Quake III: Arena
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Releases +
Dreamcast
Oct 24th, 2000 Release | |
Published by: | SEGA of America, Inc. |
Developed by: | id Software, Inc. |
Ported by: | Raster Productions L.L.C. |
Countries: | ![]() |
ASIN: | B00004T4XJ |
eBay Product ID: | 2586 |
UPC-A: | 010086510614 |
Sega Region Code: | 51061 |
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Dec 8th, 2000 Release | |
Published by: | SEGA Corporation |
Developed by: | id Software, Inc. |
Ported by: | Raster Productions L.L.C. |
Countries: | ![]() ![]() ![]() ![]() |
EAN-13: | 5060004760589 |
Sega Region Code: | MK-51061-50 |
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Linux
Dec 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Sonic Mayhem, Front Line Assembly |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
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Dec 1999 Release | |
Published by: | Loki Entertainment Software, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Front Line Assembly, Sonic Mayhem |
Sound by: | Soundelux Showorks |
Package Design by: | Focus2 |
Countries: | ![]() |
Comments: | Elite Edition |
UPC-A: | 689524066602 |
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Macintosh
Dec 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Sonic Mayhem, Front Line Assembly |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
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Windows
Dec 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Distributed by: | Activision, Inc. |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Front Line Assembly, Sonic Mayhem |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
UPC-A: | 047875905054 |
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Dec 2nd, 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Sonic Mayhem, Front Line Assembly |
Sound by: | Soundelux Showorks |
Package Design by: | Focus2 |
Manual by: | Focus2, Ignited Minds, LLC |
Countries: | ![]() |
ASIN: | B000ARB5MA |
eBay Product ID: | 1700486869 |
UPC-A: | 047875106055 |
Game Manual: | 1000505.260.US |
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Dec 2nd, 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Distributed by: | Activision, Inc. |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Front Line Assembly, Sonic Mayhem |
Sound by: | Soundelux Showorks |
Package Design by: | Focus2 |
Countries: | ![]() |
Comments: | Elite Edition |
UPC-A: | 047875109490 |
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Dec 15th, 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Distributed by: | ATVI France SARL |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Front Line Assembly, Sonic Mayhem |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
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Dec 15th, 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Distributed by: | Activision (UK) Limited |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Front Line Assembly, Sonic Mayhem |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
eBay Product ID: | 7881 |
EAN-13: | 5030917008955 |
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Countries: | ![]() |
Comments: | Elite Edition |
EAN-13: | 5030917010262 |
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Dec 17th, 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Distributed by: | Leader S.p.a. |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Front Line Assembly, Sonic Mayhem |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
EAN-13: | 5030917009907 |
Game Manual: | 1000505.260.IT |
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Countries: | ![]() |
Comments: | Elite Edition |
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Dec 18th, 1999 Release | |
Published by: | Activision, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Distributed by: | Tsukuda Original |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
Comments: | Tsukuda Synergy release |
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Dec 27th, 1999 Release | |
Published by: | Acer TWP Corp |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Front Line Assembly, Sonic Mayhem |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
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Aug 3rd, 2007 Release | |
Published by: | id Software, Inc. |
Developed by: | id Software, Inc. |
Additional Development by: | Raster Productions L.L.C. |
Distributed by: | Valve Corporation |
Cutscenes by: | Digital Anvil |
Motion Capture by: | House of Moves, Inc. |
Music by: | Front Line Assembly, Sonic Mayhem |
Sound by: | Soundelux Showorks |
Countries: | ![]() |
Comments: | Steam release |
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Windows Apps
Aug 19th, 2021 Release | |
Published by: | Bethesda Softworks LLC |
Developed by: | id Software, Inc. |
