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JetFighter II: Advanced Tactical Fighter

Critic Reviews 83% add missing review

ACE (Advanced Computer Entertainment) (935 out of 1000) (94%)

Ideal for green rookie or grizzled veteran. Now recruits can instantly practice flight, taking off or landing in conditions as simple or as complex as required, while the varied missions would keep even the infamous Baron Richthofen busy for a couple of months. If you don't fancy tackling the Adventure, you can practice any of the 125 (count 'em - I did) missions.

Jul 1991 · DOS · read review

Attack ( ) (90%)

PÄ det hela taget gör Jetfighter 2 ett helgjutet intryck, och jag tror inte att nÄgon just nu existerande flygsimulator slÄr den pÄ fingrarna vad gÀller snabbhet, grafik eller ljud. Falcon 3.0 frÄn Spectrum Holobyte skall snart slÀppas och det kommer att bli intressant att jÀmföra dessa tvÄ simulatorer med varandra.

Jul 1991 · DOS

Raze (85 out of 100) (85%)

There is nothing in the gameplay to make it stand out from other flight sims, it is neither better nor worse than any other. However, the graphics really do warrant a viewing. After all, if you're going to get a flight simulation, you may as well get one with great graphics.

Jul 1991 · DOS · read review

Power Play (81 out of 100) (81%)

Mit Jetfighter II startet die kleine Firma Velocity zu neuen HöhenflĂŒgen - vorausgesetzt, man nimmt's mit dem fliegerischen Realismus nicht allzu genau. Wer sich an dem vereinfachten Flugverhalten nicht stört, bekommt einiges geboten. Eine satte Auswahl an EinzelauftrĂ€gen und der Minikrieg bieten reichlich Abwechslung. Mit zum Feinsten, was derzeit bei einer Simulation ĂŒber den Monitor flimmert, ist die fesche und bunte VGA-Grafik, die selbst die Bilder von "Chuck Yeagers Air Combat" verblassen lassen. Die 3-D-Grafik ist auf einem fixen AT angenehm flĂŒssig. Als grafischer Leckerbissen dienen die Lichteffekte Ă  la "Red Baron" und die eindrucksvollen NachtflĂŒge ĂŒber dem beleuchteten Stadtgebiet von San Francisco. Das grĂ¶ĂŸte Manko von "Jetfighter II" ist das eingeschrĂ€nkte Fluggebiet.

Aug 1991 · DOS · read review

Play Time (81 out of 100) (81%)

Die Grafik ist schön gezeichnet und animiert, die Bodendarstellung ist eine Mischung aus Flight 4.0 und A 10 Tank Killer, auch bei der Flugzeugdarstellung im Spot View gibt es paralellen. Das Head Up Display ist sehr realitĂ€tsnah aber auf eine zu kleine GesichtsflĂ€che beschrĂ€nkt. Die Cockpitinstrumente sind gewöhnungsbedĂŒrftig, zumal da einige Warnlampen unbeschriftet sind und man sich so die Bedeutung aus der Reference Card erschließen muß. Auch bei den drei Multifunktionsdisplays muß öfters zwischen den verschiedenen Informationsblöcken hin und her geschaltet werden. Wer keine Soundcard hat, ist mit dem PC - Speaker schlecht dran, dann nĂ€mlich besteht der Sound aus sonorem Triebwerksbrummen und diversen Pieptönen und ist somit nervtötend (das es auch anders geht, haben die Programmierer von A 10 Tank Killer bewiesen). DafĂŒr ist das Handbuch mit 124 Seiten sehr umfangreich und bietet eine Menge an Informationen.

Sep 1991 · DOS

ASM (Aktueller Software Markt) (9.6 out of 12) (80%)

In summa ein Game, daß so gut wie keine WĂŒnsche offenlĂ€ĂŸt, aber eben viel Übung und Routine verlangt. Dem relativ hohen Preis von 130 DM wird es aber auf jeden Fall gerecht. Langzeit-Flugspaß ist garantiert.

Jun 1991 · DOS

PC-Spiele '92 (8 out of 10) (80%)

Die eindrucksvolle 256-Farben-Grafik katapultiert Jetfighter 11 in die Spitzengruppe der Flugsimulationen. Auf Wunsch wird sogar der Sonnenstand berĂŒcksichtigt, so daß GegenstĂ€nde je nach Ausleuchtung unterschiedlich helle Seiten haben. NachtflĂŒge durch eine von tausend kleinen Lichtern erstrahlte Stadt sind besonders beeindruckend und (noch) in keiner anderen Simulation zu finden. Wer aber keinen schnellen AT hat, sollte lieber mit der abgespeckten EGA-Grafik vorlieb nehmen, die um einiges zĂŒgiger ist. Die große Zahl der Missionen und der Adventure-Modus heben Jetfighter II von anderen Simulationen ab. Was dem Programm eindeutig fehlt, ist etwas mehr Abwechslung. Das Fluggebiet (Kalifornien) kennt man nun aus vielen Simulationen zur GenĂŒge. Leider ist das FluggelĂ€nde seit dem ersten Jetfighter nur unwesentlich ĂŒberarbeitet worden. Gerade die hĂŒgelige Stadt San Francisco macht in der Flach-Version keinen realistischen Eindruck mehr.

