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Luigi's Mansion

aka: Luigi Mansion

[ All ] [ GameCube ] [ Nintendo 3DS ]

Critic Reviews 79% add missing review

Console Gold (96 out of 100)

If you need blood, death and destruction in order for you to enjoy a game then you have my deepest sympathies, as you’re probably going to deny yourself the pleasure of playing this incredible game. It’s not terribly complex, and it’s relatively short, (though there is a ‘Hidden Mansion’ mode to open up and play through), but it’s an all around great game, and one I highly recommend. Luigi’s Mansion is pure fun applied to a disc.

2002 · GameCube · read review

Gamer's Pulse (92 out of 100)

Was Luigi's Mansion worth picking up? I think so. While it is a bit on the short side, there is some replay value (I got an "E" rating on my first go, so replaying in an attempt to grab the "A" is worthwhile). The graphics are excellent, and the sound above par. The game is just a lot of fun, and certainly something different. Nintendo decided to try something different, and it has paid off.

Nov 26th, 2001 · GameCube · read review

Game Zero (23 out of 25)

Graphics are really nice, game control is just spot on the mark, and sound is great and very deep in content. The story is amusing, and everything about the game is classic fun. Really, the only thing I can knock this on is that as a long-time gamer, the length of the game was way too short for my liking. Sure you can play through multiple times, but even that only goes so far. In any event, if you have kids, you must get them this game. They'll love playing it, and you may also.

Dec 2001 · GameCube · read review

Consoles Plus (91 out of 100)

Luigi Mansion justifie presque Ă  lui seul l'achat de la console. Bien que trop court, ses qualitĂ©s visuelles et sa jouabilitĂ© parfaite mĂ©ritent qu'on s'y arrĂȘte.

Nov 2001 · GameCube · read review

Consoles Plus (91 out of 100)

Un bon jeu d'action-aventure au graphisme mignon et hyper soigné. La « Miyamoto's touch », en somme...

May 2002 · GameCube · read review

Edutaining Kids (A-)

Luigi's Mansion is a fun escapade for the Game Cube. It features detailed graphics, holds a good measure of suspense, and requires a bit of strategy to complete. Though older kids will probably finish the game sooner than they'd like, Luigi's Mansion will entertain the younger crowd faithfully for quite some time.

Apr 2002 · GameCube · read review

Cinescape (A-)

LUIGI’S MANSION definitely isn’t the new Mario game. But it stands on its own as an excellent title. The small touches and innovative gameplay make it a must-buy for GameCube owners and anyone who likes Luigi.

Nov 20th, 2001 · GameCube · read review

Nintendo-Online.de (9 out of 10)

Das Remake darf als durchwegs gelungen bezeichnet werden. Das Spiel hĂ€lt noch genauso wie damals bei Laune, und punktet vor allem mit Komik. Die alten Spielmechaniken sind intuitiv und stimmig, und die Neuerungen eine Bereicherung. Selbst die Bewegungssteuerung fĂ€llt ĂŒberraschend gut aus. Einzig und allein der Single-Modul-Multiplayer-Modus hinterlĂ€sst einen weniger guten Eindruck. Das Spiel ist jedenfalls eine klare Kaufempfehlung fĂŒr alle, die ihren Nintendo 3DS noch einmal abstauben wollen.

Jan 5th, 2019 · Nintendo 3DS · read review

NGC Magazine (90 out of 100)

The choice of whether or not to shell out £40-odd for what's a relatively short game is entirely your decision. But we're talking great gaming here. World-class, Nintendo-quality gaming. The sort that has you staring bleary-eyed at the screen at 2am because you can... not... stop. Like we said: entirely your decision.

May 2002 · GameCube · read review

Play.tm (90 out of 100)

I love this game, and it's certainly going to be keeping me up many a night until I complete it and save poor old Mario. Mario returns in light-hearted and refreshing fashion,

May 9th, 2002 · GameCube · read review

NGC Magazine (90 out of 100)

We can sum up Luigi's Mansion by asking: what's important in a game? We reckon it's experiencing a thoroughly enjoyable, original and beautiful adventure that will be ingrained in your memory for the rest of your gaming life. In which case, Luigi's Mansion is not to be missed.

Dec 2001 · GameCube · read review

Geeks Under Grace (9 out of 10)

Luigi's Mansion is a short, spooky game that will tease your brain, delight you with a few goofy thrills, and teach you a lesson or two about what real love and dedication is all about.

Jun 25th, 2014 · GameCube · read review

Game Informer Magazine (9 out of 10)

I didn’t have the highest of expectations for this release, but Luigi’s Mansion turned out to be the surprise hit of the year. Even though it is a departure from the Mario lineage, it still harbors the classic feel that we all know and love.

Nov 2001 · GameCube · read review

64 Power / big.N / N Games (90 out of 100)

(German version)
Auch wenn geĂŒbte Spieler nicht allzu lange von Luigi‘s Mansion aufgehalten werden, macht es eine Menge Spaß, was nicht nur an der famosen Grafik liegt. Aber hat man das Spiel einmal durchgespielt, gibt es wenig Grund, es ein zweites Mal zu tun. Höchstens die Tatsache, dass beim zweiten Durchmarsch das ganze Haus spiegelverkehrt und der Schwierigkeitsgrad höher ist (u.a. weniger Herzen, mehr Schaden). Am Ende bleibt dann ein erstauntes “Wie, das war‘s schon? und die Lust auf mehr.

