toivoisin silti, ett盲 eksploitaatio viet盲isiin viel盲 pitemm盲lle. Neuvostotyt枚t voisivat teht盲vien introissa vaikka antaa toisilleen pitki盲 kielisuudelmia ja h枚rppi盲 Ladan etuvalon umpiosta vodkaa.

Dec 29th, 2008 · Windows · read review

Deaf Gamers (8 out of 10)

Command & Conquer: Red Alert 3 is a game that gives fans of the series exactly what they want. There's a solid strategy game here that has an enjoyable storyline which is all the more likeable for being humorous. Those who like to play co-operatively will really appreciate what Red Alert 3 has to offer and it's great to see that there are developers who realise that there are many gamers out there who like to play co-operatively rather than competitively. Those expecting the game to contain some major innovations to the Command & Conquer formula will be disappointed because it doesn't really offer much that hasn't been seen before. Those who weren't looking for change will find little to complain about however. The ability to play through the campaigns co-operatively is such a refreshing addition and it's one that ensures the replay value of the game remains high.

Nov 27th, 2008 · Windows · read review

PC Games (Germany) (79 out of 100)

Nach langer Abstinenz liegt der neuste Teil der Command & Conquer- Reihe vor mir. Und wie zu erwarten, spielt es sich genauso gut wie seine Vorg盲nger - nicht mehr und nicht weniger. Optisch nett anzusehen, leidet unter den gro脽en Grafiken allerdings die 脺bersicht und Strategie beschr盲nkt sich auf permanentes Hochr眉sten im Akkord. Das konnte C&C schon besser! Die Story ist in der Tat einigerma脽en cool und der Computer spielt immer noch mit der Gerissenheit von Kn盲ckebrot. Fazit: Nettes Spiel, aber nicht mehr der alte Meilenstein des Genres.

Oct 29th, 2008 · Windows

Cheat Code Central (3.9 out of 5)

Command and Conquer: Red Alert 3 isn't the greatest RTS game on the market right now. And, as far as gameplay is concerned, it is as traditional and standard as they come. However, what it lacks in the way of new gameplay design, it makes up for in flavor, attitude, and exaggeration. While these elements have mostly to do with the style of the game rather than the gameplay, they certainly contribute to the fun factor. So, whether you're playing Red Alert 3's campaign with a friend or fighting it out with a bunch of friends online, Red Alert 3 will deliver. Veterans of the series should find it familiar enough to love while being introduced to a little more, while newcomers will enjoy a less serious romp through the RTS genre. In the end, Red Alert 3 isn't the best dressed guy at the party, but he will certainly turn some heads and keep everyone entertained.

Nov 2008 · Windows · read review

2404.org PC Gaming (7.8 out of 10)

It鈥檚 a little ironic, however, to see a company spend (supposedly) a lot of time and resources into making a single player campaign when it鈥檚 the multiplayer portion that is worth your money. The fast and frantic action works best against real opponents, and because of the simplified economy and emphasis on battles, the online matches don鈥檛 waste a lot of your time. I am a little surprised that I actually spent so much of my time going through the game offline when I could have had lots of fun doing the same thing online, minus painfully corny acting and stereotypes. Overall, Red Alert 3 is a polished and good old mindless fun, although I鈥檓 a little surprised I have to say this in a strategy game review. In fact, if you were looking for the Quake of strategy games, this one would be a very good candidate. It鈥檚 simple, addictive, fast paced, and even though a little old-fashioned in terms of gameplay, still plenty good enough for a playthrough.

Nov 24th, 2008 · Windows · read review

Good Game (7.5 out of 10)

Don鈥檛 expect anything too competitive, don鈥檛 expect unit balance down to a science鈥ust expect to have a good laugh, and something you can spend a good long time with.

Nov 17th, 2008 · Windows · read review

Good Game (7.5 out of 10)

For a while, Command & Conquer and Red Alert have been associated with nostalgia, rather than quality, and it鈥檚 a shame that this鈥檒l be lumped into that category. The nostalgia is there 鈥 remixed Hell's March made me squeal Jung 鈥 but I think it鈥檚 also the best we鈥檝e seen from them in a long while, I鈥檓 giving it 7.5/10.

