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Batman: Arkham Asylum

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Critic Reviews 92% add missing review

DarkZero (10 out of 10)

Rocksteady have proven that they’re a company that really care. They actually ‘get’ Batman, they’ve looked at the character from every conceivable angle and strived to make this everything anybody could possibly want from a Batman game. It’s an adult presentation of an adult character, and not once does it fail to make the player feel anything other than the Dark Knight himself. At one point last year Ian Livingstone, head of Eidos, made the bold statement that Arkham Asylum was the closest thing to a perfect game they’ve ever made. After multiple play-throughs and constant replaying of challenge rooms (that encompass freeflow and silent predator challenges outside of the main game) I can honestly say that while it isn’t the perfect game, it’s the closest you’ll ever get to being Batman.

Sep 13th, 2009 · Xbox 360 · read review

Giant Bomb ( )

But Batman: Arkham Asylum's minor issues only serve to remind you how strong the rest of the game is. Its different elements mesh together in a way that keeps it feeling fresh over the course of the game, and the story moves in such a way that even players who aren't big Batman fans will come away satisfied.

Sep 1st, 2009 · Xbox 360 · read review

Gaming since 198x (5 out of 5)

Magistral et addictif, ce sont les deux mots qui viennent Ă  l'esprit lors d'une partie de Batman: Arkham Asylum. Magistral parce qu'absolument tout, qu'il s'agisse de la rĂ©alisation Ă  l'Ă©criture en passant par la maniabilitĂ© a Ă©tĂ© fignolĂ© avec la prĂ©cision d'un horloger suisse. Addictif parce que mĂȘme aprĂšs l'avoir terminĂ©, on n'a qu'une seule envie: y retourner et mettre Ă  mal le mode DĂ©fi. Un hit incontournable et l'un des tous meilleurs jeux de l'annĂ©e.

Oct 6th, 2009 · Xbox 360 · read review

newbreview.com (5 out of 5)

The only real downside to Arkham Asylum is that some of the boss fights are a bit repetitive with the final boss in particular being the most guilty of this. Some might say that the lack of multiplayer is downside, however I am of the opinion that having a superb single player is far better without having some generic multiplayer mode tacked on. Arkham Asylum certainly delivers a fantastic looking, smooth handling, well written single player experience.

Sep 4th, 2009 · Xbox 360 · read review

Edutaining Kids (A+)

For fans of the Batman franchise, there is plenty of attention to story and character, though those unfamiliar with Batman will be equally entertained. With such fast-paced stealth play and action-packed adventure, Batman: Arkham Asylum is sure to become your favorite addiction.

Sep 2009 · Xbox 360 · read review

GameSpy ( )

In fact, Rocksteady just needs to rename itself Batman Studios and hire Paul Dini to write annual sequels. The lackluster combat isn't enough for me to slag an otherwise stellar game; the fact that I'm still glued to my TV, trying my hardest to achieve 100 percent completion (something I reserve for only my very favorite stuff), should tell you that I got over that little pockmark pretty fast. If you're a Batman fan, this is the best treatment the World's Greatest Detective has ever received in videogame form -- and if you're not a Batman fan, Arkham Asylum will change that. This is how to make a licensed game.

Sep 18th, 2009 · Windows · read review

Xboxygen ( )

Batman Arkham Asylum n’est pas un simple jeu tirĂ© d’une licence. Il colle, Ă  la fois, une dĂ©culottĂ©e aux jeux Ă  licence en plaçant la qualitĂ© Ă  un niveau plus que supĂ©rieur mais en plus, il dĂ©pouille sans problĂšme beaucoup de titres d’action, d’aventure ou d’infiltration. C’est l’exemple parfait du jeu fait par des passionnĂ©s de leur sujet et de jeu vidĂ©o. Le jeu propose un gameplay tellement simple et intelligent, ainsi qu’une immersion tellement enivrante, que vous ne dirigez pas Batman, vous devenez rĂ©ellement Batman ! Et mĂȘme si vous ĂȘtes profane de l’univers, tenter l’aventure est extrĂȘmement conseillĂ©. Vous n’accrocherez peut-ĂȘtre pas autant qu’un Bat-Fan, mais vous kifferez, sur un fichtrement trĂšs bon jeu, tous les points qui proposent en plus d’un challenge correct une diversitĂ© plus qu’honorable pour un jeu de ce genre. Le genre de jeu que l’on aimerait voir plus souvent envahir les rayons des boutiques.

Sep 1st, 2009 · Xbox 360 · read review

GamesVault (10 out of 10)

Polecam Batman: Arkham Asylum kaĆŒdemu, nie tylko fanom Batmana. Jest to naprawdę jeden z najlepszych tytuƂów jakie ukazaƂy się przez ostanie miesiące i murowany pretendent do gry roku! Gra jest warta wydania na nią ciÄ™ĆŒko zarobionych pieniędzy. Na pewno nie poĆŒaƂujecie!

Oct 5th, 2009 · Windows · read review

Armchair Empire, The (10 out of 10)

Kevin Conroy as Batman and Mark Hamill as Joker are just about as good as you can get. Not to gush too much, but they’re both awesome. The fact the rest of production values and excellent story pad out the performances means you’re getting a re-skinned but never before released episode of Batman: The Animated Series. I can’t recommend Arkham Asylum enough.

Sep 17th, 2009 · PlayStation 3 · read review

DarkZero (10 out of 10)

Rocksteady have proven that they’re a company that really care. They actually ‘get’ Batman, they’ve looked at the character from every conceivable angle and strived to make this everything anybody could possibly want from a Batman game. It’s an adult presentation of an adult character, and not once does it fail to make the player feel anything other than the Dark Knight himself. At one point last year Ian Livingstone, head of Eidos, made the bold statement that Arkham Asylum was the closest thing to a perfect game they’ve ever made. After multiple play-throughs and constant replaying of challenge rooms (that encompass freeflow and silent predator challenges outside of the main game) I can honestly say that while it isn’t the perfect game, it’s the closest you’ll ever get to being Batman.

Sep 13th, 2009 · PlayStation 3 · read review

GameSpy ( )

If you're a Batman fan, this is the best treatment the World's Greatest Detective has ever received in videogame form -- and if you're not a Batman fan, Arkham Asylum will change that. This is how to make a licensed game.

Aug 24th, 2009 · PlayStation 3 · read review

GamingEvolution (10 out of 10)

Batman: Arkham Asylum is of a rare breed that surfaces every few years. While you don't expect too much from the game, you come to find that it's far beyond anything you could have imagined. Rocksteady Studios should pat themselves on their backs a for a job well done. If we could get the same level of creativity out of other developers and Rocksteady, we certainly wouldn't be disappointed with anything we play.

Sep 2009 · PlayStation 3 · read review

AceGamez (10 out of 10)

With a campaign lasting around fifteen hours (longer if you really enjoy exploring), Batman: Arkham Asylum certainly doesn't disappoint in terms of longevity. This is further enhanced by the many combat and stealth challenges that can be unlocked to hone your skills. With the possibility of new maps being released as DLC in the future and the 240 mysteries hidden by the Riddler in the story mode, there is plenty to do and see and you'll be thankful the experience lasts so long without becoming tired. Arkham Asylum has an irresistible pull and you'll find yourself a die hard Bat-fan after becoming immersed in this gripping world. Not only a success as a licenced game, Batman: Arkham Asylum is a modern classic and an essential purchase for anyone looking for a solid, enthralling adventure.

Aug 2009 · PlayStation 3 · read review

Gaming Age (A)

If you've been on the fence about this one, I highly suggest you pick it up, there's nothing here that'll disappoint, and like I mentioned, the gameplay is so great that you don't need to be a Batman fan to appreciate how great the gameplay is. Absolutely worth buying, and worth keeping for that matter, as it has a fair amount of replay value packed in. Batman: Arkham Asylum is easily in my top three or so for the year, and a serious contender for Game of the Year.

Aug 28th, 2009 · PlayStation 3 · read review

MacLife ( )

Action packed, beautiful to behold, and a joy to play, Batman: Arkham Asylum is an easily accessible title that will gobble up hours of your time.

Dec 30th, 2011 · Macintosh · read review

Appletell ( )

The entire game has a wonderful, consistant style that keeps you drawn in throughout. And if your computer is at the upper end of the system specs, it’ll be able to push all of this through with only minor slowdowns in some of the heavier combat sequences. The story,by veteran Batman writer Paul Dini, doesn’t offer much replay value, but there are bonus combat modes that prove quite fun, and you’ll need to return to beaten areas in order to obtain all of the power-ups with utilities you didn’t have the first time through. If backtracking and challenge modes aren’t your thing, you may feel a little cheated by the somewhat short story mode. But while you’re in it, Batman: Arkham Asylum is as good as a superhero game has ever been. I can’t imagine there’s a serious gamer out there who wouldn’t enjoy it
unless, of course, they’re zoning enforcement officers by day.

Dec 4th, 2011 · Macintosh · read review

GameSpy ( )

In fact, Rocksteady just needs to rename itself Batman Studios and hire Paul Dini to write annual sequels. The lackluster combat isn't enough for me to slag an otherwise stellar game; the fact that I'm still glued to my TV, trying my hardest to achieve 100 percent completion (something I reserve for only my very favorite stuff), should tell you that I got over that little pockmark pretty fast. If you're a Batman fan, this is the best treatment the World's Greatest Detective has ever received in videogame form -- and if you're not a Batman fan, Arkham Asylum will change that. This is how to make a licensed game.

Aug 24th, 2009 · Xbox 360 · read review

Gaming since 198x (5 out of 5)

Magistral et addictif, ce sont les deux mots qui viennent Ă  l'esprit lors d'une partie de Batman: Arkham Asylum. Magistral parce qu'absolument tout, qu'il s'agisse de la rĂ©alisation Ă  l'Ă©criture en passant par la maniabilitĂ© a Ă©tĂ© fignolĂ© avec la prĂ©cision d'un horloger suisse. Addictif parce que mĂȘme aprĂšs l'avoir terminĂ©, on n'a qu'une seule envie: y retourner et mettre Ă  mal le mode DĂ©fi. Un hit incontournable et l'un des tous meilleurs jeux de l'annĂ©e.

Oct 6th, 2009 · PlayStation 3 · read review

The Game Hoard (7 out of 7)

From the smallest of fights to the confrontations with supercriminals, from simply crossing the asylum grounds to dealing with deadly traps, Batman: Arkham Asylum provides a variety of satisfying and exciting ways to engage with it that make for a more robust adventure than simple superheroics. While a few boss battles aren’t as exciting, the build up the characters receive and more creative encounters more than make up for it while basic baddies are handled with a smooth battle system that doesn’t demand too much attention but rewards rhythm and reactiveness. The asylum is made compelling to explore with its references to other Batman works, the many forms Riddler’s challenges take, and your expanding ability to navigate the area, and when you need to hide from your enemies you are also given the tools to be a silent predator against opposition that actually tries to counter your efforts over time.

May 9th, 2022 · Xbox 360 · read review

Adrenaline Vault, The (AVault) ( )

I’ll be frank: Batman: Arkham Asylum is one of the most enjoyable and most compelling games that I’ve played in a long time. It’s like a good book; once you pick it up, you won’t want to put it down until you’ve read it all the way through.

Jan 29th, 2010 · Windows · read review

Gaming since 198x (5 out of 5)

Magistral et addictif, ce sont les deux mots qui viennent Ă  l'esprit lors d'une partie de Batman: Arkham Asylum. Magistral parce qu'absolument tout, qu'il s'agisse de la rĂ©alisation Ă  l'Ă©criture en passant par la maniabilitĂ© a Ă©tĂ© fignolĂ© avec la prĂ©cision d'un horloger suisse. Addictif parce que mĂȘme aprĂšs l'avoir terminĂ©, on n'a qu'une seule envie: y retourner et mettre Ă  mal le mode DĂ©fi. Un hit incontournable et l'un des tous meilleurs jeux de l'annĂ©e.

Oct 6th, 2009 · Windows · read review

Gaming Nexus (A)

For Batman fans, this game is a long time coming. Taking the Unreal engine, Rocksteady has gone and made a truly fun superhero game and it looks incredible on the PC. If you have the NVIDIA hardware to play with, it looks even better and includes features that you can't find on the console versions.

Sep 22nd, 2009 · Windows · read review

Impulse Gamer (10 out of 10)

Batman: Arkham Asylum is the ultimate Batman experience, hands down.

Aug 2009 · Windows · read review

GameFocus (9.8 out of 10)

Batman: Arkham Asylum can be easily compared to classic games like Eternal Darkness and Bioshock, a game that no one expected to be good and turned out to be one the most impressive, immersive and breathtaking games ever released. The grim set-up mixed an incredible voice-over work and great storytelling makes of Batman: Arkham Asylum, not only the best Batman game ever published but also the best comic-book/superhero videogame so far and a very serious “Game of the Year” contender.

Sep 8th, 2009 · PlayStation 3 · read review

Game Over Online (98 out of 100)

This is very nearly the perfect game. I’m leaving myself some ceiling in the game review rating, but that’s just a formality. This game is as close to 100% as I’ve ever seen. If you’ve ever wanted to play Batman, were more than a little disappointed by the previous Batman Vengeance, and still own a pair of Batman Underoosℱ even though they’re way too small and were probably the wrong thing to wear on your wedding night, you have to run out and buy a copy of this game. Run over your own mother if you have to. If you don’t have the money, sit on a street corner with a cup and beg to unleash your Caped Crusader within. Sell your blood. Who needs all of it anyway? Or a kidney! Likely an entire generation will go by and never find a better gaming dollar spent. Don’t miss it!

Sep 23rd, 2009 · Windows · read review

OMGN: Online Multiplayer Games Network (9.7 out of 10)

If you’re looking for a great licensed game with melees, stealth, intellectual puzzles and more, then Batman: Arkham Asylum is for you. The richness of the experience and depth of the game have a lot to offer just about anybody, fans of Batman or not. If you don’t already have this game and want to add a solid title to your collection, then you can’t go wrong with the Dark Knight’s latest game.

Nov 30th, 2009 · Windows · read review

OMGN: Online Multiplayer Games Network (9.7 out of 10)

If you’re looking for a great licensed game with melees, stealth, intellectual puzzles and more, then Batman: Arkham Asylum is for you. The richness of the experience and depth of the game have a lot to offer just about anybody, fans of Batman or not. If you don’t already have this game and want to add a solid title to your collection, then you can’t go wrong with the Dark Knight’s latest game.

