Sid Meier's Civilization: Beyond Earth
- Sid Meier's Civilization: Beyond Earth (2014 on Windows)
Description official description
Based on the engine of Sid Meier's Civilization V, Beyond Earth takes the turn-based strategy of Civilization into space with the colonization of an extrasolar planet. The standard features of the series are present, with conflict between factions, and with native life. Factions may develop along three main socio-technological paths: Supremacy, the integration of technology into the human form; Harmony, the development of biotechnology to live more in keeping with the native ecosystem; and Purity, the preservation and perfection of the basic human form. Each of these Affinities has their own unique victory, units and buildings, and different strategies that will serve them best.
- Game feature: Hexagonal map
- Game with creator's name
- Games with official modding tools
- Games with randomly generated environments
- Middleware: Bink Video
- Middleware: Fork Particle
- Physics Engine: Havok
- Scripting language: Lua
- Sid Meier's Civilization series
- Sid Meier's licensees
- Sound engine: AIL/Miles Sound System
Credits (Windows version)
498 People (449 developers, 49 thanks) · View all
|Original Creator of Civilization|
|Additional Design and Gameplay|
|[ full credits ]|
Average score: 78% (based on 25 ratings)
Average score: 3.7 out of 5 (based on 9 ratings with 0 reviews)
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- MobyGames ID: 69130
- Steam App: 65980
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Contributors to this Entry
Game added by Sam Barnett-Cormack.
Linux added by Riemann80.
Additional contributors: Plok.
Game added October 26th, 2014. Last modified February 22nd, 2023.