J-Bird
Description official description
J-Bird is a conversion of the arcade game Q*Bert. The object of the game is to change all tiles in a pyramid to the target color by having J-Bird jump on the tile. Various creatures and objects can get in the way of J-Bird. These include a bouncing snake, cats, falling balls, and frogs. There are four rounds per level, and each level increases in difficulty by having more enemies onscreen and requiring more complicated rules for a tile to reach the target color (for example, on the second level you need to jump on each tile twice). On the sides of the pyramid are platforms which J-Bird can jump onto to evade the snake. If the snake is close enough to the platform when J-Bird jumps on, the snake will fall off the edge.
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Average score: 67% (based on 1 ratings)
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Average score: 3.4 out of 5 (based on 9 ratings with 0 reviews)
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Trivia
Graphics
When run on a true CGA card (including Tandy 1000's and the PCjr) the tweaked palette of red-white-cyan-black is used. Most other video cards will display the usual palette of magenta-white-cyan-black.
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Contributors to this Entry
Game added by Servo.
Apple II added by hoeksmas. Commodore 64 added by Dillon Upton.
Additional contributors: Patrick Bregger.
Game added October 21, 2002. Last modified July 14, 2024.