Nov 30th, 2009 · PlayStation 3 · read review

OMGN: Online Multiplayer Games Network (9.7 out of 10)

If you’re looking for a great licensed game with melees, stealth, intellectual puzzles and more, then Batman: Arkham Asylum is for you. The richness of the experience and depth of the game have a lot to offer just about anybody, fans of Batman or not. If you don’t already have this game and want to add a solid title to your collection, then you can’t go wrong with the Dark Knight’s latest game.

Nov 30th, 2009 · Xbox 360 · read review

YouGamers (96 out of 100)

It may be too early to dish out "Game of the Year" awards, but Batman: Arkham Asylum is a good contender. At the very least, it is the best of the licensed titles this year - if not the whole decade. The trick? Arkham Asylum is a game that would be great even if you took away all the licensed bits and replaced everyone with a generic hero and some generic villains. Yet it also fully embraces the license and manages to be a Batman game that "gets it", going beyond than the standard "caped crusader beats up random thugs and catches the villain" kid friendly story and gameplay. It is a darker, more mature Batman.

Oct 12th, 2009 · Windows · read review

Peliplaneetta.net (96 out of 100)

TÀmÀ on takuulla yksi vuoden parhaista peleistÀ, ja jos DC:llÀ ymmÀrretÀÀn yhtÀÀn mistÀÀn mitÀÀn, kakkososa on jo työn alla. En malta odottaa: en ehkÀ halua mitÀÀn niin paljon kuin olla Batman - juuri tÀmÀ Batman - Gotham CityssÀ pelkÀn Arkhamin sijasta.

Sep 7th, 2009 · Xbox 360 · read review

GBase - The Gamer's Base (9.5 out of 10)

Ich bin restlos begeistert, falls das nicht schon klar sein sollte. Spass pur, alles in perfekter AtmosphĂ€re! Ich bin gespannt wie ein Flitzebogen auf die Fortsetzung oder eben auf zusĂ€tzliche, herunterladbare Inhalte. Von Anfang bis Ende ein absolutes Erlebnis und ein definitives Must-Have fĂŒr alle Fans von Superhelden oder gut gemachten Schleich-Klopp-Spielen. Man nehme einen Teil Deus Ex, einen Teil Bioshock, einen Teil Tomb Raider und basiere es lose auf dem Spielprinzip von Metroid Prime, um es dann im Batman-Universum anzusiedeln, fertig ist einer der AnwĂ€rter fĂŒr das Spiel des Jahres, vielleicht sogar fĂŒr das beste Spiel dieser Konsolengeneration. Bedenkt dabei, dass ich euch die besten Stellen im Spiel noch nicht einmal angedeutet habe - diese haben es nĂ€mlich in sich und werden jeden Batman-Fan in EntzĂŒcken versetzen!

Sep 21st, 2009 · Xbox 360 · read review

GBase - The Gamer's Base (9.5 out of 10)

Ich muss zugeben, dass ich noch nie ein grosser Batman-Fan gewesen bin, doch seit dem letzten Film The Dark Knight hat sich mein Interesse an der Fledermaus deutlich gesteigert. Insbesondere der offensichtlich erwachsene Stil, der auch in Arkam Asylum fortgefĂŒhrt wird, sorgt fĂŒr Begeisterung! Entwickler Rocksteady Games hat es tatsĂ€chlich geschafft, den Kinofilm mit Heath Ledger noch zu toppen. Die Geschichte um Joker, der die Irrenanstalt fĂŒr besonders gewalttĂ€tige Verbrecher fĂŒr seine finsteren Machenschaften in seine Gewalt bringt, ist zwar nicht sehr originell, trotzdem aber ultraspannend in Szene gesetzt.

Sep 21st, 2009 · Windows · read review

GameWatcher / Strategy Informer (9.5 out of 10)

Forget any reservations you might have about Arkham Asylum on the PC - it’s unreservedly brilliant. In retrospect, we may have got a bit carried away in awarding the PS3 and Xbox 360 versions a whopping 9.5 out of 10, but then repeated play has failed to dim the game’s appeal any. For that reason alone, the PC version is genuinely worthy of the very same score. We’ve said it once, we’ll say it again - truly this is the Batman game that everyone has been waiting for. It’s genius.

2009 · Windows · read review

Game Informer Magazine (9.5 out of 10)

Batman: Arkham Asylum is this year’s BioShock, not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other.

Sep 27th, 2009 · Xbox 360 · read review

games xtreme (9.5 out of 10)

Batman: Arkham Asylum is awesome. If you want more...well...this is /the/ comic book game we've all been waiting for and the Batman game that the Dark Knight has well and truly deserved for such a long time.

Sep 1st, 2009 · Xbox 360 · read review

SOS Gamers (95 out of 100)

Lo han dicho por ahí y no es por seguir la corriente, pero tienen razón: Batman Arkham Asylum es un excelente juego de superhéroes. Se ha creado alrededor de la figura de Batman y de sus enemigos una gran historia y un desarrollo jugable tan ameno como adictivo. El perfecto equilibrio entre combate, sigilo y exploración da como resultado un producto que gustarå a todo tipo de jugadores.

Sep 18th, 2009 · Xbox 360 · read review

AusGamers (9.5 out of 10)

I can't stress enough just how compelling the entire experience is and I've shied from revealing too much on the story front, or anything relating to Arkham Island exploration and beyond. Just know that from this point on, licensed games should be changed forever, and if Rocksteady remain at the helm of this new Batman videogame series, I'll continue to spend hours and hours becoming the Dark Knight.

Aug 22nd, 2009 · Xbox 360 · read review

Game Arena (9.5 out of 10)

Batman: Arkham Asylum is the best translation of comic book to video game around. It combines the best features of any superhero series with fantastic graphics, solid gameplay and outstanding voice acting. The minor flaws - the easy gameplay, the initially confusing layout of Arkham and the occasional loading time hitch - are all negated a dozen times over by the game's character, atmosphere and attention to detail. This is the type of game which will make the Christian Bale Batman fans sit up and take notice of the massive universe the character belongs to - even the most hardcore Marvel fan would be remiss to skip this game.

Aug 28th, 2009 · Xbox 360 · read review

Game Informer Magazine (9.5 out of 10)

Batman: Arkham Asylum is this year’s BioShock, not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other.

Sep 27th, 2009 · PlayStation 3 · read review

Extreme Gamer (9.5 out of 10)

With the beauty of this game, the amazing sound, script and voice-acting, this is definitely one game you would be –ahem- batty to not buy. This game is light-years ahead of any of its predecessors and breathes life and hope back into the franchise. This is the way Batman should have always been in games, and other game companies will be hard pressed to make the level of success of this game for future comic-to game releases. In my humble opinion this should be game of the year!

Sep 2nd, 2009 · PlayStation 3 · read review

Wonderwallweb.com (9.5 out of 10)

Arkham Asylum is not only the best superhero game you will ever play but in my opinion it is also a huge contender for game of the year. The story will pull you in and the mixture of stealth, combat and intrigue will keep you there. What more can I say to sell this game to you? Buy it now because you will not regret it.

Aug 23rd, 2009 · PlayStation 3 · read review

Games Abyss (9.5 out of 10)

Batman: Arkham Asylum is one of the best examples in recent memory (competing with the likes of Red Faction: Guerrilla and Fallout 3) I've seen of a smart, entertaining, well-made action game. It looks incredible and plays even better, giving players a real feel for what it's like to be Batman. Whether it's grappling up an elevator shaft, zip-lining across a chasm or taking out the Joker's annoying joke teeth with a lazy flick of the Batarang, there are so many things to love. Even if you've never dreamed of stepping into those famous blue tights, Arkham Asylum is one of those games you just shouldn't miss out on.

Sep 10th, 2009 · PlayStation 3 · read review

Kombo.com (9.5 out of 10)

Batman: Arkham Asylum is everything I've always wanted a Batman game to be. In a desert of terrible cash-in games based on big dumb summer movies, Arkham Asylum is a refreshing oasis.

Sep 9th, 2009 · PlayStation 3 · read review

GBase - The Gamer's Base (9.5 out of 10)

Wow! Kein anderes Wort ĂŒberquert meine Lippen, als der Abspann ĂŒber den Fernseher flimmert und ich den Entwicklern den verdienten Respekt zolle. Rocksteady hat ein qualitativ hochwertiges Spiel geschaffen, dass in jede Zockersammlung gehört. Dazu muss man nicht unbedingt Batman-Fan sein, obwohl es das Lösen der motivierenden Riddler-RĂ€tsel deutlich vereinfacht. Batman: Arkham Asylum sieht nicht nur knackig gut aus, sondern kann ebenso durch Abwechslung im Gameplay sowie eine spannende, im Batman Universum glaubwĂŒrdig verankerte Geschichte gross auftrumpfen. Den Entwicklern ist eine geniale Mischung aus Schleichen und Gegner verkloppen gelungen, wobei Erstes meine persönliche Vorliebe ist. Nichts fĂŒhlt sich besser an, als mit Jokers Gaunern Katz und Maus zu spielen. Genial. Das fasst es wohl zusammen.

Sep 21st, 2009 · PlayStation 3 · read review

Lens of Truth (9.5 out of 10)

Batman: Arkham Asylum is the pinnacle of the genre, having everything in place fans have wanted from every other attempt at a super hero game. Starting with the voice actors from the animated series and even hiring one of Batman’s writers to pen the story, Eidos set the table for success. As one can expect the story hit on all cylinders and thankfully so did the rest of the game.

Aug 31st, 2009 · PlayStation 3 · read review

411mania.com (9.4 out of 10)

When January rolls around and it is time to vote on the 411mania’s year end awards it is going to be very difficult for me not to vote for Batman: Arkham Asylum for Game of the Year. Yes, I know Uncharted 2 is around the corner and that it will be awesome, but Batman has all the tools to be the must have game of 2009. Everything clicks to make you FEEL like Batman and it delivers the new benchmark from which superhero games will be judged in the future.

Sep 26th, 2009 · PlayStation 3 · read review

Play.tm (94 out of 100)

It is to games what Batman Begins and The Dark Knight are to movies - Batman: Arkham Asylum is without doubt the most definitive videogame realisation of the character yet. It's also unreservedly brilliant to boot.

Aug 21st, 2009 · Xbox 360 · read review

XboxAchievements (93 out of 100)

This is certainly not a game for just Batman fans, comic fans or action fans; this is a game that everyone should play and thoroughly enjoy. It looks beautiful, plays like a dream and has a superb mix of action, stealth and detective elements. The combat is intuitive, flexible and surprisingly deep too. Give this game a go and you will not be pleasantly surprise, you will be blown away. As someone that plays and sees a fair few average games, it made a nice change to have a title that I could not wait to have another go at.

Sep 10th, 2009 · Xbox 360 · read review

IGN (9.3 out of 10)

Batman: Arkham Asylum is the greatest comic book videogame of all time. This is an adult Dark Knight story that is well-told, packs some truly fun gameplay elements, has topnotch voice talent, and feels like it's part of Batman canon. If I have to nitpick, I wish the cutscenes looked better as they can distract from the tale and that the AI was a bit more responsive, but those are tiny flaws that shouldn't distract from the big picture. Rocksteady nailed what Batman is supposed to feel like. Fans, rejoice.

Aug 25th, 2009 · Xbox 360 · read review

IGN (9.3 out of 10)

Batman: Arkham Asylum is the greatest comic book videogame of all time. This is an adult Dark Knight story that is well-told, packs some truly fun gameplay elements, has topnotch voice talent, and feel like it's part of Batman canon. If I have to nitpick, I wish the cutscenes looked better as they can distract from the tale and that the AI was a bit more responsive, but those are tiny flaws that shouldn't distract from the big picture. Rocksteady nailed what Batman is supposed to feel like. Fans, rejoice.

Aug 21st, 2009 · PlayStation 3 · read review

IGN (9.3 out of 10)

Batman: Arkham Asylum is the greatest comic book videogame of all time. This is an adult Dark Knight story that is well-told, packs some truly fun gameplay elements, has topnotch voice talent, and feel like it's part of Batman canon. If I have to nitpick, I wish the cutscenes looked better as they can distract from the tale and that the AI was a bit more responsive, but those are tiny flaws that shouldn't distract from the big picture. Rocksteady nailed what Batman is supposed to feel like. Fans, rejoice.

Sep 11th, 2009 · Windows · read review

Worth Playing (9.3 out of 10)

There have been many different Batman games over the years, but none quite so polished as this one. Batman: Arkham Asylum combines the best elements of the classic Batman mythos with the modern-day interpretation of the hero. The end result is a game that outshines its flaws and is quite simply a blast to play.

Sep 5th, 2009 · PlayStation 3 · read review

Inside Mac Games (IMG) (9.25 out of 10)

Batman Arkham Asylum is a triumph. It succeeds in every aspect of the game and provides a very entertaining story with loads of extra content in the form of challenges and secrets. Combat and stealth are great, the island is fun to explore, the various villains will keep you on your toes and everything holds up visually and aurally. $40 is a very reasonable asking price for the amount of content you will get, and you don't even need to be a Batman fan to enjoy this excellent 3rd person action adventure. Don't miss it.

Nov 6th, 2011 · Macintosh · read review

CPU Gamer (9.2 out of 10)

Batman: Arkham Asylum is a remarkable achievement. I need to stress just how thoughtful and smart its progression is. The way you make your way around Arkham is executed so well, and everything about the game is polished to an almost offensive sheen. Just as much as Arkham Asylum is an excellent game, it’s a game that wouldn’t be as great if the Batman fiction weren’t intertwined with the game’s framework in such a substantial and integrated way. It’s a must-play through and through.

Sep 27th, 2009 · Windows · read review

Cheat Code Central (4.6 out of 5)

I can say with confidence and cannot stress enough, Batman: Arkham Asylum is, without a doubt, the best Batman game ever created. It does more than give you the Batman game you want, it gives you a video game that you could play repeatedly, even if it didn't have the caped and cowled Dark Knight in it. With a massive world to search, an easy to adjust combat system, stealth action, audio logs to find, and challenges galore, Batman has finally come into his own in this medium. There are so many extra things and enjoyable moments in Arkham Asylum for fans and newcomers alike, you'll be glad you are a fan of Batman and video games.

