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Critic Reviews 82% add missing review

Game Shark (A)

I can’t give a more enthusiastic endorsement than the following: I would happily have paid 60 dollars for this game, as I received more enjoyment and quality play time from it than most of this year’s big budget hits. You may not have heard of it, but you owe it to yourself to play this game.

Nov 9th, 2009 · Windows · read review

GamingExcellence (9.2 out of 10)

Torchlight doesn't really do anything new, per se. It's taken the dungeon-crawling genre and refined it to its best elements. The style matches the mood of the game, and a fairly interesting story put over it all as well. Replayability is there: you can move through an infinite dungeon after beating the game, or 'retire', which allows you to restart at level 1 again with another class, but hand down an item from your high-level character, but with lowered stat and level requirements. In all, Torchlight is a fun game to play. Not perfect, but still done very well, especially for such a low-priced title (around twenty dollars). Fans of dungeon crawlers are definitely going to want to check this game out.

Nov 11th, 2009 · Windows · read review

Games Finder (9 out of 10)

As a single player casual alternative to Diablo you can’t look past the original Torchlight, you are guaranteed to get hours of gameplay for a great price.

May 10th, 2014 · Windows · read review

newbreview.com (4.5 out of 5)

Torchlight has an awful lot going for it; a sturdy combat system, a clever dungeon mechanic and an ultimately enjoyable storyline. A lot of action RPG fans dismissed it as a Diablo Lite, only good to fill the gap until Diablo 3 comes out, but it’s not the case; Torchlight could be the next big thing.

Feb 23rd, 2011 · Windows · read review

Jeux Vidéo Network (18 out of 20)

Le jeu est conçu pour des sessions rapides, mais qui peuvent s’enchaĂźner Ă  l’infini avec des tonnes de donjons alĂ©atoires qui parviennent Ă  faire oublier le hasard sous le souffle de l’aventure. Autre bon point : le jeu n’est pas gourmand. À la maniĂšre de Warcraft, Torchlight mise davantage sur les « effets spĂ©ciaux » et la direction artistique que sur les polygones. Du coup, le jeu n’est pas exceptionnellement beau, mais il possĂšde un rĂ©el cachet, rehaussĂ© par une bonne touche d’humour. Il y a tout de mĂȘme pas mal d’explosions, d’auras lumineuses, de monstres gargantuesques et autres nuages de fumĂ©es qui apportent tout ce qu’il faut en termes d’ambiance donjonesque. Alors, certes, cette petite merveille est proposĂ©e en anglais et n’intĂšgre pas de mode multi, en tout cas pas pour le moment. Mais son rapport qualitĂ©-prix est pratiquement imbattable et surtout, il s’impose certainement comme le meilleur Diablo-like de la dĂ©cennie

Oct 27th, 2009 · Windows · read review

RPGamer (4.5 out of 5)

In a sea of ambivalency, it's nice to see a life preserver in Torchlight floating by. While it certainly has a couple flaws, where the game stumbles isn't anywhere near enough to overcome what it does exceptionally well. In addition to being a great romp on its own, this title is also a lead-up to the Torchlight MMORPG, which will be available about two years after the launch of the single-player game. For those not interested in multiplayer this won't be a selling point, but it shouldn't detract from any enjoyment of the standalone adventure.

Nov 1st, 2009 · Windows · read review

Total PC Gaming (9 out of 10)

Torchlight has an emphasis on a central plot and pays careful consideration to character, and it’s extremely polished. Despite each level being randomised they merge seamlessly into the next, and every five tiers or so down the dungeon theme changes along with the type of monster you’ll encounter, so you won’t know if your specialised skill or equipment set will be quite as effective lower down until you’ve tried. It’s gorgeous, accessible and highly addictive, and it’s a perfect solution for both causal gamers and hardcore RPG fanatics.

2009 · Windows · read review

Cheat Code Central (4.4 out of 5)

Torchlight is part of a growing market of PC games finding success with budget prices. Runic hasn't dumbed down the experience, they've removed the fluff and distilled it down to the truly fun parts. Add in a few innovations and what you've got is Torchlight; a game that raises the expectations for dungeon-crawling action RPGs by being not just fine-tuned but affordable as well.

Nov 2009 · Windows · read review

Game Informer Magazine (8.75 out of 10)

The one big knock on Torchlight is the lack of co-op. While this is undoubtedly a bummer, I am much happier with the polished single-player experience and no online than I would be with two half-assed elements. There are other, minor complaints that one can level – often-uninspiring loot, poor in-game documentation, and badly explained major game mechanics are all frustrating. However, the core of the game is its combat and character progression, and both of those are outstanding. Torchlight might not be breaking any new ground, but the soul of Diablo hasn't been so ably captured in years. You won't find much that approaches Torchlight's worth at its $20 price point.

Oct 29th, 2009 · Windows · read review

IGN (8.6 out of 10)

All in all, Torchlight is a refreshing - though not revolutionary - dungeon crawler that will occupy gamers for 10-15 hours on the first run-through, and perhaps dozens more across varying difficulty levels and experiments with different character classes. The story is somewhat lacking, but not overly important when garnering quests and slaying beasts. You'll quickly lose track of time whilst exploring the bowels of the town of Torchlight, which is lovely for your sense of satisfaction, but bad for the real life priorities you'll likely neglect, such as eating and paying bills. The graphics are great, the music engrossing, and the gameplay addictive. While the lack of multiplayer at first tastes bitter, the single-player campaign more than makes up for it, as you really have little to lose at the meager asking price of $20.