Nov 17th, 2008 · Windows · read review

Absolute Games (AG.ru) (72 out of 100)

Red Alert 3 鈥 褌懈锌懈褔薪褘泄 锌褉芯写褍泻褌 芯褌 Electronic Arts: 泻邪褔械褋褌胁械薪薪褘泄, 薪芯 褋泻褍褔薪褘泄 写谢褟 懈褋泻褍褕械薪薪芯谐芯 懈谐褉芯泻邪. 袥褍褔褕械 C&C 3, 芯写薪邪泻芯 胁 锌芯写屑械褌泻懈 薪械 谐芯写懈褌褋褟 褋胁芯械泄 锌褉械写褕械褋褌胁械薪薪懈褑械. 袧邪 薪械谐芯 褋褌芯懈褌 芯斜褉邪褌懈褌褜 胁薪懈屑邪薪懈械, 械褋谢懈 胁邪褋 懈薪褌械褉械褋褍褞褌 斜芯写褉邪褟 屑褍蟹褘泻邪, 褞屑芯褉 懈 胁芯蟹屑芯卸薪芯褋褌褜 锌褉芯泄褌懈 RTS 胁写胁芯械屑. 袨褔械胁懈写薪芯, 褔褌芯 Electronic Arts 锌芯锌褉芯斜褍械褌 锌褉械胁褉邪褌懈褌褜 RA 3 胁 泻懈斜械褉褋锌芯褉褌懈胁薪褍褞 写懈褋褑懈锌谢懈薪褍, 褏芯褌褟 芯薪邪 胁褉褟写 谢懈 褋褌邪薪械褌 褔械屑-褌芯 斜芯谢褜褕懈屑, 褔械屑 褉邪蟹屑懈薪泻芯泄 锌械褉械写 StarCraft 2.

Oct 27th, 2008 · Windows · read review

DarkZero (7 out of 10)

History will best remember Red Alert 3 as being a good multiplayer RTS. At worst it鈥檚 an embarrassing parody of the 1996 classic. For a game whose ancestor was the original Red Alert, many will feel underwhelmed by the overall package, but you can鈥檛 argue against the well-proven mutliplayer gameplay.

Nov 9th, 2008 · Windows · read review

UOL Jogos ( )

"Command & Conquer: Red Alert 3" 茅 um jogo que repete sua f贸rmula sem nenhuma grande novidade not谩vel, mesclando a tradicional mec芒nica da franquia com uma hist贸ria apresentada em v铆deo, com atores de carne e osso. E 茅 esta apresenta莽茫o com clima de filme B que acaba salvando o game do marasmo, com alguns momentos de bom humor e certa canastrice, uma vez que a campanha principal 茅 limitadora e pouco empolgante. Com certeza no multiplayer o jogo ganha mais pontos, mas ainda n茫o chega a mostrar nada que n茫o tenha sido visto antes.

Nov 27th, 2008 · Windows · read review

Cyber Stratege (6 out of 10)

Des STR de s茅rie, il en sort trois ou quatre par mois. Alors autant se concentrer sur les meilleurs ! Et nous le r茅p茅tons 脿 la sortie de chaque Command & Conquer ou affili茅鈥 Cela fait longtemps que la s茅rie mythique d鈥橢lectronic Arts a abdiqu茅 toute volont茅 d鈥檌nnovation pour nous sortir toujours et encore les m锚mes recettes, avec des graphismes plus ou moins am茅lior茅s. Alerte Rouge 3 ne fait pas exception 脿 la r猫gle.

Nov 6th, 2008 · Windows · read review

Player Reviews

Screw the haters, this game is awesome.
by CKeen The Great (165)

The Good
Incredibly addicting oldschool RTS gameplay.

Stays true to the formula of the two precedent games but has enough improvements to make it feel entirely fresh.

Coop campaign is an awesome addition to the series.

Three diverse factions and tons of skirmish maps provide for endless hours of fun.

