Doom 64
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Critic Reviews 79% add missing review
GamePro (US) (5 out of 5)
If you're a Doom fan, this version delivers the goods and provides an intense Doom experience like none before. If you want a shooter with epic exploration and adventure, Turok: Dinosaur Hunter is your game. For nonstop, anxiety-filled shooting action, Doom 64 is the one to get.
Apr 1997 · Nintendo 64Nintendo Land (99 out of 100)
For those of you who have played the original Dr. Mario for the NES and/or Game Boy, you are most likely going to love the updated N64 version. Like in the NES/GB game you must match up four of the same colors horazontally or vertically to eliminate the pills and viruses. One of the many new features in this game is a multiplayer mode where up to four people can play. And the great thing about the multiplayer mode is that you don't need four players to engage in a four player free for all, team battle, or four player flash.
2003 · Nintendo 64 · read review64 Extreme (93 out of 100)
I would have to say that Doom 64 doesn't surpass Turok Dinosaur Hunter in my list of favourite N64 games, but It certainly isn't far behind. I would implore every N64 owner to buy Doom 64 when it is released in September (let's face it, most people will have long finished Turok by then anyway). This could possibly be the last ever version of Doom, if that is the case, this superb game is a titling finale.
Jun 1997 · Nintendo 64 · read reviewSuper Power (93 out of 100)
En tout, une trentaine de niveaux fourmillant de monstres assoiffés de sang, de chair assaisonnée à la poudre, tous plus carnassiers les uns que les autres pour un jeu qui est sans aucun doute la version que les fans et les amateurs des Doom doivent posséder. Un jeu violent et subtil à la fois qui demandera au joueur une sacrée dose de stratégie.
Jul 1997 · Nintendo 64 · read review64 Extreme (93 out of 100)
[Second review] Been there, seen it, done it twice! You may think that it's just another console conversion with few new levels, you'd be wrong. Although it keeps many of its original characteristics, Doom 64 incorporates a really smooth 3D engine accompanied by tidily redrawn sprites and bone-chilling effects throughout the game. One of the greatest games of all time gets the best conversion ever!
Oct 1997 · Nintendo 64 · read reviewGameCola.net (9.2 out of 10)
I don’t personally think Doom will ever get boring as long as there are new levels to play. The gameplay balance is just too brilliant. Doom 64 meets every standard that goes along with a name as prestigious as Doom, and it deserves its place among the originals of this classic franchise. On the other hand, while at no point is it questionable whether this is really Doom or not, Doom 64 packs enough originality that Midway can be proud of their “non-port” as a game apart from it’s cousins, a stand-alone masterpiece of pure action gaming, and one of the best third-party reasons to own a Nintendo 64.
Sep 2005 · Nintendo 64 · read reviewPlaymag (92 out of 100)
C'est simple, Doom 64 est la plus belle des versions, aucune des autres moutures, micros compris, ne lui arrive à la cheville. Les monstres sont superbes avec «pixelisation zéro». L'environnement 3D est sans faille avec des textures beaucoup plus clean et variées. Si on ajoute à cela une ambiance sonore à faire pâlir n'importe quel super héros, on obtient un jeu d'action fantastique.
May 1997 · Nintendo 64 · read reviewNintendo Magazine (France) (91 out of 100)
Malgré les niveaux inédits, on aurait aimé plus d'innovations. Mais le plaisir est au rendez-vous.
Oct 1997 · Nintendo 64 · read reviewMAN!AC (88 out of 100)
Allein in der Hölle: Die grafisch beste Version des berüchtigten Ego-Shooters, blutige Action ohne Verschnaufpause!
Mar 19th, 2017 · Nintendo 64 · read reviewVideo Games (85 out of 100)
Unter 3D-Shooter-Anhängern, und solchen die es werden wollen, darf ein Freudenfest gefriert werden: Doom 64 ist die bislang beste eigenständige Version seiner Art, wie es sich jeder Fan wünscht. Als begeisterter Freund der id-Serie hatte ich mit dieser Fassung alles in allem mächtig viel und langanhaltenden Spaß. Absolut empfehlenswert!!! Schade nur, daß die Entwickler von den 3D-Sprites, die ich einmal leibhaftig in einer frühen Alpha-Version begutachten durfte, aus ungeklärten (Performance?)-Gründen wieder abgekommen sind.
Aug 1997 · Nintendo 64Game Play 64 (84 out of 100)
En gros, ce qu'il faut retenir de ce test, c'est que ce Doom 64 n'a rien de révolutionnaire. Les fans pourront toutefois apprécier les niveaux inédits. Personnellement, Turok m'a largement plus impressionné.
Oct 1997 · Nintendo 64 · read review64 Extreme (83 out of 100)
[Third review] Doom 64 might not measure up to its more modern counterparts, but its spellbinding atmosphere and uninhibited violence win through. Brilliant level design makes it a great game, but its gameplay and degree of interactivity is long in the tooth. It's well worth a look, but the genre it effectively created has moved on.