Apr 2002 · GameCube

64 Power / big.N / N Games (90 out of 100)

(Japanese version)
Auch die (Halb-)Transparenzen bei den Gespenstern, das Schweben der Kamera hinter durchsichtig werdende Mauern oder das absolut realistische Verhalten von wehenden VerhĂ€ngen, einem Wasserstrahl und, und, und... eindrucksvoller hĂ€tte kaum ein anderes Launch-Spiel die GrafikfĂ€higkeiten des GCN demonstrieren können. Dazu kommt ein großer Spielumfang und ein Gameplay, das wesentlich komplexer und auch auf Dauer packender ist, als es auf den ersten Blick vielleicht erscheinen mag. Kurz und gut: Luigi's Mansion erfĂŒllt die hohen Erwartungen an Spiel und Konsole auf ganzer LĂ€nge.

Sep 2001 · GameCube

Armchair Empire, The (8.9 out of 10)

Luigi’s Mansion shouldn’t disappoint the hardcore Nintendo crowd. No, Luigi can’t jump but it’s still a fun and engaging experience.

2001 · GameCube · read review

Game Informer Magazine (8.75 out of 10)

The game itself is just a cute little adventure that has the main character using a vacuum cleaner which makes for an interesting game mechanic, but nothing revolutionary as far as I’m concerned. If you pick up a GameCube, Luigi’s Mansion is pretty much a given. I was just hoping for more, because any gamer with some experience will blow through this title fairly quickly.

Nov 2001 · GameCube · read review

N-Zone (86 out of 100)

Luigi’s Mansion beinhaltet viele gute Ideen wie die clevere Steuerung oder die abgefahrenen Geister, doch der kurze Umfang schadet dem Spiel. HĂ€tten die Entwickler dem Spiel einige zusĂ€tzliche RĂ€ume und Geheimnisse spendiert und den Spielverlauf etwas abwechslungsreicher gestaltet, hĂ€tte einer höheren Wertung nichts im Wege gestanden. So aber ist Luigi’s Mansion ein nettes Spiel fĂŒr zwischendurch, das zumindest die Wartezeit auf Mario Sunshine versĂŒĂŸt.

Jul 6th, 2003 · GameCube · read review

The Game Hoard (6 out of 7)

Luigi suddenly being thrust into the ghostbusting business may have been an odd angle for him to take, but Luigi’s Mansion pulls it off surprisingly well. Catching ghosts is quick to learn but augmented over the course of the game with the scavenger hunt of finding Boos and the Portrait Ghosts having puzzles tied to their personal quirks. The task of pulling in ghosts is technically simple but made more intriguing by the variety expressed through your many targets, and while the mansion’s design can be a bit too wide and drag down the traversal, the building also has its own character and tone to contribute to the experience. That mix of delightful cartoon visuals with the trappings of subdued horror helps to motivate the player to keep moving to see what might be in the next uniquely styled room, even if that might lead to a ghost fight that lasts a touch too long.

Oct 12th, 2018 · GameCube · read review

COGConnected / Canadian Online Gamers Network (85 out of 100)

Luigi’s Mansion is a must play if you’ve never enjoyed it before. If you still own the GameCube version, there really isn’t enough here to warrant a new purchase unless you need the slightly updated visuals and ability to take it on the road. I personally believe this game, like it’s 2013 sequel, Dark Moon, is better suited for a home console experience – and fortunately, we’ll all be enjoying Luigi’s Mansion 3 on the Nintendo Switch when it launches in 2019.

Oct 19th, 2018 · Nintendo 3DS · read review

Game Shark (8.5 out of 10)

It's about time the little plumber had his 15 minutes of fame. It's just too bad that that's about as long as his game lasts.

Nov 27th, 2001 · GameCube · read review

Gamesmania.de (84 out of 100)

Insgesamt ist Luigi's Mansion ein gelungener Launch-Titel, der, gewaltlos, Anklang bei allen Altersklassen finden sollte. Leider fehlt uns der fĂŒr Nintendo sonst ĂŒbliche Tiefgang etwas. Die freispielbare Hidden Mansion bietet außer spiegelverkehrter Darstellung des gesamten Hauses und einem gesteigertem Schwierigkeitsgrad keine weiteren Anreize.

May 8th, 2002 · GameCube · read review

Gamers.at (84 out of 100)

FĂŒr eingefleischte Nintendo-Fans ist dieser Titel bestimmt ein Muss. Aber auch Normalsterbliche werden an Luigis Mansion ihre Freude haben. Wenn auch nicht fĂŒr lange Zeit denn die kurze Spieldauer zieht das Preis-LeistungsverhĂ€ltnis doch anstĂ€ndig hinunter. Ansonsten aber ein sehr solider Titel der zeigt was in der neuen Konsole steckt.

May 15th, 2002 · GameCube · read review

Archaic.fr (5 out of 6)

DĂ©cidĂ©ment, ce Luigi’s Mansion semble parfait, et il l’aurait Ă©tĂ© sans une durĂ©e de vie aussi rachitique et un principe finalement assez rĂ©pĂ©titif qui n’aurait, de toute façon, pas apprĂ©ciĂ© d’ĂȘtre Ă©tirĂ©. Paradoxal, pourtant, peut-ĂȘtre que les Ă©quipes de Nintendo auraient pu amener un peu plus de variĂ©tĂ© dans les “aspirations” et dans les puzzles. Luigi’s Mansion remplit tout de mĂȘme brillamment son rĂŽle de premier titre Nintendo sur GameCube, avec Wave Race Blue Storm, et, de tout simplement, bon jeu. Une premiĂšre aventure rĂ©ussie pour Luigi.

