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The Outsiders have attacked the Earth Federation, laying waste to its defense fleets. In desperation, Federation Command sends the new Starstrike space fighters to attack the Outsiders's main bases (which are converted moons), hoping to exploit a fatal flaw in the design: a direct hit to the reactor at the center of the base might lead to its destruction.

Both regarding graphics and gameplay, 3D Starstrike is essentially a clone of Atari's Star Wars. Using wireframe graphics with a first-person perspective, the player controls the Starstrike fighter in several distinct phases: the first phase is the approach to the enemy base, where Outsider space fighters must be destroyed. The second phase takes place close to the surface of the base, where enemy bunkers and laser towers await. The third phase is a trench run, where gun turrets await at the side of the trench, and catwalks blocking the way must be dogded. The run culminates in the reactor room, where two reactor pods must be hit to destroy the base.

After a base is destroyed, the game continues with a new base in the next level, with later levels having a higher difficulty.


3D Starstrike ZX Spectrum The next phase of the game is a trench run
3D Starstrike ZX Spectrum Vertical barricades.
3D Starstrike ZX Spectrum The next phase is to destroy the reactor
3D Starstrike ZX Spectrum The tops of the towers have to be blown.

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Alternate Titles

  • "Starburst" -- Working title

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Critic Reviews

Popular Computing Weekly ZX Spectrum Jan 03, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars 100 (UK) ZX Spectrum Oct 24, 2007 10 out of 10 100
Crash! ZX Spectrum Dec, 1984 93 out of 100 93
Your Sinclair ZX Spectrum Oct, 1986 8 out of 10 80
Sinclair User ZX Spectrum Apr, 1985 7 out of 10 70
Your Spectrum ZX Spectrum Mar, 1985 8.5 out of 15 57


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Contributed to by Kabushi (257496) and Terok Nor (31649)