Jan 1998 · Nintendo 64 · read review64 Magazine (81 out of 100)
On the one hand, this is a very old game which has been dusted down and brightened up because it's a sure fire winner. Cynics might suggest that the Nintendo 64 was built for better things. On the other, it's flaming good fun, and will prove to be well worth your spendage, even if you have already spent half your life crawling the caverns of Doom on all the other platforms. A worthy update of an undoubted classic, but it's not exactly a major step forward.
Mar 1997 · Nintendo 64 · read review64 Power / big.N / N Games (81 out of 100)
Und jetzt zu unserer Bewertung. Du kennst sie wahrscheinlich längst, weil fast alle Leser zuerst danach schauen. Und da bin ich in einer Zwickmühle: Einerseits handelt es sich hier um ein sehr altes Spiel, das zum wiederholten Male abgestaubt und aufpoliert wurde. Zyniker könnten einwenden, daß der Nintendo 64 eigentlich bessere Spiele verdient hätte. Andererseits macht Doom auch in dieser neuen Version wieder verdammt viel Spaß. Du wirst also sehr wahrscheinlich den Eindruck haben, daß sich die Ausgabe für dieses Spiel wieder einmal gelohnt hat, selbst wenn Du einen beträchtlichen Teil Deines bisherigen Lebens schon damit verbracht haben solltest, durch Doom-Höhlen zu kriechen. Alles in allem: Doom 64 ist nach meinem Eindruck ein durchaus brauchbares Update eines bewährten Klassikers. Allerdings wird wohl niemand behaupten, daß Doom 64 ein programmiertechnischer Durchbruch ist.
Mar 1997 · Nintendo 64Classic-games.net (8 out of 10)
Doom 64 feels both new and familiar at the same time. While it borrows elements from the first two games the new levels and underlying technology give it a fresh coat of paint. If you enjoy killing hordes of enemies at a fast pace Doom 64 delivers. If you are not a fan of the series and its gameplay nothing here will change your mind.
Feb 18th, 2022 · Nintendo 64 · read reviewRetroGame Man (8 out of 10)
In summary, Doom 64 is a hidden gem of the Nintendo 64. It has great level design, interesting level-based puzzles, and an awesome arsenal of weapon to blow up demons! If you like retro FPS games, be sure to give this one a try – just be sure to give it a good few hours to get used to the control!
Feb 10th, 2017 · Nintendo 64 · read reviewJust Games Retro ( )
I remember there was real concern about whether anyone other than id could make a solid Doom game, and Final Doom certainly didn’t put that speculation to rest. Doom 64 did, albeit a touch too late. Midway’s creation is an excellent final send-off, and a true challenge to series fans. Unfortunately, N64 exclusivity was a strange choice that surely deprived it of greater success. Wobbly console controls and a brightness setting that frankly feels miscalibrated didn’t help either. And if you were into Doom for the fast action, hard metal, and crimson demon guts, well, the series definitely ended for you after Doom II.
Aug 6th, 2013 · Nintendo 64 · read reviewPlayer One (80 out of 100)
Techniquement, toutes les autres versions du jeu sont donc enfoncées. Malgré tout, Doom 64 n'exploite pas beaucoup les capacités de la machine, vu que la version de base commence à dater. Face à Turok et tous les Doom-like à venir (Duke, Quake, Goldeneye & co), il accuse le coup, tant au niveau de l'intérêt que de la réalisation. Mais ses trente-deux niveaux inédits, son relookage, sa jouabilité et son fun exemplaires, séduiront encore les fans.
Sep 1997 · Nintendo 64 · read reviewTotal! (Germany) (2 out of 6)
Doom 64 erreicht leider nicht ganz das erhoffte hohe Niveau der meisten N64-Spiele. Die zweidimensionalen Bitmap-Gegner hätten ruhig ein paar zusätzliche Animationsphasen vertragen, und die viel zu dunkle Grafik ist auch nicht das Gelbe vom Ei. Trotz dieser Einschränkungen bietet Doom 64 allen Genre-Fans, die Turok schon durchgespielt haben, eine echte neue Herausforderung. Besonders auf den höheren Schwierigkeitsgraden gewinnt das Spielgeschehen enorm an Spannung, und die riesigen Horden von Gegnern gewähren dem Spieler kaum eine Verschnaufpause. Wer also auf harte Action mit eingestreuten Rätseleinlagen steht, bekommt genau das Richtige geboten. Schließlich ist Doom 64 die beste Doom-Version überhaupt.
Jul 1997 · Nintendo 64X64 (77 out of 100)
En fin de compte, Doom 64 est un jeu classique. Il ne surprend pas, mais ne déçoit pas vraiment.