2009 · Windows · read review

Cheat Code Central (4.6 out of 5)

I can say with confidence and cannot stress enough, Batman: Arkham Asylum is, without a doubt, the best Batman game ever created. It does more than give you the Batman game you want, it gives you a video game that you could play repeatedly, even if it didn't have the caped and cowled Dark Knight in it. With a massive world to search, an easy to adjust combat system, stealth action, audio logs to find, and challenges galore, Batman has finally come into his own in this medium. There are so many extra things and enjoyable moments in Arkham Asylum for fans and newcomers alike, you'll be glad you are a fan of Batman and video games.

2009 · PlayStation 3 · read review

Hooked Gamers (9.2 out of 10)

Overall, Batman: Arkham Asylum is a triumph for a developer who is only on their second full retail game and it is comfortably the best Batman game ever made. It isn't without its flaws but there is enough content and enough action to satisfy every gamer. Whether you are a Batman fan or not, this is just a hell of a game.

Aug 28th, 2009 · Xbox 360 · read review

ComputerGames.ro (92 out of 100)

Fără să o mai lungim, dacă üncă nu eƟti convins că merită să-i acorzi lui Batman: Arkham Asylum o parte din timpul tău nepreƣuit, ia demo-ul, joacă-l Ɵi pe urmă dă o fugă-n magazin Ɵi cumpără-l. Iar după ce-l termini, rezolvă toate enigmele Ɵi găseƟte tot ce-i de găsit.

Oct 11th, 2009 · Windows · read review

2404.org PC Gaming (9.2 out of 10)

Batman: Arkham Asylum is a remarkable achievement. I need to stress just how thoughtful and smart its progression is. The way you make your way around Arkham is executed so well, and everything about the game is polished to an almost offensive sheen. Just as much as Arkham Asylum is an excellent game, it’s a game that wouldn’t be as great if the Batman fiction weren’t intertwined with the game’s framework in such a substantial and integrated way. It’s a must-play through and through.

Sep 27th, 2009 · Windows · read review

Cheat Code Central (4.6 out of 5)

I can say with confidence and cannot stress enough, Batman: Arkham Asylum is, without a doubt, the best Batman game ever created. It does more than give you the Batman game you want, it gives you a video game that you could play repeatedly, even if it didn't have the caped and cowled Dark Knight in it. With a massive world to search, an easy to adjust combat system, stealth action, audio logs to find, and challenges galore, Batman has finally come into his own in this medium. There are so many extra things and enjoyable moments in Arkham Asylum for fans and newcomers alike, you'll be glad you are a fan of Batman and video games.

2009 · Xbox 360 · read review

Digital Chumps (9.2 out of 10)

The Caped Crusader is as popular today as ever, after decades of comics, TV shows, toys, movies, and video games. The Batman video games have been everything from terrible to good over the years, but Rocksteady Studios and Eidos Interactives' newest, Batman: Arkham Asylum, is by far the best. Not only is Arkham Asylum the best Batman game, it's an incredible game all around that you absolutely should not miss.

Aug 26th, 2009 · PlayStation 3 · read review

1UP (A-)

But you know what? Batman: Arkham Asylum is a Batman: The Animated Series movie where you yourself are in control of Batman and his sheer awesomeness, and that ultimately makes it the best Batman game to date.

Aug 21st, 2009 · PlayStation 3 · read review

The Video Game Critic (A-)

The game has a knack for taking a perfectly good concept (like using vents to infiltrate locked rooms) and thoroughly beating it to death! If it were shorter and tighter, I think the game would feel more cohesive and satisfying. Even so, Batman Arkham Asylum is a work of art that will far exceed most gamers' expectations.

Nov 6th, 2009 · Xbox 360 · read review

3D Juegos (9.1 out of 10)

Batman: Arkham Asylum es un triunfo con todas las letras: Acción, sigilo e investigación apuntalan un combinado realmente poderoso. El mejor trabajo con la licencia de Bob Kane que hemos visto hasta la fecha, y uno de los mejores videojuegos de superhéroes de la historia. Rocksteady se pone en el mapa con su El Caballero Oscuro de los videojuegos.

Sep 16th, 2009 · Windows · read review

Original Gamer (9.1 out of 10)

Although there's no online mode, Batman: Arkham Asylum has plenty of game for you. Story mode takes 8-10 hours, but achievements along with the collectible secrets can keep most people playing for a little longer. What it comes down to though is satisfaction. From beginning to end, there's a great sense of have a well-rounded experience. Granted, there are several aspects that can be improved upon yet the good absolutely outweighs the bad making a difficult task of nitpicking.

Aug 2009 · PlayStation 3 · read review

Game Revolution (A-)

With fantastic voice acting, gorgeous graphics, and a well-written plot, what else could you want from a game? Great for hardcore Batmaniacs as well as gamers looking for a solid action/adventure game, I'm happy to declare Batman: Arkham Asylum as the best Batman game ever.

Aug 26th, 2009 · PlayStation 3 · read review

VicioJuegos.com / uVeJuegos.com (90 out of 100)

En conclusión, Rocksteady Studios ha matado dos påjaros de un tiro con Batman: Arkham Asylum: ha negado la regla de que a partir de licencias sólo pueden salir juegos mediocres creando un título a la altura del gran personaje de cómics. Aunque su duración juega un poco en su contra, no se puede negar el trabajo y el empeño que se han puesto en desarrollar el juego definitivo del murciélago de Gotham. Los fans disfrutarån descubriendo las biografías de personajes y recordando cuando leían al Caballero Oscuro, pero también lo harån los que no lo conocían tanto con su increíble y profunda combinación de mecånicas. Incluso harå que muchos se interesen por el personaje de Bob Kane. Después de pasar una noche de ajusticiamiento con Batman, no nos cabe la menor duda de que estamos ante un candidato a los mejores juegos del año.

Sep 11th, 2009 · PlayStation 3 · read review

Eurogamer.net (UK) (9 out of 10)

However, most of the gameplay concerns are minor when taken in the context of how much Arkham Asylum gets so gloriously right. Rarely does a game do a character justice in such a satisfying way. Arkham Asylum finds room for every major aspect of Batman's enduring appeal, and it does so in a game compelling enough to work even without its masked star. Fans of the caped crusader really shouldn't hesitate - this isn't just the best grown-up Batman game, it's the best superhero game, bar none.

Aug 21st, 2009 · Xbox 360 · read review

PlayFrance (9 out of 10)

Batman : Arkham Asylum est une réussite sur bien des points. Un scénario bien écrit, un univers attirant, un gameplay diversifié et surtout une réalisation technique bluffante, on en redemande forcément. Le jeu est fun à prendre en main et on prend plaisir à alterner entre action et infiltration. Malheureusement toute les bonnes choses ont une fin et on attend déjà la suite avec impatience.

Aug 26th, 2009 · PlayStation 3 · read review

GameSpot (9 out of 10)

Regardless of whether you're getting sucked into the Story mode or competing for high scores in the Challenge mode, Batman: Arkham Asylum does an outstanding job of letting you be Batman. Everything about this game--the impressive visuals, stirring soundtrack, superb voice acting, fiendish puzzles, hard-hitting combat--feels like it has been lovingly crafted by a development team that's both knowledgeable and passionate about the source material. Miss out on this one and the joke's on you.

Sep 11th, 2009 · Windows · read review

That Gaming Site (9 out of 10)

A fantastically fun game for fans of Batman and of the genre, a must play this year.

Sep 5th, 2009 · Xbox 360 · read review

Jeuxvideo.com (18 out of 20)

En sublimant la forme grĂące Ă  PhysX tout en conservant le fond synonyme d'expĂ©rience inoubliable, Rocksteady a doublement rĂ©ussi son pari : Magnifier son oeuvre tout en permettant Ă  tout un chacun de savourer un titre exceptionnel malgrĂ© un terrain de jeu limitĂ©, des mĂ©canismes tournant vite en rond ou le fait d'ĂȘtre passĂ© complĂštement Ă  cĂŽtĂ© des combats de boss. Pourtant, Batman Arkham Asylum n'en reste pas moins un monument qui ne demande qu'Ă  ouvrir la voie Ă  d'Ă©ventuelles suites. On en frĂ©mirait presque d'avance...

Sep 18th, 2009 · Windows · read review

XboxFrance (9 out of 10)

Batman Arkham Asylum est tout simplement le meilleur jeu inspiré de l'univers du comics qui n'ait jamais été développé à ce jour. On y découvre notre héros d'un point de vue plus adulte, dans une aventure que l'on vivra avec plaisir. Tout cela grùce à une ambiance unique, un gameplay trÚs efficace et une crédibilité qu'il est rare d'observer dans un jeu vidéo. Au final, on recommandera Batman Arkham Asylum à tout fan du héros de la BD et par extension à tout amateur de jeu d'action. Une chose est sûre, passer à cÎté serait réellement dommage


Aug 26th, 2009 · Xbox 360 · read review

360 LIVE (9 out of 10)

Weil eben auch die Kleinigkeiten stimmen, etwa die KamerafĂŒhrung. Nur ganz selten schieben sich Teile der Kulisse zwischen Held und Kamera und das auch nur, wenn Finishing-Moves per Zeitlupe aufbereitet werden. Solche Nahaufnahmen der Figuren lösen Staunen aus. Mitreißende Mimik, plastische Haut, fasrige Haare - erstaunlich! Und diese Augen. Das sind keine toten Murmeln! Die hier drĂŒcken Hass, Begehren oder Schmerz aus, und sie funkeln gelegentlich vor Begeisterung. Ähnliches könnte beim Besitzer dieses Spiels zu beobachten sein, wenn er sich nach 20 Stunden dem Finale nĂ€hert. Muss gar kein Comic-Fan sein. »Arkham Asylum« bereitet jedem VergnĂŒgen, der intelligente Action-Unterhaltung zu schĂ€tzen weiß.

Jul 2009 · Xbox 360

UOL Jogos ( )

Diante do retrospecto decepcionante de jogos estrelados pelo Homem-Morcego, "Batman: Arkham Asylum" surpreende. É o jogo definitivo do Cavaleiro das Trevas, que nĂŁo sĂł apresenta mecĂąnicas e ambientação sĂłlidas, mas tambĂ©m honra a complexa e intricada mitologia do herĂłi. Com produção de primeira, Ă© facilmente um dos jogos mais interessantes e envolventes do ano, seja vocĂȘ fĂŁ do personagem ou nĂŁo.

Sep 15th, 2009 · Windows · read review

Blend Games ( )

While there were definitely missed opportunities with the boss battles and investigative aspects of Arkham, it's hard not to appreciate the polished, innovative package that Rocksteady has delivered gamers. There's still four months to go in 2009 and there's going to be plenty of big games during that time so this might seem like a hollow statement but I'll say it anyway: this is the front-runner for Game of the Year. Even if you hate Batman, you'll still find reasons to like Arkham.

Aug 31st, 2009 · Xbox 360 · read review

GameSpot (9 out of 10)

Regardless of whether you're getting sucked into the Story mode or competing for high scores in the Challenge mode, Batman: Arkham Asylum does an outstanding job of letting you be Batman. Everything about this game--the impressive visuals, stirring soundtrack, superb voice acting, fiendish puzzles, hard-hitting combat--feels like it has been lovingly crafted by a development team that's both knowledgeable and passionate about the source material. Miss out on this one and the joke's on you.

Aug 24th, 2009 · Xbox 360 · read review

Game Captain (90 out of 100)

Eieiei. Oder auch "uiuiuiui". Was auch immer, wie auch immer: Batman: Arkham Asylum macht Laune. Schlicht und ergreifend. Ob es nun die KĂ€mpfe sind, die Grafik oder die Akustik – ich fĂŒhlte und fĂŒhle mich bei diesem Titel einfach gut unterhalten, war ein Teil des Ganzen und das ist doch das, worauf es ankommt. Sicher, es gibt auch Schwachstellen wie die angesprochenen Clippingfehler oder hier und da eben auch mal auftretende logische SchwĂ€chen oder Planlosigkeit bei den Missionen. TrĂŒbt das den Gesamteindruck? Nein. Wer auf Superhelden steht, muss zugreifen, es gibt nichts anderes fĂŒr FledermĂ€use als dieses Spiel. Und wer ein gutes Spiel sucht, bei dem die AtmosphĂ€re stimmt, der ist hier ebenfalls gut aufgehoben – sollte aber den Controller der Maus/Tastatur-Variante vorziehen.

Sep 20th, 2009 · Windows · read review

Macworld ( )

Games like Arkham Asylum are examples of why I love my job. It’s a pleasure to play through, to immerse yourself in the world of detectives, super villains, and gadgetry. It’s over too quickly but there are so many little details you’ll miss the first time that you want to pause and linger. Is that a Harvey Dent poster over there? Is that Calendar Man’s cell you see? What would happen if I took out the guards this way instead? Bottom line: A classic, and even in a year full of great titles for the Mac, a must play.

Jul 22nd, 2010 · Macintosh · read review

Lawrence (9 out of 10)

There are very few gripes to be had. Yes, the camera can be somewhat fidgety. And the boss fights, aside from the morbid meetings with the Scarecrow, are fairly basic. But neither of these minor quibbles are enough to scare anyone away from an overall excellent game.

Sep 4th, 2009 · PlayStation 3 · read review

Game Over Online (90 out of 100)

If you’ve been seeking a game that did justice to the character in nearly every way, this is the game for you. Even if you aren’t a fan of the character, this is still a really good third-person action/adventure in its own right, and even if you don’t get the little references thrown in, you’ll be able to recognize how good the core game is.

Sep 2nd, 2009 · PlayStation 3 · read review

PSX Extreme (9 out of 10)

If you can't tell by now, then let me make it painfully obvious: Batman: Arkham Asylum is the pinnacle of superhero games. It is without question the best superhero game ever made, and we can clearly see that the numerous delays the game saw have paid off extremely well. This is not just a polished game, but also a very well thought out title with a great story, fantastic visuals, superb gameplay, and voice acting that makes almost everything else out there pale in comparison.

Sep 2nd, 2009 · PlayStation 3 · read review

Gamernode (9 out of 10)

This game lets players know just what it is like to be Batman. No matter how much of the story mode or challenge missions you play, it will suck you in and keep you there. The game is an absolute love letter to the source material and has addictive combat, stealth, and puzzle solving to keep it entertaining and fun the whole way through. Combine that with top-notch voice acting, an amazing story, and plenty of tiny little nods to the Batman universe, and you have the Batman experience.