Nov 18th, 2009 · Windows · read review

Gamers.at (86 out of 100)

Torchlight stellt sich als absoluter Überraschungshit heraus. Denn das Action-RPG macht wirklich Spaß und das trotz ein wenig öder Umgebung und ĂŒberschaubarer Heldenauswahl, bis zum Ende und auch mehrmals. Die Optik passt, die Sound ist in Ordnung und die chronische Sammelsucht ist ebenfalls von der ersten Minute an gegeben. Persönlicher Tipp von meiner Seite: Erst Torchlight downloaden und losdaddeln, wenn ihr wirklich ausreichend Zeit habt. Sobald ihr den Titel auf der Platte habt und eigentlich lernen mĂŒsst, vermasselt euch das Action-RPG definitiv mehr als einmal den Plan lieber ins Schulbuch zu schauen und fĂŒr die nĂ€chste Klausur zu pauken. Doch habt ihr ein wenig Luft und noch kein Plan fĂŒrs kommende Wochenende, solltet ihr schnellstens die ĂŒberschaubaren 15€ berappen und eure Steammaschine zum Download anwerfen.

Nov 26th, 2009 · Windows · read review

Hellbored (8.6 out of 10)

Minor gripes aside, there’s no escaping just how addictive Torchlight is. It’s extremely easy to sit down intending to play for a few minutes, only to look up and see that two hours has gone by. The few balance and graphical issues really don’t detract that much from what is as solid a first release as you could hope for from a new company. Torchlight is ambitious, well-executed and, most of all, some of the best fun PC gamers can get for the price.

Nov 1st, 2009 · Windows · read review

Gamer Limit (8.5 out of 10)

Aside from the story falling flat on its face, very limited character selection, and the absence of multiplayer, Torchlight is an exhilarating action RPG that does everything else exceptionally well. The artwork and music are stellar, the flow is just right, and so is the price; you can’t beat $19.95 for a brand new game. And one of its best functions: it will play on almost any PC and even has a notebook mode. What are you waiting for? Go get your copy off Steam or Torchlightgame.com right now!

Nov 3rd, 2009 · Windows · read review

Game Observer (84 out of 100)

Takes the best of every Action RPG and glues it all together to make a supremely polished and unusually addictive roguelike game, that’s unfortunately also too easy.

Dec 2nd, 2009 · Windows · read review

Christ Centered Gamer / Christ Centered Game Reviews (84 out of 100)

From an appropriateness standpoint, there is magic in this game, it’s hard not to use it. I was disappointed by the female outfits, as I never found armor that would full cover my character’s legs or torso. By default the game does have blood splatters, but it can be disabled. It almost goes without saying that you'll be destroying lots of monsters and minions.

Feb 14th, 2010 · Windows · read review

PC Games (Germany) (84 out of 100)

Ja, wir waren ganz vorne dabei, als es darum ging, den Release von Torchlight zu bejubeln. Und das zu Recht! Denn auch Monate nach der Steam-Veröffentlichung macht das verdichtete Spielprinzip noch unglaublich viel Spaß. Torchlight ist schnell, unkompliziert und genau das, was Action-Rollenspieler brauchen.Und mittlerweile sind dank des großartigen Editors auch noch Unmengen an guten Mods fĂŒr Torchlight erschienen. Wer das Spiel bis jetzt noch nicht hat, auf spektakulĂ€re Rendersequenzen verzichten kann und sich die Wartezeit auf Diablo 3 verkĂŒrzen will, sollte bei der ordentlichen deutschen Version unbedingt zuschlagen!

Apr 6th, 2010 · Windows · read review

GameTrailers (8.3 out of 10)

Torchlight applies a smooth and modern design to a time-tested concept. The result is successfully crafted and eminently playable dungeon crawler at the attractive price of 20 bucks. The one downer is the puzzling lack of online play. If other titles on the market aren't satisfying your urge to level up and amass a towering hoard of loot, there's a lot to be gained from going at it solo in Torchlight's dungeons.

Nov 2009 · Windows · read review

Hooked Gamers (8.3 out of 10)

To call this game a Diablo clone would be an understatement. Torchlight takes place in a solitary town with an ever expanding, randomly generated dungeon. It features magic potions, town portals, randomly generated loot drops, and tons of enemies that require an excessive amount of mouse clicking. The game is not original in any way but it is a ton of fun. The game is offered at a budget price of $19.99 which might give punters undue pause as Torchlight is worth every cent, and then some.