Dec 1998 · Nintendo 64 · read reviewElectronic Gaming Monthly (EGM) (30 out of 40)
Doom 64 is a game that really shows off what the N64 is capable of.
May 1997 · Nintendo 64Mega Fun (74 out of 100)
“Ha! Was für ein Game!“ dachte ich anfangs, bis die Ernüchterung folgte. Vergleicht man das vorliegende Modul mit Turok zieht es den Kürzeren. Grafisch sind die Levels zwar klasse in Szene gesetzt, aber die Gegner weisen alles andere als eine dreidimensionale Darstellung auf. Manche der Gesellen zeigen gerade mal acht Seiten ihres untoten Fleisches. Werden sie Futter Eurer vernichtenden Waffen, fallen sie in derart abgehackten Bewegungen (erinnert an Street Fighter) um, daß man sich an alte Zeiten erinnert fühlte. Und da ist auf dem N64 wirklich wesentlich mehr zu machen. Ein weiteres Manko bildet die Beleuchtung des Szenarios. Die Fernbedienung des Fernsehers wurde zum externen N64 Controllpad und man darf alle paar Minuten die Helligkeit verändern, um etwas erkennen zu können und das nervt. Ich bin mir sicher, daß Doom 64 seine Fans finden wird, aber der nötige Feinschliff fehlte mir beim Spiel.
May 1997 · Nintendo 64IGN (7.4 out of 10)
A strong sense of deja-vu lingers over this game. Actually, make that "deja-joué..." But as a conversion this is very competent, and technically well done. Doom 64 is much more scary and action-laden that Turok for example. You won't spend minutes running around corridors looking for enemies -- you will rather spend seconds trying to get out of the corridors because there are too many... As far as pure shooting action goes, this game delivers the goods. Make no mistake about it, this is the best Doom so far -- but if you've played the PC, PSX, SNES, Mac, Saturn, etc versions to death, you can do without this one. Even if you've never owned a Doom game or you are a hopeless fanatic, rent it first along with Turok and Shadows of the Empire, then decide which one's the game to buy.
Jan 28th, 1997 · Nintendo 64 · read reviewConsoles News ( )
Doom reste fidèle à lui-même, son ambiance est toujours aussi grandiose. Doom sans pixel, c'est excellent !! C'est un jeu très violent, on est loin de Mario 64, Wave Race ou encore Doraemon...
May 1997 · Nintendo 64 · read reviewEdge (7 out of 10)
Doom 64 must be one of the least welcome conversions to date. With 64bit technology pushing the first-person shoot 'em up to its limits with Turok, the last thing it would seem Nintendo's beleaguered release schedule needs is old hat like this, especially as PC owners will no doubt cry from the rooftops that not only has Quake rendered Doom pensionable, but anything else that favours sprite-based characters rather than polys. So has Doom 64 already passed its sell-by date? Emphatically, no.
May 1997 · Nintendo 64Quebec Gamers (6.8 out of 10)
Le jeu crée une bonne ambiance, que ce soit voulu ou non. C'est je crois ce qui m'a plus le plus. L'effet de terreur est présent et les ennemis font toujours peur lorsqu'on entend leurs cris. Bref, ce jeu ne plaira certes pas à tous. Mais il plaira à ceux qui ont un penchant pour les jeux sombres et surréalistes un peu. Et bien sur ceux qui aiment les shooter à la "1st Person" et qui se donneront la peine de jouer plus que 20 minutes!
Feb 14th, 2003 · Nintendo 64 · read reviewDefunct Games (B-)
The gameplay is the biggest problem with Doom 64. The gunplay is fine but too familiar. There is only one new weapon in the whole game; everything else is a holdover from Doom 2 (though I have to say the two-bladed chainsaw does look cool). All the enemies, while redrawn as I mentioned above, are holdovers from Doom 2 with the exception of a new type of Imp that shoots purple. The stages are my biggest issue. I can appreciate that there are some new twists like the stages deforming in real time, the best example being one where hitting a switch causes three pylons to pound out a way to the basement as I watched. However, on the whole, the stages were just dull. They lacked the personality that showed in the prior Doom games. Also, for a game this simple, the fact that there is no multiplayer at all is almost inexcusable.
