Description official descriptions
Creatures is a biological simulation. You start with six eggs of Norns, cute little creatures who live in an imaginary world. Your task is to give them knowledge about the world they live in, teach them how to speak, how to use toys or an elevator, how to eat, and so on. They will eventually grow older, reproduce and die. The game uses its own genetics system, as well as biochemical and neurological calculations to determine the evolution of Norns and the way their DNA would develop in their descendants.
Credits (Windows version)
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The front of the UK box has this testimonial:
The same processes which gave rise to life in the real world have been modelled in software and the results are awe-inspiring." - Douglas Adams, author of 'The Hitchhiker's Guide To The Galaxy'.
The original Windows release came with an egg disk on which a number of Norn eggs were saved that could be transported into the game. This, however, caused them to be permanently erased from the original egg disk. Later releases and patches of the game featured an egg generator which randomly created Norn eggs and their genetic information.
Information also contributed by Little Yoda
Related Sites +
Creatures encyclopedia maintained by community members.
openc2e is a free and open-source game engine designed to be compatible with the various engines used in the Creatures series of artificial life games. It supports games such as Creatures, Creatures 2, Creatures 3 and Docking Station, on many different platforms.
- MobyGames ID: 664
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Contributors to this Entry
Game added by robotriot.
Macintosh, Windows 3.x added by Shoddyan. Game Boy Advance, PlayStation added by evilknievel.
Additional contributors: Rambutaan, formercontrib, Macs Black, Patrick Bregger, Malkin, Danfer.
Last modified February 27th, 2023.