The Bad
The people that don't play it.

The Bottom Line
From since when I was a child, the Command & Conquer franchise was one of the best games series in my opinion. I remember playing Red Alert 1 when I was 3 years old and was completely blown away from it, even though I really had no idea on how to play and often just lost. When, later, Red Alert 2 came out, I downloaded it to see if it was any good and hell if it was. It is probably the finest RTS ever made. Since I liked it a lot I decided to buy it along with the expansion pack Yuri's Revenge which I found to be another classic in the C&C franchise. After some time though, I started to wonder if they would ever make another great chapter in the franchise. I've been waiting for a very long time for this game to come out, and fortunately, I am not disappointed about it. In fact, this is an excellent game and a true sequel to Red Alert 2. While it is not as amazing as Red Alert 2, this game is incredibly addicting and will have you spend hours on skirmish and online play in intense battles against all kind of opponents.

If compared to Red Alert 2 this game comes with a lot of "gameplay experiments" that make the game tactics very different if compared to the Red Alert 2 ones, although if you know how to play red alert 2 you will learn how to play this game in around 30 minutes. Some of the variations include a great expansion of naval warfare: Most buildings now can be placed on water and many units are amphibious, making the waters a vital part of the battlefield, unlike Red Alert 2 where navy was indeed useful, but in most maps it was mostly a land-air war.

The storyline is actually not as great as the first two games, but somewhat manages to be interesting enough to make it passable. After the events of the Red Alert iPhone game (Released after red alert 3 but it is a prequel of it, set between red alert 2 yr and red alert 3) the soviets find themselves surrounded by Allied forces. It is at this point that the soviet leadership decides to use the time machine, based on the plans of the original time machine deployed in Yuri's Revenge, which were stolen by the soviets (during the RA iphone campaign), they decide to travel back in time and eliminate the man behind the allies' advanced technology: Albert Einstein. They travel back and eliminate him in the same manner as he eliminated Hitler in red alert 1. When the soviets arrive back at their time, they find out they're winning the war against the Allies in Europe. Unfortunately for them there are also some bad news: Albert Einstein's non-existence prevented the development of nuclear technology and so, nukes were never dropped on Japan, causing it to become a superpower just as powerful as the USSR and the Allies. The soviets quickly find themselves overwhelmed not only by the Allies but also by this new Empire of the Rising Sun. Only the alliance between the Allies and the Soviets will be able to stop the Empire, but will the alliance between the two factions endure? You will have to find this out by yourself!

Like in the precedent Red Alert games, there is a campaign for each faction where you, a newly-recruited commander, need to drive your country to victory against its enemies. The campaign missions are good, although I find them to be too easy, but this also applies to the Red Alert 2 campaign anyways. The missions are introduced by full-motion videos, just like in the older chapters. The videos are extremely well done and the actors perform very well. So basically, the briefings are just like how you would expect them to be in a C&C game.

The MCVs return in Red Alert 3, but their function has been modified a little to differentiate the factions further. The Allies build just like in the other red alert games: A structure can be ordered to be constructed on the sidebar and once it is ready it can be placed on the battlefield. The soviets however, will have to place the building which will be constructed directly there. The empire of the rising sun MCV instead produces nanocores, small robots that can be transformed into buildings by ordering them to deploy at a selected location. This makes the empire much more mobile than the allies and soviets, but however the empire buildings are significantly more costly than the Soviet/Allied ones. There are a lot of new units and some of the Red Alert 2 ones return in this game, like the almighty Apocalypse tank, the powerful tesla coil and the devastating Kirov Airship, as well as many others, making it feel just like the good old red alert days. The game is not PERFECTLY balanced (but then again, are there perfectly balanced RTS games? Red Alert 1/2