Jun 26th, 2014 · GameCube · read review

Sliced Gaming (GameBiz) (83 out of 100)

A lot of people have written Luigi's Mansion off as a poor man's Mario, a kid's game that is way to easy. Don't be put off by this. LM is well worth the look- it delivers a fun experience- that while short is very rewarding. The puzzles aren't brain-numbingly hard but provide enough variety and challenge to keep even the most hardened gamer interested. In hindsight, SMS might have been a better launch title, but Luigi's Mansion is a nice addition to any 'Cuber's collection. Luigi has arrived.

Feb 18th, 2003 · GameCube · read review

Gamezone (Germany) (8.2 out of 10)

Langweilig wird einem hier nicht so schnell, denn es gibt stĂ€ndig neue RĂ€ume zu entdecken und man zögert mit dem Pause machen, da hier ein angenehmes "Nur-noch-einen-Raum-GefĂŒhl" aufkommt. Luigi Mansion zeigt, dass es noch Innovationen gibt und sollte beim Kauf des Gamecube auf jeden Fall gleich mit angeschafft werden.

Oct 2nd, 2001 · GameCube · read review

Video Chums (8.1 out of 10)

Luigi's Mansion is one of Nintendo's most unique games and now that gamers who never played it before have the opportunity to enjoy it on-the-go and with so many cool new features, it's hard not to full-heartedly recommend this now-portable classic.

Oct 12th, 2018 · Nintendo 3DS · read review

Gaming Target (8.1 out of 10)

Overall, the graphics make Luigi's Mansion stand out even amongst the top titles in video games today. There's truly a huge improvement in the sound effects of the new game, when in comparison to the older Mario games. Throughout the gameplay, Luigi actually has a set of vocal chords that are interestingly involved with the game's main theme. Luigi can call out to his brother, not just in one way, but also in more than a few preprogrammed patterns. Not only that, but Luigi actually whistles along with the mansion's music, pacing the bright and dim floors. It's not bad, it's not great... but it fits.

Dec 4th, 2001 · GameCube · read review

Retro Gamer (81 out of 100)

Ghostbusting isn't quite as easy as it was on the GameCube, due to the 3DS's weak analogue nub, but the motion controls do work with some practice. Grezzo's improvements are many, but they're subtle additions rather than extravagant changes. Nevertheless, Nintendo's 17-year old game still feels surprisingly fresh.

Nov 29th, 2018 · Nintendo 3DS

Nintendo Life ( )

What Luigi's Mansion lacks in content and longevity, it makes up for with a remarkably well-crafted and unique single campaign that will keep you consistently entertained from front to back. It's not quite on the same level as Mario's better outings, but the game is so entirely different from anything Mario has ever starred in that it feels almost unjust to compare them; and, really, it's this complete departure from the Mario formula that makes the game so successful in the first place. The gameplay design is so uncommon that it's pretty difficult to slap a genre label on it, but suffice to say that if you consider yourself a gamer, you owe it to yourself to give this one a shot.

Oct 9th, 2010 · GameCube · read review

Edge (8 out of 10)

Churls might moan about some of the well-worn motifs in the game. Collecting hearts for energy and keys from chests for doors are hackneyed, but they only act as symbols for navigating the game space rather than gameplay elements in themselves. It is Nintendo’s ability to constantly surprise and reward while maintaining the wonderfully creepy atmosphere that keeps you playing on. The desire to explore just one more location before switching off never really goes away. Fears Luigi’s Mansion was going to have a short lifespan have been put to rest. Though it’s no epic, it will take longer than you expect to complete. Thankfully, the number of times that you laugh, flinch, and have your breath taken away are numerous enough to warrant at least another jaunt through the creaky house.

Oct 8th, 2001 · GameCube · read review

GamesCollection (8 out of 10)

Luigi's Mansion, a rigiocarlo oggi, sembra meno eccezionale di quello che pareva all'uscita. Vuoi perchĂš nel tempo c'Ăš stata una notevole evoluzione tecnica dei giochi su GameCube - specialmente sotto il rispetto della grafica -, vuoi perchĂš alla lunga LM rischia di diventare monotono, Ăš difficile definirlo ma un capolavoro, ma non si puĂČ neanche dire che sia un brutto gioco, anzi. PerĂČ... perĂČ... forse piacerĂ  solo a chi Ăš cresciuto a pane e Super Mario.

Mar 19th, 2009 · GameCube · read review

Retro Spirit Games ( )

Luigi's Mansion is seriously good fun to play, with a great sense of humour, atmospheric and spot-on spooky visuals, quirky music and sound effects, some imaginative boss encounters, and satisfying ghost catching mechanics. It may not take you very long to finish, but it is sweet while it lasts.

Nov 2nd, 2013 · GameCube · read review

Classic-games.net (8 out of 10)

Luigi’s Mansion was judged harshly at the GameCube launch because it wasn’t the game we wanted. Judged on its own merits the game is fantastic however. With more content Luigi’s Mansion would have been truly incredible but is still good enough to be worth seeking out for an afternoon full of fun.

Mar 1st, 2019 · GameCube · read review

Oldies Rising (16 out of 20)

Pour conclure, je dirais que Luigi's Mansion est un bon jeu regroupant une foule de bonnes idées et démontrant parfaitement les capacités de la machine sur le plan technique. En revanche, on aurait vraiment aimé une plus grosse durée de vie et plus de rythme pour que le jeu soit vraiment au niveau d'un Mario. Luigi a néanmoins prouvé qu'il pouvait s'imposer lors d'un line-up. Allez Mario, ne soit pas jaloux, tu iras toi aussi bientÎt virevolter sur Gamecube dans un décor paradisiaque.

Nov 6th, 2013 · GameCube · read review

GameCell UK (8 out of 10)

Luigi's game doesn't stand up to well to previous Mario Bros. games in terms of lifespan, and by the time its starts getting challenging you find him in a comical final battle against Bowser. Finding and vacuuming all the Boos in the game does make for a fun (and optional) distraction, but there isn't much to keep you playing.

