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User Reviews

There are no reviews for the Nintendo 3DS release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (6 votes) 3.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
GamePro (US) (Apr 26, 2011)
The fact that Ubisoft was able to remaster one of the greatest chapters of the Splinter Cell on a portable platform with only minor downgrades is a small miracle. Splinter Cell 3DS is far greater than it has any right to be, given the drastic overhaul made to the control scheme and the newness of portable 3D gaming. If you never had the chance to play Chaos Theory on the previous generation of consoles, Splinter Cell 3DS makes a strong case for skipping the bargain bins, as its new additions make it the definitive version.
78
4Players.de (Mar 23, 2011)
Es wäre sicher schöner gewesen, wenn man der Serie einen völlig eigenständigen 3DS-Auftritt spendiert hätte, denn trotz leicht umgebauten Levels sind Kennern die Schauplätze und Story bereits seit über fünf Jahren bekannt - große Überraschungen oder zusätzliche Inhalte sucht man vergeblich. Ganz im Gegenteil: Der interessante Mehrspieler-Ansatz wurde ersatzlos gestrichen, obwohl sich auch der 3DS für spannende Sessions angeboten hätte. Wer noch keine Bekanntschaft mit Sam Fisher gemacht hat, findet in Splinter Cell 3D trotzdem einen gelungenen Schleicheinsatz, dessen größter Feind auf dem Handheld die Touchscreen-lastige Steuerung bleibt. Warum man unbedingt mit Chaos Theory angefangen und nicht zunächst die ersten beiden Teile umgesetzt hat, bleibt mir allerdings ein Rätsel. Hat man sich mit Ubisofts Agenten bereits 2005 zum Erfolg geschlichen, kann man aber auf die Anschaffung dieser mobilen Variante verzichten, da zu wenig Neues geboten wird.
75
Jeuxvideo.com (Mar 25, 2011)
Ubisoft conserve la recette exacte de l'épisode Chaos Theory sorti en 2005, en y incorporant les mêmes possibilités d'action, le même scénario, les mêmes missions... On pourra pester contre ses problèmes de caméra et le manque de visibilité de l'ensemble, mais force est de constater que cette adaptation conserve l'essence même de la série Splinter Cell, et propose une maniabilité efficace, agréable, et adaptée à son nouveau support.
72
GamingXP (May 08, 2011)
Für mich war es das erste reine Stealth-Spiel und abgesehen von meinen genannten Kritikpunkten muss ich auch sagen, dass es mir recht gut gefallen hat. Leider kann ich keinen guten Vergleich zu einer vorigen Version von „Tom Clancy`s Splinter Cell: Chaos Theory“ ziehen, finde es aber schon schade, dass der Multiplayer entfernt wurde. Auch der Umfang von 10 Missionen erscheint mir gering – auch wenn diese im Schwierigkeitsgrad „Normal“ je etwas über eine Stunde dauern. Wer auf Schleich-Spiele steht und meine Cons in Kauf nimmt, kann zuschlagen. Wer mit dem Genre jedoch noch nicht so vertraut ist, sollte das Spiel erst mal antesten und schauen, ob er mit der Steuerung klar kommt.
70
Nintendo-Online.de (Apr 16, 2007)
Insegsamt hat mich „Splinter Cell: Chaos Theory“ für den DS doch etwas enttäuscht. Die Steuerung, die Framerate und die fehlende Sprachausgabe führen dazu, dass Leute, die einen aktuellen PC oder eine Konsole besitzen, auf jeden Fall zu dieser Version greifen sollten. „Splinter Cell“-Fans, die die PC/Konsolen-Version schon gespielt haben, finden hier jedoch einen sehr guten Zeitvertreib bis zur vierten Runde. Und auch DS-only-Besitzer dürfen gerne einen Blick riskieren, wenn ihnen das Spielprinzip gefällt. Falls die angesprochenen Probleme im Nachfolger ausgemerzt werden, ist auf jeden Fall eine Top-Wertung machbar, so aber verpasst das Spiel die 80-Marke knapp.
70
Jeuxpo.com (2011)
Ce Splinter Cell cuvée 2005 n'a heureusement pas trop vieilli pour son arrivée sur Nintendo 3DS. Cet épisode est considéré comme l'un des meilleurs de la série, ce n'est pour rien. Il offre une aventure riche en situation, le tout porté par une réalisation plutôt bien adaptée à son nouveau support.
