Pharaoh
Critic Reviews 83% add missing review
PC Gaming World ( ) (100%)
Fascinating, challenging, and gorgeous to look at, Pharaoh is a sweet treat for strategy gamers looking for a bit of romance with their intense city management. Its wide range of skill settings and accessible interface make it ideal for both hardcore strategists and novices alike. And finally, it's so pumped up with real, honest-to-goodness history that you can confidently explain your sleepless nights away as 'studying a little Egyptology' (which is bound to go down better with significant others than 'alright, I've been playing this cool game'). Pharaoh more than stands up to the test of both its time and ours.
Dec 1999 · WindowsNetjak (9.1 out of 10) (91%)
These problems aside, Pharaoh remains one of the great city building games. It feels like a complete design from top to bottom with every element perfectly integrated into the whole. The beauty of this is that the underlying mechanics remain underlying, while the benefits are on full display at the level of the gameplay with the gameplay itself being not only challenging, but also rewarding: a combination too many games these days fail to achieve. Although the City Building Series is going to have a new entry soon with Caesar IV, it will have to be one great game to supplant Pharaoh as the true gem of the series.
Mar 21st, 2006 · Windows · read reviewIGN (9 out of 10) (90%)
In case you haven't figured it out by now, I loved this game. Pharaoh's blend of addictive gameplay and excellent mission design kept me at my computer straight through many nights, a rare occasion after ten years of writing game reviews. Furthermore, the game's ability to be very historically accurate while at the same time remaining entertaining was a constant source of wonder to me. I highly recommend that every fan of the SimCity or Caesar game line, or anyone interested in day to day life in early Egyptian culture rush right out and pick up a copy of this title. A fantastic example of the genre.
Nov 12th, 1999 · Windows · read reviewGame industry News (GiN) ( ) (90%)
All in all, Pharaoh is an extremely entertaining game. As with all games of this type, a certain level of commitment is required, but in the end it definitely delivers. The missions that come with the game can be extremely challenging, sometimes maddeningly so. But if it were easy, what would be the point, right? The website also provides some other missions and contests to test your skills. Pharaoh's complexity is both its strength and its weakness. It's own successes only brings into contrast its failings. However, because of its excellent graphics, interesting gaming elements and everything else, it certainly deserves 4 and 1/2 GiN Gems. Any game where you get to make beer, rule for thousands of years and become a Pharaoh clearly is something special!
2000 · Windows · read reviewStrategy Gaming Online (9 out of 10) (90%)
Sierra’s Caesar III was the crowning achievement of the trilogy, and was praised for it’s challenging gameplay and creative touches. That is why I was looking forward to Pharaoh, the new addition to the Impressions City Building Series. It promised to keep the fantastic gameplay of Caesar and bring with it a new sense of wonder, mystery, and rare beauty that is ancient Egypt. Now that it has been released, I am pleased to say that it is everything I hoped for.
Jan 11th, 2000 · Windows · read reviewSvenska PC Gamer (90 out of 100) (90%)
Pharaoh är ett sådant spel som får en recensent att ändra balansen mellan sömn och arbete. Timmarna försvinner oroväckande snabbt vilket alltid är ett gott tecken på underhållning. Det som slutligen avgör ett spel av den här typen är hur fort spelaren tröttnar. Detta är givetvis individuellt men Pharaoh är både varierande och roligt.
Dec 1999 · WindowsPeliplaneetta.net (90 out of 100) (90%)
Pharaon mahtava äänimaailma yhdistettynä hienon grafiikkaan sekoittaa sellaisen tunnelmallisen liimaseoksen, että pelin ääreltä ei noin vain lähdetä pois. Pharaoh sopii mainiosti kaiken ikäisille ja kokoisille. Sanakirja kannattaa pitää myös lähettyvillä, sillä peli sisältää sanoja joita ei esiinny aivan tavallisessa puhekielessä. Kestoa Pharaoon saa vielä läpipelaamisen jälkeenkin tehtäväeditorilla, millä voi rakentaa omia skenarioita peliin. Mitään suuria heikkouksia ei löydy. Vain tasapainoista laadukasta viihdettä. Peliä pelatessa aika huijaa kelloa ja käsite "tunti" saa aivan uuden merkityksen.
Jul 16th, 2000 · Windows · read reviewPower Play (88 out of 100) (88%)
Gut gemacht! Im wesentlichen haben die Entwickler das ohne jeden Zweitel bewährte Spielkonzept von Caesar 3 verwendet und noch etwas verfeinert. Zusätzliche Einstellmöglichkeiten verbessern das Spiel tatsächlich, das Thema Ägypten bringt außerdem genügend neue Elemente ein, so daß Pharao auch für erfahrene Caesar-3-Strategen niemals langweilig wird. Für alle Aufbaufreunde ist es der perfekte Zeitvertreib für die kommenden langen, dunklen Winterabende.
