Description official descriptions
The planet Ioxia is vital to your society, as nowhere else provides the vital element Mazrium. However, its long dormant alien forces have been woken up, and must be destroyed by a one-man army. You must fly into the Citadel to destroy its power source.
Eradicator combines first-person shooter action and puzzle solving, with an ability to toggle 3-rd person view. There are 20 different weapons, with the missiles you control after launching perhaps the most unusual. The single-player levels plus five more are all available for multi-player action.
Three distinct characters are on offer: choose from Kamchak the lizard or humans Dan and Eleena. The first levels of the game vary depending on which character you choose.
Credits (DOS version)
63 People (50 developers, 13 thanks) · View all
|3D Engine Programmer
|Additional Music Support
|3D Character Modeler and Animator
|Artis/3D Weapons Designer
|Group Product Marketing Manager
|Accolade PR Team
|Accolade Tools Group
|Additional Sound Engineering
|Additional Engineering Support
|Accolade Art Director
|[ full credits ]
Average score: 69% (based on 11 ratings)
Average score: 3.3 out of 5 (based on 17 ratings with 1 reviews)
I don't know why this game got so little attention. It is very original, with an interesting plot and nice implementation. The game engine is well-programmed and reasonably fast, and the graphics are good too. The sound effects are great and so is the music, with great sound routines for Creative AWE32/AWE64 sound cards, a nice arsenal of weapons and good level layout.
I don't know what it is about this game that made it such a failure, but it seems quite good in general. I didn't get a chance to play it a lot, but what I can say is that although the engine is quite good, is looks somehow non-dynamic. Perhaps (but don't quote me on this) it's the lack of proper scene lighting. It's a bit discouraging, but still does not warrant the disappearance of a game of this caliber. Other than this, I would be hard pressed to find real flaws in the game.
The Bottom Line
A good shooter with a plot and good level design. I still don't understand why it went under.
DOS · by Tomer Gabel (4539) · 2000
Utilizes RAD Game Tools' Smacker video technology for the cinematic cutscenes.
Related Sites +
official home page of the game from Accolade's website, archived copy from 1998 by the Wayback Machine
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Contributors to this Entry
Game added by Tomer Gabel.
Linux, Windows, Macintosh added by lights out party.
Game added January 21, 2000. Last modified February 23, 2024.