Countries: | ![]() |
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Linux Patches | |
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2001-08-02 | 1.29h patch |
2001-12-21 | 1.31 patch |
2002-10-07 | 1.32 patch |
2002-11-16 | 1.32b patch |
2006-05-08 | 1.32c patch |
Windows Patches | |
2000-01-13 | Point Release 1300 |
2000-02-17 | v1.16h patch - bug fixes, Windows versions no longer work with Linux serial keys, added min/max pings to server settings, added ping information to server browser, added mod UI, added auto-downloading and allowing downloads from the menu, added cl-paks only sent to pure servers, made sure file system restarts if a pk3 was auto-downloaded, server browser shows mod running |
2000-02-18 | v1.16i patch - fix for CD key display |
2000-02-21 | v1.16j beta patch - Zombie/Ghost unpure clients no longer remain connected, Recursive File System error corrected when running mods with logfile set to 1, the auto-download rate is controlled by 'sv_maxRate', specify this value in bytes per second (the maximum band rate caps out around 25K per second) |
2000-03-15 | v1.16n patch - unlatched sv-pure, added designer models, fixed gamestate reload when running mods in pure mode |
2000-05-03 | v1.17 patch - security fix for exploit related to VM-based mods, protocol number changed to 45, fixed crashes relating to callvote to single player game type and to bot initialization on some systems |
2000-09-22 | v1.25 patch - protocol number changed to 45, fixed autodownload code, fixed dropped sounds bug, new pure server code, new encryption, global rankings support added, added the Defense Award and medal for defensive actions in team play, modified physics so that both dll and qvm physics match, optimized memory usage when playing with mods changing qvms, added headmodel support to allow players to switch heads between models, CD check disabled, .pak file support increased from 64 to 1024 files, other changes |
2000-10-13 | v1.25y patch - bug fixes, restored movement physics, /kicknum command renamed to /clientkick, new /fdir command, fixed callvote/spectator bug, re-enabled "Lagometer", re-enabled map diagnostic commands |
2000-12-13 | v1.27g patch - protocol number changes to 48, bug fixes, improved bot AI, added better error handling to auto-downloading, added "noglobalsound" option for items, CD keys are no longer overwritten, speed tweaks, VM Optimazation to bring vm speed closer to DLL speed, cinematic support made available to mod developers, removed global rankings support |
2001-01-10 | v1.27h patch - fixed James model bug, CD key is read correctly when starting from Q3A vs TA shortcuts, handicap exploit fixed, bot routing bug fixed, potential 20 FPS increase for some clients, sensitivity restored |
2001-06-18 | v1.29f patch - protocol number changed to 66, bug and crash fixes, fix to sound issues on Windows NT 4.0 on version 1.27h, voteable maps are based on the client’s gametype instead of the server's, set predictable player events to zero on spawn, other changes |
2001-07-26 | v1.29g patch - bug fixes, fixed missing audio in Windows NT 4.0 after patch 1.29f |
2001-07-31 | v1.29h patch - mouse sensitivity and wheel issues have been addressed, fixed a server crash exploit, frame rate should be back to normal for those that experienced problems, fixed Windows NT 4.0 sound, in_mouse set to -1 will provide 1.17ish sensitivity, in_mouse set to 1 will provide current sensitivity, installers will now give users the proper .pak files (this has been causing some connection and pure issues) |
2001-09-27 | v1.30 patch - protocol number changed to 66, fixed sound bug (with Graeme hints), bug fixes, command tweaks, map making changes, added auto-update system, new maps (pro-q3dm6, pro-q3dm13, pro-q3tourney2 and pro-q3tourney4), new compression in network code, new anti-cheat measures, new toggleable weapon effects (railgun, rocket launcher, plasma gun, lightning gun), other changes |
2001-12-21 | v1.31 patch - fixed Doppler effect, changed protocol from 66 to 67, fixed simple developer 1 cvar cheat hack, changed a few warnings to developer warnings, rcon commands no longer fragment, sent buffered to the rcon client, fixed connection issues / broken userinfo, only printing R_AddPolyToScene warnings with +set developer 1, various dedicated server issues fixed |
2002-10-07 | v1.32 patch - protocol number changed to 68, network/protocol optimizations, added mouse wheel support in the console, PunkBuster improvements |
2006-05-08 | v1.32c patch - security fix for CVE-2006-2082: directory traversal / information leak in Quake III: Arena auto download feature |
Macintosh Patches | |
2006-05-08 | 1.32c patch |
Releases contributed by Corn Popper, gbcat, Adam Baratz, Kam1Kaz3NL77, ClydeFrog, DarkDante, DarkTalon, Plok, Abhisit Chanmana, Sciere, Jeanne.