Nov 1999 · Windows · read reviewGameSpy (87 out of 100) (87%)
Controlling all the aspects of civilization can be quite daunting, but Impressions Games have made a big impression (no pun intended) on me with their elaborate yet entertaining game. It's incredibly cool to be "idolized" by the populace and elevated to "godly" status. Talk about feeding the ego. Give it a whirl; you'll be pleased you did.
Nov 19th, 1999 · Windows · read reviewPC Player (Germany) (87 out of 100) (87%)
Pharao ist die bislang spaßigste, interessanteste und atmosphärisch dichteste Städtebau-Simulation, die selbst den Klassiker
Jeuxvideo.com (17 out of 20) (85%)
Ce qui frappe d'emblée dans Pharaon, c'est l'authenticité historique. Ce n'est pas prêcher la bonne parole que de dire que les jeux vidéo peuvent être un bien bel outil pédagogique, on s'en était déjà plus ou moins bien rendu compte avec les productions de Cryo (on pense entre autres à Aztec). Ici, les développeurs ont dû recourir à des recherches documentaires remarquables. Une fois le jeu fini, on en sait beaucoup plus sur les coutumes et modes de vie des égyptiens de l'époque. C'est toujours ça de pris.
Nov 9th, 1999 · Windows · read reviewPC Joker (85 out of 100) (85%)
Auf Sand gebaut haben die Entwickler also nicht, man merkt dem komplexen Programm die mit der „Caesar“-Reihe gewonnenen Erfahrungen deutlich an. Raum für Verbesserungen gibt es dennoch: Warum nimmt beispielsweise die Konstruktion eines Monuments mehrere Spieljahre in Anspruch, während der Bau einer ähnlich großen Tempelanlage in Sekundenschnelle über die Bühne geht? Während sich an derlei Ungereimtheiten nur Kleingeister wirklich stören dürften, mag die fehlende Multiplayer-Funktion als echter Nachteil im Kampf um Fans gewertet werden - ob „Siedler 3“ oder „Age of Empires 2“, in jeder anderen Großproduktion des Genres wird mittlerweile auch an gesellige Aufbaustrategen gedacht. Zumal Pharao seinen unbestritten hohen Suchtfaktor wegen des fast ebenso hohen Schwierigkeitsgrades hauptsächlich unter den Kennern der Materie ausspielen kann.
Nov 1999 · WindowsGamesmania.de (85 out of 100) (85%)
Trotz der immensen Komplexität habe ich das Handbuch nie vermisst. Impressions hat die Frustmomente von Caesar 3 konsequent eliminiert. Ein gelungener evolutionärer Titel. Zwar ist die Grafik nicht auf dem neuesten Stand, die Kampagne motiviert jedoch nächtelang. Neben Anno 1602 ist Pharao für mich das derzeit beste Aufbaustrategiespiel.
1999 · Windows · read reviewGameStar (Germany) (84 out of 100) (84%)
Im Vergleich zu
Power Unlimited (8.4 out of 10) (84%)
Pharaoh heeft zeker overeenkomsten met Caesar III maar genoeg eigen smoel en uitdagingen om te kunnen boeien. Met name het bouwen van enorme tempels en piramides is een lust voor het oog en verrijkt de gameplay.
Dec 1999 · WindowsGameSpot (8.2 out of 10) (82%)
Pharaoh is only subtly different from its predecessor, but its new elements make it much deeper and more satisfying. Like Caesar III, Pharaoh takes ideas from other games and combines them in a way that is different and entertaining. Unlike Caesar III, the frustrations that accompany some of the game's mechanics are easily dealt with. Pharaoh is slow-paced but addictive and is immensely complex but incredibly easy to play.
Nov 15th, 1999 · Windows · read reviewPC Action (Germany) (82 out of 100) (82%)
Ehrlich gesagt bin ich ein klein wenig enttäuscht: Abgesehen von dem geschichtlichen Hintergrund und den minimalen Veränderungen im Spielablauf (komplexere Nahrungsproduktion, Pyramidenbau) ist der Unterschied zu Caesar III nicht allzu groß. Schade auch, dass Impressions erneut auf einen Mehrspielermodus verzichtet hat. Selbstverständlich ändert das alles überhaupt nichts daran, dass auch Pharao einen Heidenspaß macht und über ein ungeheures Suchtpotential verfügt, so dass es jedem Genre-Fan wärmstens empfohlen werden kann.