Nov 1st, 2009 · Windows · read review

4Players.de (83 out of 100)

Das kleine Torchlight schafft es tatsĂ€chlich, woran viele andere Spiele gescheitert sind: Es begeistert als Diablo-Klon, denn es ist ebenso schnell wie simpel zu spielen und reichert das Hack&Slay-Prinzip mit kreativen Ideen an. Warum das so gut funktioniert? Da ist einerseits die ZugĂ€nglichkeit, weil es anfangs super einfach ist, sich Erfolge blitzschnell einstellen. Andererseits wird man von der Beute und der stetigen Charakterentwicklung pausenlos angetrieben. Da stört es kaum, dass das eigentliche Prinzip, also das "Monster totklicken", pausenlos wiederholt wird und der Schwierigkeitsgrad erst recht spĂ€t ansteigt - gerade wenn die Gegner oder Bosse schlagkrĂ€ftiger werden, wird es wieder interessanter. Neben geschĂŒrter Sammelwut, Doppel-Kiste und der hĂŒbschen Comicgrafik gefallen mir vor allem das nĂŒtzliche Ruhmsystem und natĂŒrlich die Begleiter.

Nov 12th, 2009 · Windows · read review

Gameplay (Benelux) (83 out of 100)

Waarom wachten op Diablo III? Deze game is waarschijnlijk beter! (Waarschuwing! Straffe uitspraak gedetecteerd! Vernietig AWVS!)

Nov 27th, 2009 · Windows

2404.org PC Gaming (8.2 out of 10)

There isn't that much left to stay except that this is a game that does hack and slash real justice and it’s a the perfect choice for those eagerly waiting the release of Diablo 3. In fact, if Torchlight came with a more involved single-player campaign, had multiplayer and didn't rely on random level generation, it would have been a real threat to Blizzard's long awaited sequel. As it stands now, it’s more of a tease for fans who will have an even harder time waiting after getting such a satisfying taste of what Diablo 3 could (and I’m sure, will) bring.

Dec 10th, 2009 · Windows · read review

Mana Pool (8.2 out of 10)

So does Torchlight actually do anything new that other games haven’t done already? Not really – besides from some clever little design elements like the pets, Torchlight is just another hack and slash dungeon crawler. It’s an incredibly simple game, with a relatively short main story as well. Surprisingly though, it’s also an incredible lot of FUN. This is the main ingredient often missing in games like this, and since Torchlight runs on practically any machine and is relatively inexpensive (can be purchased for under £10 on Amazon), I would highly recommend you give it a go.

Aug 29th, 2010 · Windows · read review

GameSpot (8 out of 10)

And there are even a couple of "wait, there's more" kickers. Along with being one of the best action RPGs to hit the PC in many moons, Torchlight is selling for just $19.95, and it comes with absurdly undemanding system requirements along with a netbook mode so that you can play it on just about any system. So not only do you get a great game, but you get a great deal in every respect. Stop reading and start playing.

Oct 29th, 2009 · Windows · read review

JeuxVideoPC.com (16 out of 20)

Techniquement irréprochable, Torchlight arrive malgré tout à décevoir par l'absence de son multijoueurs. Un détail difficile mais pas impossible à digérer. Doté d'une durée de vie généreuse, Torchlight est le titre que le fan de hack'n'slash était en droit d'attendre avant l'arrivée de Diablo 3. Bien rythmé, propre et addictif, le nouveau soft des frÚres Schaefer se laisse dévorer sans mal de bide. Sans non plus de poser comme une nouvelle référence, Torchlight reste néanmoins un must have pour tout amateur de diablo-like. Et pour seulement 15 euros, le choix est vite vu.

Nov 2nd, 2009 · Windows · read review

Eurogamer.net (UK) (8 out of 10)

So, it's the best Diablolike since Diablo II, and a very real rival to the upcoming (at an unspecified point, God-blinking-dammit) Diablo III. Even though there is nothing new or truly unique about Torchlight, nothing at all, that it so confidently and prettily takes the fight to Blizzard is an enormous compliment about how well put-together this is. Yeah, it gets old pretty fast - but it's also only ÂŁ15. You'll definitely get your money's worth. And that's even before the MMO stuff turns up. But, by Christ, my hands hurt, and my brain is squealing for stimulation. I've had a whale of a time, largely - but I desperately would not want to put my body through these few days of unblinking kill'n'collect again any time soon.

Nov 5th, 2009 · Windows · read review

GameStar (Germany) (80 out of 100)

Torchlight ist so konsequent auf geschmeidiges Jagen und Sammeln getrimmt, dass sich andere Spiele im Vergleich dazu beinahe wie Arbeit anfĂŒhlen. Dadurch – und dank seines Szenarios sowie seiner Klassen – erinnert es angenehm ans erste Diablo, angereichert mit Verbesserungen wie Haustieren und vielfĂ€ltigerer AusrĂŒstung. Der traumhafte Spielfluss tröstet mich auch ĂŒber die diversen SchwĂ€chen hinweg, von der Nullhandlung ĂŒber das simple Charaktersystem bis zum fehlenden Mehrspieler-Modus. Klar, KomplexitĂ€tspreise gewinnt Torchlight nicht, nach 25 Stunden wird's ziemlich dröge. FĂŒr 16 Euro kann ich die Monsterhatz dennoch uneingeschrĂ€nkt empfehlen.