70
On ne pourra reprocher à Ubisoft que de sortir à nouveau un titre déjà connu. Néanmoins, l'adaptation de Chaos Theroy sur 3DS est parfaite. La prise en main aussi effrayant soit-elle au premier abord se maîtrise rapidement, la 3D est agréable, le titre a conservé toute sa teneur... Bref, les joueurs amateurs du genre apprécieront ce portage réussi.
70
Impulse Gamer (Apr, 2011)
In the end, Tom Clancy's Splinter Cell is a fun game, especially for those who have never played the franchise before but just be warned that the game is very slow and if you're looking for action, you'll be sorely mistaken. That's not to say there is no action in the game because the combat is actually fun but it's just a very slow moving game from start to finish.
69
GameFocus (Apr, 2011)
Fans of the series will be happy to play one of the best Splinter Cell games ever created on their 3DS, but the console-to-handheld trade-off will make some players question a possible $40 purchase. If this 3DS entry doesn’t float your boat, a little patience will go a long way as waiting until June and investing the same amount of money on the PS3 compilation - which includes Chaos Theory and the original Splinter Cell and Splinter Cell: Pandora Tomorrow. That’s of course, if you have a Playstation 3 at home.
66
3D Juegos (Mar 31, 2011)
Ubisoft lleva al mundo portátil tridimensional de Nintendo 3DS el "port" de Chaos Theory, probablemente el mejor exponente de la serie Splinter Cell. Pero eso no quiere decir que la experiencia sea necesariamente igual a la original, y de eso deberían de haberse dado cuenta unos desarrolladores que no han sido capaces de evaluar correctamente las posibilidades gráficas y de control de la máquina. No es una gran adaptación. Tampoco hace honor al videojuego en que basa, y por ello se lo recomendamos solamente a aquellos que no hayan experimentando el arte de la infiltración de Chaos Theory en otra plataforma.
65
Jeux Vidéo Network (Mar 25, 2011)
Sous couvert de la 3D, Ubisoft nous ressert un remake de Chaos Theory sans aucune nouveauté ou presque. L’effet relief, pas franchement convaincant, ne suffit à l’évidence pas à masquer une adaptation paresseuse d’un titre qui souffrait déjà à l’époque des limites de la série.
65
IGN (Apr 11, 2011)
Despite its many shortcomings, Splinter Cell 3D is still fun to play. And that's what matters most. It's not even close to being as good as Chaos Theory on Xbox, but then again, I couldn't play that on a plane. If the AI were even passable and not laughable, this would be an easier recommendation. While it might lack features and multiplayer, Splinter Cell 3D will do in a pinch for stealth game fans.
63
Multiplayer.it (Mar 30, 2011)
Essendo Tom Clancy's Splinter Cell 3D la conversione, poco sacrificata, del single player di una delle migliori storie di Sam Fisher, tutto si può definire fuorché un brutto gioco. Quando si parla di remake, però, quello a cui si dovrebbe fare più attenzione è cosa eventualmente porta di nuovo la versione sotto i riflettori: ebbene, fatta eccezione per un effetto 3D molto buono ma non rivoluzionario, non solo quest'edizione 3DS non apporta novità, ma addirittura toglie quello che era, parliamo del multiplayer in una qualsiasi forma, uno dei pregi più significativi di Chaos Theory. Considerando che sempre di portatili stiamo parlando e un minimo di sacrifici erano da tenere in conto, ferma restando la qualità del prodotto originale, riusciamo veramente a vedere pochi motivi per i quali dovreste fiondarvi su questo gioco, specialmente ora che per le console da casa è disponibile la versione in HD.
60
GamesRadar (Apr 18, 2011)
Great as it is on its own, even in spite of its flaws, Splinter Cell 3D serves too small an audience for its own good. Die hard Sam Fisher fans don’t necessarily need to return because they’ve seen the same thing better, and newcomers are jumping into an inferior version of an easily accessible console game. It’s just cheaper to play Chaos Theory at its best. Unless you’re aching for exactly this game in exactly this format, this is a tough Splinter Cell to sell.