Nov 1999 · WindowsPC Games (Germany) (81 out of 100) (81%)
Pharao ist wie ein neuer Schokoriegel: Modernes Design, 20% mehr Geschmack, aber sonst alles wie gehabt. Tatsächlich fühlte ich mich bereits nach wenigen Minuten Spielzeit im alten Ägypten richtig heimisch, denn nicht nur Grafik, Steuerung und Menüs sind 1:1 von Caesar 3 übernommen, sondern auch viele Gebäude sowie die meisten Klangdateien. Allerdings bringen Neuerungen wie die Gezeiten des Nils, das um nette Details verbesserte Handelsmenü sowie der Bau von Weltwundern Würze ins Spiel und auch der Kampfmodus ist nicht gar so läppisch ausgefallen wie im letztjährigem Impressions-Titel. Spektakulär ist das alles nicht, aber für kurzweiliges Städtebauen vor historisch akkurater Kulisse sorgt Pharao allemal.
Nov 1999 · WindowsGameplay (Benelux) (81 out of 100) (81%)
Ik heb alleen de indruk dat er niet bijster veel veranderd is ten opzichte van Caesar III, maar het concept blijft niettemin boeien. Fans van Simcity, Settlers en (uiteraard) Caesar zullen zich beslist geen moment vervelen met Pharaoh. Oh, ja: als er iemand net voor je neus het laatste exemplaar van PcGameplay uit het rek haalt, dan leg je ze toch gewoon zo'n Egyptische vloek op: 'May the fleas of a thousand camels infest your armpits!'.
Nov 29th, 1999 · Windowsincite PC Gaming ( ) (80%)
If you're interested in a somewhat subdued, single-player cerebral challenge, Pharaoh is among the best strategy games you can slap on your hard drive.
Jan 2000 · WindowsSpel för Alla (8 out of 10) (80%)
Farao är ett riktigt bra spel som visserligen inte bjuder på något riktigt unikt, men som är tillräckligt originellt för att vara intressant och värt att pröva. Grafiken, ljudet och känslan skapar en riktigt bra stämning som garanterat kan erbjuda många timmars spelande.
Jan 2000 · WindowsComputer Gaming World (CGW) ( ) (80%)
While PHARAOH also contains some of the more irritating elements of the CAESAR III system — such as randomly-wandering service providers, irrational traders, and a relatively constant need to micro-manage warehouses — these tend to come off more as challenges to be overcome than flaws in the game itself. The Egyptian setting provides enough variety to make PHARAOH new arid interesting, while the strong core game of CAESAR III remains intact.
Feb 2000 · WindowsAbsolute Games (AG.ru) (75 out of 100) (75%)
Кампания в игре довольно любопытна, впрочем, я о ней уже все основное рассказал. Добавлю только, что вы в ней с самого начала выступаете в качестве самого главного правителя, и над вами никого нет. Имеются и одиночные миссии, проходить которые тоже интересно, присутствует и мультиплеер с таким необходимым элементом, как скирмиш. Вообще-то, я мог бы вам рассказать еще много об этой весьма увлекательной и где-то даже оригинальной игре. Однако и так слишком большой обзор получился, опять меня обвинят в излишнем многословии. Так что дам напоследок совет купить игру, не пожалеете.
Nov 14th, 1999 · Windows · read reviewGry OnLine (7.5 out of 10) (75%)
Budowanie miast ma już długą tradycję w grach komputerowych. Są oczywiście lepsze i gorsze, ale Pharaoh zalicza się do tej pierwszej grupy.
Dec 22nd, 2000 · Windows · read reviewGamer's Pulse (74 out of 100) (74%)
Overall, Pharaoh is control freak heaven. If you like telling people what to do and controlling almost every little aspect of your life and others’, then you should seek professional help (hint, hint, Scribbler). :~) Oh, and you should also get this game. Unfortunately, I guess my attention span is too short - I really can’t understand how some people can sacrifice months of their life on this sort of thing. My apologies to the die-hard “Sim” fans out there, but I felt it was long and frustrating.
1999 · Windows · read reviewEurogamer.net (UK) (7 out of 10) (70%)
Pharaoh is a deep, involving, good looking, (more or less) historically accurate, educational, fun, and downright addictive strategy game. Unfortunately, given the hideously broken nature of the walker system I just can't recommend it to anybody but the most hardened sim fans. Governing a city when you have little or no control over your subjects is frustrating at best, and more than once I have had to restart a mission due entirely to the stupidity of my walkers.
