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Atari 50

User Reviews

There are no reviews for the 3DO release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.3
Gameplay How well the game mechanics work and the game plays. 2.6
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 2.7
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.7
Overall User Score (7 votes) 2.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
3DO Magazine (UK) (Aug, 1995)
This four CD epic looks better than most Hollywood sci-fi movies with stunning sets, special effects and mega-babe Tia. Cleverly integrated into this FMV epic are a series of logic puzzles - disguised as alien door locks, system repairs etc. - which really get the old grey matter working. If you like that sort of thing, you'll love this and, even if you don't, the slick presentation and excellent control interface could well convert you.
On the 3DO, the entire screen is filled with crisp, clean, smooth FMV --- sounds like I'm talking about beer --- and the interface only appears when you call it up. The 3DO version also has a better save-game system and additional scenes that were removed from the PC. (This version spans four CDs, the PC version "only" three). The verdict: An excellent puzzle game with FMV that's fun to watch.
Game Players (Nov, 1995)
The gameplay is pretty thin, but at least the FMV was fun to watch. There are a few hidden things, so it's not exactly a case of 'play it once and you've seen it all'. It could have been better, but it could have been a whole lot worse.
GamePro (US) (Nov, 1995)
Despite it's flaws, Daedalus supplies enough intrigue to engross even action gamers at first. How long you last depends on how interested you are in puzzles with a sci-fi twist. Daedalus is definitely worth a look.
Daedalus Encounter is an okay game. The game is mostly comprised of clear video, with hardly any interaction instead of action, there are puzzles. The story gets pretty cool and Tia is easy on the eyes. I just wish there was more interaction with the game. Daedalus Encounter is better if you have two people working at it. Think of the control in a similar way to pressing PLAY on a VCR. If you want to watch a cool story unfold and love video, this is one of the better games.
Video Games (Nov, 1995)
LĂ€ĂŸt man die Story, die Grafik und den Sound außen vor, bleibt allerdings nicht allzuviel ĂŒbrig. Daedalus Encounter ist ein bißchen Adventure, viel Puzzle, und damit hat sich‘s auch schon. So fasziniert man beim ersten Mal ist, so wenig Motivation findet sich fĂŒr ein zweites Durchspielen. Höchstens bei Szene 32 nocheinmal einzustilgen und ein anderes Ende auszuprobieren, kann noch ein bißchen reizen. Alles in allem ist Daedalvs Encounter ein superschöner und stimmungsvoller Computerfilm mit ausgefeiltem Drehbuch - aber hundert Mark dafĂŒr?
Is the way to get there worth it? Well, it's not a particularly rocky path. The game is not long and the two people on screen bickering and failing keeps it entertaining enough. Full screen videos, showing off the 3DO's then impressive capabilities, look decent. Even if for sure, a higher colour depth would have been possible. It's certainly not a must play. Far from it. But it's also not time completely wasted. Especially within the boundaries of the “interactive movie” genre.
The Video Game Critic (Mar 16, 2005)
The actors do a fair job considering the material, and Zack even has a few funny lines of dialogue. The gratuitous use of the "s---" word was probably done to merit a "mature" rating. Remember, 3DO was catering to the "adult" crowd, and you know how adults love to say bad words. In terms of audio, the game features some impressive mellow electronic music that nicely captures the desolation of space (or the desolation playing a boring FMV game). Daedalus Encounter comes on four CDs, but don't be deceived. The game is not very long and it can be finished in one sitting. Whenever you mess up, I like how the game automatically saves your spot and lets you pick up directly where you left off. I found Daedalus Encounter intriguing at first, but it couldn't hold my attention all the way through. Puzzle fans may find it a challenge, and FMV fans (all three of you) should get a kick out of the acting, but the rest of us are just along for the ride. And it's a pretty uneventful journey.
GamesCollection (Mar 10, 2008)
A conti fatti devo dire che The Daedalus Encounter Ăš oltre il concetto di Trash! Un gioco del passato che non ha ragion d'essere ai giorni nostri. Un tempo colpiva per la grafica e per la sensazione di far parte di un film, oggi tedia per la totale assenza di interattivitĂ . Figlio di una generazione di prodotti nati e morti nel giro di due anni, giusto il tempo di capire che il supporto dei Cd-rom non era una scusa per infarcire di video ogni gioco. Se amate il Trash estremo, uno sguardo lo merita comunque, soprattutto per Tia Carrera!
Spelets grundsten Àr den amerikanska skÄdespelerskan Tia Carrere. Det verkar som Panasonic hoppats pÄ att hennes sex-appeal ska vara tillrÀckligt för att hÄlla igÄng ett helt Àventyr, men tyvÀrr varar inte hennes ynkliga skÄdespelartalang sÀrskilt lÀnge och floppen Àr ett faktum. Det visar sig snabbt att uppdragen Àr simpla och att spelupplÀggningen Àr mycket lik Dragons Lair. Den enda trösten för de som redan köpt spelet Àr att de fÄtt fyra CD-skivor som de, nÀr de tröttnat pÄ filmen, alltid kan anvÀnda som grytunderlÀgg.

Atari 50