S.D.I.
Description official description
S.D.I. takes place in the year 2017 of an alternate timeline, in which the Soviet Union continued to exist and pose a threat to the countries of the free world. USA launched another Strategic Defense Initiative, its commander-in-chief being General Sloan McCormick. A Soviet extremist group consisting of KGB members has gained control of space launch facilities, and began firing nuclear missiles at America. McCormick must fulfill his duty, but his heart belongs to a woman who is on the opposing side. He controls a space-based fighter, trying to neutralize enemy missiles. Defense satellites must be repaired as well, and enemy bases infiltrated in order to rescue his beloved one and save his nation and the world.
Groups +
Screenshots
Promos
Credits (Amiga version)
9 People
Directed by | |
Screenplay by | |
Computography by |
|
Executive Producer | |
Associate Producer | |
Original Music Composed by | |
Art Director | |
Exclusively Distributed by |
|
Software, manual and package design |
|
Reviews
Critics
Average score: 71% (based on 6 ratings)
Players
Average score: 3.6 out of 5 (based on 14 ratings with 1 reviews)
Audiovisually limited, but strong in gameplay - and evocativeness.
The Good
A new addition has been made to the MS-DOS port: a subordinate named Roberts. You may leave him in charge of the missile defense minigame if you anticipate being away from the S.D.I. station for a long time, and you may ask him to put you in contact with Natasha, the Russian commander -your secret lover-, so that you may ask her which Russian air bases will not be launching their fighters; then you may use this information to read a map of Russia and select two bases to sabotage, resulting in you having to fight less enemies in the space simulator minigame. These additions are exclusive to the MS-DOS port, making it slightly easier and vastly more playable than its Amiga and Atari ST counterparts.
The final minigame -a long missile defense that you can't delegate to Roberts- is very difficult, but this plays in its favor, doing a great job of conveying the same feelings of tension and excitement as the final action scene of a movie - Cinemaware living up to its name.
A similar effect is achieved when communicating with Natasha, sometimes communications will be interrupted by the villains, and sometimes they'll kidnap Natasha and sometimes they won't. This also ends up working in the game's favor, as it fills you with the need to see the heroes triumphantly reunited and the villains defeated; it makes you care about what happens to the characters in the end.
While I normally would criticize the 4-color graphics for not being appropriate to a game like this, there is one screen that achieves a rather cinematic effect considering its limitations; the face of McCormick -your character- as he looks down on his communications monitor. They pulled off the effect of the screen illuminating his face quite nicely for CGA.
The Bad
A lot of the game does not look good in 4-color. The Earth has green oceans, for example, and the flight simulator minigame looks more like the Star Wars vector game than flying over planet Earth. There should have been an EGA release, as there was with Defender of the Crown, but alas, we never got it.
PC speaker sounds and music. Sorry, I just don't like those most of the time.
The Bottom Line
Amiga and Cinemaware fans usually hold S.D.I. as the worst Cinemaware game. I think the MS-DOS port elevates it to one of their best, especially when you look at what it has instead of what it doesn't have.
DOS · by Ognimod Zeta (11) · 2023
Trivia
The manual for the game has a nice section at the end that describes many "wars in space" movies if the reader wants to pursue the genre further. Some of the movies mentioned range from the "Flash Gordon" serials and "Radar Men from the Moon" to the "Star Wars" and "Star Trek" series.
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Related Sites +
-
AtariMania (Cinemaware, USA, Atari ST)
For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material. -
Hall of Light
For Amiga: game database entry; digitalised manuals; game packaging; screenshots; additional material. -
S.D.I. at cinemaware.com
S.D.I.'s entry at the uber-fan site cinemaware.com -
Wikipedia, the free encyclopedia
Encyclopaedic entry for the combined platforms of the game.
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Trixter.
Amiga added by EboMike. Atari ST added by Rebound Boy.
Additional contributors: jean-louis, ZeTomes.
Game added January 11, 2000. Last modified March 29, 2024.