Aug 31st, 2009 · PlayStation 3 · read review

Boomtown (9 out of 10)

With a dark and sombre atmosphere, multi-layered, fluid and ferocious combat and deeply engaging stealth, Batman: Arkham Asylum is the game Batman fans have been waiting for, and more. It's simply a fantastically told, superbly acted and brilliantly realised action adventure. It makes me wonder if Rocksteady realises the scope of what its achieved here.

Aug 28th, 2009 · PlayStation 3 · read review

videogamer.com (9 out of 10)

Batman: Arkham Asylum is everything you'd want from a Batman video game. It takes the licence and uses it in ways that make sense both for the character and for a game, giving players the chance to become one of the most popular super heroes of all time. There are a few niggling issues, but nothing that gets in the way of what is undoubtedly one of the best games of 2009. Whether you fancy skulking in the shadows, smashing slow motion fists in into a goon's skull, or simply using some cool gadgets, you can do no wrong with what is Eidos' best game in years.

Aug 27th, 2009 · PlayStation 3 · read review

The Next Level (USA) ( )

In the end, Batman: Arkham Asylum is fantastic and a must have for franchise fans owning a PS3 or Xbox 360. It's dark and moody, exemplifying all the characteristics that makes the Batman franchise what it is, while still remaining a fun, thrilling thing to play. You'd be a fool to pass it up.

Sep 15th, 2009 · PlayStation 3 · read review

GameDaily (9 out of 10)

And play you should. Batman Arkham Asylum hits stores on Tuesday, August 25, if there's any Dark Knight game worth going bats over, this is it.

Aug 24th, 2009 · PlayStation 3 · read review

GameTrailers (9 out of 10)

Though it'll take you in the neighborhood of 12 hours to play through, Arkham Asylum feels like it's over in a heartbeat. This is a testament to its magnificent pacing, and the care that went into making every moment feel important. Regardless of whether you know or care what a Killer Croc is, know that this is a game worth playing.

Aug 21st, 2009 · PlayStation 3 · read review

GameSpot (9 out of 10)

Regardless of whether you're getting sucked into the Story mode or competing for high scores in the Challenge mode, Batman: Arkham Asylum does an outstanding job of letting you be Batman. Everything about this game--the impressive visuals, stirring soundtrack, superb voice acting, fiendish puzzles, hard-hitting combat--feels like it has been lovingly crafted by a development team that's both knowledgeable and passionate about the source material. Miss out on this one and the joke's on you.

Aug 24th, 2009 · PlayStation 3 · read review

Game Positive ( )

The flaws in Batman: Arkham Asylum limit themselves to some repetition and a lack of multiplayer. Considering that the game is full of quality action and surrounded by a unique and interesting story, those missteps are easy to overlook. This atmospheric, action-packed romp through the nuthouse allows you to truly play like Batman. Very few video games provide that sense of immersion, so this one is definitely worth your time and money.

Sep 14th, 2009 · PlayStation 3 · read review

videogamer.com (9 out of 10)

Batman: Arkham Asylum is everything you'd want from a Batman video game. It takes the licence and uses it in ways that make sense both for the character and for a game, giving players the chance to become one of the most popular super heroes of all time. There are a few niggling issues, but nothing that gets in the way of what is undoubtedly one of the best games of 2009. Whether you fancy skulking in the shadows, smashing slow motion fists in into a goon's skull, or simply using some cool gadgets, you can do no wrong with what is Eidos' best game in years.

Sep 23rd, 2009 · Windows · read review

Thunderbolt Games (9 out of 10)

In the end, Batman: Arkham Asylum is the best superhero game to date. It captures everything that makes Batman who he is with some fluent yet brutal combat and clever stealth action. The detective side of things leaves a lot to be desired with its basic follow tasks, but the rest of the elements come together to create a cohesive romp through the madhouse. Just when you think things are beginning to drain they’ll throw something new at you to shake things up, so you’re always on your heels and experiencing new changes to the gameplay. Whether you’re a Batman fan or not this is a game you surprisingly need to play.

Sep 5th, 2009 · PlayStation 3 · read review

Jeuxvideo.com (18 out of 20)

VĂ©ritable hymne Ă  la gloire du Dark Knight, Batman Arkham Asylum manipule son hĂ©ros et le joueur par la mĂȘme occasion. Multipliant les moments de jouissance, offrant une jouabilitĂ© faite dans un moule de simplicitĂ©, le titre de Rocksteady transpire la passion pour un des plus grands hĂ©ros jamais créés. On pourra lui reprocher son terrain de jeu limitĂ©, des mĂ©canismes tournant vite en rond ou le fait d'ĂȘtre passĂ© complĂštement Ă  cĂŽtĂ© des combats de boss mais ces dĂ©fauts ne pĂšsent pas lourd face Ă  un monceau de qualitĂ©s. EsthĂ©tiquement superbe, gothique Ă  souhait, Batman AA procure un concentrĂ© de plaisir brut une fois la bat-manette en main. Oeuvre fragile et dĂ©finitive, le soft de Rocksteady ne peut nous faire espĂ©rer qu'une chose : une suite... Dans les bas-fonds de Gotham. Respect.

Aug 25th, 2009 · PlayStation 3 · read review

Retrogaming History (9 out of 10)

Pubblicato in sordina, Batman Arkham Asylum si Ăš rivelato a sorpresa come uno dei tie-in piĂč riusciti di sempre. Se non fosse per il livello di difficoltĂ  o la generale linearitĂ , sarebbe a mani basse un capolavoro assoluto. I Rocksteady Studios tuttavia avranno sicuramente la possibilitĂ  di rifarsi visto che si Ăš sfruttata solo una piccola parte dello sterminato universo del cavaliere oscuro.

Oct 16th, 2009 · PlayStation 3 · read review

Game Captain (90 out of 100)

Eieiei. Oder auch "uiuiuiui". Was auch immer, wie auch immer: Batman: Arkham Asylum macht Laune. Schlicht und ergreifend. Ob es nun die KĂ€mpfe sind, die Grafik oder die Akustik – ich fĂŒhlte und fĂŒhle mich bei diesem Titel einfach gut unterhalten, war ein Teil des Ganzen und das ist doch das, worauf es ankommt. Sicher, es gibt auch Schwachstellen wie die angesprochenen Clippingfehler oder hier und da eben auch mal auftretende logische SchwĂ€chen oder Planlosigkeit bei den Missionen. TrĂŒbt das den Gesamteindruck? Nein. Wer auf Superhelden steht, muss zugreifen, es gibt nichts anderes fĂŒr FledermĂ€use als dieses Spiel. Und wer ein gutes Spiel sucht, bei dem die AtmosphĂ€re stimmt, der ist hier ebenfalls gut aufgehoben.

Aug 31st, 2009 · PlayStation 3 · read review

Fragland.net (90 out of 100)

Batman: Arkham Asylum is without a doubt one of the best superhero games ever, and an absolute must for those looking for an atmospheric action game with high production values. If only all license games were this good!

Sep 20th, 2009 · Xbox 360 · read review

Gamestyle (9 out of 10)

Everything has been crafted with love, and some proper hard graft has gone in to it. Simply put, you have to play Batman: Arkham Asylum to be reminded why you love games in the first place.

Sep 1st, 2009 · Xbox 360 · read review

Gameplay (Benelux) (90 out of 100)

We kunnen geen enkele reden bedenken om dit spel niet in huis te halen. Zonder twijfel dé sleeperhit van dit jaar!

Sep 30th, 2009 · Windows

PC Games (Germany) (90 out of 100)

Arkham Asylum hat mich gleich doppelt ĂŒberrascht: Zum einen ist das Spiel selbst ein Knaller, zum anderen kann man die PC-Konvertierung fast schon als perfekt bezeichnen. Deshalb hier mein Dankesschreiben an die Entwickler: FĂŒr zwölf Stunden Spielspaß der Extraklasse, fĂŒr eine PrĂ€sentation auf Hollywood-Niveau und fĂŒr die Erkenntnis, dass Comic-Versoftungen genial sein können. Zweiflern sei an dieser Stelle gesagt, dass selbst die Batman-Hasser in meinem Freundeskreis dieses Spiel lieben – ein grĂ¶ĂŸeres Lob kann es gar nicht geben!

Sep 16th, 2009 · Windows · read review

Jeuxvideo.com (18 out of 20)

VĂ©ritable hymne Ă  la gloire du Dark Knight, Batman Arkham Asylum manipule son hĂ©ros et le joueur par la mĂȘme occasion. Multipliant les moments de jouissance, offrant une jouabilitĂ© faite dans un moule de simplicitĂ©, le titre de Rocksteady transpire la passion pour un des plus grands hĂ©ros jamais créés. On pourra lui reprocher son terrain de jeu limitĂ©, des mĂ©canismes tournant vite en rond ou le fait d'ĂȘtre passĂ© complĂštement Ă  cĂŽtĂ© des combats de boss mais ces dĂ©fauts ne pĂšsent pas lourd face Ă  un monceau de qualitĂ©s. EsthĂ©tiquement superbe, gothique Ă  souhait, Batman AA procure un concentrĂ© de plaisir brut une fois la bat-manette en main. Oeuvre fragile et dĂ©finitive, le soft de Rocksteady ne peut nous faire espĂ©rer qu'une chose : une suite... Dans les bas-fonds de Gotham. Respect.

Aug 25th, 2009 · Xbox 360 · read review

Game Positive ( )

The flaws in Batman: Arkham Asylum limit themselves to some repetition and a lack of multiplayer. Considering that the game is full of quality action and surrounded by a unique and interesting story, those missteps are easy to overlook. This atmospheric, action-packed romp through the nuthouse allows you to truly play like Batman. Very few video games provide that sense of immersion, so this one is definitely worth your time and money.

Sep 14th, 2009 · Xbox 360 · read review

VicioJuegos.com / uVeJuegos.com (89 out of 100)

En resumidas cuentas, Batman: Arkham Asylum ha conseguido cumplir en buena medida las expectativas que había puestas en él. No puede decirse que sea perfecto, ya que ciertos elementos repetitivos en su diseño jugable, sobre todo en lo que combates se refiere, le restan algunos puntos. Sin embargo, su perfecta ambientación, la buena e inmersiva narrativa y la genuina sensación de meternos en la piel del Caballero Oscuro hace que sea, no sólo un imprescindible para los seguidores del personaje, sino también una compra mås que recomendable para todo tipo de jugadores. Sin lugar a dudas, sin hubiera mås juegos basados en licencias como este título, otro gallo nos cantaría en este nuestro mundillo.

Sep 10th, 2009 · PlayStation 3 · read review

Gameswelt (88 out of 100)

Wie nicht anders zu erwarten, zeigt sich Comic-Held Batman auch auf dem PC von seiner Schokoladenseite. Spielmechanik, Steuerung und Grafik – alles bewegt sich bis zum Abspann stets auf sehr hohem Niveau. Damit reiht sich Batman: Arkham Asylum in die (leider noch) ĂŒbersichtliche Riege gelungener Lizenzversoftungen ein. Wir wĂŒnschen uns mehr davon! FĂŒr Erzfeind und Paradiesvogel Joker ist Rocksteadys Werk damit ein Grund, zum Lachen in den muffigen Keller zu gehen. Haha!

Sep 17th, 2009 · Windows · read review

Gameswelt (88 out of 100)

Batman rockt. Die Musik im Spiel hĂ€tte durchaus etwas epischer sein können. Auch hĂ€tte es nicht geschadet, wenn die normalen Gegner etwas abwechslungsreicher aussehen wĂŒrden und nicht wie aus der Retorte. Und wenn das Spiel schon ab 16 ist, warum sind dann nicht wenigstens auch ein paar Blutspritzer eingebaut? Die Action ist toll inszeniert, wirkt brachial und sieht einfach toll aus. Hinzu kommen noch die Schleichelemente, die sich nahtlos in das Spiel einfĂŒgen und eben nicht gezwungen wirken. Lobenswert ist auch, dass es so viel auf der Insel zu entdecken gibt. Und dann sind da ja noch etliche bekannte Gegenspieler, die man aus dem Batman-Universum kennt und liebt. Batman Arkham Asylum ist endlich mal ein Lizenzspiel, das zeigt, wie man seiner Lizenz gerecht werden sollte. Stealth und Action passen bei Batman wie die Faust aufs Auge.

Sep 1st, 2009 · PlayStation 3 · read review

Gameswelt (88 out of 100)

Batman rockt. Die Musik im Spiel hĂ€tte durchaus etwas epischer sein können. Auch hĂ€tte es nicht geschadet, wenn die normalen Gegner etwas abwechslungsreicher aussehen wĂŒrden und nicht wie aus der Retorte. Und wenn das Spiel schon ab 16 ist, warum sind dann nicht wenigstens auch ein paar Blutspritzer eingebaut? Die Action ist toll inszeniert, wirkt brachial und sieht einfach toll aus. Hinzu kommen noch die Schleichelemente, die sich nahtlos in das Spiel einfĂŒgen und eben nicht gezwungen wirken. Lobenswert ist auch, dass es so viel auf der Insel zu entdecken gibt. Und dann sind da ja noch etliche bekannte Gegenspieler, die man aus dem Batman-Universum kennt und liebt. Batman Arkham Asylum ist endlich mal ein Lizenzspiel, das zeigt, wie man seiner Lizenz gerecht werden sollte. Stealth und Action passen bei Batman wie die Faust aufs Auge.

Sep 1st, 2009 · Xbox 360 · read review

Ani-Gamers (3.5 out of 4)

All in all, Batman: Arkham Asylum is an immersive experience made by all the right people for a fanbase that’s uber-picky when it comes to their hero. Seeing as it is already worshipped by critics and inhabits a place in the Guinness Book of World Records, I would be an idiot to disagree. Story, rendering, control, and acting come together to make this a 3.5-star victory, with slightly lacking replay value being the only thing detracting from a perfect score.

Oct 31st, 2009 · Xbox 360 · read review

GameStar (Germany) (87 out of 100)

Ich bin weiß Gott kein Batman-Fan, aber herrje, das ist mal ein tolles Spiel! Allein diese erhabene Art, wie sich Batman bewegt: Der rennt nur in AusnahmefĂ€llen, ansonsten schreitet er, so sicher ist er sich seiner. Da macht es schon Spaß, einfach nur auf einem Dachfirst zu stehen, den Umhang wallen zu lassen und die nichtsahnenden Gangster zu beobachten. So, ich muss wieder los: Batman wartet auf eine zweite Tour durch Arkham.