2002 · GameCube · read review

GamersMark (8 out of 10)

All in all, a great showcase piece, but hardly anything to go ga-ga over. My opinion, get it. It’s a great game, and deserves to be a part of everyone’s game collection.

Nov 24th, 2001 · GameCube · read review

Shacknews (8 out of 10)

Now, it's reappeared on 3DS, which is a bit strange considering a sequel to the game hit the system before the original did, but I'm thankful for it. Is Luigi's scary side story a trick or a delicious Halloween treat? Let's just say it's certainly a game you'll want to sink your fangs into.

Oct 28th, 2018 · Nintendo 3DS · read review

Nintendo Life ( )

Luigi’s Mansion proves that there’s still life in the 3DS, even as the Switch seems positioned to become its replacement. This version is so much more than a look at a title from that past. We’re getting to play a lost piece of Nintendo’s history; a game that was originally designed for 3D, but was never fully realised due to the limitations of the technology at the time. After nearly two decades, we're playing Luigi's Mansion as it was originally intended, and it is as fun now as it was when the GameCube launched. If you’ve never played it before, you should definitely pick up this version. If you already have, the added functionality in the 3DS port provides more than enough reason to pick up the Poltergust one more time, although if you're one of those people who found the 2001 original disappointingly shallow (yes, such people actually exist), then this update is unlikely to change your mind, even with the welcome introduction of 3D support.

Oct 11th, 2018 · Nintendo 3DS · read review

4Players.de (80 out of 100)

Die Neuauflage von Luigi's Mansion hat auch nach all den Jahren fast nichts von ihrem alten Charme eingebĂŒĂŸt: Es macht immer noch einen Heidenspaß, mit Angsthase Luigi die dunklen Korridore der Geistervilla zu erkunden und es in bester Ghostbusters-Manier mit den frechen Schreckgespenstern aufzunehmen. Allerdings wird auch schnell deutlich, dass die grafische Überarbeitung nicht nur Vorteile mit sich bringt, die Steuerung ohne Schiebepad-Pro Kompromisse erfordert und sich Luigis erster Ausflug ins Spukhaus qualitativ nicht auf dem Niveau des ausgezeichneten Nachfolgers befindet. Daran Ă€ndern auch nette Zugaben wie der Team-Modus, die erneuten KĂ€mpfe gegen GemĂ€ldegeister in der Galerie oder moderne Elemente wie Achievement-TrophĂ€en und Amiibo-Einbindung nichts.

Oct 22nd, 2018 · Nintendo 3DS · read review

GameSpot (7.9 out of 10)

Luigi's first solo excursion has flashes of brilliance and is fun while it lasts, but the short amount of time it takes to complete it makes it a hard recommendation. There is some incentive to play through the game a second time, but even that can be done within an average rental period. If you're a serious video game collector or just want a game that will adequately show off your new console, Luigi's Mansion is worth picking up. But for everyone else, a trip to the local rental shop should suffice.

Nov 7th, 2001 · GameCube · read review

Quebec Gamers (7.9 out of 10)

Mais dans l'ensemble, malgrĂ© tous ces petits dĂ©fauts, qui par le fait mĂȘme font en sorte que le jeu soit simple et assez mignon, on peu dire que Luigi's Mansion est un jeu hautement amusant et divertissant. Les graphiques sont mignons et beaux, les fantĂŽmes sont beaux Ă  voir, et la façon de les capturer est originale et amusante. Les sĂ©quences de loadage sont trĂšs courtes. On peut mĂȘme dire qu'elles sont inexistantes! Bref, Luigi's Mansion n'est certes pas Ă  la hauteur d'un Mario, mais si vous le payer un bon prix, et que vous aimez les petits jeux distrayants et simples comme bonjour, vous allez passer un excellent "court" moment!

Feb 21st, 2003 · GameCube · read review

Global Nintendo (7.6 out of 10)

I really did like this game, despite some of the ratings. You may hear other things, but I think that this game deserves, at the least, a rental. Fun, original, exciting, and it is finally another Luigi title. I just wish it was longer, and had better replay value. Oh well, maybe they'll make a 'Luigi's Mansion II.' Ha.

2006 · GameCube · read review

Computer Bild Spiele (2.21 out of 6)

In diesem Spukschloss hĂ€lt man sich gerne auf. Hinter jeder TĂŒr lauert eine neue Überraschung, ein interessantes RĂ€tsel und ein weiterer Geist, der gefangen werden muss. Der Grafik mangelt es zwar an Details, doch die schummrigen LichtverhĂ€ltnisse und die gruseligen GerĂ€usche sorgen fĂŒr die richtige AtmosphĂ€re. Wirklich GĂ€nsehaut bekommt wohl niemand angesichts der knuddeligen Gespensterschar. Vielmehr sind die verrĂŒckten Grimassen, die der nervöse Luigi beim Anblick der Spukgespenster schneidet, immer fĂŒr einen Lacher gut. ZusĂ€tzliche versteckte Extras hĂ€tten die Geisterjagd noch etwas abwechslungsreicher gestalten können – der Besuch in der Villa wird kein langer Aufenthalt. Dennoch: An der Seite von Luigi werden Sie einige höchst amĂŒsante Stunden erleben. Testurteil: „gut“.