The skirmish gamemode returns as well and is just as enjoyable as before. While the maps are different due to the new gameplay, for example the ore fields being replaced by ore nodes, that work like the supply depots in Generals and the ore mines in Warcraft. Unlike before, you can pick a precise AI commander as an allied or enemy. This AI has its own personality and tactics, and will say a number of things when facing the player. For example, the Soviet commander Zhana specializes in air force and uses swarms of Twinblades and Kirovs to overwhelm her enemies, while the Soviet commander Oleg prefers to use tanks and other vehicles to crush the enemy. The AI is also smarter than before and will expand and construct better bases. It will also do a number of things to make a player's life harder. For example if one wants to capture the AI Construction Yard with an engineer, the Construction Yard will unpack into an MCV before the engineer can reach it, making it impossible for him to capture it. The AI manages to be fun and, to an extent, challenging, but of course the real fun comes when facing human players in gigantic and epic battles. Red Alert offers excellent online play up to 6 players on a skirmish match and up to 2 players can play the original game campaign in cooperative, making it definitively more enjoyable than playing it in single player.

I think this game is great, yet not everyone agrees with me (obviously). There are some people that seem to hate the hell out of it for reasons that are for me senseless. Now, I'm a respectful person regarding other people's opinions but by reading some of the reviews here and there I was very disappointed at how they gave a low score to the game without coming up with REAL reasons to do so. I respect everyone's reviews but I feel the need of commenting some of the critics given to this game:

"The campaign is too easy. I beat all missions on the highest difficulty in very little time. It's just not fun.": Tell you what, I beat the whole Allied campaign of red alert 2 on hard in less than one day. Yet the people that give this game low scores seem to praise the hell out of Red Alert 2 while it has the exact same problem: the campaigns are too easy. Therefore, this critique is 100% invalid.

"The graphics are cheesy and make this game look like a game for children!": I don't judge a video game from its graphics: The gameplay is what makes a game fun. So I suppose that since video game classics such as Doom 2, Commander Keen or Warcraft 2 are cheesy and stupid because they use bad graphics by today's standards right? Well I still play these games and I consider them to be masterpieces no matter the graphics. The graphics in this game are good and fit extremely well the overall comicality of Red Alert 3 that was present in Red Alert 2 as well (Floating Discs and Giant Squids, anyone?). The only thing I can agree with is that while this game certainly doesn't have the most advanced graphics out there (and I don't mind), it requires you to have a super video card to play it. Frankly, they could have avoided this.

"The plot makes no sense! Why are the Soviets traveling back in time? There was no war between Allies and Soviets at the end of Yuri's Revenge." : Play Red Alert iPhone and you will know. The plot may not be the greatest in the red alert franchise, but it works and makes sense.

"The new faction is stupid and some of the new units of the Allies and Soviets are stupid as well. What are those Sickles and Cryocopters?" :As I pointed out already, this game is not meant to be taken 100% seriously. Red Alert 2 introduced some comicality (As I said already, Floating Discs and Giant Squids, anyone?) and Red Alert 3 expanded it further, and I consider this to be a good move. Regarding the new faction, just because one person doesn't like it it doesn't mean it is awful. I think it's a little overpowered because of a few units (urghhh rocket angels are just too strong because they can attack all targets and are effective against all of them) but then again it is a welcomed variation and it is overall well-constructed. If you don't like the comicality of Red Alert 3 you probably don't like Red Alert 2 either, so I suggest you stick with Red Alert 1 which is a little more serious.

What's up with all these women on each faction. Apart from their look, it's almost like a porn movie for how they act towards the commander." It frustrates me how this idea was taken straight from red alert 2 and people don't want to realize it. Do I really need to mention how Zofia makes a proposition to the commander at the end of the Soviet campaign? And do you think Eva Lee acts completely differently from Eva McKenna? (The ending of the allied campaign in red alert 3 is JUST LIKE the one of Yuri's Revenge). Ok I might agree that they could have avoided certain attitudes, but I really did not find anything wrong about the women. They looked nice (the advisors), and briefed you. What's wrong about this?

As I said already though, everyone has their own opinions but please, back up your claims with facts, and please FINISH the game and play it online before reviewing it. I really don't think it is THAT bad that it can't be finished.