1991 · DOS

Computer Gaming World (CGW) ( ) (70%)

A sequel to Jetfighter, it has contemporary graphics and play value.

Jun 1991 · DOS

Alle PC Spiele N/A

Grafik, Sound und Steuerung sind ĂŒberaus gelungen und sorgen fĂŒr ein sehr gutes FluggefĂŒhl und anhaltende Motivation.

1993 · DOS

Player Reviews

A fun and accessible sim with limitations.

The Good
Jetfighter II offers a lot of value - five flyable aircraft, the entire west coast of California, carrier ops and appealing graphics. It's easy to step into thanks to its relative simplicity. By 1990 standards, the 3D aircraft models are nice, and the user-controllable external camera means you'll definitely get a good look at them.

It's fun to buzz around in JF2, especially in San Fransisco where you'll get a chance to weave through buildings and bridges. The atmospheric color effects are nicely done, and the sky actually darkens as you gain altitude. The sun and moon trade places as night falls and the sky turns a deep shade of purple.

You can dispatch enemy fighters with Phoenix, AMRAAM, and Sidewinder missiles, or switch to the cannon if you're in the mood for a challenge. The ground attack arsenal features Mk82 and Mk84 bombs, and there are kinetic energy missiles for variety. A weapon cam lets you see the carnage firsthand.

Carrier landings, which require you to deploy the arresting hook, are nicely modeled. The game provides an ILS to help line-up the approach, and if you're right on the money, you can switch to a tower view to catch the last exciting moments.

The Bad
The campaign missions are EXTREMELY repetitive. In fact, nine out of ten are almost identical: You depart from the carrier and fly east. As soon as you reach land, you'll release some chaff to evade the one and only SAM launch of the mission. Bomb a few ground targets, down a couple of MIGs, then head home. Winning the campaign means that you'll be doing this over and over again for hours. After a while, it starts to feel like work.

Aside from the repetitive campaign, JF2's biggest weakness is its plywood-facade world environment. Though expansive, the terrain is completely flat, with only an occasional field or building to break the monotony. More disconcerting is the almost complete lack of life: no enemy radar sites, no activity at the airports, and no ships on the water except your carrier. Compared with F-19 by MicroProse, which was released years prior, Jetfighter II's world is so quiet it's almost spooky.

Though the game features five planes, there are only two generic cockpits. While this does make it easier to switch between different aircraft, it detracts from the sim's overall realism. Since their performance characteristics are so similar, you might forget which plane you're flying until you switch to an external view.

Lastly, though decent for its time, the flight model feels mechanical. The planes maneuver in a very linear fashion, and it's almost impossible to stall above 200 knots, regardless of how you yank the stick. Sometimes it feels more like driving than flying, but again, it was good for its time.



The Bottom Line
Jetfighter II, like Chuck Yeager's Air Combat, was a very good sim for its day. Its instant flight mode lets you jump into any of the planes at various airports on the coast, with up to three bogeys to make things interesting. In addition, it offers a single mission mode and a campaign mode called "The Adventure," where you'll fight for control of the west coast.

In all, JF2 offers five aircraft - an F-14, F-16, F-18, F-23 and F-22. But since 90% of the Adventure missions are carrier-based, it's rare that you'll get a chance to fly the F-16 in the campaign. Falcon fans take note.

Graphics were good for its day, with a convincing gradient horizon and subtle light-source shading on the planes. Performance is great on 386 and 486 CPUs. The environment features some of the more notable San Fransisco landmarks, such as the Golden Gate Bridge and the pyramidal Transamerica building.

However, the repetitive mission structure and nearly catatonic world environment mean that the game gets old fast. After you've buzzed around San Fransisco and blown up a few targets, there isn't much else to do. JF2 is a good beginner's sim, and probably appealing for collectors, but experienced fighter jockeys ought to look elsewhere.

by SiliconClassics (862) on Jun 19th, 2009 · DOS

Plus 6 player ratings without reviews

Contributors to this Entry

Critic reviews added by Jo ST, lights out party, Terok Nor, Patrick Bregger.