Oct 30th, 2009 · Windows · read review

Clubic ( )

Sans chercher Ă  innover comme ils avaient tentĂ© de le faire sur Hellgate : London, les frĂšres Schaefer et leurs compĂšres de Runic Games nous proposent un produit certes sans originalitĂ©, mais au gameplay redoutable d'efficacitĂ©. Le style graphique de Torchlight se rapproche sans doute plus de World Of WarCraft que de Diablo, mais c'est bien de hack & slash dont il est question et mĂȘme de la pire engeance : celle qui nous fait enchaĂźner les niveaux sans nous laisser le temps de reprendre notre souffle. Reste tout de mĂȘme l'absence de mode multijoueur que Runic Games semble garder pour un futur jeu massivement multijoueur et une trop grande facilitĂ© qu'un prix d'Ă  peine 15 euros fait rapidement oublier.

Oct 28th, 2009 · Windows · read review

GamersGlobal (8 out of 10)

Es ist schon sonderbar: Jahrelang versuchen Big-Budget-Produktionen einigermaßen vergeblich, das Spielerlebnis von Diablo im neuen Jahrtausend neu aufzuwĂ€rmen, selbst die besten davon wie Titan Quest oder Sacred 2 blieben ein StĂŒck hinter dem Vorbild. Und dann kommt plötzlich eine Low-Budget-Produktion daher, die im Vorfeld zusĂ€tzlich kaum beworben wurde, und wischt einen Großteil der Konkurrenten (wenngleich nicht die zwei erwĂ€hnten) zur Seite. Die sehr gute Note von 8.0 enthĂ€lt sowohl die beiden großen Negativpunkte "quasi nicht-vorhandene Story" und "fehlender Multiplayer-Modus" als auch den Ă€ußerst fairen Preis. Torchlight mag „nur“ ein Klon sein. Aber das ist auch gleichzeitig seine grĂ¶ĂŸte StĂ€rke.

Nov 1st, 2009 · Windows · read review

Eurogamer.it (8 out of 10)

Peccato per la mancanza di una modalità multiplayer, sebbene i Runic Games abbiano già confermato l’idea di volerlo trasformare in un vero e proprio MMOG: per il prezzo a cui viene proposto, cioù 19,90 Euro, sarebbe un delitto non comprare il migliore antipasto possibile per il futuro Diablo III.

Nov 6th, 2009 · Windows · read review

Totally Gaming Network (8 out of 10)

As briefly mentioned earlier, Torchlight is essentially Runic Games’ foot in the door to the world of gaming, and the introduction to their forthcoming MMORPG in the same universe. That said, this incarnation of Torchlight certainly has the goods to stand on its own, and is definitely worth the $20 on Steam.

Oct 30th, 2009 · Windows · read review

PC Player (Denmark) (8 out of 10)

Det kan som bekendt vÊre svÊrt at lave mad ud fra en af mormors opskrifter og fÄ den til at smage prÊcist, som nÄr hun laver den. Men Runic Games rammer helt plet med Torchlight, der er den til dato bedste kopi af Diablo-essensen. Nu, hvor kernen og konceptet er pÄ plads, kan vi kun glÊde os til at se, hvad Runic Games kommer til at prÊstere med onlinespillet.

Jan 2010 · Windows

Eurogamer.fr (8 out of 10)

C'est donc le meilleur clone de Diablo depuis Diablo II, et un rival trĂšs rĂ©el pour le futur (on ne sait pas encore quand) Diablo III. Bien qu'il n'y ait rien de nouveau ou de vĂ©ritablement original dans Torchlight, vraiment rien, le fait qu'il se mesure Ă  Blizzard avec une telle confiance et aussi joliment est un Ă©norme compliment quant Ă  la qualitĂ© de sa rĂ©alisation. C'est vrai qu'il lasse assez rapidement – mais il a l'avantage de ne coĂ»ter que 15 euros. Vous en aurez vraiment pour votre argent, et cela avant mĂȘme l'arrivĂ©e de l'Ă©lĂ©ment MMO. Pourtant, Dieu sait Ă  quel point mes mains me font mal et mon cerveau est engourdi. Je me suis amusĂ© comme un fou la plupart du temps – mais je ne suis absolument pas prĂšs d'avoir envie de refaire subir Ă  mon corps ces quelques jours de tueries et de ramassage d'objets ininterrompus.

Nov 9th, 2009 · Windows · read review

Adrenaline Vault, The (AVault) ( )

I very much enjoyed my excursion into Torchlight. Even though I normally don’t care much for Diablo Clones, this game is both well made and fun. Despite a few minor problems it is definitely a solid title. Having low system requirements, it will run on most computers and it also costs a mere $20, which makes it impossible to not recommend it. If you enjoyed games like Diablo, Nox, or Dungeon Siege then Torchlight is definitely for you. For those looking for a nice inexpensive gift this holiday season, consider getting it for your gamer friends. Chances are it will be greatly appreciated!

Dec 2nd, 2009 · Windows · read review

Legendra ( )

Le Hack & Slash est un genre qui n'a quasiment pas Ă©voluĂ© depuis sa crĂ©ation et Torchlight n'est pas lĂ  pour dĂ©montrer le contraire. À l'inverse, il vient montrer que la recette, certes simple, reste efficace et addictive. Avec ses graphismes cel-shadĂ©s, sa bande son enivrante, son systĂšme de pet et son gameplay facile d'accĂšs et orientĂ© action, Torchlight est un bon petit Hack & Slash qui malheureusement n'occupera pas longtemps Ă  cause de l'absence de mode multijoueur, mais qui permettra de patienter en attendant Diablo III.