May 2002 · GameCube

The Video Game Critic (B)

Some of the puzzles are tough, and even in the early going some gamers are bound to become stuck. Even so, there are a lot of little things about the game that will make you smile, like hearing the Super Mario Bros. theme in the music room, or discovering a hidden switch only visible from a mirror on the far wall. The graphics are good but unspectacular, although there are some slick lighting and fog effects. The clammy brick walls in the basement really caught my eye. The audio contains a number of catchy tunes in the minor key, and rich digitized sound effects are interspersed with old-school style sound cues. Luigi's Mansion tends to be under-appreciated, but GameCube fans will definitely want this one in their collection.

Nov 9th, 2007 · GameCube · read review

Entertainmentopia (B)

While Luigi’s Mansion is in no way trying to be the next Mario game, Mario Sunshine will do that next summer, it does fill the void for some Mario Brother action until we get our real fix with Sunshine. The game does have some flaws and it is clearly obvious that this is not an EAD game, but this is what we got for launch, and with the release of Smash Bros. Melee last week, it is more than enough to keep us going, and keep praising Nintendo for making quality games.

Nov 20th, 2001 · GameCube · read review

Nintendojo (7.5 out of 10)

Luigi's Mansion is fun. In fact, it's five or six of the best hours you can spend on any system this year. Unfortunately, that's all that it is. I can't recommend this as a purchase to anyone, except younger players, Mario Bros. loyalists, or launch completists. That said, Luigi's Mansion is a perfect weekend rental. Don't cheat yourself out of some quality ghost busting.

2001 · GameCube · read review

Gameplay RPG (7.5 out of 10)

Luigi's Mansion est, malgré une durée de vie trÚs courte, un excellent jeu qui vous fera passer un trÚs bon moment.

Nov 2001 · GameCube · read review

Game Revolution (B)

Luigi's Mansion may not be a straight up winner, but I wouldn't call his first game a loser at all. The replay value is suspect and the one enormous dungeon mansion can grow tiring, but the graphics are quite beautiful and the interesting game mechanics are enjoyable. The game is clearly geared for a younger audience, but even adult gamers will have some fun. And a note to Luigi - get yourself some acting lessons and a girlfriend.

Nov 1st, 2001 · GameCube · read review

Netjak (7.5 out of 10)

The game will give you 8+ hours of fun, but doesn't warrant a full-dollar purchase. This is classic rent-bait and easily beaten within five days. The younger gamer will get even more game time out of it, and although the youngin's might not appreciate the complexity of the graphics; they will however have a ball playing it 'till the wee hours of the night. For parents considering a game for the GC, this is a must have for your tike.

Dec 20th, 2001 · GameCube · read review

GameSpy (75 out of 100)

It looks great, plays well, and is pretty unique (which is becoming more and more unusual these days) but the bottom line is that although Luigi's Mansion is a technically competent and fun title, it really lacks any kind of longevity or replay value and can become a tad repetitive. Once you've trekked through the mansion once and explored every room, there's very little pulling power to make you replay the game. This wouldn't necessarily be an issue, but I'm pretty confident that most players won't break into a sweat beating this one in about six hours from start to finish.

Nov 19th, 2001 · GameCube · read review

Jeuxvideo.com (15 out of 20)

MĂȘme s'il ne constitue peut-ĂȘtre pas une prioritĂ© parmi les premiers titres Ă  sortir sur Gamecube, Luigi's Mansion est tout de mĂȘme un trĂšs bon jeu qui dispose de pas mal d'atouts en sa faveur. DotĂ© d'une rĂ©alisation particuliĂšrement allĂ©chante, on lui reprochera simplement sa longĂ©vitĂ© un peu trop courte et son manque de renouveau tout au long de l'aventure.

May 3rd, 2002 · GameCube · read review

Destructoid (7.5 out of 10)

Some technical and control issues aside, I still think the 3DS version of Luigi's Mansion is a solid option for newcomers or for people looking to revisit this GameCube classic. Catching various ghosts and completing Professor E. Gadd's gallery is a perfect time burner on the go and Grezzo have done a solid job bringing Luigi's Mansion to the 3DS. I just don't know if I'd prioritize playing the 3DS version over the GameCube version in the future.

Nov 3rd, 2018 · Nintendo 3DS · read review

Nintendo Difference (15 out of 20)

Un jeu possĂ©dant des qualitĂ©s graphiques trĂšs poussĂ©es et des bruitages trĂšs bien trouvĂ©s. Les musiques sont bien en accord avec le jeu mais Luigi's Mansion pĂȘche par sa durĂ©e de vie. Il reste nĂ©anmoins un incontournable.

Dec 6th, 2001 · GameCube · read review

Game Freaks 365 (7.2 out of 10)

Luigi's Mansion was pretty disappointing for me and a false look at where the GameCube was going. I felt as though Nintendo had lost its touch forever after this game, but I was surely wrong. Way too short, repetitive, and corny music/storyline describe Luigi's Mansion to its fullest. Please don't buy this game, at least rent it first (and then you'll never play it again, because there's no replay value).

2005 · GameCube · read review

NintendoWorldReport (7 out of 10)

50 bucks for 10 hours of possible gameplay is really difficult for me to suggest. Sure it's a Shigeru Miyamoto game, but it's a lot of money to pay for such a short game
no matter how good it is.

Sep 26th, 2001 · GameCube · read review

Eurogamer.net (UK) (7 out of 10)

Luigi's Mansion is a delightful little game, instantly appealing to anybody with more than a passing interest in its heritage, but it isn't the GameCube equivalent of those platform classics I name-checked at the start of the review. A competent, atmospheric adventure and truly a new direction for the characters, but at this length it simply isn't worth the ÂŁ35, let alone the cost of the console. If Miyamoto's vision of shorter games more often is to become reality, then the pricing structure will need serious adjustment...

