In Jetpack Joyride the player controls Barry, a young man who steals an experimental jetpack from supposedly evil scientists and has to escape the lab. The game scrolls automatically, making Barry advance from left to right at ever increasing speed. The backgrounds alternate randomly, interspersing science labs with warehouses, gardens, etc.
Barry can use his jetpack to stay in the air for an unlimited amount of time, as long as the player keeps tapping (for short distances) or pressing the screen. Though the scientists are classified as enemies, they do not attempt to harm Barry and can be knocked down themselves by various means. The hazards consist of zappers (immobile or rotating around their own axis), missiles that randomly shoot from the left side after a short warning, and lasers that often occupy the entire screen, making the player manipulate Barry's altitude to avoid them. Contact with any of these hazards will end the run, forcing the player to restart from the beginning under normal circumstances.
Barry can also collect coins scattered through the stages, as well as vehicles and upgrades that randomly appear as icons in the middle of the screen. These upgrades consist of a mecha that stomps scientists; a speedy motorcycle; a mechanical bird; a robotic dragon with a fire attack; a gravity suit that allows Barry to walk on the ceiling; and a "freaking crazy teleporter" that changes altitude in an instant. All these devices have different controls and are usually harder to navigate than a jetpack-riding Barry; however, they also protect him from instant death.
Spin tokens can be collected in the stages, each leading to a slot machine mini-game after the run is over. The player has a chance of winning money prizes and various power-ups, such as bombs and blasts that throw the already dead Barry a short distance forward (for a possible better record); head starts, which make Barry automatically rush through a portion of the stage during the next run; "second chance" (revives Barry immediately); and double coin (each coin counts as double during the next run). Most of these power-ups can also be bought in the store for coins; in addition, the player can upgrade vehicles with magnets that attract coins, as well as customize Barry's jetpack, clothes, haircut, etc.
Though the main goal is always to survive for as long as possible in a single run, the player is also encouraged to complete various "missions" that eventually increase his or her level, leading to coin rewards and achievement badges. These missions range from collecting a certain amount of coins or running a certain distance to more elaborate tasks such as near-missing zappers, staying in the same vehicle for a set amount of time, and so on.
Credits (Android version)
106 People (98 developers, 8 thanks) · View all
|Additional Testing by||
|Caramel Tech Studios Testers|
|[ full credits ]|
Average score: 85% (based on 10 ratings)
Average score: 3.7 out of 5 (based on 30 ratings with 1 reviews)
I thought the missions would keep coming and never end. In fact, there are only so many missions. None of the missions are too difficult. The difficulty is very fine-tuned. The most difficult mission is one of the final three missions. It'll likely be the last mission you beat, and after that, you'll realize the game actually just ended. It's a good moment that brings a sense of conclusion that endless-running games rarely do.
First of all there are problems in the algorithms that negatively affect your missions. Not too serious, since the missions are still beatable.
The achievements require too much money. You either have to buy coins with real money, or play the game more than you should. I say just forget about the achievements and complete the missions.
The Bottom Line
It's free when I got it. It's free, it's short, and it actually has an end (unlike Temple Run). It's a complete gaming experience.
iPhone · by Pagen HD (145) · 2013
Related Sites +
- MobyGames ID: 55840
Are you familiar with this game? Help document and preserve this entry in video game history!
Contributors to this Entry
Game added by Unicorn Lynx.
Additional contributors: Kennyannydenny.
Game added May 5th, 2012. Last modified August 2nd, 2023.