Jul 4th, 2010 · Windows · read review

Jeuxvideo.com (16 out of 20)

Torchlight est un excellent palliatif pour patienter jusqu'à la sortie de Diablo III. Riche, nerveux, prenant, le titre de Runic Games a tout d'un trÚs bon hack'n slash. Enfin presque tout : l'absence de multi le pénalise un peu. Mais ne boudons pas notre plaisir : avec son action survoltée et ses tonnes d'objets magiques, Torchlight fait honneur à son glorieux héritage. Bien sûr, on pourra toujours lui reprocher son grand classicisme, mais on ne demande pas à chaque FPS de réinventer un concept qui a fait ses preuves. En bref, les fans de hack'n slash n'ont aucune raison de passer outre, d'autant que le jeu est vendu une quinzaine d'euros seulement. C'est presque trop peu.

Oct 29th, 2009 · Windows · read review

Game Over Online (80 out of 100)

As a guy who mostly gravitates towards the more involved RPGs (NWN, KOTOR, and I’m seriously looking forward to the upcoming Dragon Age – Origins, etc), I still enjoy the sort of low-brain-impact action presented by Torchlight. Pick it up, click your way through a few quests leaving a literal trail of dead creatures in your wake, spread out some skill points, quit and go on with your day. Or get hooked by it until the sun comes up, which is really the more likely result. Torchlight is proof positive that it’s often the simplest games that can be the most addictive.

Nov 3rd, 2009 · Windows · read review

Everyeye.it (8 out of 10)

Segnaliamo infine che il gioco Ăš completamente in inglese, e puĂČ essere comodamente scaricato da Steam al prezzo di soli Euro 15,99, oppure sul sito ufficiale a poco meno di 20 dollari. Insomma un acquisto obbligato per tutti gli affamati di hack and slash, mentre per i meno esperti del genere o chiunque si affacci per la prima volta a questo tipo di giochi consigliamo di scaricare la demo, anch’essa presente su Steam. E che il massacro abbia inizio.

Nov 6th, 2009 · Windows · read review

3D Juegos (8 out of 10)

Adictivo, emocionante y divertidĂ­simo. Torchlight es un sorprendente RPG de acciĂłn que resulta profundo y cautivador y que, contra todo pronĂłstico, es acreedor de un carĂĄcter genuino sin aportar apenas novedades salvo su curiosa direcciĂłn artĂ­stica.

Nov 6th, 2009 · Windows · read review

Giant Bomb ( )

Runic's Diablo-like debut drills straight down to the core of what makes a great dungeon-crawling loot grind.

Nov 3rd, 2009 · Windows · read review

GameSpy ( )

At twenty dollars, Torchlight is a remarkable value. If you're looking for a challenge, try out the higher difficulties and hardcore mode; if you want a more casual loot-gathering experience, set it on normal and you can focus on just picking up shiny stuff with little grief. The randomly generated maps and impressive loot variety make it so that you'll still be entertained plumbings its depths after retiring your characters a second and third time, thanks to the never-ending supply of dungeons and an open-source approach that has already been embraced by mod-makers. If you're desperately waiting for Diablo III, go ahead and whet your appetite with Torchlight. You won't regret it.

Nov 10th, 2009 · Windows · read review

Thunderbolt Games (8 out of 10)

Torchlight has something unique going for it. There’s a certain simplicity to the game that is refreshing. It’s not only a digestible budget priced game, but it also retains all the important qualities of a full-priced release, excluding the upcoming free Massively Multiplayer component. Carrying the influence of several ex-Blizzard executives, some having oversight in the development of the first couple Diablo titles, Torchlight comes into its own as a recommended purchase and a good placeholder for Diablo III.

Jan 7th, 2010 · Windows · read review

Multiplayer.it (7.8 out of 10)

I soldi richiesti per l'acquisto sono pienamente giustificati dalle decine di ore offerte da un gameplay fatto da tantissime piccole soddisfazioni, con un ottimo senso di crescita e una quantitĂ  di diversi, possibili modi di svuotare i dungeon creati randomicamente. Diablo senza una storia o un hack&slash senza cornice, comunque la si voglia mettere, Torchlight diverte pur mancando degli elementi utili a essere apprezzato da tutti e, soprattutto, di un multiplayer che lo avrebbe reso ancora migliore.

Nov 4th, 2009 · Windows · read review

AusGamers (7.5 out of 10)

The game itself has its flaws, which hamper the overall game as a single-player experience. For one the main town is fairly rudimentary with fairly generic NPCs that dispense quests as simple as the premise. Kill this guy on Floor 6, now kill this guy on Floor 7, now how about we try something different and get you to kill this guy on Floor 8? In the end this means that Torchlight coasts on its gameplay mechanics which are incredibly well realised and polished. With such a small development team, the focus for this game seems pretty clear, and that was to create a great action-RPG in the vein of Diablo and Fate that plays every bit as well as those classics. The end result is essentially just that. Expect one that is missing a great storyline, an interesting cast of secondary characters, and co-operative gameplay. Sure you may have three pieces of an awesome purple armour set, but without someone to show them off too, who's going to know?