Apr 30th, 2002 · GameCube · read review

Retro Game Age (7 out of 10)

It might have been a bit unfair to look at Luigi’s Mansion as the GameCube equivalent of Super Mario 64 at release but in the end it manages to stand on its own two feet. Had the game been longer it would truly have been excellent, but will have to settle as a solid foundation for its upcoming sequel.

Feb 15th, 2013 · GameCube · read review

Officiel Nintendo Magazine (7 out of 10)

Luigi's Mansion est un jeu atypique et novateur, qui possÚde le charme et le gameplay habituel des jeux développés par Nintendo.

May 2002 · GameCube · read review

IGN (7 out of 10)

It's a dark, spooky night in the woods as Mario's brother approaches an ominous mansion that seems to warn visitors away with its very presence. Luigi doesn't particularly want any business with the place, but it's his new home – he received word that he won the eerie location in a contest that he doesn't even remember entering. And he's supposed to meet Mario inside at midnight for a quick tour.

Nov 16th, 2001 · GameCube · read review

UOL Jogos ( )

No fim das contas, Luigi's Mansion consegue escapar como um bom (e muito engraçado) jogo por contar com uma mecùnica original, divertida e cheia de segredos - mas que acaba sendo mal aproveitada pela duração curta e poucos incentivos para se jogar novamente.

Dec 4th, 2001 · GameCube · read review

Adrenaline Vault, The (AVault) ( )

I would never associate Luigi’s Mansion with the Mario franchise in terms of play mechanics and quality. That’s not to say it’s bad, it just doesn’t reach the high watermark for which Nintendo’s famous plumber is known. Luigi’s Mansion is best described as a charming diversion on an otherwise spectacular release list. With less than eight hours of content and very little reason to play through a second time, it’s the perfect rental. Despite stylish graphics and fun gameplay, the lack of any revolutionary concepts coupled with the short play time means potential buyers should pass up Luigi in favor of other GameCube launch titles.

Dec 13th, 2001 · GameCube · read review

Gamekult (5 out of 10)

Par plusieurs aspects, Luigi's Mansion fait office de démo technologique de démarrage : c'est propre, c'est net (ouf : pas de flou façon N64), mais ça ne casse finalement pas des briques, comme on dit, ni techniquement, ni d'un point de vue ludique. Et a fortiori, ça ne casse pas des cubes, non plus. Mais restons optimistes : c'est un jeu de toute premiÚre génération, et les exemples de titres ravageurs dans ce contexte sont difficiles à trouver, quelque soit le support.

Oct 8th, 2001 · GameCube · read review

Gamereactor (Sweden) (5 out of 10)

Luigi's Mansion Àr inte rakt igenom uselt. Men nÄgon orsak att köpa en kub Àr det dÄ rakt inte och jag Àr lite förvÄnad att Nintendo slÀpper ifrÄn sig en sÄ halvfÀrdig produkt. Hade Acclaim varit tillverkare och saknat Marios bror i huvudrollen hade detta nog inte ens varit med vid kubslÀppet. Ni som bara ska skaffa ett spel vid slÀppet, avstÄ frÄn Luigi's Mansion. Ta mig pÄ mitt ord nÀr jag sÀger att ni inte kommer att behöva vÀnta lÀnge innan begagnatstÀllen i spelbutiker kommer att svÀmmas över av billiga Luigi's Mansion.

May 8th, 2003 · GameCube · read review

Game and Player N/A

Luigi's Mansion may not hold the same importance as a game like Super Mario Bros. 3, but it stands as a great example of the artistry made possible by Nintendo's GameCube. Hideki Konno, the game's designer, succeeded in giving one of Miyamoto's characters a personality that would be carried into countless other games and properties. It remains charming to this day, and is a classic that shaped a platform, a series and an icon.

Mar 4th, 2009 · GameCube · read review

Gameplay (Benelux) N/A

Luigi's Mansion blijft een charmante titel, maar omdat het exclusief voor 3DS ontwikkelde Luigi's Mansion 2 een betere game is, voelt deze port wat overbodig aan.

Oct 31st, 2018 · Nintendo 3DS

Player Reviews

it's not your typical Mario game, but it's still tons of fun
by Gothicgene

The Good
The graphics and sound were absolutely stunning when it came out. Very colorful, very whimsical, very, well, Mario-ish. The gameplay is fun (you control Luigi while he walks through a haunted house and suck up ghosts with your vacuum, just like in Ghostbusters). All the different rooms and ghosts are different, with different graphics, and somewhat different strategies used to proceed. The sound is just as good, everything's technically very neat and tidy.

The Bad
The controls took a while to get used to (you use one set of controls on your joypad to control Luigi and another one to control your vacuum). Took me a while to get used to it but a more experienced action gamer might feel differently. But if the game is designed for young kids (it's Mario, after all), then it might be a tad too difficult.

There's zero replay value. Seriously, nothing to unlock really so the second game is essentially the same as the first.

Also, the game feels too short. Even though the graphics are stunning and every room of the house is different, it's still the same house and it doesn't have the same feel as most Mario games, where you discover entire worlds.

The Bottom Line
This is NOT a typical Mario brothers game. Keep that in mind.

Remember the original Mario for the NES? It came with the system (along with Duck Hunt), just to showcase the system. They should have done the same with this game and the GameCube. Hey, this is a short, not too demanding game that'll show you exactly what your new system can do. But as a seperate purchase it's still nice to own and more than adequate, but I can't shake the feeling that it would have been a better rep if it came bundled with the GameCube. Still, it's been republished under the "Player's Choice" budget games, and for that price it's a nice pickup if you like the whimsical colorful Mario stuff (and really, who doesn't?)

