Beneath Apple Manor
Description official description
An early graphical rogue-like dungeon crawl. Slay some monsters, build up some experience, explore deeper levels.
The goal is to find the Golden Apple, buried somewhere deep in the basement beneath the manor.
This game can be configured for either graphics or text, 10 different skill levels, and configurable room layouts. Each level is created randomly at the beginning of the game.
Besides monsters which you have to fight, you can also find treasures, secret doors and hidden traps in the dungeons.
Groups +
Screenshots
Credits (Apple II version)
Written by |
Reviews
Players
Average score: 3.0 out of 5 (based on 24 ratings with 0 reviews)
Be the first to review this game!
Discussion
Subject | By | Date |
---|---|---|
Software Factory ad in Creative Computing Nov. '79 with Beneath Apple Manor etc. | Andrew Fisher (695) | May 7th, 2023 |
Trivia
Development
The game was coded in BASIC.
Historical significance
Procedurally-generated dungeon games like this one are generally called "rogue-like", but this game was the first of its kind published two years before Rogue. The Apple II claims another credit for genre creation.
Public Domain release
The IBM version of the game was released into the public domain by the author, Don Worth himself.
Related Sites +
-
Don Worth's Personal Homepage
The homepage of the creator of this game, including a download link for the PC version. -
GUE
Article about the development of the game, mostly a big quote from the game author <moby developer="Don Worth">Don Worth</moby> (English)
Identifiers +
- MobyGames ID: 8610
- Wikipedia (en)
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history!
Contributors to this Entry
Game added by jeff leyda.
Atari 8-bit added by JRK. Apple II added by General Error.
Additional contributors: John Romero, Nélio, General Error, formercontrib, Patrick Bregger.
Game added March 12th, 2003. Last modified August 30th, 2023.