55
GameSpot (Mar 25, 2011)
Splinter Cell 3D offers a reasonably long single-player campaign, with multiple secondary mission objectives for completionists to chase. The total absence of multiplayer, though, is a huge letdown. There's no online functionality at all--no leaderboards, let alone any kind of asynchronous, StreetPass-enabled trimmings. That's a disappointing show from a 3DS launch title, and though the controls are admirably tight and the visuals are adequate to fair, it leaves Splinter Cell 3D as a slight, low-value addition to the lineup.
55
Vandal Online (Apr 27, 2011)
Pese a todos los problemas comentados, la fórmula de juego de Tom Clancy’s Splinter Cell 3D sigue siendo entretenida. Desde luego tenemos mucho que criticar sobre la implementación técnica y artística, además de que si lo comparamos con el original echamos de menos el modo multijugador. Aun así, la experiencia que aporta es por ahora única en la nueva consola de Nintendo y si no has jugado a Tom Clancy’s Splinter Cell: Chaos Theory, quieres un juego serio y que requiera sesiones de juego intensas (es difícil jugar en sesiones cortas) puede resultar una experiencia grata y entretenida. Eso sí, si jugaste al original y simplemente quieres revivir la experiencia, te recomendamos que por ahora te quedes con el recuerdo del clásico, porque esta versión te va a dejar un sabor agridulce en los tiempos que corren.
52
Splinter Cell 3D isn't a bad game, but it certainly is a missed opportunity. The Nintendo 3DS brings a lot to the table besides 3D, but it seems that the people behind Splinter Cell: 3D believe that adding a third dimension to the visuals is the only thing required to make a successful 3DS-make. This is not the case. Though the 3D visuals undeniably add something to the Splinter Cell experience (and it's nice to have a functional shooter on the 3DS) too much has been stripped away from the core game to make this worth your $40.
50
videogamer.com (Mar 25, 2011)
Sadly, this isn't enough to save the game from mediocrity. Splinter Cell 3D's biggest shortcoming is that it's simply not a game suited to a handheld console. Ultimately it's an awkward game to play. Grin and bear its problems and the nine-mission campaign is still a good one, but playing Chaos Theory on this handheld is considerably less enjoyable than it should be.
50
Cubed3 (Mar 27, 2011)
It’s impressive to see the full Chaos Theory ported with almost all of its features intact onto a handheld. Everything is there for the espionage enthusiast: infiltration, interrogation and some very tense stealth sections. Unforgivably, however, Splinter Cell 3D is severely let down by its controls which at times make even doing the simplest tasks a chore and will put a lot of people off very quickly. That said, if you are familiar with the Splinter Cell series, it may be worth it even though it is essentially the same game as before.
50
Pocket Gamer UK (Mar 30, 2011)
Splinter Cell 3D is a great game, ported badly. Some subtle 3D can't make up for controller and camera issues, or glaring missing features.
50
Everyeye.it (Mar 29, 2011)
Splinter Cell 3D non è un disastro totale. Purtroppo ciò che di buono c’è è da attribuire all’edizione originale. Il gameplay infatti poggia su basi solide, ma viene completamente rovinato da un sistema di controllo non all’altezza, nonchè dalla mancanza di modalità alternative a quella principale. Purtroppo non vengono nemmeno sfruttate in modo onorevole le caratteristiche uniche del 3DS, se si esclude il 3D comunque piacevole. Se proprio volete giocare a Chaos Theory recuperate l’originale. Non avrete il vantaggio della portabilità, ma risparmierete soldi senza perdere nulla.
50
Spazio Games (Apr 05, 2011)
Splinter Cell 3D non riesce nell'impresa di eguagliare la sua prima apparizione presentandosi all'appuntamento impreparato e pieno di falle. In primo luogo non aggiunge nulla di nuovo alle versioni home console e quella vista su DS nel 2005, anzi, perde addirittura la componente multiplayer presente in origine. Il sistema di gestione della telecamera è lento, l'interfaccia gestita dal touch screen dovrebbe semplificare la vita del giocatore, non renderla più complicata. L'intelligenza artificiale dei nemici pone fine anche al divertimento delle fasi stealth, facilitate dagli assurdi comportamenti delle guardie. Un esordio da dimenticare per l'agente Sam Fisher in attesa di tempi decisamente migliori.
50
NintendoWorldReport (May 11, 2011)
I didn’t really care for Splinter Cell 3D, but for once it’s not really the game’s fault—it’s the developer’s fault for trying to cram a control scheme onto a system not designed for it, and the fact that you can’t really see what you’re doing half the time. The exclusion of all multiplayer is disappointing too, as that was one facet of Chaos Theory I was really looking forward to trying. If you’d like to play Chaos Theory (as I still would), run out and get it on the PS2—the console it was built to run on.
