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J-Bird

Description official description

J-Bird is a conversion of the arcade game Q*Bert. The object of the game is to change all tiles in a pyramid to the target color by having J-Bird jump on the tile. Various creatures and objects can get in the way of J-Bird. These include a bouncing snake, cats, falling balls, and frogs. There are four rounds per level, and each level increases in difficulty by having more enemies onscreen and requiring more complicated rules for a tile to reach the target color (for example, on the second level you need to jump on each tile twice). On the sides of the pyramid are platforms which J-Bird can jump onto to evade the snake. If the snake is close enough to the platform when J-Bird jumps on, the snake will fall off the edge.

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Screenshots

Credits (PC Booter version)

Programming

Reviews

Trivia

Graphics

When run on a true CGA card (including Tandy 1000's and the PCjr) the tweaked palette of red-white-cyan-black is used. Most other video cards will display the usual palette of magenta-white-cyan-black.

Related Games

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J. Biit
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Late Bird
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Bird Path
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Flagon Bird
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Bird Strike
Released 1984 on BBC Micro, 1985 on Electron

Identifiers +

  • MobyGames ID: 7550

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Contributors to this Entry

Game added by Servo.

Apple II added by hoeksmas. Commodore 64 added by Dillon Upton.

Additional contributors: Patrick Bregger.

Last modified February 22nd, 2023.