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Critic Reviews

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If you aren’t a fan of 2D brawlers, Code of Princess may not be the right game for you. However, if you generally enjoy the decidedly-Japanese style of Atlus’ RPGs, or if you got a kick out of games such as Guardian Heroes, Shank, The Dishwasher: Dead Samurai and Castle Crashers, you really shouldn’t be disappointed by this one.
Tech-Gaming (Jan 16, 2013)
Considering the dearth of brawlers on Nintendo’s portable, Code of Princess is a welcome addition to the 3DS library. Players who reveled in the pugnacious play of classics such as Golden Axe, Streets of Rage, and Castle Crashers, will find themselves hooked on the game’s amalgam of scrapping and stat-building. Conversely, gamers weened on more contemporary fare are likely to be perplexed by the pleasures of beating homogenous enemies to a powerless pulp.
NintendoWorldReport (Oct 18, 2012)
Code of Princess is an exceptional game, and despite its repetitiousness. You’re constantly unlocking new characters and equipment, and you can play with friends and foes online—you can even play as the barmaid from an early Campaign mission (all she can do is punch and kick). And while you are, technically, doing the exact same thing in every mission (kill stuff), the game’s multiple modes and levels of challenge provide a stunning amount of content. If you can get online with a friend to kick around some of the bonus missions, it’s impossible NOT to have fun.
IGN Germany (Apr 02, 2013)
Code of Princess ist ein Spiel, das definitiv nicht das Richtige für jeden Spieler ist. Wer mit einem gelegentlichen Grind gar nichts anfangen oder gar nicht mehr ohne anspruchsvolle und erwachsene Story leben kann, wird mit dem Brawler vermutlich nicht allzu viel Spaß haben.
Worth Playing (Nov 24, 2012)
Overall, Code of Princess is quite good if you're a fan of brawlers. The RPG style gives it a bit of depth compared to the competition, and the different fighting styles from each of the main characters gives you enough reasons to play through the main campaign multiple times. The bonus modes are also fun because you get to do so with just about any and every character you encounter. The same goes for multiplayer if you are lucky enough to find people playing online. If you can live with a few technical snafus and want a brawler that feels like it fits the portable nature of the console, Code of Princess certainly fits the bill.
The Game Hoard (Jan 23, 2019)
Code of Princess feels like a game that would rather be split into two separate pieces of media. The characters of the game’s story are funny, interesting, and would probably have the room to grow and interact more in an anime, but they still do make the game’s story enjoyable whenever a cutscene begins to play. The gameplay that tries to mix beat ’em up action with RPG mechanics feels like it needs to be either in a much bigger game or adjusted to fit the amount of characters and content offered, but it still has some strong core mechanics to provide varied and challenging battles with different characters to use if you can overcome its shortcomings. The two sides of Code of Princess come together to be something enjoyable, but had they split off to better explore and refine what they were going for, they could have been great by delivering on their promising designs.
70 (Sep 03, 2014)
Quel dommage de voir un jeu alignant un contenu si impressionnant passer à côté du succès au contrôle technique. Extrêmement généreux et plein de bonne volonté, Code of Princess peine malheureusement à convaincre sur son aspect le plus important et cela pourrait légitimement suffire à l'oublier. S'il reste très séduisant sur le papier, avec ses nombreux modes de jeu, son gameplay poussé et sa ribambelle de personnages jouables, il convient donc de faire d'importantes concessions pour profiter pleinement de ce Code of Princess, uniquement proposé en dématérialisé en France.
70 (Apr 05, 2013)
Witzig, charmant und mitunter einfach nur albern, haben die nur in Englisch verfügbaren sowie komplett vertonten Dialoge immer wieder dafür gesorgt, einen der kurzen Abschnitte in Angriff zu nehmen. Die eingängige Steuerung sowie die leichten Action-Rollenspieleinschläge wie frei aufrüstbare Charaktere oder Gegenstands-Management taten ihr Übriges. Schade ist allerdings, dass die anfangs noch spürbaren Unterschiede der Figuren im Kampf mit zunehmendem Aufpäppeln in den Hintergrund geraten, so dass schließlich die Variationen nur im Detail zu finden sind. Ebenso hätte ich mir gewünscht, dass sich die Kampagnen der vier Protagonisten deutlicher voneinander abgrenzen, anstatt bis auf zu wenige Ausnahmen Levels und Erzählabschnitte zu recyceln. Dennoch: Code of Princess ist ein rundum charmanter, unkomplizierter Zeitvertreib für den kleinen Action-Hunger zwischendurch.