But anyway, the bottom line: Red Alert 3 is an amazing game that is especially fun to play online with friends. I enjoyed most of it and while it does have a few flaws here and there, it is another great game in the C&C franchise. I think if you played and liked Red Alert 1 and 2 (but even if you didn't), you should buy this game. It manages to be fun without being complicated unlike many RTS games that come out today. And this is all a game needs to be: fun!

Aug 23rd, 2011 · Windows

A missed opportunity
by Alex Z (1949)

The Good
Red Alert returns with a new time-line and a new enemy: The mighty Empire of the Rising Sun joins the Soviets and Allies in their bid for world domination.

Red Alert 3 integrates the common rock-paper-scissors approach to units and building, where some units are effective against one unit type, but vulnerable to another (tanks are good against armor, but are vulnerable to anti-tank infantry, etc.). This forces the player to utilize units with different capabilities in every assault. Whats more,now all units have special abilities, which include blocking the fire of enemies, powerful blasts, jumps and even transformations. In case of Japanese transformers this allows units to change their type (for example, from anti-air submarine to anti-troop air craft) and radically alter the course of the battle. Other abilities, while more straightforward, can wreck havoc on the battlefield, and a correct combination of abilities and normal fire can be enough to win the fight.

To make the game even more interesting, you can now choose where to build most of your structures - on land (where they will be targeted by land units and heavy armor) or on sea (where they will be assaulted by long range Carriers and Dreadnoughts, as well as other boats). Many units have also gained the ability to traverse water and can now attack equally well on land and on sea.

The last good addition to the game are the Tactical Strike tree which allows you to research unique strikes that (once researched) could be used freely once in a while. All strikes are unique to each fraction and vary from simple bombardment to freezing the units of your foes to scanning the map and much more.

It goes without saying that the graphics are good and the movies are high quality (at least graphics-wise), but hardly outstanding.

The Bad
There is much to like in Red Alert 3, and I tried to like it - I really tried, but the game fails to live up to expectations.

My first issue was with the moronic cut-scenes and the childish acting. While I understand that Red Alert is supposed to be a much less serious serious series than C&C with over-the-top humor, its jokes get old fast. The entire game story looks like a bad teen comedy - all characters have horrible accents, and like every b-movie Red Alert tries to make up for it with half-naked women. Naturally, they fail.

But this is a war game and it would be silly to expect it to be anything more (unless we're talking about Starcaft). However, even as a war game it fails to deliver: By far the biggest problem is the huge no-entry zone around your larger ships and vehicles. You see, for some reason Westwood & EA decided to prevent your units from clustering together, thus a large force of big ships would spread across a huge field, where most of them are ineffective. To make matters worse, if you combine several unit types (which you must do), your smaller support units lose the protection of their bigger brothers (since the smaller the unit, the better it will cluster) leaving them vulnerable to attack. This can be extremely annoying if you collect a large force and see it all destroyed just because the large anti-armor ships were pushed out of the battlefield by their comrades. This also forces you to play in the highest resolution and minimum zoom or you won't even see your entire force on the screen and will be forced to scroll down, loosing sight of the actual battle in the front.

The other problem is that many special abilities are continues and need to be targeted on several units to provide the maximum effect. Unfortunately, those special abilities will often be target on a single unit, leaving the others free to destroy you. This forces you to micro manage each of your units that uses a continues special ability to retarget it on a different enemy. This is especially problematic for the Allies as they rely more heavily on their continues abilities which reduce, freeze or prevent the firing of enemy units they target.

The Bottom Line
Despite what I said the game isn't particularly bad, but it isn't good either. It has serious flaws both in its story and (which is much more important) in the actually game play. While the game can still be enjoyable, you'd better spend your money on Starcraft 2.

Nov 21st, 2010 · Windows

Plus 28 player ratings without reviews

Contributors to this Entry

Critic reviews added by Wizo, Solid Flamingo, Cantillon, Kabushi, Picard, Jeanne, Patrick Bregger, Alaka, JudgeDeadd, jaXen, CalaisianMindthief, Samuel Smith, Xoleras, beetle120, Klaster_1, chirinea, Alsy.