Nov 4th, 2009 · Windows · read review

PCActu (7.5 out of 10)

Torchlight est un jeu qui se laisse parcourir sans la moindre rĂ©flexion. On avance dans des dĂ©cors colorĂ©s et vivants, on tue dans une dĂ©bauche de lumiĂšre et on s’enrichit le sourire en coin. Le tout pour 15,99€, si vous ĂȘtes mĂąlin et que vous attendez une des nombreuses promotions sur Steam. Alors certes on pourra lui reprocher son manque d’originalitĂ©, son scĂ©nario quelque peu au parfum de plagiat ou encore ses quelques imperfections, mais Ă  ce prix lĂ , il faudrait ĂȘtre fou de s'en priver !

Oct 27th, 2009 · Windows · read review

Adventure Corner (74 out of 100)

'Torchlight' ist ein schnörkelloser, geradliniger Dungeon-Crawler, der sein Hauptaugenmerk auf FunktionalitĂ€t legt und dabei Innovation und PrĂ€sentation vernachlĂ€ssigt. Jedem, der 'Diablo II' auswendig kennt und der einfach bloß Zerstreuung in einem netten Action-Rollenspiel sucht, kann man 'Torchlight' durchaus ans Herz legen. AusrĂŒsten, Waffen sammeln, Zauber erlernen und Monster bekĂ€mpfen: all das setzt der Titel gut um. Die Zeit vergeht beim munteren Kloppen jedenfalls wie im Fluge. Eine LAN-Funktion wird leider schmerzhaft vermisst. Wer nach einem Spiel Ausschau hĂ€lt, das obendrein noch eine packende Story liefert und in Punkto Gameplay die eine oder andere Überraschung parat hĂ€lt, der dĂŒrfte von Runics Produkt eher enttĂ€uscht sein. Langzeitmotivation sieht anders aus und dem großen, Ă€lteren Bruder, der dem Spiel an so vielen Stellen als Inspirationsquelle diente, kann 'Torchlight' nicht das Wasser reichen.

Jul 21st, 2010 · Windows · read review

Game Captain (72 out of 100)

Sicherlich kann Torchlight nicht mit der großen Konkurrenz mithalten und richtet sich von der KomplexitĂ€t und dem Schwierigkeitsgrad her eher an Gelegenheitsspieler. Dennoch ist es ein spaßiger Titel fĂŒr zwischendurch mit hohem Bedienkomfort, der mit dem angekĂŒndigten Editor sicherlich einiges an Umfang zulegen wird. Wer noch unsicher ist, sollte sich einmal die Demo anschauen, welche ausschließlich ĂŒber Steam verfĂŒgbar ist.

Oct 30th, 2009 · Windows · read review

Impulse Gamer (7.1 out of 10)

I do recommend this game to those that simply love the traditional role-playing story. I also suggest it as a good starter game for those who have just been introduced to the genre and aren’t quite ready for the over elaborate UI systems that most RPGs tend to have.

Nov 2009 · Windows · read review

Computer Bild Spiele (2.47 out of 6)

Wer "Diablo" mochte, fĂŒhlt sich in "Torchlight" sofort zu Hause: Wie im großen Vorbild aller Action-Rollenspiele kĂ€mp­fen Sie sich durch Monsterhorden, sammeln GegenstĂ€nde und verbes­sern Ihre Spielfigur. Es ist "Torchlight" anzusehen, dass einige der "Diablo"-Entwickler ihre Finger mit im Spiel hatten. Viel Gutes wurde ĂŒbernommen, etwa zufallsgene­rierte Dungeons, noch Besseres hin­zugefĂŒgt, zum Beispiel die Aufwer­tung von AusrĂŒstungsteilen gegen Gold oder das ĂŒberaus nĂŒtzliche Haustier. Eine Neuigkeit fĂ€llt jedem "Diablo"-Veteranen sofort ins Auge: die liebevoll gezeichnete Comic-Gra­fik. Die ist zwar nicht sonderlich dĂŒster, aber dem Spielspaß förder­lich. Hinweis: "Torchlight" ist komplett englischsprachig.

Nov 30th, 2009 · Windows · read review

Gamekult (7 out of 10)

Il n'y a pas de miracle ; lorsque des vĂ©tĂ©rans de Blizzard North se mettent au travail sur un nouveau hack and slash, on hĂ©rite de l'un des meilleurs titres du genre Ă  avoir vu le jour depuis la sortie de Diablo II il y a bientĂŽt dix ans. Pas original pour un sou avec son donjon souterrain et ses innombrables rĂ©fĂ©rences au hit lĂ©gendaire de Blizzard Entertainment, Torchlight aligne tout de mĂȘme une patte cartoonesque sympathique et un gameplay terriblement efficace qui nous occupera pendant au moins douze heures, Ă  condition d'Ă©viter le beaucoup trop facile mode normal vraiment rĂ©servĂ© Ă  ceux qui n'ont jamais touchĂ© Ă  un Action-RPG de leur vie. Alors bien sĂ»r, on regrette vraiment la dĂ©cision de Runic Games de ne pas implĂ©menter de mode multijoueur Ă  Torchlight pour rĂ©server celui-ci Ă  une future variation de la franchise sous forme de MMORPG, mais Ă  15,99€ sur Steam ou 19,95$ (14€ sans les taxes) sur le site officiel des dĂ©veloppeurs, on aurait quand mĂȘme tort de trop se plaindre.