Dec 18th, 1999 · Windows · read reviewWomenGamers.com (4.16 out of 10) (42%)
After loving Caesar III by the same companies, I couldn't wait to start Pharaoh, another city-building game. I was excited by the prospect of this game actually allowing me to build the great monuments of Egypt. Learning this game was very easy since I was so familiar with the previous one, but the initial helping-hand scenarios should make it easy for anyone. It isn't just Caesar III with an Egyptian motif, however; there are different challenges, primarily how to get water to your citizens. In the Egyptian deserts in Pharaoh, you may only place wells and water holes where the land allows it. In C3, you could build reservoirs and aqueducts to take water anywhere you wished.
Nov 21st, 2000 · Windows · read reviewPlayer Reviews
Fun historical city-building sim
The Good
Pharaoh has the same addictive gameplay as Caesar III, Pharaoh's immediate predecessor. But where Caesar III had you building cities in the ancient Roman Empire, Pharaoh has you building cities in Ancient Egypt.
The game mechanics are somewhat similar to the SimCity series. You can lay down roads, zone housing, and provide infrastructure. The similarity ends there, however. Unlike the SimCity series, Pharaoh requires you to take a much more hands-on approach.
In the SimCity games, you don't have to provide anything to your citizens other than zoning and municipal infrastructure. You didn't have to provide them with food or goods -- they took care of that themselves. In Pharaoh, you have to provide all of your citizens with the things they need to live a happy, productive life, including food, religious facilities, recreation, and so on.
When you lay down housing plots, citizens will move into your city. The homes built by these first citizens are small, dirty, and prone to fire. In order to get your citizens to upgrade their houses to larger, cleaner, less risky dwellings, you have to provide them with infrastructure. First, each house must be provided with clean water from a Water Supply. Next, each house must have food from a Bazaar. Then each house must have access to basic religious facilities. And so on. As each one of these goods or services is provided, the housing evolves to more advanced forms. And more advanced housing equals more people to work your industries or more tax money from local nobles.
This "hands on" approach makes the game challenging, as it requires you to provide your citizens the services they need while simultaneously maintaining enough additional workforce to keep your industries running (since your revenue is based on exports from your industries).
Another fascinating aspect of Pharaoh is that the help section for the game contains tons of interesting facts and trivia about life during the real Ancient Egypt. If you're a history buff, you'll often find your game being put on hold as you surf through the historical info and learn about real Egyptian life 3000-4000 years ago.
The Bad
The only critique I have about the game is that the Monuments (Pyramids, the Sphinx, etc) can take a LONG time to build. Make no mistake, the Monuments are a fascinating addition to Pharaoh, and they make the game seem like more than just a city-building sim. So I'm glad they have them in the game.
But jeez, some of 'em are HUGE, and take forever to build. The Stepped Pyramid Complex took over 50 game years to complete, start to finish. You'll have a working, functional city which requires very little in the way of maintenance and monitoring within the first 10 years of any mission, which means that for long Monument construction projects you'll spend most of your time just staring at the screen, waiting for the construction to finish.
The Bottom Line
Pharaoh is a fabulous, addictive look back into the world of Ancient Egypt. Highly recommended.
by Afterburner (486) on Apr 6th, 2001 · Windows
The Good
2nd Update. Last updated: June 8, 2004.
Before I start, I'd like to point out that in my many years of gaming experience, I've never found a game quite addictive at this. Even the word "addictive" doesn't do justice to this game...I was practically GLUED to the computer for a whole dang month. Good thing it was during a school break cause I didn't go out of my room besides to get food and going to the toilet...and I also didn't turn off my computer for that whole dang month...which is quite amazing really (probably the longest was 2 weeks, but who's counting?) This game totally gave me insomnia....hahaha couldn't get my eyes off the monitor. The only time I HAD to stop playing is because my eyes were so tired, I got dizzy and faint and had to sleep. Sometimes, I wake up too early (due to anticipation to play again) and find out that my eyes haven't recovered...this is the first time in my life, I had to force myself to actually STOP playing a game...due to health reasons. Wow.
Well if addiction was the theme of this game, the developers did it with flying colors. It's a very well planned game, basically a better upgrade from Caesar III. (I made the mistake of playing this game prior to Caesar III, and believe me you can tell the difference!)
If you like governing and controlling the lives of your citizens and be a GOD! This is definitely the game for you! And guaranteed you'll never get bored (like those SimCity games...ahem).
So what's so good about this game? Hmm...well it's an upgrade of Caesar III for one. If your not familiar with that, just think city management, really micro city management where you have total control of what's happening. SimCity games is macro city management compared to this game, as there are many elements in SimCity that you cannot control, e.g. growth, etc.
