🕹️ New release: Lunar Lander Beyond

Super Hexagon

Moby ID: 59493

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Android screenshots

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Title and menu screen
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How to play is said at the start
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Lowest difficulty mode ('Hard')
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One of the colours
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An other one of the colours
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The second game mode ('Hardest')
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A pattern
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A spiral pattern
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A square-themed gameplay phase
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The third game mode ('Hexagonest')
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Brighter hues characterize graphics in more advanced levels
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Hyper modes are initially locked
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Playing one of the Hyper modes

Windows screenshots

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Title screen and main menu
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Hexagon is the first difficulty level.
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A simple tutorial before starting a first game.
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You hit a wall: dead.
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The environment tilts and that makes it harder to move into the gap.
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Some passages are extremely narrow.
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After certain quantities of seconds of a game mode, a new level is entered ("Triangle" starts from the 20th second)
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Level results
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Hexagoner is the second difficulty level.
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A long, swirling path
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A pattern
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Hexagonest is the third difficulty level.
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Everything goes quicker here.
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High scores in the arcade mode
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A kind of spyral pattern
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One of the graphics colours
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An other one of the colours
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Levels' Hyper mode counterparts are unlocked surviving for 60 seconds ('completing' them)
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Hyper modes present still brighter and more eye-catching hues
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We were not playing an Hyper mode, yet after 60 seconds, a game level is "completed" and turns into its Hyper counterpart.
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Not bad for a score in Hexagoner mode
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A square-themed instance of gameplay
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One side is going to open in a matter of instants
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The supreme difficulty mode
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Separate oncoming segments (Hardestestest difficulty)
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