Sep 11th, 2009 · Windows · read review

Krawall Gaming Network (86 out of 100)

Kein anderes Superhelden-Spiel konnte mich bisher so fesseln wie „Batman: Arkham Asylum“. Die Story zieht einen dank cineastischer Inszenierung sofort in ihren Bann und lĂ€sst einen aufgrund zahlreicher Plottwists nicht mehr so schnell los. Der Gameplay-Mix aus Brawler und Stealth-Action macht ebenfalls Spaß. Über die etwas dĂŒrftige Gegner-KI kann man angesichts der AllmachtsgefĂŒhle, die der Titel erzeugt, hinwegsehen. Lediglich das etwas eintönige Missionsdesign und die Backtrackingpassagen stoßen sauer auf. Aber auch diesbezĂŒglich kriegt „Arkham Asylum“ im letzten Drittel wieder die Kurve. Unterm Strich bietet das Abenteuer nicht nur „Batman“-Fans genug Stoff fĂŒr zwölf bis fĂŒnfzehn unterhaltsame Stunden. Also, nichts wie ran an den Flattermann!

Aug 31st, 2009 · PlayStation 3 · read review

Krawall Gaming Network (86 out of 100)

Kein anderes Superhelden-Spiel konnte mich bisher so fesseln wie „Batman: Arkham Asylum“. Die Story zieht einen dank cineastischer Inszenierung sofort in ihren Bann und lĂ€sst einen aufgrund zahlreicher Plottwists nicht mehr so schnell los. Der Gameplay-Mix aus Brawler und Stealth-Action macht ebenfalls Spaß. Über die etwas dĂŒrftige Gegner-KI kann man angesichts der AllmachtsgefĂŒhle, die der Titel erzeugt, hinwegsehen. Lediglich das etwas eintönige Missionsdesign und die Backtrackingpassagen stoßen sauer auf. Aber auch diesbezĂŒglich kriegt „Arkham Asylum“ im letzten Drittel wieder die Kurve. Unterm Strich bietet das Abenteuer nicht nur „Batman“-Fans genug Stoff fĂŒr zwölf bis fĂŒnfzehn unterhaltsame Stunden. Also, nichts wie ran an den Flattermann.

Sep 15th, 2009 · Windows · read review

Krawall Gaming Network (86 out of 100)

Kein anderes Superhelden-Spiel konnte mich bisher so fesseln wie „Batman: Arkham Asylum“. Die Story zieht einen dank cineastischer Inszenierung sofort in ihren Bann und lĂ€sst einen aufgrund zahlreicher Plottwists nicht mehr so schnell los. Der Gameplay-Mix aus Brawler und Stealth-Action macht ebenfalls Spaß. Über die etwas dĂŒrftige Gegner-KI kann man angesichts der AllmachtsgefĂŒhle, die der Titel erzeugt, hinwegsehen. Lediglich das etwas eintönige Missionsdesign und die Backtrackingpassagen stoßen sauer auf. Aber auch diesbezĂŒglich kriegt „Arkham Asylum“ im letzten Drittel wieder die Kurve. Unterm Strich bietet das Abenteuer nicht nur „Batman“-Fans genug Stoff fĂŒr zwölf bis fĂŒnfzehn unterhaltsame Stunden. Also, nichts wie ran an den Flattermann!

Aug 31st, 2009 · Xbox 360 · read review

Games Finder (8.5 out of 10)

Another core part of the gameplay is your detective vision which helps to highlight important information and objects that can be interacted with.

Sep 7th, 2014 · Xbox 360 · read review

JeuxActu (17 out of 20)

Un peu sorti de nulle part, Batman : Arkham Asylum clĂŽture les Grandes Vacances (ou commence la rentrĂ©e, c'est selon) de la plus belle maniĂšre qui soit. GrĂące Ă  sa rĂ©alisation haut de gamme, son gameplay riche et intuitif et son ambiance unique, le titre d'Eidos et de Rocksteady captive notre attention dĂšs la premiĂšre minute, en nous emmenant dans une aventure pleine de surprises et d'amusement. Nul doute que Batman : Arkham Asylum fait dĂ©sormais partie des jeux incontournables qu'il faut possĂ©der dans sa ludothĂšque pour ne pas passer pour le benĂȘt de service.

Aug 28th, 2009 · Xbox 360 · read review

GamesCollection (8.5 out of 10)

Se amate Batman, alzate il voto di mezzo punto. Questo Ăš il gioco che cercavate. Se lo odiate, comincerete ad amarlo giocandoci. BAA risulta essere un grande gioco sotto tutti i punti di vista. Un vero tributo ad un'icona che vive con noi da 70 anni. Bob Kane, ne sarebbe molto soddisfatto!

Mar 22nd, 2010 · Xbox 360 · read review

JeuxActu (17 out of 20)

Un peu sorti de nulle part, Batman : Arkham Asylum clĂŽture les Grandes Vacances (ou commence la rentrĂ©e, c'est selon) de la plus belle maniĂšre qui soit. GrĂące Ă  sa rĂ©alisation haut de gamme, son gameplay riche et intuitif et son ambiance unique, le titre d'Eidos et de Rocksteady captive notre attention dĂšs la premiĂšre minute, en nous emmenant dans une aventure pleine de surprises et d'amusement. Nul doute que Batman : Arkham Asylum fait dĂ©sormais partie des jeux incontournables qu'il faut possĂ©der dans sa ludothĂšque pour ne pas passer pour le benĂȘt de service.

Aug 28th, 2009 · PlayStation 3 · read review

Gamona (85 out of 100)

Batman: Arkham Asylum bietet eigentlich alles, was man von einem Videospiel des Dunklen Ritters erwarten darf: Finstere, detailgetreue und höchst atmosphĂ€rische Umgebung, filmreife Inszenierung, hervorragende Charaktere, tolle Sprecher, intuitives und spektakulĂ€res Kampfsystem, etliche RĂ€tsel, viele Zusatzinhalte - auch abseits der Hauptstory - die das Erkunden lohnend machen. Comicspielerfanherz, was willst du mehr? Nun ja, ein wenig mehr Spieltiefe wĂŒrde z.B. nicht schaden. Die KĂ€mpfe sind spektakulĂ€r, nutzen sich jedoch relativ schnell ab. Viele Gameplay-Elemente wiederholen sich zu hĂ€ufig, so hĂ€tten auch die BosskĂ€mpfe trotz beeindruckender Hintergrundkulisse etwas mehr Tiefgang vertragen können. Jede der guten Ideen hĂ€tte noch ein wenig mehr Pepp und Variation vertragen können, die einen zu routinierten Spielablauf verhindert hĂ€tten. Doch keine Angst: Das ist glĂŒcklicherweise Kritik auf sehr hohem Niveau!

Aug 28th, 2009 · Windows · read review

Gamona (85 out of 100)

Batman: Arkham Asylum bietet eigentlich alles, was man von einem Videospiel des Dunklen Ritters erwarten darf: Finstere, detailgetreue und höchst atmosphĂ€rische Umgebung, filmreife Inszenierung, hervorragende Charaktere, tolle Sprecher, intuitives und spektakulĂ€res Kampfsystem, etliche RĂ€tsel, viele Zusatzinhalte - auch abseits der Hauptstory - die das Erkunden lohnend machen. Comicspielerfanherz, was willst du mehr? Nun ja, ein wenig mehr Spieltiefe wĂŒrde z.B. nicht schaden. Die KĂ€mpfe sind spektakulĂ€r, nutzen sich jedoch relativ schnell ab. Viele Gameplay-Elemente wiederholen sich zu hĂ€ufig, so hĂ€tten auch die BosskĂ€mpfe trotz beeindruckender Hintergrundkulisse etwas mehr Tiefgang vertragen können. Jede der guten Ideen hĂ€tte noch ein wenig mehr Pepp und Variation vertragen können, die einen zu routinierten Spielablauf verhindert hĂ€tten. Doch keine Angst: Das ist glĂŒcklicherweise Kritik auf sehr hohem Niveau!

Aug 28th, 2009 · PlayStation 3 · read review

JeuxActu (17 out of 20)

Un peu sorti de nulle part, Batman : Arkham Asylum clĂŽture les Grandes Vacances (ou commence la rentrĂ©e, c'est selon) de la plus belle maniĂšre qui soit. GrĂące Ă  sa rĂ©alisation haut de gamme, son gameplay riche et intuitif et son ambiance unique, le titre d'Eidos et de Rocksteady captive notre attention dĂšs la premiĂšre minute, en nous emmenant dans une aventure pleine de surprises et d'amusement. Nul doute que Batman : Arkham Asylum fait dĂ©sormais partie des jeux incontournables qu'il faut possĂ©der dans sa ludothĂšque pour ne pas passer pour le benĂȘt de service.

Aug 28th, 2009 · Windows · read review

Game Critics (8.5 out of 10)

Simply put, this game effectively captures the gameplay experience of being its main character better than any other comic-based title I have ever played, but surprisingly the character development side feels like a bit of a missed opportunity.

Aug 31st, 2009 · PlayStation 3 · read review

Gamona (85 out of 100)

Batman: Arkham Asylum bietet eigentlich alles, was man von einem Videospiel des Dunklen Ritters erwarten darf: Finstere, detailgetreue und höchst atmosphĂ€rische Umgebung, filmreife Inszenierung, hervorragende Charaktere, tolle Sprecher, intuitives und spektakulĂ€res Kampfsystem, etliche RĂ€tsel, viele Zusatzinhalte - auch abseits der Hauptstory - die das Erkunden lohnend machen. Comicspielerfanherz, was willst du mehr? Nun ja, ein wenig mehr Spieltiefe wĂŒrde z.B. nicht schaden. Die KĂ€mpfe sind spektakulĂ€r, nutzen sich jedoch relativ schnell ab. Viele Gameplay-Elemente wiederholen sich zu hĂ€ufig, so hĂ€tten auch die BosskĂ€mpfe trotz beeindruckender Hintergrundkulisse etwas mehr Tiefgang vertragen können. Jede der guten Ideen hĂ€tte noch ein wenig mehr Pepp und Variation vertragen können, die einen zu routinierten Spielablauf verhindert hĂ€tten. Doch keine Angst: Das ist glĂŒcklicherweise Kritik auf sehr hohem Niveau!

Aug 28th, 2009 · Xbox 360 · read review

Gamegravy (8.5 out of 10)

I’m extremely satisfied with how this game was put together, especially how real the characters seemed compared to the DC comics. Some of the riddles were a little frustrating and will take longer than players will want to spend on them. The challenge maps were fun to play through trying to make the online leaderboards. For the people that enjoy the challenge maps, they have lots of DLC (Downloadable Content) with new maps to keep the challenges coming. The replay value is definitely there with the challenge maps and over 200 riddles and collectibles to find in the story mode. This game succeeds where many super hero games fail.

Jun 28th, 2011 · Xbox 360 · read review

Good Game (8.5 out of 10)

it has got plenty style and so much polish -like how you never really fall to your doom, and how bats opens vents more quietly if enemies are about...and how the auto aim always knows what you're trying to grapple or attack. It takes a while to kick into gear, and become challenging so we recommend playing on hard right of the bat. Hehe.. the batman fanboy in me wants to give this a 9.. but the gamer in me is going to give it 8.5 it’s really good, but it wasn’t brilliant.

Aug 31st, 2009 · Xbox 360 · read review

4Players.de (84 out of 100)

Es ist der Triumph eines Superhelden! Denn was Batman auf Arkham Asylum leistet, ist nicht nur ein weiteres Action-Abenteuer, das auch unter einem unbekannten Namen funktionieren könnte. Die Art und Weise, wie sich der Schwarze RĂ€cher bewegt, wie er tĂŒftelt und wie er seinen Feinden das FĂŒrchten lehrt - das IST Batman! Schade aber, dass das Spiel nie ĂŒber das rudimentĂ€re Abspulen der immer gleichen Prinzipien hinauskommt. Kleine Variationen gestalten den Ausflug in die Irrenanstalt zwar abwechslungsreicher, aber nicht lebendiger. So sind es alleine die ausgezeichnet getroffenen Comic-Kulissen sowie die hervorragenden Charaktere, die dem Spiel seine Klasse verleihen - nicht zu vergessen die angenehm kniffligen RĂ€tsel des Riddlers. Unter dem Strich, wo sich spĂ€testens nach dem letzten Kampf einfach zu viele Minus-Zeichen angesammelt haben, steht deshalb in der Tat ein inhaltlich beinahe perfektes Batman-Spiel.

Aug 26th, 2009 · Xbox 360 · read review

4Players.de (84 out of 100)

Es ist der Triumph eines Superhelden! Denn was Batman auf Arkham Asylum leistet, ist nicht nur ein weiteres Action-Abenteuer, das auch unter einem unbekannten Namen funktionieren könnte. Die Art und Weise, wie sich der Schwarze RĂ€cher bewegt, wie er tĂŒftelt und wie er seinen Feinden das FĂŒrchten lehrt - das IST Batman! Schade aber, dass das Spiel nie ĂŒber das rudimentĂ€re Abspulen der immer gleichen Prinzipien hinauskommt. Kleine Variationen gestalten den Ausflug in die Irrenanstalt zwar abwechslungsreicher, aber nicht lebendiger. So sind es alleine die ausgezeichnet getroffenen Comic-Kulissen sowie die hervorragenden Charaktere, die dem Spiel seine Klasse verleihen - nicht zu vergessen die angenehm kniffligen RĂ€tsel des Riddlers. Unter dem Strich, wo sich spĂ€testens nach dem letzten Kampf einfach zu viele Minus-Zeichen angesammelt haben, steht deshalb in der Tat ein inhaltlich beinahe perfektes Batman-Spiel.

Aug 26th, 2009 · PlayStation 3 · read review

4Players.de (84 out of 100)

Es ist der Triumph eines Superhelden! Denn was Batman auf Arkham Asylum leistet, ist nicht nur ein weiteres Action-Abenteuer, das auch unter einem unbekannten Namen funktionieren könnte. Die Art und Weise, wie sich der Schwarze RĂ€cher bewegt, wie er tĂŒftelt und wie er seinen Feinden das FĂŒrchten lehrt - das IST Batman! Schade aber, dass das Spiel nie ĂŒber das rudimentĂ€re Abspulen der immer gleichen Prinzipien hinauskommt. Kleine Variationen gestalten den Ausflug in die Irrenanstalt zwar abwechslungsreicher, aber nicht lebendiger. Selbst mĂ€chtige Zwischengegner ĂŒberraschen nur selten mit cleveren Manövern. So sind es alleine die ausgezeichnet getroffenen Comic-Kulissen sowie die hervorragenden Charaktere, die dem Spiel seine Klasse verleihen - nicht zu vergessen die angenehm kniffligen RĂ€tsel des Riddlers. Unter dem Strich, wo sich spĂ€testens nach dem letzten Kampf einfach zu viele Minus-Zeichen angesammelt haben, steht deshalb in der Tat ein inhaltlich beinahe perfektes Batman-Spiel.