In Pharaoh, your more than just a mayor of a city. You practically ARE the city and a little bit more. The game has several roles that you must juggle in a balance in order for you to succeed:
- The Mayor: City Administrator and Architect - This is the role where you plan and plan ahead. Make sure all building have the correct radius of influence and effect, that your citizens get all the services your city has to offer and enough space and entertainment for it grow into a massive metropolis! Failing to plan carefully will mean disgruntled citizens, inefficiency which in the long run might effect your carrier or even your life.
- Traffic Control - Building blocks is one thing, but another is making sure your citizens need to go where they should. Pharaoh introduced a major upgrade from Caesar III where you can help traffic your citizens from one area to another. Of course they still have their own minds when they walk, but you can put some useful road blocks that help direct them for maximum effect of service and influence your fellow citizens can offer.
- Economist and Merchant - One of the best aspects of the game is making money. Resources are to be consumed and consumed they must be! Create local industry while helping lower the unemployment rate. Create goods for your citizens so they can increase their lifestyle while surplus goods are sold at the market for a high profit. Nothing feels better than hearing the sound of gold coins flowing in your treasury!
- The General - There are a lot of envious neighbors that are quite uncivilized compared to the mighty Egyptions (too bad they degraded big time now), and sooner or later they'll send an army or two thinking they actually have a chance against Egyption chariots. Well, if your a good militarist, you'll keep them at bay. Create a legion of soldiers that will help protect your city as well as help your nation when your Pharaoh calls for aid!
The Bad
Other than not getting much sleep? Hmmm....
Well, I was expecting a little more action in the battles, 3 unit types don't just quite cut it. I wish they'd put more strategy in the combat, formations and even more units. You can have a maximum of 6 legions with 3 different unit types, which is kinda boring after one too many battles. Heroes, more units, anything to keep it more alive would be nice!
There's also that matter about that that dang irritating "bug" when loading and unloading your troops from ships...the bug usually prevents your troops from disembarking and loading. Sometimes you get lucky, often times your not.Thus, it can take forever to command those soldiers to enter and exit your warships...
Other than that, pretty much fine...not that I'm complaining or anything but those pyramids really do take a long time to build, even for a game...hahaha
The Bottom Line
Caution:
1. Extremely addictive.
2. Play only on really long holidays.
3. Do not turn off monitor for the next 2 weeks.
4. Buy plenty of eye drops or you'll have to sleep the "red eyes" off.
by Indra was here (20651) on Jun 8th, 2004 · Windows
"Caesar III Enhanced" (ENGLISH/GERMAN review)
The Good
-ENGLISH-
The idea of taking the gameplay of "Caesar III" into an Egyptan scenario is quite good. There are fewer gods, what's really better than in "Caesar III" as you haven't to build a temple on each corner of a street to treat all the gods well. The trading feature is still great as it used to be in the inofficial prequel. The thing with the flood is also very cute, and water supply isn't that difficult anymore. You can ask every person you meet in the streets about how they think about your leadership.
-GERMAN-
Die Idee das Spielprinzip von "Cäsar III" in ein ägyptisches Szenario ist einfach gut. Es gibt weniger Götter, was wirklich ein Fortschritt ist, da man nicht an jeder Straßenecke einen Tempel erricthen muss, um jeden Gott gnädig zu stimmen. Das Handelsfeature ist nach wie vor großartig. Die Idee mit der Flut wurde gut eingebaut, und die Wasserversorgung ist nicht mehr so fizzelig wie in den inoffiziellen Vorgängern. Du kannst jede Person in den Straßen fragen, wie sie mit dir zufrieden sind.
The Bad
-ENGLISH-
If there is a big order, like building a mastaba, you just can't do anything but wait and watch the people doing their work, that's where the game gets a bit boring.
-GERMAN-
Wenn ein großer Auftrag ansteht, wie der Bau einer Mastaba, kannst du nichts machen als zusehen wie dei Leute ihrer Arbeit nachgehen, hier wird dass Spiel etwas langweilig.
The Bottom Line
-ENGLISH-
Build up towns in Egypt, trade with lots of goods and defend your expanding empire as you rise in your political position.
-GERMAN- Baue Städte in Ägypten, handle mit diversen Waren und verteidige dein sich ständig ausweitendes Imperium während du deine politische Karriereleiter immer weiter emporsteigst.
by DaHero (970) on Sep 2nd, 2000 · Windows
Contributors to this Entry
Critic reviews added by vedder, Wizo, jaXen, PCGamer77, Tomas Pettersson, shphhd, Patrick Bregger, nyccrg, Foxhack, lights out party, Klaster_1, ti00rki, Jeanne, CalaisianMindthief.