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Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US) (Jan, 1995)
Pinball purists will tell you there's nothing like the tactile feel of pulling a plunger and punching flippers. But there's nothing like PaTaank, either.
Freak (Mar, 1995)
שילוב טוב של גרפיקה, צליל, רמת משחק... בקיצור - משחק חובה.
Entertainment Weekly (Jan 27, 1995)
A video pinball game from the point of view of the ball — or, rather, what looks like a cross between a hockey puck and a giant, digitized nipple — PaTaank is so relentlessly innovative that it veers dangerously close to complete incomprehensibility.
Video Games & Computer Entertainment (Jan, 1995)
All in all, PaTaank is a good game. It's fun to shoot around the table in a first-person perspective and the video clips and humorous goals add to the enjoyability. The one problem with the game is how confusing the controls and the perspective can be. The only solution is to practice and once you overcome the obstacles, the game sees a little too easy. PaTaank is an original game, but it's easy to see that future limitations will improve on the drawbacks.
Coming Soon Magazine (Mar, 1995)
Pataank is an original game that is not only addictive for pinball fans, but also for every gamer in search of wild action.
3DO Magazine (UK) (Dec, 1994)
Instead of the conventional top down view of a pinball table, P.F. Magic actually place the camera behind the pinball. Stick with it and the game begins to make some sort of (weird) sense. Instead of having flippers your 'craft' has a supply of velocity which you must use to guide it around, hitting power-ups and bonuses as you go. Odd, but strangely enjoyable.
Electronic Gaming Monthly (EGM) (Dec, 1994)
It is surprising to see a pinball game in this 3-D type of format. I like pinball games, but generally don't find them too good when they are made into video games. This one, however, has an original look and does play pretty well. There aren't a lot of items to collect or power-ups, but you must remember that it's pinball after all. This game will appeal a lot more to hardcore pinball players than the average video game fan.
Génération 4 (Jan, 1995)
La difficulté du jeu est de réussir à maîtriser votre engin entre les bumpers, les cibles et autres réjouissances de ce genre. La réalisation en 3D mappée n'est pas une merveille et Pataank est tout simplement injouable ! À éviter.
The Video Game Critic (Feb 18, 2002)
This game is billed as "the first 3-D Pinball Thrill Ride". Let's hope it's the last, because PaTaank is an awful mess. I suppose the designers were trying to be original and innovative, but this "first-person pinball" project should have never seen the light of day. The goal is to bounce around a pixelated 3D world trying to hit specific targets, but the choppy frame rate makes it hard to tell what the hell is going on! The three tables (carnival of love, surf, and disaster) are flashy but fairly small and uninteresting. Even when I got the hang of the game I wasn't having any fun. I'd have to chalk PaTaank up as a bad idea that was poorly executed. And who was the marketing genius who came up with that idiotic name that no one can pronounce?