Sep 18th, 2009 · Windows · read review

Total PC Gaming (8.4 out of 10)

We’ve gushed about Arkham Asylum for far too long now, revealing ourselves to be major comic book geeks in the process. While it isn’t perfect, we’ll render our final judgement in the style of the patron saints of comic book fan boys everywhere. Best. Comic. Book. Game. Ever. ’Nuff said.

Mar 9th, 2009 · Windows · read review

Game Shark (B+)

With a game as great as Batman: Arkham Asylum it’s hard not to nitpick at its issues, no matter how small they are. I didn’t like spending most of the game in detective vision. I despise the lack of creativity in the boss fights and enemy variety. In the face of the rest of the game, it’s hard to care too much. It’s expertly tuned to keep you engaged in the fascinatingly dark world, and gives a real, true sense of what it might be like to be Batman – a dream I’ve been dreamin’ since I was six years old.

Sep 17th, 2009 · Xbox 360 · read review

Absolute Games (AG.ru) (83 out of 100)

Đ‘ŃŃ‚ĐŒĐ”ĐœŃƒ Đ¶ŃƒŃ‚ĐșĐŸ ĐœĐ” ĐČДзДт с ĐžĐłŃ€Đ°ĐŒĐž. Đ Đ°Đ·ĐœŃ‹Đ” Đ¶Đ°ĐœŃ€Ń‹, стуЮоо, ĐżĐ»Đ°Ń‚Ń„ĐŸŃ€ĐŒŃ‹ — Đž ĐżĐŸŃ‡Ń‚Đž ĐœĐž ĐŸĐŽĐœĐŸĐč Ń…ĐŸŃ€ĐŸŃˆĐ”Đč ĐČДщО за чДтĐČĐ”Ń€Ń‚ŃŒ ĐČĐ”Đșа. ĐšŃ‚ĐŸ бы ĐŒĐŸĐł прДЎстаĐČоть, Ń‡Ń‚ĐŸ уЮача ŃƒĐ»Ń‹Đ±ĐœĐ”Ń‚ŃŃ ĐșĐŸĐŒĐ°ĐœĐŽĐ”, за ĐżĐ»Đ”Ń‡Đ°ĐŒĐž ĐșĐŸŃ‚ĐŸŃ€ĐŸĐč — ŃˆŃƒŃ‚Đ”Ń€ Â«ĐżŃ€ĐŸ ŃĐżĐ”Ń†ĐœĐ°Đ·Â», Đž ОзЎатДлю, Đ·Đ°ŃŃ‚Ń€ŃĐČŃˆĐ”ĐŒŃƒ ĐČ Ń„ĐžĐœĐ°ĐœŃĐŸĐČĐŸĐč ŃĐŒĐ”!

Oct 3rd, 2009 · Windows · read review

Games TM (8 out of 10)

Qualitative comparisons with games like Super Metroid and Half-Life seem as ill-founded now as they did when we first read them. Arkham Asylum certainly has the ambition, but it lacks the inspiration in everything but art direction to sit beside such timeless greats. However, with a CV that boasts little more than the underrated Urban Chaos: Riot Response, Rocksteady Studios has produced a game as ravishing as Uncharted: Drake's Fortune and as compelling as Dead Space, one that very nearly lives up to its own hype. And if it doesn't quite eclipse the effort of Naughty Dog and EA Redwood Shores, that's because it sacrifices their streamlined focus and drum-tight design to offer the player something more. Rocksteady piles its plate high, and while it's ultimately a case of reach exceeding grasp Arkham Asylum is still a wonderful ride.

Sep 3rd, 2009 · PlayStation 3

Cheat Happens (8 out of 10)

Sure, it has its flaws, but compared to the Batman games of the past, Arkham Asylum is a how-to in the world of superhero video games. Make no mistake about it, this is the Batman game you’ve been waiting for – and one of this year’s standout titles.

Sep 1st, 2009 · Windows · read review

Player Reviews

The Dark Knight at his very best.
by Joakim Kihlman (274)

The Good
When I saw the first pictures and gameplay videos from Arkham Asylum I wasn't very convinced. It looked decent, but not great. I was dead wrong.

From the very first second of the intro Arkham Asylum had me spellbound. It conjures up a great atmosphere that blends the comics, Batman 1989 and The Dark Knight into one lovely entity. It's dark and brooding, but also fun and spectacular.

Many characters from the comics make appearances and cameos. The Riddler, for example, has planted clues and trophies for Batman to solve and find, in order to unlock challenge modes and whatnot.

The main villain, though, is The Joker. Naturally. The unsettling psychopath is the natural nemesis of Batman, and he comes off as truly menacing and disturbing in Arkham Asylum. Brilliantly voiced by Mark Hamill, you really feel Batman's frustration with The Joker as he murders and destroys everything in his path in order to execute his diabolic plan.

The gameplay is complex and simple at the same time. As Batman you have to fight, sneak and use your detective skills. And jump around on platforms, of course. The controls are very intuitive and easy to learn, making the game a joy to play. The fights flow smoothly as Batman performs blocks and combos and breaks a few bones in the process. It's extremely satisfying.

There are lots of stuff to find and unlock in the game and as the story progresses you get more and more advanced equipment which to use in order to get to hard to reach places. This means that you can always backtrack in order to reach new areas when you have completed the story. So even when you have completed the game, there is still more to do. The challenge modes, for example, are quite entertaining. These consist of different arenas where you are supposed to beat up bad guys as flawlessly as possible to get high points, or to sneak and silently take out bad guys as quickly as possible. It's relaxing fun, although quite challenging.

What works best in the game is the atmosphere and that all the aspects of the game (fighting, stealth, platforming, detective) work so well together. You constantly have something to do. Always a threat that needs to be averted. And you get to kick plenty off ass along the way. And all along the way the game is extremely satisfying. It's just as fun to weave long combos together in a huge fight as it is to silently take out armed guards.

The Bad
There's not much to complain about, but there are some aspects that could have been better. The biggest flaw with the game is the boss fights. Most of them are a bit uninspired. The part where you meet Killer Croc in the sewers was disappointing, and I would have liked to get some closure in a big final fight with the always menacing Scarecrow, but sadly you never get the chance to.

Even the final fight with The Joker is more or less just a retread of a fight you have done all through the game. These fights are very entertaining so it isn't really such a huge problem. I would have liked some more spectacular fights with Batman's arch enemies, though.

In order to unlock all challenge modes you have to backtrack a lot and search through the whole asylum in order to reach all those places you couldn't reach when you passed through the first time. I really don't see the fun in running around in an empty asylum collecting trophies after the story is completed. I guess it is a good thing that there is more to do for those who love to collect all sorts of things in their games, but I don't have the patience for it. I just want my challenge modes unlocked so I can play them already.

These complaints are minor, though. All in all, this game delivers, big time.

The Bottom Line
The perfect Batman experience. Whether kicking ass in bone-breaking fights or sneaking around on ledges, this game is thoroughly satisfying.

Oct 6th, 2009 · Windows

Building A Better Batman Game
by MasterMegid (870)

The Good
From Rocksteady, who previously released Urban Chaos: Riot Response, Comes Batman: Arkham Asylum. Batman is of course one of the most popular comic book characters of all time, with some 80 years of history. Yet oddly, most Batman game are just not that good.

And out of those most are based of a movie or the animated series. Of the few that are based directly on the comics, pretty much none are any good. Can Rocksteady turn the tide?

The Man Who Laughs


In Batman: Arkham Asylum, we find that Batman has just captured the Joker again. He returns the clown prince of crime to the infamous Lovecraftian asylum. After a badass and lengthy intro, The Joker escapes. Now Batman is to be the guest of honor in the madman’s homecoming party.

And The Batman, will be in for a long night. He will also face the likes of: Bane, Killer Croc, and Poison Ivy. Just to name a few.

No prior knowledge of Batman, is required to enjoy the game. But for those who are long-time Batman fans, the game will be an additional treat. As there are many references, that only Batman fans would get. These often revolve around obscure Batman characters that have not been seen in years. Or recent infamous ones, like Hush.(Sorry, to find out more, you will have to play the game.-MM-)

Oh, and did I mention that the game was written by Paul Dini? Who was a writer on the animated series, and has written Batman comics as well?

The World’s Greatest Detective

There are various modes of play in Batman. One you will use often is detective mode. In this mode you can track clues to find your next objective. See which enemies have guns and plan your attack accordingly. See which walls can be destroyed and find hidden paths and items.

The game contains some 240 riddles. Given by none other than The Riddler himself. These involve: finding hidden riddler trophies, to solving riddles, in which you must scan the area, once you think that you have worked it out. By doing these you not only increase your completion percentage, but you can also unlock character bios, some 40 in all, as well as character trophies, these are highly detailed and use the in- game graphics. There are also achievements to be had.

The combat, in off the chain. And looks great, almost like it was choreographed. You can attack, stun, and counter. And when you have to fight 10 or more enemies you can easily take them down, because you are Batman. There are also various “takedowns”. In and out of combat. From stealth, to inverted. Speaking of stealth. It works like this
..

Stealth, is called: “invisible predator” mode. In these set pieces, you have say six armed goons, and it is up to you on how to take them out. One of the most useful and just downright badass ones, includes inverted takedowns. In which Batman, strings foes up with his grapple gun. You can also sneak up behind them, for a silent takedown. Or you can grab them with your grapple-gun and pull them down. There are just tons and tons of ways to do this.

You also get to play with a lot of cool gadgets. Like: batarangs, explosive gel, and a grapple gun, among others.

You basically get to be the reason why they are afraid of the dark. Which is too cool.

The graphics are great, and use the Unreal engine. Believe it or not Arkham Asylum, kind of resembles Bioshock’s Rapture. This game also proves that multi-platform games do not have to take a backseat in the visual department. The lighting is great, as are the rag-doll physics. Batman, and all the inhabitants of Arkham look great, many classic villains sport a new creepy design, like the Scarecrow, and Killer Croc.

The music is great, and fit’s the game perfectly. The sound effects are also very well done. But it the voice actors that steal the show. Reprising their roles from the legendary animated series, are Kevin Conroy as Batman, and Mark “Skywalker” Hamill, as The Joker. And they do a stellar job. And while this game is NOT based on the T.V. series many other actors from the show reprise their roles.

This game was clearly made by people who have a passion for the character, and I hope to see more Batman games from them in the future.

The Bad
The Killing Joke

This may seem strange. But I actually wish that the game was longer. I have already finished it twice!

The difficulty selection is unbalanced. Easy is almost no challenge at all. While Medium and Hard, are too difficult. Why is this so common in videogames?

Almost all of the bosses in the game have the exact same strategy, which is disappointing. (To say the least.-MM-) The only boss fight that strays from the norm, is the one with Poison Ivy.

The Bottom Line
A thrilling adventure into the heart of darkness. Even non Batman fans will love this game.(I know a few, and they love it.-MM-) And for fans it will be a real blast, what are you waiting for? Go and pick up one of the best games of 2009!

Nov 24th, 2009 · Xbox 360

Fear the dark knight
by NeoJ (454)

The Good
Batman is been paid somehow as he deserves. After some good films directed by Tim Burton (films that have little to do with comics, but good films anyway), Joel Schumacher buried and destroyed the bat. Since that moment, nothing remarkable, but then, without a great fanfare, Christopher Nolan directed Batman Begins, an incredible film about the superhero that was a new beginning., and the film that Batman deserved. Nolan did what he should with Batman, and the confirmation arrived with The Dark Knight.

This evolution of the superhero in the movies has a similar path with the evolution in the games. We have some good games for the 16-bit (maybe the best one Adventures of Batman & Robin for Genesis), but they're only funny games and nothing more. It all changed when Batman Arkham Asylum arrived.

The most important thing is the fact that Batman Arkham Asylum is not just the best superhero game released, we're talking about one of the best games made in some years. When people started to talk about this game, some people started to think that it was not going to be as good as it was looking at the moment, but when they played the game themselves they realized that an incredible game was released, a game made with respect, an homage to Batman as never made before. Talking about the homage, we have a lot of information during the game with biographies of many characters, as well as many different antagonists selected for the game.

The game is the perfect combination between beat 'em up and Stealth games, that made the game more dynamic. Without a doubt, the Stealth parts are the most remarkable, you'll feel like a true superhero with many different weapons (none of them are useless) and different ways to defeat your foes. Your foes will react at every action that you do in this game, they'll fear you once you start defeating their partners, which is something really funny (for you, not for them of course...) The beat 'em up parts are good too, with a perfect battle system with many different and suitable movements. In spite of this, when you begin the game you don't have the special movements and it may look a bit limited, what's more, in the first battle you may think that his game is just a beat 'em up game where you're only going to push a button many times to fight your foes, but nothing further from the truth.

At the beginning, the storyline looks a bit typical, but when you progress the storyline turns better. The depth of the story is enormous, specially when you face the scarecrow, which is one of the best parts of the game. Facing the scarecrow means facing yourself, your fears and all the things that made Bruce Wayne to become Batman. Every confrontation with the scarecrow is placed in an strategic point of the story, it's good because it made the game varied. The number of confrontations with him are just the confrontations that the game needed.

Music has an important part of the product. It's more gothic than orchestral in some parts, and it's the perfect ambient for the perfect game. The music is the perfect accompaniment to carry out your plans to defeat a handful of thugs without being noticed. Voices and FX are great too, like the other aspects of the game.

Graphics has no defects, making a compact game without nothing to threw it up. Animations are amazing, special facial animation, and textures are magnificent. You can admire that work with the models in the main menu, by unlocking some concrete secrets. Stages are big with many details and different elements.

Gameplay is precise, not just the incredible battle system. Moving all around the island is a pleasure using all your "powers", soon you'll feel comfortable with the controls and you'll be exploring the whole island without any problem. A good point for the game is the fact that you don't have to open the menu to select a weapon, you only have a map screen (and the secrets and biographies) and nothing more, so, the game is very flowed. You have also different difficulty levels.

