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EF 2000

aka: EF 2000 TFX, Eurofighter 2000
Moby ID: 4478

DOS credits (1995)

54 people (50 professional roles, 4 thanks) with 131 credits.

Digital Image Design Ltd.

Project Director Don Whiteford
Project Management Don Whiteford
Managing Director Martin Kenwright
Creative Direction Martin Kenwright, Shaun Hollywood
Director Russell Payne
Producers Don Whiteford, Martin Kenwright
Assistant Producer Tim Johnson
Project Planning and Game Integration Colin Bell
Original Concept Martin Kenwright
Director of Programming Colin Bell
Lead Programmer Steven Monks
Lead Programmer Military Systems Nevil Plura
Programmers Charles Wallace, Derek Johnson, Paul Frewin, Roderick Kennedy, Roger Godfrey, Stephen Powell
TIALD Simulator Development and Adaptation Nevil Plura
3D World Code Charles Wallace
3D Engine Design Russell Payne
WarGen Design and Coding Michael Hocking
WarGen Components Stephen Powell
Aeronautical Engineer and Programmer Neil Lecky-Thompson
GUI Implementation Stephen Powell
GUI System Development Iain McLeod
Program Module Integration Steven Monks
Head of 3D Design Ian Boardman
Management of 3D Modelling and World Building Ian Boardman
Artists Andrew Bate, Andy Gahan, Chantelle Thacker, Craig Houston, David Ambler, Donna Chippendale, Ian Tasker, Martin Carter, Neil Ambler, Robert Ball, Simon Kershaw, Stuart Jennett
3D Shape Design Andrew Bate, Andy Gahan, Chantelle Thacker, David Ambler, Ian Tasker, Neil Ambler, Simon Kershaw
3D Designer Paul Hollywood
Texture Map Design Robert Ball
3D World Design Tim Johnson
Silicon Graphics Art Stuart Jennett
Cool Explosions Stephen Tickle
Graphic Design Shaun Hollywood
Input into 3D Systems Paul Hollywood
3D Techniques and Effects Chris Orton
Design of Texture Maps Craig Houston, Martin Carter
Rendered 3D-studio art for the simulation and manual Donna Chippendale
Mission Development Damian Edwards, Ralph Van Doorn
Mission Building Andrew Bate, Andy Gahan, Paul Chaffe, Simon Kershaw, Tim Johnson
World Building Craig Houston, Martin Carter
Scenario Maps John Knight
Simulation Design Don Whiteford
GUI System Design Michael Hocking
Weapon Flight Models Neil Lecky-Thompson
Flight Models Roderick Kennedy
Avionics Roger Godfrey, Stephen Powell, Steven Monks
Neural Networks Michael Hocking
Sound and Music Integration Robin Anderson
Target Management Paul Hollywood
Missions and Environment Building Paul Hollywood
Head of R&D Chris Orton
R&D Programmers Iain McLeod, Mike Burrows, Robin Anderson, Stephen Tickle
R&D AI Researcher Michael Hocking
AA Combat AI Michael Hocking
AI Roger Godfrey
SmartPilots AI Controlled Pilot System Roderick Kennedy
Research and Development Mike Burrows
R&D Paul Frewin, Russell Payne
Assistance with Military Research Paul Chaffe
General Research John Knight
Researcher John Knight
Background information on Norway John Knight
Network Manager John Bradley
Network Communications System Iain McLeod
Testing Damian Edwards, Geoff Wynne, John Knight, Jon Spencer, Phil Owen, Ralph Van Doorn, Rob Openshaw
In-game language handling for localisation Derek Johnson
Manual Proofing Damian Edwards
Manual Concept Don Whiteford
Manual Copy Don Whiteford, Martin Kenwright, Michael Hocking, Roderick Kennedy, Simon Kershaw, Tim Johnson
Publisher Relations Martin Kenwright
Press & Media Relations Nick Clarkson
Publisher Liaison Nick Clarkson
Press and Advertising Nick Clarkson
Military Liaisons Paul Chaffe
Head of Aeronautical Engineering Roderick Kennedy

Special Thanks

Advertising, Packaging, Videos, Documentation Design and Production the Advertising Agency Ltd
Information, Advice and Support BAe Publicity Dpt
Information and Aircraft Line Drawings Key Publishing
Information Lockheed Publicity Dpt
Head of EF2000 Marketing at British Aerospace Ned Frith
EF2000 Test Pilot John Turner
Hardware IBM Computers
Special Thanks to David Chinn (Royal Aeronautical Society and NEFMA), DID Administration - All the support staff in the office
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Credits contributed by Sciere.