Oct 29th, 2009 · Windows · read review

Player Reviews

Fun hack and slash experience, but nothing more.
by Hypercake (1316)

The Good
I liked a lot of things, really. The pet was awesomely implemented. Feeding it fish to transform it into some other creature, sending it to town in order to sell the random items that you previously found, enabling it to cast spells (mine became a summoner basically), everything works fine and is great fun. I think the pet system was the best thing in the game.

I also enjoyed the game as a whole. It was definitely fun. Maybe not as fun as Diablo (hell, Darkstone, another Diablo "clone" was a bit more fun as well), but great fun nonetheless. I'd always find myself going back to hack and slash some more monsters.

The combat felt really good when using the right weapons and skills. I personally enjoyed the Vanquisher; cannons were a blast, and the Vanquisher's offensive skills felt really nice. Especially when you'd throw a fire arrow/ball at a large group of enemies.

Items were varied enough. Out of curiosity, I always tried to get better items. Armors looked really great on the character, which was a plus: thus, I always wanted to get a more awesome armor to put on my vanquisher. Which resulted in me playing more and more, in order to get better drops.

The graphics were great. Amazing, really. I have nothing to complain about here.

The music was nice too, though a bit unnoticeable.

The story was never a strong point for hack and slash games, and Torchlight's story makes no exception. I liked it, but that's because I expected less. It's still just an average storyline though. After all, you're here to kill monsters, right?

The Bad
The targeting system was a bit... no, it was horrible. I made a lot of mistakes because targeting was just too inaccurate. E.g. I had to try very hard to keep on targeting a fast moving enemy. That's just not right in this kind of games.

The game was surprisingly easy on the hardest difficulty setting up until the last 3 or 4 levels. Then it became hard like hell. Thus, the difficulty is quite unbalanced, and hardcore characters will most likely have serious trouble near the end. Mainly because the players might feel like rushing head on thinking the game is still as easy as it was one level before.

Fishing takes a lot of time in this game, and in the end you're left wondering if it's really worth it. At a certain point I continued to fish just to get the achievements done. Fishing takes just too much time, while the pet in its normal form is sufficiently strong to just not feed it any fish at all.

The lack of co-op mode is a real bummer. I would've enjoyed some hacking and slashing with my friends.

The game feels just like a generic hack and slash. It has a story, it has characters, it has its own world, but it has no depth. Whenever I try to remember about Torchlight, the pet comes to mind. Then the items, then the combat, then the graphics. Never a certain quest, nor the characters. A pity, really. I still remember killing the butcher in Diablo 1, and the awesomeness of Harrogath in Diablo 2.

The Bottom Line
A great title to spend your time with if you like hack and slash games. It's definitely not a Diablo killer, it's definitely not an excellent game, but it's worth your time and money if you ask me. If however you're not looking for a recent and good looking game, you might want to try Darkstone. It's a lot more fun, with a slightly better average kind of story, and with more memorable quests. It's also cheaper.

May 27th, 2012 · Windows

by agamer (74)

The Good
Very little thought is required to play this game, and there's not a thing wrong with that. Torchlight follows the conventions of the genre set forth by its illustrious predecessors with basically no deviation. Red and blue potions for health and mana, copious amounts of loot with an almost neverending variety of enchantment combinations, constant action and movement, and a completely irrelevant plot.

For some strange reason I enjoy tracking statistics. Torchlight is kind enough to include a journal that tracks a variety of things including number of steps taken, total quantity of gold collected, potions used, spells/skills used, monsters beaten, etc. etc. While this doesn't contribute in any meaningful way to the game, it is mildly interesting to see.

Upon completing the main quest a new area of exploration, The Shadow Vault, is opened. This is from all reports an infinitely deep dungeon. So if you are so inclined you can continue to play and explore this endless and completely randomized dungeon. (The main dungeon is randomized too.)

While I haven't actually done this, you can "gift" selected items to your characters' heirs (new characters). I think this does lend a little towards the replay value, though not much.

This game ran quite well on a two year old system (Core 2 Duo E6850 with a pair of 8800GTS cards). Sound quality was adequate as far as I could tell (I am unfortunately playing with a very substandard set of speakers at present).

The Bad
I did experience a couple of random crash to desktop events, but even these had no real impact as the game saves in realtime. Which ultimately was my only, albeit minor, complaint. There isn't a way to save the game manually. I've long been a firm believer in the theory of "save early, save often" and while I didn't have to worry about it here, I was unable to save, test equipment changes, and reload if I didn't like it. As I said though, that's a minor complaint as there's always better loot and lots of it.

The Bottom Line
Just like the other games I've played in this genre (Titan Quest, Sacred, Dungeon Siege) this game is both narrow and shallow. I played the demo a few weeks ago and it intrigued me enough to be worth dropping a 20$ on it. And I have no real complaints with it. The developers did a good job of creating something new enough to intrigue, but not so new as to require anything even resembling a learning curve to play. I played the heck out of it for about two weeks (as much heck as I can spare anyway, with real-life in the mix) but I don't see much longevity in it. There is an editor included with the game, and I've seen that there are already a few mods either released or in the works. But even still.... this is the gaming equivalent of a summer action flick; great fun while you're playing but who's going to remember it next year?

