Deus Ex Machina

[ All ] [ Commodore 64 ] [ MSX ] [ ZX Spectrum ]

ZX Spectrum screenshots

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The game displays this cool, well I liked it, flashing image as it loads
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Then come a series of animated heads of the people involved with the game. This is singer Ian Dury
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The game's title screen is followed by the pictures of the game's developers
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The game starts with the choice of controller
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There's a story with this game and it is important to listen to it and play the game later
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After a long pause the last mouse on earth appears inside the machine. Soon it will die and trigger the events of the story / game
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The DNA Welder. The object is to coax the DNA into life by touching it. The player controls the green square. The blue square is a probe from the Defect Police and must be avoided
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The Cell producer. While avoiding the blue probe the player must touch the pulsing cells to keep them alive.
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The Memory Bank. The player must keep the cells alive by touching them with the cursor. Once they stop moving the tiny spark of life, aka the green dot in the top right window, stops learning
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The Belle Bank. keep touching the eggs to keep them moving. The patrolling blue probe must still be avoided
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The Beau Bank. The object is to nudge the very slow moving red sperm so that it meets the equally slow moving red egg. The black sperm are static barriers. This is really hard.
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Done it!
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The Incubator. Here the cocoon must remain intact. This is done by touching each part
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The Umbilicus. The baby is being released into the world. To make good its escape it must avoid the eye-probes
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The Defect Police have discovered the child!
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