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atari warlords

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.0
Gameplay How well the game mechanics work and the game plays. 3.3
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 2.4
Overall User Score (7 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Oct 29, 2001)
I love the guided missiles, but the mines are a real pain because it's hard to see them coming. Still, they are often your only defense when someone is lighting you up from behind. At a framerate of 24 frames per second, it's not quite as pretty as Ridge Racer, but it's close. The tracks are intriguing in design, but there's not much to see in the post-apocalyptic background. Sections of the track are often flooded with water or mud. Too bad that water doesn't put out the fire when your car gets damaged. When things start heating up, you can pull into a pit stop for repairs. These pit stops are fast and easy, and allow you to reload your weapons as well. Each of the six distinct racers has a set of humorous (and poorly acted) videos. Racing on the 3DO doesn't get much better than this. Note: This game did not work on my Goldstar system.
GamesCollection (Apr 07, 2008)
Crash'n Burn è una sorpresa, davvero non gli avrei dato 2 lire, ma sa colpire, anche senza eccellere. La dimostrazione che bastano piccoli tasselli per rendere un gioco bello!
Tilt (Nov, 1993)
Crash'n Burn obtiendrait une note faramineuse sans son problème de jouabilité. Néanmoins impressionnant, il laisse présager des jeux démentiels sur la 3DO.
Entertainment Weekly (Jan 14, 1994)
Of course, 3DO wouldn't be viable if it didn't have something for older kids and teens. Included with the basic system is Crash 'N BURN, a postapocalyptic racing game that's great fun if you excuse two basic flaws: You can't crash, and you rarely burn. Still, crisp video clips of your insane opponents (who look like extras from a Mad Max movie), dazzling scenery, and a high degree of challenge make this one a natural for the pre- driver's ed set.
Edge (Dec, 1993)
There are some disappointments. Quite a few, in fact. The sound’s not great for one thing. In true American style the tunes are bland and rock-based. And then there’s your car – it isn’t the most responsive thing in the world. You have to start turning early in order to negotiate the corners. But even if you don’t, your car can’t fall off the edge of the track. And remembering this is a CD-only system, the loading times are a bit offputting – they’re especially bad considering the 3DO’s 300K/s drive, and this is something that becomes more and more noticeable. As the first game for the 3DO this is impressive enough, and certainly challenging. But then for $699 (with free 3DO machine) what do you expect?
If you're into racing/combat games there's nothing better on the system and few better on any 32-bit console. The blasting is fast, the tracks are big, and expertly designed, and it's generally a great title!
GamePro (US) (Dec, 1993)
This CD game scores as the first of it's kind. It's a radical ride, a tantalizing look at the potential of 3DO gaming and a satisfactory workout. Crash 'n Burn definitely sets your imagination on fire.
The graphics are promising, the full motion video is stunning (but let's hope 3DO doesn't become a home to failed actors) and the sound comprises cliched rock ditties and an engine noise that resembles a wasp with a stomach problem. Gameplay is exciting with the tournament option helping lastability, but you can feel detached while playing and the weapons do not seem as if they are causing any real damage. But overall this is a decent enough game and shows the potential of 3DO.
Retro Archives (Oct 22, 2021)
Au sein du line-up de la 3DO, Crash'n Burn aura eu le mérite d'annoncer tout de suite ce que la (très coûteuse) machine avait dans le ventre en propulsant la course dans le monde de la 3D bien avant que Daytona USA et Ridge Racer ne viennent se tirer la bourre sur leur console 32 bits respective - et en les enfonçant déjà largement sur le plan du contenu, fort de ses quelques trente courses et de son mode tournoi bien pensé. Tout n'est certes pas idéal dans le meilleur des mondes, la faute à une conduite très dirigée, à une sensation de vitesse pas toujours convaincante, à une difficulté qui passe de « trop simple » à « trop difficile » en un éclair et surtout à l'impossibilité totale de jouer à deux, mais le côté défouloir assumé grâce aux armes et à l'aspect stratégique qu'elles impliquent propulse indéniablement le titre de Crystal Dynamics au sommet d'une catégorie où il n'aura pas connu de réels rivaux avant l'apparition de WipEout. À découvrir.
Video Games (Mar, 1995)
Obwohl es sich hier um ein Produkt der ersten Generation handelt, beeindruckt es durch brillante Grafik und gute Spielbarkeit. Auch die Scroll-Geschwindigkeit stellt das kritische Testerauge zufrieden.
Oldies Rising (Aug 05, 2008)
Pari réussi pour le jeu « phare » de la 3do, un très bon jeu de course (dont peut être wipe out s’est inspiré finalement : les circuits a bosses, les armes futuristes, la musique techno…) fun et qui creusait un gros fossé technologique avec les jeux des autres machines. Le jeu aurait pu être une bombe si le mode deux joueurs avait été présent, un oubli impardonnable puisqu’un tel mode de jeu m’aurait peut être incité à y jouer encore plus longtemps avec mes amis boutonneux de l’époque (et d’où la note un peu basse, que j’aurai mise à 17 avec le mode deux joueurs).
A system this high priced better be astounding, but Crash 'n' Burn for the 3DO is not enough to 'sell' the system. The actor digitization is very well done, but the access time is too long! A complex and exciting game once you you get into it.
This is a serviceable game, offering a reasonable amount of good fun, but it's not a system seller. Most strikingly, it lacks any multiplayer option – on a system which had "multiplayer" prominently in its name. Somewhere half hidden within a mass market of many frequent releases, it probably wouldn't have done too badly, but as a de facto launch title of a new console (whether intended as such or not), it is frankly just not suitable.

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