Jan 26th, 2010 · Windows

Cute and cuddly Diablo clone. More like Fate II.
by Rod Mayton (13)

The Good
What is presented here is presented well.

The Bad
I couldn't get into Fate or Torchlight due to their lack of plot and I prefer a more mature visual style. It is a very simple formula...go into the mines, kill all the enemies, gather all the loot, and return to the surface...rinse and repeat.

The Bottom Line
If you prefer a colorful, cute, cartoonish art style and just want to kill enemies and gather loot then you will probably like this game (and its twin, Fate).

The elements missing from Torchlight which made Diablo II one of the best games ever made, are:

  1. Cinematic cut-scenes: In Diablo II these were the best! They were artistic, meaningful introductions to the next section of the plot. There are none in Torchlight.

  2. Atmosphere: The atmosphere fit the genre. Sound effects, colors, musical score all combined to create a mood. These aspects are too cute in Torchlight. It is pretty and well made, I just do not like the artistic style..

  3. Plot: Torchlight's plot is barely there. It took two elements from Diablo, the endless fighting and the plethora of loot with special item upgrades. Diablo II actually had a plot with elements of horror, mystery, and even some humor. In Torchlight, it is just go, kill, gather, sell.

Aug 13th, 2011 · Windows

What? huh? Where? STOP IT!
by Asinine (1003)

The Good
At the start of the game you can choose a pet which will be your companion. Aside from just acting as a cut pet they can also be used to go back to the surface to sell items you have collected. I really liked this because this is one of those games where every fight gives you at least two new weapons and most of them are useless, so instead of going back to sell them yourself you can explore the dungeon further while your pet does all the annoying work. Just be sure to give them a fish afterwards.

The Bad
This is one of the rare games where I get lost before all the tutorials are done and lose interest before figuring out what I did wrong. I was ordered to go back into a dungeon and find a location on the Third floor. Once I got back to the right floor I just started looking for it, but everything looked exactly the same and I ended up walking in circles without noticing. I also had a quest that told me to go a library, but never quite told me where the library was, there were a lot of quests that did this and it just left me confused and annoyed after just two hours of gameplay.

When you want to fight in this game you need to click on your opponent, when you want to walk in this game you need to click on the floor. This would be alright if the enemies weren't constantly moving around, but sadly they do. I have fought at least fifty groups of enemies and every single one of them was an uncontrollable mess. You want to hit an enemy, but you end up walking towards him instead. It's also annoying when you want to cast spells because it just ignored my commands half the time. You would think this means the fighting is hard, but no, there is no challenge to this. Once the enemies stand still you just hold down the button until they die and sometimes you use a potion to keep yourself alive.

It has the same problem as Borderlands where it just feels like the game takes 1% from another game and tried to present it as its own, in this case World of Warcraft. The graphics were pretty much identical aside from a lack of light (might have been my gamma settings); you have the same interface and everything is presented the same way. It's very odd to say the least, but World of Warcraft was a really entertaining game, so you'd think a rip-off of this magnitude would be slightly entertaining, right? The answer is "no".

The writing is deliberately kept simple, so the game can focus on the action, but this is a solution I can only respect so many times. When Borderlands did it, I cheered for it and I did the same for Portal, but by now it just starts to feel like the developers are lazy. I buy a game because I want an interactive story, I don't like it when I put a disc in my computer and discover that only the interaction is inside though. One last thing: please stop teasing us with cut-scenes and dialogue, if you don't want to tell a decent story you shouldn't have to interrupt the interaction with this kind of stuff.

My final complaint is that the town is very small and there is only one, you do practically no travelling around the main world and spend most of your time in the copy & pasted dungeons instead. This made me really sad because I have to agree that underground caverns aren't that interesting and there is little to no variety in there, but in other RPG's we at least get to visit some other places like castles or meadows. It's kind of funny how the town is so dark though, it makes it feel like you're still under the ground.

The Bottom Line
I tried to came up with positive things to talk about here, but I just stared at the "good" section of this review for ten minutes before giving up and mentioning the kitty you can have as a pet. I wanted to mention the graphics, but then I remembered that was the same as World of Warcraft, I wanted to mention the combat, but remembered it wasn't challenging. In short: This game wasn't worth my time or 2.97 EUR at all.

Maybe I am just spoiled and I need to accept that not every game has a well-written story or functional controls, maybe I also should come to terms with the fact that not every game can come up with its own graphics style or interface. If I have to recommend this game to somebody, it would probably be the fans of Diablo and similar games, I warn everybody to either stay clear of this game or buy it for somebody you really hate.

Jul 7th, 2011 · Windows

Plus 53 player ratings without reviews

Contributors to this Entry

Critic reviews added by Jeanne, Samuel Smith, Cavalary, Alsy, jaXen, Yearman, PsxMeUP, Patrick Bregger, Cantillon, Sicarius, Mark Langdahl, phanboy_iv, Riemann80, Zerobrain.