70 (Jun 02, 2013)
„Code of Princess“ ist vor allem für diejenigen, die immer nur fünf bis zehn Minuten in Bus und Bahn zum Nintendo 3DS greifen, gut geeignet. In der Zeit schafft man ohne Probleme zwei bis drei Missionen und erfreut sich dabei zusätzlich an wunderschönen Landschaften und einer herrlich absurden Geschichte. Wirklich anspruchsvoll ist das Spiel dadurch zwar nicht, allerdings hat es diesen Anspruch auch gar nicht. Wer mit „Fire Emblem Awakening“ nichts anfangen kann, sollte einen Blick riskieren.
GamezGeneration (Apr 09, 2013)
Code of Princess wirkt wie eine Fortsetzung zu Guardian Heroes. Die Parallelen zum seinerzeit hochgelobten SEGA-Saturn-Klassiker sind offensichtlich. Beide Spiele vermischen Elemente verschiedener Genres: ein bisschen 2D-Beat’em-Up, sehr viel Hack’n'Slay und ein guter Schuss Rollenspiel. Das ist eine außergewöhnliche Zusammenstellung, die nicht Jedem schmecken wird. Dennoch sollte man Code of Princess eine Chance geben. Trotz deutlicher Mängel wie der fehlenden Karte, monotonen Kämpfen und oft notwendigem Grinding hat das Spiel gerade durch die skurrilen Charaktere und den durchgängigen Humor dann doch einen gewissen Charme, der den Spieler in seinen Bann zieht.
Jeux Vidéo Network (Apr 04, 2013)
Drôle mais plat, amusant mais peu varié, agréable à l’œil mais lent, Code of Princess souffle le chaud et le froid en permanence et a du mal à se hisser jusqu’à ce rang de beat them all culte que l’on aimerait tant retrouver. Mais son ambiance adorable, sa bonne humeur communicative et ses personnages sympathiques font de Code of Princess un achat à envisager sérieusement en fonction de votre tendresse pour ce genre rare qu’est le beat them all traditionnel.
NSFW Gamer (Nov 20, 2012)
Code of Princess is fun in small doses, something Agashima seems to understand since each stage should only take you about 5-10 minutes to complete, but if you are looking for something a bit beefier, you might want to look elsewhere. With its funny dialogue, memorable characters, and easy-to-pick-up-but-hard-to-master gameplay, Atlus’ latest brawler is perfect for the plane ride home for the holidays, but won’t keep you away from Black Ops 2 or Assassin’s Creed 3 for very long.
Gamereactor (Sweden) (Apr 24, 2013)
Sammantaget ger Code of Princess förströelse för stunden, men något större omspelningsvärde finner jag inte och det blir inget timslångt nötande, utan spridda skurar av spelande när andan faller på. Spelet är rätt fint att se på, helst när storyn rullar på, men snuddar vid visuell ospelbarhet i de mest kaotiska stunderna vilket ger ett väldigt ojämnt intryck. Musiken är skrällig och det härjas oavbrutet med ljudeffekter, så att sänka eller stänga av volymen under gameplay och höja igen för berättelsen blir snabbt standard. Det som drar ner betyget blir dock främst slowdown-laggen som uppstår när spelet helt enkelt inte klarar av allt som ska hända på skärmen samtidigt, helst om man nu gärna vill använda 3D-effekten.
Wii Brasil (Oct 30, 2012)
Com um sistema de jogabilidade mais ambicioso, Code of Princess poderia ter sido muito mais. Sua apresentação agrada, mas sua jogabilidade rasa é entediante. Ao que parece, até mesmo seu time de desenvolvimento sabia disso, já que eles resolveram cobrir a bagunça com elementos de RPG de fachada. Enfim: o preço cobrado é alto demais. Caso ele caia, também caem as expectativas... E talvez aí o jogo consiga satisfazer.
HonestGamers (Oct 09, 2012)
Atlus USA has built up a catalog of great games. On one level, Code of Princess qualifies to join some of its beloved contemporaries. The heroine and her friends are difficult to resist, and the story is capably delivered. Shallow combat removes any incentive to keep playing once you’ve cleared the campaign, though, and then you’re left with a game that probably won’t amuse you for more than three or four hours in total. Even the art book and soundtrack CD struggle to justify a hefty investment. But hey, at least Solange looks good in her armor. That’s surely worth another $10 all by itself…
Anime News Network (Oct 31, 2012)
Code of Princess can't quite reach the classics that inspire it. It finds ambitious ideas trapped in an unambitious game, pairing swift and enjoyable combat with mediocre design. At least it grasps the essence of a good brawler: that vibrant thrill of dashing into a legion of enemies and hurling them left and right in your destructive wake. There's a short-burning joy to Code of Princess, but it doesn't have much more below the surface.
30 (Nov 01, 2012)
If you like beat ‘em up games with vague RPG elements, I’d probably wait for the price to drop to $20 or lower, before picking this one up. I, however, do not like beat ‘em up games, so I’d rather just skip it.