If all that's not enough, there are secrets all over the island. You'll be addicted soon to find them all because it's not something really difficult, and it's really funny. To help, you can take the secrets map (which is also a secret) in the game to know where they are hidden. That's something good because most of the times you'll find that valuable item once you've reached most of the secrets of a concrete area, and with the map you will not spend a lot of time wondering where the hell are the rest of the secrets.

To finish with, besides the main story and the secrets on it, you have a challenge mode where you have to reach a score (in beat 'em up challenges) or achieve concrete goals (the stealth ones). Stealth mode is specially funny, with many different goals to gain the medals. Without any doubt, a extra mode for a perfect game.

The Bad
There are no things that I didn't like of this game. The worst thing of the game is that it's not long, but it's so funny that it looks that it lasts the half. When you're near the end you'll start to pray for more.

To find fault with the game, most of the big enemies need the use of the batarang to defeat them. Only the battle with Joker and the one with Poison Ivy are different about that.

The big problem of a game like this is the fact that the shadow of the game is going to be really long, and to repeat its success something really hard.

The Bottom Line
Arkham Aylum is one of the best games made in a long time, not just the best superhero game, I'm talking in general terms. You'll feel like you're the dark knight, knowing all the things that you're going to do in each moment making possible incredible strategies for a game that combines stealth with beat 'em up.

Fear the dark knight.

Dec 6th, 2009 · Windows

You're Batman!
by Stijn Daneels (84)

The Good
Batman is and will forever remain my favorite superhero and one of my all time favorite fictional characters. The reasons for that are simple: a regular guy (doesn't matter that he's a millionaire or that he has a butler or a gigantic manor, he is still just as human as us), taking a stand against crime and injustice. Never succumbing to the corrupting seduction of vengeance, money or power, and of course having a badass suit, various cool gadgets and the Batmobile! After reading ravishing reviews for Batman Arkham Asylum, I bought the game shortly after getting my PS3. And after having played this game for like the fifth time since I bought it, Arkham Asylum certainly deserves all the praise it has received over the years.

As the title says, Batman Arkham Asylum takes place in Arkham Asylum, a mental institution located on an island in the middle of Gotham City wherein all of Gotham's criminals reside when Batman has caught them. It begins with the Bat taking the Joker to the asylum after the latter attempted an assault on the city hall. But rather than peacefully going to his cell, the Joker escapes custody and, with help from the inside, quickly takes control over the entire island. He releases everyone from their cells, leaving Batman stranded on the island and surrounded by hundreds of Joker's men as well as several other supervillains such as Bane, Poison Ivy and Killer Croc. But that's not enough, as Batman will soon discover that the Joker has much more sinister plans than just a simple prison riot!

I'll say right of the bat (no pun intended) that this game has pretty much everything you could wish for in a Batman game. It combines hand to hand combat with stealth and occasional crime solving and it succeeds in spades in all of these departments! The controls are very easy and intuitive to use, one button to strike, one to counter, one to dodge and one to stun. Batman fluently swings from one bad guy to the next and he has a very nice set of combat moves to beat the living crap out of every foe he encounters. Knock an enemy down and jump on top of their bodies to pound them unconscious, throw them around or just grapple them and break their legs or arms.

Stealth is also very prevalent in the game as in some situations you will face a group of heavily armed criminals which you need to take down one by one. I would daresay that the stealth is even more fun than the combat sections as you can really make the enemies shiver in fear as they realize they're getting picked off one by one. Sit down on top of a vantage point and grab an unsuspecting foe from upside down, leaving him hanging and screaming for help. You can also takedown foes using the floor grates, your batclaw or just by sneaking up from behind and chocking them. As the encounter goes on, the enemies become increasingly nervous, calling you out while their guns are shaking in their hands from uncontrollable stress! It is really fun and badass, not in small part thanks to the detective vision mode, which is a kind of x-ray vision that allows you to see enemies through walls and see all kinds of information regarding their numbers, how many of them are armed and their respective stress levels.

Detective vision also helps in finding interactive objects and solving puzzles. If you, for example, encounter a force field, you can use detective vision to see the electricity cables and follow them to the power source. As you play through the game, you'll obtain experience points which allow you to buy new moves and upgrades to your arsenal. The gadgets at your disposal include Batman's signature batarangs and batclaw as well as explosive gel, a hacking device and more. But don't think things will get easier when you get upgrades, as enemies will become better armed and prepared as the story goes on, getting more numerous and get armed with knives, stun rods and lead pipes. The stealth will also get tougher since the vantage points will be booby trapped and the enemies will be wearing electric collars which will alert other foes in the area if someone gets whacked by the Bat!

Collectibles are also present in this game, as the Riddler has hidden about a hundred trophies all around the asylum for you to find as well as several riddles which refer to objects or locations you need to scan. For instance, you may stumble upon Mr. Freeze's frozen cell or the Penguin's signature umbrella and therefore unlocking their respective profiles. It's a really fun lecturing in case your knowledge of the Batman universe is limited to Batman, Robin and the Joker. You can also find audio tapes that contain interviews the Arkham personnel conducted with the supervillains you encounter in the game. These recordings are very intriguing and pretty disturbing at times, giving you a glimpse at the insanity these villains possess. Overall, the game's collectibles aren't hard to find, but for many of them you'll have to wait until you have obtained a certain gadget or upgrade.

In case you still want more gameplay than the main campaign has to offer, then you can try your hand at the challenge maps. They are equally divided between fighting and sneaking and for every map there's a regular and an extreme version present. For each map you can earn up to three medals depending on your overall score (fights) or how many objectives you completed (stealth). Obtaining these medals isn't too hard, but getting to the top of the leaderboards will be a whole different ballgame. I do have to say that even without these challenge maps, the game has plenty of replay value because the story is so tight and the gameplay so compelling that you cannot help but play through it another time after a year or so.

Not only is the gameplay great but the game's presentation and atmosphere are even more awesome. The game's style is based on the more darker themed Batman world as seen in the Christopher Nolan Batman trilogy and in the legendary Animated Series. As you make your way through the asylum, the Joker will frequently taunt you, tempting you to give in to your rage and let yourself slide into madness. Although you have radio communication with Oracle, you cannot help but feel completely isolated in the asylum with the Joker playing you like a rat in a trap. But the true showstealer in this game is the Scarecrow, as from time to time Batman will be exposed to the Scarecrow's fear gas, forcing him to face his greatest fears. I won't spoil the surprises for you if you didn't play the game, but I can tell you these sequences are easily the most compelling moments in the game and since the Scarecrow will be a main villain in the upcoming Batman Arkham Knight, I cannot wait to see what he will have next in store for the Caped Crusader and the rest of Gotham.

Voice acting, music and sound effects add a ton to the game's already excellent atmosphere. The game's main characters are voiced by veteran voice actors such as Kevin Conroy for Batman and Mark Hamill for the Joker. The game's musical score, composed by Nick Anundel, has a very similar style to the soundtracks made by Danny Elfman so expect dark, brooding but epic orchestra music. Sound effects are excellent too, the sound of the Bat's fists hitting criminal flesh is great and breaking someone's limp is particularly satisfying to hear.

The Bad
The final boss battle with the Joker is very lackluster. It's actually just you fighting off a ton of bad guys with the Joker occasionally joining the party. It would have been a lot better if it was more of an indirect battle in which Batman has to save several hostages or use his detective skills to stop the Joker from detonating a nuclear device or something like that. It would have suited Joker's character a whole lot better.

The Bottom Line
Overall, this game can be considered the first true Batman game rather than just a run of the mill beat'em up or platform game with Batman in it. Virtually every single aspect of the Dark Knight is present and the game's story, atmosphere and varied gameplay will keep you hooked to this game for a long time. So go on, answer the Batsign, jump in your Batmobile and enter the madhouse!

Mar 28th, 2015 · PlayStation 3

Unique in many ways
by Asinine (1003)

The Good
I am going to do things a bit different from other times and I would really appreciate a little feedback. If anybody reads this, I would love it if you could send me a PM on this website and tell me if this new style of reviewing is better than my usual method. With that said, enjoy the review and thanks for any help you may offer:

The game is very accessible to people interested in the game, but without back-story. Only a few lore-references and useful character bios.

The combat is very smooth and fun due to the fast moves and overall intuitive controls.

Sneaking feels satisfying and tactful.

The story is well-written and additional dialogue tapes help to flesh it out a little.

Story is also well-paced.

Fun challenges to be found.

The commentary you hear characters giving changes depending on where you are and at what stage of the game.

The Bad
The Joker is not as visceral as he was in the movie.

DRM is beyond stupid.

The game is very linear, but has a lot of open areas with no enemies in it. This leaves me with an hour of work every time I come somewhere new.

Detective vision is obnoxious

Very often you need to go to insane lengths to save random characters who die a few minutes afterwards anyway.

Boss-fights aren't spectacular.

The Bottom Line
story

In this game the player takes control of Batman who has just apprehended his rival, an insane murderer called The Joker. Upon returning him to the asylum (that is located on a large) island Joker makes an escape and releases all the convicts, including some of the major villains from the Batman lore. The island quickly falls under Joker's control and it's up to Batman to punch all the villains back into their holding cells.

What is interesting is that Batman comics go back to like 1939, but the game demands little to no knowledge from the player. Instead, the game turns around the isolated event on the island and characters never really talk about events that go back too far or are unconnected to the task at hand. This is comparable to how you can play Mario Galaxy 2 and never ever have to have touched upon a NES before. For those who are interested in learning more there are a number of character bios and interviews that can be found in-game (more on that later) that flesh out the characters a bit more.

Another major plus is that not all the villains in the Batman lore make an appearance. Prior to playing this game, I took the time to sit down and watch "The Dark Knight", after that I looked up a list of Batman villains and found myself somewhat staggered. The game instead circles around a core group of the more interesting villains; Joker, Harley Quinn, Scarecrow, Killer Croc, Poison Ivy and Bane. The pacing is also not too bad and at the beginning you notice that Batman is struggling to get his bearings, but as time passes you will soon take out the first villain and then run them all down a lot quicker. It doesn't feel too rushed, but at the same time it never really drags on too much either. If I have to give out one complaint though, it's that Joker is not as insane as he was in the movie and comes off more as a clown. While that is certainly the idea of the character and heck he even wears clown make-up for crying out loud, in the movie he was more than just that and came off as very threatening too. He also uses guns to kill people a lot, while in the movie his kills were very well-crafted and visceral (such as ramming a man's head into a needle stuck in a table early on).

gameplay

Batman: Arkham Asylum is a very rare example of a game that brilliantly mixes combat and stealth together in one tasty soup. The reason for why Batman always appealed to me as a character is that he doesn't have superpowers, he can't just conjure webs out of the ether or turn into a green giant. Batman has to use his wits and his hard-earned combat abilities to make it through the day and that is very visible in this game too. When combat shows up, Batman stands out as an obvious powerhouse, but when enemies bring guns into the fray or alarms, you'll have to sneak through ventilation shafts and hang from the ceilings to survive properly.

While the sneaking does work really well, I often went for combat regardless of that. The reason is that the game utilizes a very clever engine that makes combat feel very flowing and natural. You don't just awkwardly string together combos, you will have to deal quick blows, switch between baddies and keep an eye out for enemies that you can counter. When punching you can also steer in a direction to make Batman leap for another enemy and this is where the flow comes in. Because you can switch so easily I managed to rack up pretty decent combos and for once enjoy a beat-em up game.

Navigating through the asylum works pretty well too, but lacking an auto-run functions is kind of obnoxious. If auto-run turned off for stealth sections, then that would make sense, but here you have to keep your thumb on the space in order to run. Especially when backtracking this can get very annoying or when you're spotted by some armed thugs and kinda want to get the hell out of the fight. Other then that, Batman uses a variety of gadgets that help him opening up parts of the asylum; a grapple hook allows him to reach ledges normally out of reach, explosive gel blows up weak walls, a claw can pull down items and that line-thingy can help you cross large gaps. There is also small computer that allows Batman to hack doors and open them up.

presentation

Batman has a problem that I run into an awkward amount of times lately and that is graphics that are simply too dark. Even when messing around with the Gamma-settings a bit, the game's environments are still so dark that I run into walls or have to zoom in if I want to see anything. The art-style is also very familiar to people who play a lot of modern games and this title seeks to recreate the realistic and gritty feel that the movie had as well. It's not too bad, but I feel like opportunities are been missed to go all-out with Joker's style.

Overall Batman does a decent job in terms of presentation, but it never rises past it. Perhaps the only remarkable points are some of the story-heavy sections that often involve Scarecrow, something we rarely see in mainstream games these days. If anything, it proves that a widely popular title (6.3 million copies sold!) doesn't need to have a tacked-on multi-player of any kind. I was however surprised when I was browsing some articles on relyonhorror.com and found that Batman was credited as an "honorable mention" among horror games. I admit that the Scarecrow sections are fascinating a way, but horror is a much different kind of sandwich, if you ask me.

One thing that I have to mention, even though it has little to do with in-game presentation, is the irritation that is caused by the DRM present in this game. I have debated with myself over purchasing this game for at least a month, not because I wasn't sure if I would like it, but because I tried a pirated copy to see if the game was fun, but ran into so many layers of excessive protection that I started to doubt if the game was customer-friendly or not. Tucked away in the smallest corner of the sales page is a note saying "4 times activation limit", meaning the game may only be activated on four different systems. This is vague at best because sometimes replacing the hardware on your system counts as a separate activation in the world of DRM and sometimes it can just mean that every single re-installation eats up another precious activation. Even when buying the game on a service as great as Steam, this rule still applies, even though it goes in against everything Steam stands for. Also obnoxious is the forced use of Games for Windows Live, which literally demands that you log into or make a Windows Live account in order to freaking SAVE your game. This is once again regardless of whether or not you are using Steam, ignoring the fact that Steam has a Cloud service and can make save-files locally on the user's system.

replay-value

Batman: Arkham Asylum actually strikes me as a game that isn't too bad to pick up and replay every once in a while. The focus on combat and the lack of expository cut-scenes makes sure that you never really have to sit through anything grating and in the few cases that the game does take away the control from you, the cut-scene that follows it can often be skipped immediately. The game also has several difficulties, so after completing it once, it can be fun to revisit if with a meatier challenge ahead of of you.