Oct 17th, 2017 · Nintendo 64 · read reviewRetroage (6 out of 10)
To oznacza zwiedzanie tych samych korytarzy po kilka razy, bo oczywiście klucz do niebieskich drzwi jest dokładnie na drugim końcu poziomu. Takie bieganie w tą i z powrotem męczy i sztucznie wydłuża rozgrywkę. No tak szukanie kluczy a fabuła gdzie? Po co komu fabuła, tu chodzi o to by wystrzelać sobie drogę do drzwi z napisem exit i tyle. Ale na nudę narzekać nie można, etapy szczelnie wypełniają tony mięsa armatniego. Na swoją porcję ołowiu czekają starzy znajomi z poprzednich odsłon Dooma od najzwyklejszych zombie poczynając na mocarnym cyberdemonie kończąc. Do eksterminacji piekielnego pomiotu służą klasyczne doomowe zabawki z kultowym BFG włącznie. Gameplay to absolutna klasyka czyli bieganie z giwerą i naparzanie do wszystkiego co się rusza. Całkiem zresztą przyjemne w małych porcjach. Przy dłuższym posiedzeniu gra może nieco znużyć monotonią i powtarzalnością. Ale w kategorii radosnej rozwałki nieźle daje radę i dostarcza sporej porcji nieskomplikowanej rozrywki.
Mar 14th, 2010 · Nintendo 64 · read reviewComputer and Video Games (CVG) ( )
The PC version had some continuity to it, with dead marines lying around the more hell-spawn infested bases, while Doom 64 has a room with a key teleporting around it. Why? Also, there are a few slack things - no reload animation for the shotguns, for example. That's just being lazy. While it's still a good corridor game, it's not really Doom.
Jun 1997 · Nintendo 64Doom 64 may be a treat for fans looking for a brand new challenge, but casual players will find it more aggravating than fun.
Jan 31st, 2012 · Nintendo 64 · read reviewPlayer Reviews
Still Capturing The Sense of Doom.
by Guy Chapman (1996)
The Good
Back when the Nintendo 64 was still in its infancy, Midway heavily promoted the fact that "Doom 64" was their "big exclusive" for the system. And it was for them.
Midway wasn't a stranger to Doom at this point in time. Having released two Playstation versions and a SNES version, the team that worked on those created this version from the ground up. Other than the name and related elements, this was an all new experience rather than a port.
The new levels were, at times, pretty fiendish to complete. There were several traps, puzzles, and tight situations the player had to work through, which fortunately had solid controls and a customizable button layout made things easier. It wasn't a keyboard and mouse, but it worked.
The graphics and sound were real stand outs for this game. There was no fog to handle screen draw-in. Everything was purely atmospheric, and the textures utilized the filters of the N64 to make a less pixelated-looking game, and kept true to the game's dark themes, This wasn't a bright, colorful game as so many titles were in Nintendo's stable.
Sound was all new as well. Not as much music, as it was atmospheric noises, creepy sound effects, and moody tones that added a level of unease to the player's situation.
The game pays a good homage to the original games, while trying to be its own title. For the most part, it succeeds quite well.
The Bad
The most fatal flaw is the game's lack of multi-player. For any first-person shooter, especially Doom, this was a wasted opportunity not to include this feature, and severely hurt its replay factor.
While the game's graphics were good, the default setting was simply too dark. It took fully customizing the game in options, then adjusting the television settings themselves, to make this game viewable enough to play. It also didn't hurt to play it in a dark room. For ambiance, it didn't hurt, but to do this much out of necessity.... This could have easily been adjusted.
The other factor was just the timing of its release. This went up directly against Acclaim's Turok: Dinosaur Hunter, which included bloodier deaths, the ability to look up and down, and a jump button for the character. While adding these features would have taken away what makes Doom what it is, it made for some harsh comparisons between the two.
Doom 64 also removed a handful of long-standing enemies from the series, which were sorely missed, and the overall story was pretty weak. Then again, you didn't necessarily play Doom for its epic storyline. One played to blow apart demons.
The Bottom Line
Doom is... well, it's Doom. If it had come out at another time, or included multi-player, it could have fared better than it did.
That said, it's still a good game with a lot of puzzles to sort through, and demons to blast. It captured the spirit of the series well, though it has never been considered an "official" sequel in the series.
That in itself is a shame, as it's a credible title that lives up to its namesake... even if it has a few blemishes here and there.
Worth a look.
Dec 5th, 2007 · Nintendo 64
Doom fans rejoice!
by Skularach (4)
The Good
Classic doom game, with a couple new features such as shooting darts and artifacts than make the final level easier. Secret levels, an awesome looking chainsaw, and even an enemy unique to this game, show that the doom spirit is alive and well.
The Bad
Due to the odd shape of the N64 controller, I had a LOT of trouble learning how to properly do stuff such as strafe.
The Bottom Line
A great run-through-and-shoot-everything-that-moves game. If you're new to DOOM, I would suggest trying a different DOOM games first. However, if you're familiar with the DOOM games and wish for one that will give you a challenge even after playing many others, put in the cartridge and press "power", you'll turn it off 5 hours later and wonder where the time went.
Nov 26th, 2007 · Nintendo 64
Contributors to this Entry
Critic reviews added by Big John WV, WONDERなパン, Alsy, Omnosto, Patrick Bregger, sayewonn wisseh, Alaka, Guy Chapman, Skitchy, Maner76, Tim Janssen.