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Cattle Call has done a fantastic job with The Alliance Alive, addressing the complaints of its predecessor while building on its strengths to make something that’s truly special. Whether it be the engaging story, expansive overworld, deep combat, or unique progression options, this is a game that oozes quality in just about every aspect. The Alliance Alive is a must-play for fans of JRPGs, and we would give it a strong recommendation to anyone looking for another great game to add to their 3DS collection.
When it comes to RPGs, the Nintendo 3DS isn't lacking for quality, even this late in the system's lifespan. If there's one title that deserves a spot in the upper echelons, it's The Alliance Alive. Its battle system is reminiscent of the SaGa franchise, except taken to the next level through superb balancing and design. No matter the player's skill level, they are treated to an adventure that caters to them, without coming off as condescending or frustrating. Not only is the world filled with wonders to explore, anyone who takes the time to do so will find their efforts appropriately rewarded. Simply put, this game is a modern classic.
The Alliance Alive invokes the finest elements of the JRPG genre, modernizes them, and innovates where necessary. Its gripping fantasy plot can be worshiped for its emotional center or parsed for statements on equality, order, and free will. Whether or not you enjoyed The Legend of Legacy, this one stands as an authentic classic that captures the majesty of a Super Nintendo/PlayStation era masterpiece while also gazing forward.
Even if you hated Legend of Legacy (you monster!), The Alliance Alive is still worth a look. The story is interesting, the battle system is complex, fun and bizarre and the overall package is a polished adventure that will keep you playing until the very end. The 3DS may be on its way out, but hopefully this isn't one of those late-in-life games that gets overlooked for year until people realize how good it really was. Check it out.
The Alliance Alive is an easy recommendation to make to my RPG-loving friends. If you’re not intimidated by dense menus and the concept of micromanaging your team to perfection, all while not being able to count on level grinding to brute-force your way through difficult sections, you’ll enjoy The Alliance Alive. For everyone else, come back when you’ve got a bit more experience.
The Alliance Alive delivers a charming and satisfying JRPG adventure with a mix of traditional and fresh gameplay elements. It's simply a joy to experience the characters and their engaging story as they traverse their varied and vibrant world. It's a must-have 3DS JRPG.
There’s a lot to love about The Alliance Alive: a well-paced story in an interesting world, a meaty mashup of unique combat elements, and a fantastic soundtrack that keeps you pumped and eager to explore. If you can put up with a bit of a learning curve, you’ll find a great portable adventure well worth dusting off your 3DS for.
The Alliance Alive is a good game that's held back by some unfortunate missteps. Its fantastic premise and strong narrative provide a storyline that feels surprisingly fresh compared to other JRPGs, while its combat provides some welcome depth to its turn-based gameplay. The title often feels too easy, even by JRPG standards, and several features could have been better fleshed out, but the overall product is a stark improvement over studio Cattle Call's previous effort. With the 3DS on its way out to pasture, those with a hankering for an old-school JRPG with some new ideas should find something to like with The Alliance Alive.
I had a lot of fun learning about these characters in search of a blue sky and I appreciate FuRyu taking chances on new IPs in a generation full of sequels and remakes. The Alliance Alive is a straightforward and fun JRPG with enough to keep the player invested throughout its story, but it could use some work on difficulty balancing and the inclusion of voice over.
The Alliance Alive's one-of-a-kind atmosphere and decadent soundtrack are high notes in an experience otherwise subject to the whims of random number generation.
Tout comme The Legend of Legacy, The Alliance Alive n'a aucunement la prétention de révolutionner le J-RPG, bien au contraire. Cela dit, il arrive à fournir une expérience solide en s'appuyant notamment sur l'aspect tactique de ses combats et l'évolution de nos personnages. Bien que l'exploration soit très classique dans ses mécaniques, la lier à un système de progression efficace permet d'en faire à la fois source de plaisir et de récompense. Son scénario et ses personnages assez convenus ne devraient d'ailleurs pas empêcher les fans du genre d'être rassasiés.
I had hoped that after a few initially rocky hours, The Alliance Alive would somehow turn it all around and be a game that I would love. Unfortunately that's not quite the case here, and on a system with no shortage of good RPGs, it's hard to sell The Alliance Alive to anyone but the most ardent of fans.
A few frustrating moments aside, I generally enjoyed my time with The Alliance Alive. I wouldn’t say any new ideas were really presented, nor is it much more than your average RPG but if you were a fan of Legend of Legacy and yearn for more than this should satisfy you. If you’re new to the series or are more of a casual RPG connoisseur you won’t be missing out if you decide to give this one a pass.
Overall, The Alliance Alive is a solid RPG with a lot of flaws (generic characters and story) but balanced with a lot of strong points too (fun gameplay and combat). Despite its annoying shortcomings, the game can be recommended to anyone looking for an RPG that plays like it's straight from the golden era, complete with much of the good, and much of the bad, from those games.
The Alliance Alive tries to make improvements on its predecessor, but only to a certain level of success. It still gets bogged down by a somewhat repetitive gameplay loop, and the expanded story focus is merely adequate. However, the game can be comforting if you are longing for an RPG that feels like the ones of the days past.
While it may not stand out as an individual title, The Alliance Alive gets by with somewhat unique ideas and a memorable soundtrack. The varied cast doesn’t leave much impression and the combat gets too easy late-game with minimal grinding which makes it a chore more than anything. There are some great ideas here that fail to work together in a way that makes for an overall fun time. Those looking for a different kind of RPG might find it interesting, but it lacks anything to make it stand out as something remarkable among the wide amount of varied RPGs for 3DS.
Whether or not The Alliance Alive successfully emulates RPGs of yesteryear is a matter of personal taste. Some are going to like its combination of deep combat and simple storytelling; others are going to be left wanting more. Even though I loved the battle mechanics, I found Alliance to be blasé overall, leading me to question the current trend of developers looking to the past for inspiration rather than the future more than ever.
The story and characters of The Alliance Alive will stay with me far longer than anything else in the game. Yoshitaka Murayama has proven '90s-style storytelling is still as enrapturing today as it was two decades ago. His work just needs to be paired up with a better game. I respect all of the new gameplay ideas present here, but without fine-tuning, they bring down what should be one of the last great 3DS games.
The Alliance Alive is a great-looking game with an interesting premise and intriguing battle mechanics, but in the end it falters from its combat decisions. There's a lot of content to wade through here, but many players, including those who typically yearn for a throwback, will find that the game is frustrating and difficult to get through thanks to its numerous battles and requirements to get through them. It's got potential, and it's a decent narrative to wade through on your way to work or for an hour or so at a time, but it seems as though it still needed some more time in the oven.
For all the ways The Alliance Alive seems like a pleasant throwback RPG early on, it features too many frustrating design decisions and gameplay systems that have little impact until the endgame. It all adds up to a game experience that elicited very little satisfaction, ending with a variety of negative emotions and an unpleasant lasting taste. Players familiar with this game’s roots, or willing to delve into systems much more complex than the foes they face, may yet find some satisfaction here, though more in its drip-feed character growth than any engaging narrative. Others, however, may have trouble seeing past the boredom and frustration to get much enjoyment out of it.