Of course, the problem with games that make you "Ooh" and "Aah" when you first get it because of their technical standards have one major problem: you won't "Ooh" and "Aah" any when you get the game for the first time years after it's release and more impressive stuff is on the market when you first see it. But so far, time's been kind to it - I can still fire it up and consider it a beautiful game. Ten years from now my opinion might be different.

Feb 10th, 2006 · GameCube

Who Ya Gonna Call? LUIGI!
by Lawnmower Man

The Good
Luigi's Mansion finally allows Mario's little brother to step into the hero role and rescue his brother from evil ghosts, who have hidden inside a giant mansion. Luigi must rid the mansion of ghosts, stop the evil Boos who have escaped, and find clues to track down Mario. It's a pretty straight forward game, but it's fun.

The best part about Luigi's mansion is Luigi's Vacuum Cleaner Pack. Much like Mario's Water Pack in Super Mario Sunshine, Luigi needs to use his pack to solve his problems. In addition to sucking up ghosts and hard to reach items, Luigi can get special stones that equip his pack with elemental powers like Water, Fire, and Ice. Luigi can use his powers to attack special ghosts, solve element specific puzzles, and other things.

The mansion itself is a sight behold and is plenty big. Nearly every room contains something helpful and there are tons of things to uncover. Several rooms have secret passages which lead to other rooms or to a healthy jack pot of coins.

Luigi's mansion also provides a well balanced challenge. The game is rarely unfair and puzzles aren't stare-at-the-wall mind boggling. Ghosts are not easy to beat but at the same time not impossible. Its the right amount of challenge for both hardcore and casual gamers.

The Bad
Luigi's Mansion, though fun, is a little on the short side. When all the Boos escape from the basement, you have already explored 56% of the mansion. While the boss battles extend the game's life span, they are pretty simple and only add mere minutes to the gameplay. Most expert gamers will be able to beat the game in about a week, maybe a few days if they spend some dedicated time to it.

The mansion's layout can become pester some at times. Several rooms can't be accessed on the same floors as other rooms, which can make getting from place to place a bit hassle-some.

The Bottom Line
While on the shorter side, Luigi's Mansion is an enjoyable survival game (You can't really call it survival 'horror' unless little white ghosts are what you consider horrible). The gameplay is interesting and the mansion can be at times fun to explore. This game is well worth your time and you will probably play it until you find all the secrets and beat the game.

Jun 21st, 2008 · GameCube

A beautiful, humorous twist on the traditional Mario formula...while it lasts
by Ryu

The Good
--> A good launch title for the Gamecube, good graphics overall with stunning lighting effects.

--> Music is appropriately creepy and dynamic. Sound effects are good as well.

--> Humorous story and ghosts, it's very entertaining watching the cowardly Luigi's reaction to the events unfolding around him.

--> Fun action-adventure gameplay

--> It's fairly cheap now, at $20 or under. A good title for the budget-minded gamer looking to expand their GC library.

The Bad
--> It's pretty short, an experienced gamer can get through the game in under 10 hours, though you may want to play through the game a few times to obtain the best ranking.

--> While a decent challenge, even the most casual gamers should have little problems with this game once adjusted to the Resident Evil-esque control scheme

--> The final boss, while cool, wasn't quite as challenging as a final boss should be.

The Bottom Line
After years of playing second banana to Mario, it's finally Luigi's turn in the limelight. After receiving a notice that he has won his own mansion, Luigi excitedly calls his brother to tell him the good news. While trying to find his way to his new mansion, Luigi becomes lost in a strange wood. Soon he happens upon his mansion, and discovers it wasn't exactly what he bargained for, it's infested with ghosts! Worse yet, they have kidnapped his brother Mario! Luigi talks to Professor E.Gadd and is equipped with the professor's invention: a vacuum equipped to suck and contain ghosts. Slowly he proceeds into the mansion to rid the infestation, and save his brother...

    Gameplay consists of proceeding through the halls of the mansion, sucking up low-level ghosts, and invading the haunts of the tougher portrait ghosts, exploiting their weaknesses (found by gazing at their heart) and sucking them up to gain access to locked doors, eventually leading you to a boss ghost for the area. 
    The analog control stick is used to control Luigi, the C-stick is used to aim the vacuum or flashlight(used to freeze ghosts), the Right and Left triggers are used to suck up ghosts and expel elements (fire, water, ice).

   The graphics are very nice with detailed textures, cool lighting and reflections, and detailed models. The coolest effect in the game is how the objects in the environment react to your vacuum, such as sucking the tablecloth off of a table, open curtains, or having to suck piles of dust to clear a path. The animation of Luigi and the ghosts is very fluid and often humorous. Every type of ghost has a unique personality, some like to sneak up on you, some are found of throwing bombs, and some just like to be gluttons, leaving the remnants of food behind. Each portrait ghost has a unique personality as well, from the musician to the couple dancing on the rotating dance floor. While not a system showcase to the degree of say Metroid Prime, this title is still a decent representative of the Gamecube's power.
     The music is spooky, atmospheric and often funny. It's nothing to write home about, but still, very nice. Sound effects, from Luigi's calls to Mario, to the clink of coins and the yelp of a startled ghost are are well done and appropriately cartooney.

     With a few improvements, primarily the length of the game, this game could have gone from good to outstanding. As it stands, however, I recommend this title to any Gamecube owner looking for a good adventure game, or a unique gameplay experience. Now that the game is selling for $20 and under, there is no reason you shouldn't pick it up. A very entertaining game, while it lasts.

