Mischief Makers

aka: Mischief Makers – Aventura maluca em estilo quadrinhos!, Yuke Yuke! Trouble Makers
Moby ID: 8090
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Description official descriptions

Mischief Makers is a 2D side-scrolling platform game in which the protagonist uses her hands to grab, shake, and throw objects. There are five "worlds" in the game, each with about ten levels.

You are Marina Liteyears, assistant to professor Theo. The professor has been kidnapped, and some of King Aster's troops have defected. It is up to Marina, with some help from the troops still loyal to the king, to save the professor and defeat the evil empire.


  • ゆけゆけ!!トラブルメーカーズ - Japanese spelling

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Credits (Nintendo 64 version)

61 People (44 developers, 17 thanks) · View all

Executive Producers
Assistant Producer
Script Writer
Game Design
Enemy & Boss Programmer
Main Programmer
Tiny Programmer
Assistant Programmers
Graphic Design
Character Design
Additional Graphic Design
Music Composition
Sound Effects
Background CG
[ full credits ]



Average score: 78% (based on 27 ratings)


Average score: 3.6 out of 5 (based on 20 ratings with 1 reviews)

Solid 2D Platformer

The Good
Extremely unique, very charming

The Bad
Having to double-tap D-pad for powers.

The Bottom Line
Mischief Makers is a 2D platformer from respected developers Treasure. It received glowing reviews for its originality, including a 90% from N64 magazine. Unfortunately, the game didn’t click with me, but I can definitely see why people would love it.

Mischief Makers is made up of lots of short platforming levels, each one focusing one a single gimmick. What’s impressive is that these levels are extremely varied and feel unique. The main move that levels are based on are Marina’s ability to grab and shake objects – mainly NPCs, enemies and balls. These will cause various actions that you need to figure out how to use to progress. There’s also a secret gem hidden in each level that’s very difficult to find, unlocking the final cutscene if you get them all.

The biggest issue I had with the game was the controls. Most of Marina’s movement abilities are performed by double tapping the D-pad. At first, I praised the game because the c-buttons were used as shortcuts to these abilities, providing a great extra way to perform these abilities, but then discovered that the c-button versions are less effective than tapping the d-pad, which is probably why I struggled with some really basic jumps.

I would love to see an updated re-release of Mischief Makers, making the c-buttons function the same as double-tapping the d-pad, plus higher details sprites. The game definitely deserves a new version.

Nintendo 64 · by Cube1701 (2) · 2024



  • Electronic Gaming Monthly
    • March 1998 (Issue 104) - Side-Scrolling Game of the Year Runner-Up (Readers' Choice)


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Identifiers +

  • MobyGames ID: 8090
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Contributors to this Entry

Game added by fooziex.

Additional contributors: Alaka, DreinIX, DURIAN, GenesisBR.

Game added January 5, 2003. Last modified February 15, 2024.