Renegade: Battle for Jacob's Star
Description official description
Command a squadron of rebel pilots to outfly and outsmart the Terran Overlord Government invasion force.
Credits (DOS version)
61 People · View all
|In-game 3D Modelling||
|Music / Sound Programming|
|Level / Scenario Design|
|Libraries / Utilities|
|Graphics / Artwork|
|Additional Graphics / Artwork|
|[ full credits ]|
Average score: 69% (based on 10 ratings)
Average score: 2.9 out of 5 (based on 7 ratings with 2 reviews)
The Renegade Legion universe gets a second spin in this sequel to the original Renegade Legion: Interceptor and this time has a little more depth because you run through a story as opposed to the random mission generator of the original. This universe has a lot of potential going for it and it's good to see another attempt at it.
For a fan of the board game/original game, it was almost as much an enjoyable experience to fly the various Commonwealth fighters as it was to fly an X-Wing.
The graphic style, which is has a serious-cartoon appearance, is fitting enough for the universe and defines the various characters adequately.
Unfortunately, this game came out on the heels of Wing Commander 3 and TIE Fighter, two exceptional entries in the space dogfighting genre. Without anything to compare it to, Jacob's Star might have been a decent to good game in many people's minds, but TIE Fighter was flawless in its sleek gameplay and nothing looked as good the very story-driven Wing Commander 3.
This game feels more of a hybrid of X-Wing and Wing Commander 2. The in-flight graphics are incredibly simple and, while they serve their purpose, don't stir any excitement. The controls are sloppy and far from the fluid feel of the more professionally done games. The AI is also fairly weak.
Finally, the storyline is hardly the best written, and the voice-overs do not lend anymore credibility to it.
The Bottom Line
A mediocre action 'flight' sim based in the Renegade Legion universe. While the universe is splendid, the flaws and inferiority of the game compared to the games of the same period make one wish SSI had just done a true, turn based strategy sequel to Renegade Legion: Interceptor, rather than turning it into a flight-sim game.
DOS · by Ray Soderlund (3501) · 2000
I like the Renegade Legion game setting, and the animation style of this game was interesting.
The 3-D flight controls were muddy, the voice acting/script below par, and the overall interface was not easy to use. Too bad.
The Bottom Line
This game tries to be Wing Commander, but pretty much fails on all levels.
DOS · by Tony Van (2804) · 2000
Renegade is actually a licensed adaptation of FASA's Renegade: Interceptor boardgame. Unfortunately, FASA has dropped this entire universe (which used to include hover tanks, space fighters, and space capital ship battles) in favor of more lucrative universes like Battletech.
SSI's catalog for the second half of 1995 lists a sequel called Renegade: Return to Jacob's Star, promising 50 new missions, 2 new Renegade ships (Peacekeeper and Defiant), one new TOG ship (Legati class) and head-to-head modem play. It was never released.
- MobyGames ID: 701
- Wikipedia (en)
Are you familiar with this game? Help document and preserve this entry in video game history!
Contributors to this Entry
Game added by Tony Van.
Game added January 9th, 2000. Last modified August 15th, 2023.