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Xbox 360 Specs [ all ]
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Battleship is a tie-in to the action movie of the same name, which is in turn inspired by the Hasbro board game based off a pen and paper game. It is played as a first-person shooter with demolitions specialist Cole Mathis as the protagonist. The character does not appear in the movie and even though it shares the plot, the game focuses on the U.S. army stuck on a Hawaiian archipelago and not on the battleship crew from the movie. Aliens have invaded Earth and control giant battleships. At the same time they have put an impenetrable dome over their location, trapping everyone inside. Mathis has to follow orders as he fights along, repairs, activates or deactivates machinery, defuses charges and places C4 to blow up key points. Other game mechanics are standard to the shooter genre with both regular and alien weapons. Objectives and the remaining travelling distance are shown as an overlay on the screen.

Mathis has access to a remote command gadget that allows him to access Battle Command control at any moment. While activated, the game is paused and he can direct battleships on a map to unlock artillery support. However, there are alien ships as well and when they manage to take over the location a bombardment will follow, making the missions harder. The battleships can also engage each other directly, but initially the player has no further control over them. Ships have a certain amount of health and points to attack other ships or submarines. Statistics of the ships are shown during regular gameplay in the top left corner through percentages. During regular gameplay wildcards can be earned that can be assigned to the battleships. These include for instance armor, longer range, additional strength, missiles or torpedoes. One of them is called ship control and activating it allows the player to take direct control of the weapons of a battleship from a third-person view, not on the map, to take out alien ships. These sessions only last twenty seconds. There are seven main missions in total and no multiplayer options.

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Credits (Xbox 360 version)

411 People (305 developers, 106 thanks) · View all

Head of Studio
Senior Development Director
Creative Director
Lead Producer
Design Directors
Art Director
Lead Environment Artist
Environment Artists
Concept Artist
Senior Character Artist
Senior UI Artist
Senior Visual Effects Artist
Visual Effects Artist
Additional Visual Effects Support
Lead Level Designer
Senior Level Designers
Level Designers
Additional Level Design Support
Lead Game Programmer
[ full credits ]



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Identifiers +

  • MobyGames ID: 57937


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Contributors to this Entry

Game added by Sciere.

Additional contributors: Kennyannydenny.

Game added October 12th, 2012. Last modified February 22nd, 2023.