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Ashes to Ashes

aka: Ashes to Ashes: Feeding the Fires of War!
Moby ID: 4528
See Also

Description

A first person shooter that came out during the "second wave" of me-toos that struck the genre, specifically after Duke3D and Quake.

In this one you fight in a futuristic environment were things have (once again) gone awfully wrong and you have to set the record straight again. Additional features include: large outdoor environments with rolling terrain and the chance to operate several types of vehicles, including turrets, tanks, etc.

The graphics engine is actually 2.5D engine using animated sprites.

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Screenshots

Promos

Credits (Windows version)

45 People (24 developers, 21 thanks) · View all

© Copyright 1996
  • Corel Corp. & Deep River Publishing
Programming
3D Engine
Art, Animation
Level Design
Graphics Library
  • Fastgraph
Special Thanks to Fastgraph Folks
Audio and MIDI Music
Additional Artwork
Additional Animation
Is It Done Yet Guy
"Ashes to Ashes" (The Song)
"Ashes to Ashes" Engineered by
"Ashes to Ashes" Additional Vocals
Quality Assurance Team
Documentation
[ full credits ]

Reviews

Critics

Average score: 25% (based on 7 ratings)

Players

Average score: 1.9 out of 5 (based on 4 ratings with 1 reviews)

Funny if you want to spend your time in something.

The Good
This game is one of the first having dynamic terrain, so you could go through mountains, cliffs, pits, buildings, etc. Eight landscapes to go and 50 levels to complete I also liked the vehicle system. Is one of the things that kept me on the game. Scout pods ,Falcon cycles and Alien scarabs can go everywhere, despite how high is the terrain. Power suits are cool mech armors that have dual uranium machine guns and you can crush infantry with a Roller-tank (but you can get crushed too by an enemy Roller-tank, adding to the game a little of fear). Also i like the screens that were shown when you got killed. Some of the music is well-made.

The Bad
Bad and repetitive sprites and animation, but that is typical of the first FPS. Also the sound is very repetitive. Controls are very lousy (i do not remember that you could invert the mouse) The fact that this game is just a K.E.T.M (Kill Everything That Moves) and doesn't make a lot of difference of other FPS (at least you do not go through mazes). The fact that the levels just add a bit more to the landscape they belong. Conga riffs!? WHAT THE...!? This makes the game annoying... The game has no multiplayer of any kind.

The Bottom Line
I got hung to that game for weeks, i liked it. But it is no more than just a distraction.

My personal rating:

Graphics: 7/10 Sound: 4/10 Music: 5/10 Gameplay: 8/10 Customability: 1/10 Multiplayer: 0/10 Personal Slant: 8/10 TOTAL: 4.7 (MEDIOCRE)

Windows · by Rarsonic Otam (2) · 2006

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Identifiers +

  • MobyGames ID: 4528
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Contributors to this Entry

Game added by Zovni.

Additional contributors: Ƒreddƴ.

Game added July 19, 2001. Last modified February 22, 2023.