Mar 22nd, 2004 · GameCube

Luigi finally gets his own game, but he has to rescue ... Mario???
by Shadowcaster

The Good
For everyone who ever thought that Luigi ought to have his own game, this is the one. Luigi's first chance at solo stardom. That alone is enough to make me like the game, but even more, it's pretty fun in a Ghostbusters kind of way. The game controls are easy to master, and the graphics are beautiful, particularly the various rooms of the mansion.

The Bad
For starters, the game is just too short. Most people will get through it in about six hours, and after that, if you really want to, you can play through the "Secret Mansion" really the same mansion with extra traps, but most people won't have the patience to do that, particularly in light of the game's other two major flaws: clueless AI and terrible camera angles. Admittedly, the clueless AI really isn't that bad. However, the bosses and tougher ghosts have exactly one method of getting Luigi; the follow him relentlessly. That's it, nothing more complex than that. As for the other problem, the camera is likely the most irritating thing in the entire game. It is essentially fixed in a flat 3rd-person view, on level with Luigi. While it occasionally moves, the inability to view an entire room without resorting to the "Gameboy Horror" is incredibly irritating.

The Bottom Line
Despite it's flaws, Luigi's Mansion is a pretty fun game. By this time, you should be able to pick it up in the used section for a reasonable amount of money, and it's worth having in your library. For everyone who wanted Luigi to have his own adventure, this is a must have. Let's just hope that next time Luigi will get his own princess to rescue, instead of having to save his brother the glory hound.

Dec 19th, 2002 · GameCube

Green is the style in mushroom land.
by Horny-Bullant

The Good
Even though I may be quoting many other people when I say this I think it is good to see that Luigi had finally got his own game, even though the game seems to like pointing out how much of a wimp he is. I liked the way that Luigi can react with the rooms he enter after he clears all the ghosts so even though the lights are on and there are no enemies left in the room there still may be some secrets Luigi will be able to find before he moves on. The idea of the vacuum cleaner or poltergust 4000 was a imaginative idea and a good one, a good way for the programmers to be able to hide things on top of shelves and such.

The Bad
It was WAY WAY WAY to short. I guess it is a bit unfair saying that because I had just finished playing FFX and I was foolishly expecting at least 15-20 hours gameplay, but sadly my fun was stopped dead in its tracks at a poor 6 hours. And they could have at least tried a bit harder on the secret mansion at least try to put new things in so it doesn't pretty much seem to be the same game over again.

The Bottom Line
An amusing game for someone who is looking for a little bit of entertainment. But don't expect a big unfolding story because you wont get one.

Sep 4th, 2004 · GameCube

Who'd have thought Luigi has to rescue Mario from a haunted mansion?
by Dark Cloud

The Good
This game's graphics were quite nice, and the music was cool and creepy(that's to be expected in games like this). I also had a huge laugh at some of Luigi's lines. The rest of my family had quite a laugh and loved to occasionally quote Luigi's lines. I also liked the bosses as well as the challenge they gave me. The storyline also suits this game quite well, but it might have been better if Luigi had to save Peach instead of Mario.

The Bad
I was annoyed by the camera, and a lot of the puzzles are just too easy to solve, it would probably only take people about 5 minutes to figure them out. I was also irritated that the game was 4 to 5 hours long.

The Bottom Line
Luigi's Mansion is cool. To me, it's Nintendo's way of apologizing that Mario was hogging the spotlight for years. On a scale of 1 to 10, this is a nice way of bringing Luigi back to the Mario series.

Nov 19th, 2003 · GameCube

What are you gonna play?
by Jungle Jim

The Good
Luigi's Mansion mixes Ghostbusters with the green goofball himself, Luigi. Does it work? Despite the ridiculous concept, yes it does!

What the game is basically about is you win a mansion from a contest you didn't even inter. Strange, huh? To make matters worse, Mario went there to check it out and has gone missing! Again!!! But this time, it's fun!

What makes it a fun game? If it were a boring game, I wouldn't be typin' here disscusin' it with ya, now would I!?!? ...But seriously, what you do is you suck up ghosts... Ghostbusters style. Well, only not as dangerous and literately sucking them up... WITH A VACUUM!!!

The story, while I said it was ridiculous, doesn't mean it's bad. Ridiculous can be good. This is one of those cases. After all, it is refreshing to have something different from the usual save the Pea- I mean Princess formula, right?

The music, while not to much of it, is very enjoyable. It's not the best, but it's still good. I like the fact that in lighted rooms, Luigi whistles the theme, while in dark rooms, he hums it. What I like even more is that the weaker he is, the more frail he sounds. But probably the best part of the sound department is when you press A when not against a wall, he yells "Mario!". The funniest one he does is the one where he goes "MAAAAARIOOOOOO!!!". I crack up every time I hear that.

The graphics are surprisingly good, especially for an early GC game. The models look good, if not to terribly detailed. The art in the art gallery kind of sucks, though.

The Bad
It can sometimes be irritating to scare and suck up ghosts. ESPECIALLY the rare light blue ones. You have to get them juuussst right or... poof. Gone forEVER! And... that's about it.

The Bottom Line
If you like Luigi, you should definitely buy this. Even if you don't, consider it. It is a very fun, if not sometimes irritating, game.

PS: If you play it at midnight in the dark, I think you could actually get scared!

Sep 5th, 2010 · GameCube

Plus 68 player ratings without reviews

Contributors to this Entry

Critic reviews added by Alaka, Jeanne, jean-louis, Alsy, Victor Vance, Tim Janssen, Cantillon, RhYnoECfnW, Big John WV, Patrick Bregger, Xoleras, jumpropeman, Zelon, Yearman, Wizo, A.J. Maciejewski, nyccrg, eradix, yenruoj_tsegnol_eht (!!ihsoy), Flu, coenak, CalaisianMindthief, chirinea, lights out party.