49
Awkward to play, hard to look at, difficult to control and socially neutered. We're not sold on Splinter Cell.
48
Dark, dreary and awkward. You'd have more fun spending the afternoon trying to pronounce the noise Fisher's goggles make. Pyooooaeeeee?
40
Jeuxvideo.fr (Mar 31, 2011)
Très décevante, cette version 3DS de Chaos Theory se destine exclusivement à ceux qui n’auraient absolument jamais touché à un Splinter Cell. Car si l’ambiance et le système de jeu, quoique tronqués par rapport à la version PC, fleurent bon le Sam Fisher qui fait plaisir, la réalisation et le manque de lisibilité de l’ensemble condamnent définitivement le titre d’Ubisoft au rang de portage sans aucun intérêt.
40
Metro.co.uk (Mar 24, 2011)
An ill-conceived port of a game that seems to make little sense on the 3DS, especially given the compromises in controls and graphics.
40
Nintendo Life (Mar 29, 2011)
Splinter Cell 3D's main problem is that it feels like a missed opportunity. There are moments when you get a grip of the controls, shoot out a light and creep up on an enemy, all viewed in a nice 3D effect. These moments are few and far between, as the annoyingly difficult and complex controls often mean that you fail to execute the missions as planned. Add the complete lack of additional modes and content from the original title and this screams of a rushed port. More thought was required to bring the Splinter Cell experience successfully to the 3DS, and the square pegs and round holes development approach has undermined the overall experience. There is some enjoyment to be had for series veterans, but most gamers would be well advised to play the original instead.
40
Gameblog.fr (Mar 28, 2011)
Splinter Cell 3D est une véritable déception sur Nintendo 3DS. Laid, mal fichu, peu instinctif, sans réel challenge et particulièrement frustrant, le titre d'Ubisoft n'a d'atout que d'être le premier titre sur le créneau de l'infiltration sur la machine. Est-ce suffisant pour lui pardonner ses défauts ? La réponse est définitivement non, en ce qui nous concerne.
40
Eurogamer.net (UK) (Apr 01, 2011)
If you really need to be reminded of Splinter Cell's glory days, go back and pick up a cheap copy of Double Agent. Just do yourself a favour and give this pointless reissue a wide berth.
40
Gamekult (Mar 25, 2011)
On se réjouissait à l'avance de retrouver Sam Fisher dès le lancement de la 3DS, dans l'une de ses meilleures aventures qui plus est, Chaos Theory. Malheureusement, la fête tourne court devant une adaptation de si piètre qualité.
40
Gamer.no (Mar 30, 2011)
Splinter Cell: Chaos Theory fra 2005 er en skikkelig klassiker, det er det ingen tvil om. Nyversjonen Splinter Cell 3D på Nintendos 3DS er ikke i nærheten av en slik status. Det er først og fremst kontroll- og navigasjonsmulighetene som gjør dette til en svakere tittel. Styringen av kameraet er tregt og lite intuitivt, samtidig som bruken av våpen og dingser aldri føles naturlig. Dermed oppnår ikke spillet det som var originalambisjonen, at du skal settes i støvlene til en skikkelig superagent. Frustrasjonene er for mange til akkurat det. Noe av brettdesignet er imidlertid bra, og lyden holder et kurant nivå. Dessverre er imidlertid dette ikke noe eksempel på god bruk av 3D på Nintendos nye bærbare. Slikt sett er det visuelle pregløst og uinteressant, 3D-effekten tilfører veldig lite av nytte. Nei, hvis du skal kjøpe en slipptittel fra Ubisoft, gå for solide Ghost Recon: Shadow Wars. Da blir du neppe skuffet.
40
If you have have any respect for Sam Fisher, stay well away from Splinter Cell 3D.
25
Game Revolution (May 26, 2011)
And that’s it—no multi-player modes (which even the original had), no online functionality or StreetPass goodies, and no new features thrown in to extend or enhance the single-player campaign besides the marginally helpful objective text lifted from Splinter Cell: Conviction. This is a port of a six year-old game with stripped-down features. It’s hard to get more “cash-in” than that. If you really want to play Chaos Theory, go find a used copy of the superior original at a fraction of the price.