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Silent Hill 2: Restless Dreams

aka: Silent Hill 2: Director's Cut, Silent Hill 2: Inner Fears, Silent Hill 2: Saigo no Uta
Moby ID: 5069

[ All ] [ PlayStation 2 ] [ Windows ] [ Xbox ]

PlayStation 2 screenshots

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Main Title/Main Menu
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Options screen
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Selecting to play the main or the extra scenario
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Opening cinematic shows James in the parking restroom, not believing in a reason he came to Silent Hill
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Game starts in a not so maintained restroom which is true to the feeling of the rest of the game
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James came to Silent Hill in search of his dead wife
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The end of the road, the rest I go on foot... better take the stuff from car with me
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Before you proceed any further, it may be useful to take a map from your car's front seat
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Due to a road block, you'll have to find a detour to reach Silent Hill
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The long opening run through the forest is long for two things... to show you how far away you are from nowhere, and to test your nerves of steel
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Entering the cemetery area
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Meeting Angela on Silent Hill's cemetery
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Angela appears to be searching for someone as well
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Most of the time you'll be using your flashlight so all you can expect to see is your silhouette and a small portion of lit screen
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James will doodle on his maps to mark it true to the current events in Silent Hill
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Browsing through the inventory
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Second encounter with Angela, in an apartment room... you'll run into same characters over and over again, those few that are as crazy as you to come in here, anyway
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Angela is contemplating suicide
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James on the only balcony in the game, pondering his next move
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James, face to face with the ultimate nemesis, the Pyramid Head
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James approaching a familiar looking figure, could it be...
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Meeting Maria
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James coming face to face with a dead ringer of his late wife
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James and Maria, two souls trapped in the same hell
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Teaming up with Maria
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Angela is taking out the monster with a TV set
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James saving Angela from... a furniture monster
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Exploring the rooms of a LakeView hotel
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LakeView hotel map, interiors will have lots of rooms and floors to explore
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Well, if you found a VCR, all you need to find a tape and see what's on it
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Watching the tape James and Mary made together when they were on a vacation in Silent Hill
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Each of the characters seem to live in their own inferno
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One of many different endings which are reached based on several different factors during gameplay
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An opening to "Born from a Wish" scenario where you play as Maria
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Maria starts a game in the Heaven's Night club

Windows screenshots

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A restroom... as good a place as any other to start a horror story...
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Enjoy the clear surroundings while you can... things are going to get pretty claustrophobic soon.
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This would be the point where a normal human being turns tails and sprints away.
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This would be the kind of place no sane human being would get in.
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And nominated as "the most tragic character of the game", Angela.
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Pyramid-Head: hands down, the coolest villain ever —and not only in videogames.
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Once again, Konami's infamous zombie-nurse fetish.
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Maria, leading the "bonus" scenario.
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There goes femineity...
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Maria wants to rest for a while. Sure, honey, you must be pretty tired for walking behind me while I do all the fighting!
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The backgrounds are incredibly detailed... and the far clipping plane is incredibly near!
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Hey! Look me in the eye when you talk to me... well, that's supposing you DO have eyes...
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And leading yet another tragic cutscene... Angela!
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They kinda went over the line with the heat in this hotel.
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You're really telling me I gotta jump down there?
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Yep. I knew I shouldn't have jumped down.
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Just get in your car and leave...

Xbox screenshots

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Title screen
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Choose which scenario to play.
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Combat and puzzle difficulty are independent.
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Opening CGI
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James starts the game looking in the mirror in a filthy restroom.
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Reading Mary's letter in the intro.
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Meeting Angela.
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Yes, yes they are.
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Meeting your first monster.
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That red spot is a save point. There is a health drink on the ground next to the table.
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Town map. James marks areas of interest.
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After you knock enemies down, you can stomp them to finish them off.
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These barriers close off streets.
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You are expected to put your arm in that hole.
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An object-placement puzzle. You'll have a few of these.
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Fighting some sort of mannequin enemies in the apartments.
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Introducing Pyramid Head. He'll show up a bunch of time.
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The fight against Pyramid Head isn't going well.
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This is Maria, she's the spitting image of James's dead wife, Mary, but Mary never dressed like that.
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Protecting Maria right after you meet her. How well you protect Maria is one factor that determines your ending.
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Inventory screen
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Hospital map
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The infamous Silent Hill nurse, or one of them, anyway.
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This is Laura. She'll be important.
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Each area has two versions. This is the normal of a hall on the third floor of the hospital.
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And this is the nightmare version of the same spot.
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A scary room in the nightmare hospital
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James failed to protect Maria from Pyramid Head. Notice how characters turn their heads to look at points of interest.
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Like James, Maria starts her game looking in a mirror. Note the film-grain effect is off. You can toggle this once you beat the game.
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You'll be seeing this a lot in both scenarios.
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Maria fighting a monster
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These things crawl on the ground once you knock them down.
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This is the house where most of "Born from a Wish" takes place.
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