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James Pond 2: Codename: RoboCod

aka: James Pond II, James Pond II: Codename: RoboCod, James Pond: Codename: RoboCod, RoboCod, Super James Pond, Super James Pond II

Description official descriptions

In his second adventure, James Pond must retrieve the toys Dr. Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.

The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy, and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub-levels), a boss must be faced.

Spellings

  • ジェームス ポンドII - Japanese Mega Drive spelling
  • スーパー・ジェームス ポンドII - Japanese Super Famicom spelling

Groups +

Screenshots

Promos

Credits (Genesis version)

17 People

Original Game Design
Graphics
Coding
Course Director
Additional Graphics
Sega Programming
Original Music and Sound Effects
Music and Sound Effects Translation
Producer
Associate Producer
Product Management
Art Direction
Package Illustration
Documentation
Documentation Layout
Documentation Layout (Mise en page [EU])
Testing
Quality Assurance

Reviews

Trivia

Cancelled NES version

In the August 1993 issue of the British videogame magazine Game Zone, a review for the NES version of this game was written. This version of the game was never officially released.

Music

The title music by Richard Joseph bares much similarity to the theme from RoboCop (the movie). Some notes are changed, and the music is obviously much "cuter", but you can still hear the RoboCop theme in there!

Product placement

The UK release of the game featured considerable product placement from Penguin chocolate biscuits, making it one of the first games to use this form of marketing (Zool is another famous example from this era).

Awards

  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Platformers (Check 'em out)
    • November 1994 (Issue 50) – #14 The All-Time Top 50 C64 Games
  • Retro Gamer
    • September 2004 (Issue #8) – #67 Best Game Of All Time (Readers' Vote)
  • ST Format
    • January 1993 (issue #42) - #17 in '50 finest Atari ST games of all time' list

Information also contributed by xxxxxxxxxxx

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Related Sites +

Identifiers +

  • MobyGames ID: 581

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Contributors to this Entry

Game added by Accatone.

Amiga added by EboMike. Game Gear added by Tapio. PlayStation 2, PlayStation 3, PSP added by Charly2.0. Genesis added by Rebound Boy. PlayStation, Game Boy Advance, Acorn 32-bit, Amiga CD32 added by Kabushi. SNES, Commodore 64, Atari ST added by Martin Smith. SEGA Master System added by Игги Друге. Nintendo Switch added by Ms. Tea. Game Boy added by vedder. Nintendo DS added by Mr Almond.

Additional contributors: Martin Smith, formercontrib, Patrick Bregger, Charly2.0, Rik Hideto, Jo ST, FatherJack.

Game added December 16th, 1999. Last modified March 6th, 2023.