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Mouse Trap Hotel

Moby ID: 56348
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Description

In Mouse Trap Hotel the player takes control over the mouse Maxie who wants to visit his girlfriend. Unfortunately she is located in the penthouse of a hotel and Maxie is in the cellar. The goal is to reach said penthouse by solving a number of levels by finding the exit. Those levels are side-scrolling in nature, but there is also some vertical movement involved. Regarding gameplay, there are no specialities: the player jumps over platforms and dodges traps and enemies in order to avoid losing life energy. Getting hit too often results in losing a life. The only way to destroy enemies is to hit them with Maxie's tail and power ups grant either an extra life, a tail upgrade (range) or bonus points.

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Credits (Game Boy version)

5 People

Program
Design
Concept
  • Milton Bradley
Additional Design
Graphics
Audio Engineering
Musical Arrangement

Reviews

Critics

Average score: 39% (based on 3 ratings)

Players

Average score: 1.3 out of 5 (based on 4 ratings with 0 reviews)

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Identifiers +

  • MobyGames ID: 56348
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Contributors to this Entry

Game added by Patrick Bregger.

Game added June 11, 2012. Last modified January 26, 2024.