Ghostbusters II
Moby ID: 481
Trivia
Development
This game was produced from design to code release in under 90 days.
Music
The fast development cycle probably explains why Dynamix reused the theme song from Deathtrack, a game they released the same year. This game was the first to use Activision's OmniMusic driver, which supported almost every sound card that existed at the time. This included digital sound support on an Ad-lib card (which lacked a DAC).
Information also contributed by Olivier Masse
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Trivia contributed by Tony Van, Terok Nor, Patrick Bregger.