The game however offers little in terms of customization and while it is possible to get upgrades for Batman, you get enough points to get everything that's available to you. Even if that was not the case, the upgrades don't really make much of a difference to the gameplay, so it's unlikely you're experience will differ that much from the first time you played.

collectibles!

Though the Joker is your main target throughout the game, there is a very large side-story on the side which involves "The Riddler". As the name implies, this villain is obsessed with Riddles and would very much like to test his wit against Batman's detective skills. His challenges come in several different kinds, the most prominent of which are the actual Riddles. Every time you enter a room where a challenge lies, you get a message containing a riddle. You then need to look for the item that the riddle refers to and use detective vision to capture it. Detective vision is a mode in which you get a colored filter over the screen, all the enemies show their skeletons (X-ray) and important items start to glow. It sounds interesting, but since you pretty much need to have it on all the time to spot Snipers, weak walls and receive general information, it feels like something that should have been implemented better, preferably in the regular HUD.

Aside from the riddles there is also a large amount of collectibles that you can find; "Arkham statues" that reveal a large part of the asylum's background story are hidden in secret locations, Interview tapes are character-specific recordings that flesh out the villains a bit, Joker Teeth are obnoxious buggers that you can destroy and the trophies are more or less filler content. This brings the total of collectible items to 240. To make this more do-able, the game provides you with constant commentary from Riddler himself, which is very enjoyable. What starts out as arrogant comments soon turns into disbelief as you slowly solve each and every single riddle.

That's where the in-game content ends, but outside of the story, there is also a challenge mode. Personally I have always resented these modes and this particular one is a clear example as to why. The challenges all exist outside of the story and contribute little to nothing to the narrative or experience of the game. All they do is put you in a room with a few baddies and say "Hey, hope you mastered the mechanics. Good luck". There is not even a set goal, you sort of need to get a certain amount of points in order to get the best ranking and if you don't get the best rankings, you won't be able to get a 100% save. I have always stood by the notion that getting a 100% should always be a case of will; I was willing to spend hours scouring every last nook and cranny for the collectibles, I was willing to see the story through to the end, I was willing to go through the many fights just to get all the upgrades. Challenge modes aren't about will, but more about skill, which is a completely different kind of virtue. If a casual player were to put in all the hours to get the items and even complete the game, then he or she will run into a brick wall, just because they aren't capable of putting together endless combos with varied attacks.

recommendation

Before we finish this up, I would like to remind all readers that I would really appreciate feedback on this new style. You can send me a PM on this website or my Backloggery account of the same name, thanks once again for any help you can offer. Back to the important things though: a recommendation. Well, fans of the Caped Crusader are certainly in for a treat with this one, but like I said before, you don't need to be a fan to get into this game. The combat, decent presentation and good integration of the story make this a very appealing game for the mainstream-gamer and the extra content offers a nice challenge for the Completionists out there. Casual players are also not excluded, but not particularly played to either.

Jul 21st, 2012 · Windows

Atmospheric and Innovative Stealth-Action
by GeoffPS (114)

The Good
For all the impact he's had on comics and all other kinds of media, Batman's portrayal and success as character has always been confusing. He's innately dissonant in nature: here we have an emotionally scarred, near sociopathic man haunted by events of his childhood, who fights crime in a grim dystopian city where it's always night and the glass is always half full (...of BLOOD!). One who dresses up in a rubber animal suit and is directly responsible for many of the tropes of the campy, childish silver and golden ages of comics. This disconnect is most jarring in the comparison of the infamous Adam West Batman of the 60's TV show and classic comics, and the gritty, harsh, GODDAMNED BATMAN of the modern age and the Dark Knight film series: the same character seen in a different light can become completely unrecognizable. If anything, Batman's characterization has been dreadfully inconsistent, which is not too big a deal, especially considering his roots in comics. However one thing is certain, which Arkham Asylum makes perfectly clear: Batman is a Badass.

Much as the animated series of the 90's has been praised for, the Batman of Arkham Asylum perfectly balances the new and the older sillier Batmans from across the decades. Dark and edgy but also completely unashamed of its quirky comic roots. Not just for Batman as a character but for the franchise as a whole: while it is most reminiscent of the aforementioned animated TV series (mostly due to its returning voice actors and script penned by writer Paul Dini), this is no specific Batman, but ALL of them. And the sum is most definitely greater than all of its parts, because this is arguably the best adaptation of Batman the franchise has ever seen. A celebration of what makes Batman great: The Essential Batman.

Arkham Asylum, uncommon for a licensed game, is completely unique in its execution. Whereas most licensed games can usually be summarized as something along the lines of "RPG", "shooter" or most common historically, "platformer", Batman is its own animal. It's sort of a cross between a gadget-based action-adventure like Zelda, with a battle system somewhat like a 3D beat 'em up, and a completely unique take on stealth like nothing that has come before.

As expected, gameplay relies heavily on utility belt gadgets, such as batarangs, bat explosive goo, and at least three variations on the bat grappling hook. Speaking of which, echoing Bionic Commando, the jump button is gone and replaced by a grappling hook, and arguably for the better. It's automatically aimed and fired at the press of a button, and will have you zipping around rooms, from ledge to ledge or gargoyle to gargoyle with ease. The whole thing feels extremely streamlined, but manages not to come across as being too casual-friendly: the easier to manage controls make it less aggravating and allows the player to deal with the tense and difficult stealth combat situations, rather than having to wrestle with the controls. Other toys are used in predictable but welcome ways, such as the explosive gel which serves as the remote-controlled answer to Link's bombs, or the upgraded bat-grapple which is used to pull down obstacles and reel in enemies.

In terms of exploration, it is fairly solid and comparable to something like Metroid Fusion in its structure and linearity - a semi-linear exploratory adventure game with frequent options side-paths and optional backtracking, and a linear main road with frequent twists and turns. It does a decent job disguising its relatively straightforward path by making it sometimes difficult to find exactly what is the right way out of the particular puzzle room you're in, and littering the various secret trapdoors and air ducts with hidden character logs and collectible trophies courtesy of Batman's nemesis, The Riddler, who is portrayed as a bloodthirsty and insane genius with an inferiority complex. One of the most satisfying aspects to the exploration is solving his riddles, which are given as hints leading you to various decorative objects lying around the Asylum, sometimes hidden in plain sight, sometimes devilishly hard to find. These unlock character bios for plenty of people in the bat's rogues' gallery, some of them very obscure.

Melee combat is adequate. You have a fairly standard punch and kick combo, as well as some throws and takedowns which seem to be used automatically when the combo meter is racked up. Every standard attack is initiated with the press of a single button. More interestingly, you have the ability to interrupt and counter any incoming melee attack with the press of another button and proper timing. Opportunities for these maneuvers are shown by a symbol appearing over enemies' heads, depending on difficulty. You also have a finishing attack, usually smashing enemies' faces into the floor with your enormous fist. This is all liberally sprinkled with a healthy dose of slow motion. It's mostly unnoticeable while you are playing, but when watching someone else play the amount of slow motion is fairly jarring. It runs extremely smoothly with very few cheap deaths - you are given a directional dodge roll which mercifully seems to make you invincible to attacks that only graze your hitbox, and the counter system allows you to make it through most altercations unharmed, with skill. Things get a little tense when enemies with unblockable knives, assault rifles, or worse, stun guns show up, but you soon learn how to prioritize and take out mooks in the proper order depending on what they're carrying. There are few differences between enemies besides what weapon they're carrying, but it manages to mix things up enough to keep things interesting.

The boss battles are a mixed bag. The introspective drug-induced hallucinations provided by the Scarecrow are surreal and atmospheric with excellent sound and art direction. But the way you actually fight him isn't particularly amazing. Similarly, the boss fight with Poison Ivy is quite visually impressive but consists mainly of 'shoot the boss in its weakpoint and don't get hit'. Worst of all is Killer Croc's battle, which should have been tense and unnerving, but is effectively tedious due to its ease and predictability. Additionally, there are an alarming number of re-skinned minibosses which are fought by simply throwing a batarang and side-dodging.

The main attraction and what will most likely win the player over is the stealth combat. Typical of stealth games, you can crawl through ducts, lurk directly over mooks' heads without them looking up, and peek around corners. What makes this completely different from Hitman or Metal Gear Solid where you enter and dispatch enemies completely undetected, is that your enemies will inevitably know you are there, watching them from the shadows. And you want them to. As you take them down one by one, you can watch and hear them become noticeably more agitated, looking over their shoulder often, shooting at random noises, and nervously shouting at you when they have no idea where you're coming from. This is all supplemented by the hilariously malicious taunts of the Joker, who is quite possibly the worst person anyone could ever work for. And hunting them down feels really good. There are no enemies in Arkham Asylum: only your prey.

One of the most helpful items to supplement your stealth in Arkham Asylum is the Detective Mode, a sort of X-ray vision and all-purpose scanner for the various forensic activities the game has you participate in. More effectively, this amounts to institutionalized wall-hacks, allowing you to see enemy skeletons from anywhere in the room, as well as whether they are carrying a weapon. X-ray vision in stealth is nothing completely new (Perfect Dark may have been the first example), but this game does it so well that when gadgets of the sort become standard equipment in the stealth action hero's toolbox, they will have most likely done so following Batman's example. Knowing where baddies are at all times is extremely helpful, and going back to sneaking around otherwise will be quite difficult. Besides that, it highlights in orange items of interest such as the many convenient human-sizes air vents for you to sneak around in, as well as breakable walls and collectibles. This presents a minor problem, as with no disadvantage to leaving it on constantly, players will inevitably run around with the screen completely blue-tinted and outlined, obscuring the beautiful graphics.

On that point Arkham Asylum doesn't disappoint. While it suffers slightly from the same graphical problems as most 7th-gen games, with textures and normal lighting giving characters and certain objects the appearance of naugahide or resin anime figures, it looks impressive in motion, and even seems to have passed that textural uncanny valley for some character models, especially Batman's, in game. The textures for Bruce's enormous, manly chin are so high-res you can easily see his hair follicles in glorious HD. And the game takes pleasure in you doing so: during the events in the game, Batman grows an astounding amount of stubble to accompany his battle-torn bat-suit, over the course of only a few hours. Other characters weren't as lucky. Harley Quinn, in her horrifying and sexy new outfit, has hair which appears to be made of PVC. Something similar happens with Poison Ivy, where the vines covering her almost naked body are cut from the same polygons as her skin and cloth, with normal lighting compensating for the compromised geometry. One annoying flaw is the foliage: in 2009 I never thought I would see plants rendered with the 'clusters of leaves turning so they always face the camera' effect, but it still appears even in an otherwise graphically superior game. Those flaws aside, the game looks simply excellent.

The characters are presented with plenty of charisma, especially Batman himself who oozes manliness (er, in a family-friendly way of course). Voice actors from the well-received animated series reprise their roles for major characters, and the new guys they got to do voice work do a very good job as well. There are no voiceovers that fall below the line of adequate. The music is dark and heroic, and fits the tone of the game perfectly. The writing isn't particularly amazing for its dialog, but the storyline itself is fairly engaging. As expected it has Batman facing the Joker in Arkham Asylum, where all hell has broken loose. While following the Joker's trail Batman uncovers a conspiracy involving Arkham staff to produce a toxin with effects like super-steroids. You apprehend various Batman villains one by one and save the day.

The Bad
Overall, Arkham Asylum is nearly flawless. The framerate drops occasionally at obvious loading spots, and it sports the same styrofoam physics engine games have been using since early last gen which often does humorous things with ragdolls. But for a game with such seemingly open stealth combat and pseudo-platforming, there are surprisingly few bugs. In a single playthrough I encountered only two such errors, and neither were game-breaking, one only requiring me to load from the checkpoint which was passed a few seconds earlier.

The game is a bit shorter than perfectly ideal. It feels like it would have been the perfect length if you took on just one more villain before the (somewhat anti-climactic) final showdown, perhaps Mr. Freeze. Nevertheless it should be seen as to the game's credit that it's over before it wears out its welcome.

Another thing that will bother anyone used to games such as Fallout 3, where nearly every single device can be picked up, read, hacked or otherwise interacted with is that very few of the objects seen lying around really do anything. Almost nothing even has physics with which you can knock it around or play with it, as pointless as that may sound. Everything that is even remotely important is highlighted orange when looked at through your detective mode scanner. One can only imagine how much more immersive and entertaining the game would have been if you could interact with the various books and terminals scattered about the asylum.

The PC version isn't inferior at all to its console counterparts, but it does not take full advantage of the platform. There are no options to change the controls in-game - you have to do it from the launch menu. Other luxuries PC gamers might be used to such as quicksaving are also absent. Make no mistake, this is a PC port of a console game. There is some rather nasty DRM present even in the Steam release, which may bother some. None of this is a big enough inconvenience to make the PC version worth skipping.

The Bottom Line
Minor nitpicking aside, as a complete package Arkham Asylum does not disappoint on any front, something highly admirable for a licensed game. While it is undoubtedly the best comic-based game ever, one need not be a fan of Batman to find something to love here - it is an excellent game in its own right, and anyone with an interest in action, stealth, or cinematic games should check it out.

Nov 11th, 2009 · Windows

I'm Batman
by Valroman Francisco (41)

The Good
I got sucked into the game, I almost forgot what time is it. The gameplay is really awesome, the combat mode is really addictive, makes you want to fight a lot of enemy and not getting hit the same time. The graphics too is astonishing, the story is good. All the thumbs I have is all up, yeah!

The Bad
The only down of the game is that I didn't get to fight the other enemies like Mr. Freeze, Catwoman, The Penguin, and other major villains. Also didn't get to ride the Batmobile and the Batjet. Other than that, no more.

The Bottom Line
A-must-play game, the experience is awesome especially when fighting enemies, the flow of animation during combat mode is seamless. Just be careful not to be addicted. =)

Dec 23rd, 2009 · Windows

Plus 150 player ratings without reviews

Contributors to this Entry

Critic reviews added by Big John WV, Alaka, Alsy, Cavalary, Patrick Bregger, Dariusz Sadkowski, Caelestis, jumpropeman, Caliner, CalaisianMindthief, Picard, Zerobrain, brandon221234, Vander Fujisaki, Cantillon, Baron79, Jeanne, Scaryfun, Tim Janssen, Geamandura, jaXen, chirinea, Paolo Richetti, firefang9212, Samuel Smith, beetle120, Renat Shagaliev.