Moby ID: 88436

Official Description

Forget everything you’ve learned about combat. Cobalt’s slo-mo mechanic lets you perform moves that other games can’t comprehend. Play through the story and discover answers to mysterious questions including: What happened to the humans? Why am I riding a space hamster? How is my cyborg head so good at deflecting bullets? Multiplayer is a less cryptic, though equally enjoyable affair: face off against friends and enemies in local or online multiplayer, learn the intricacies of over 80 maps and 67 weapons, and dominate the leaderboards.

  • Enjoy 6 multiplayer modes on over 80 maps. Play locally or online.
  • Wield over 37 ranged weapons, 33 melee weapons, 6 hand shields, and more...
  • Use Cobalt's signature move - the combat roll - to deflect projectiles or line up sweet headshots.
  • Take advantage of our automatic-extreme-slo-mo mechanic, to pull off sick manoeuvres like rocket punches, bullet deflects, or last-second goals
  • Customise weapons and armour to your personal taste.
  • Play through the story alone or in co-op. Tame wasps! Take part in unnecessary dancing mini-games. Make friends with birds then get sad when they explode into puff of feathers

Six game modes

  • Survival Mode: Face off against waves of enemies, upgrading equipment between rounds.
  • Combat and Speed challenges: test speed, agility and combat skills in a wealth of challenges. Take your place on the global leaderboards.
  • Deathmatch: Go head to head in free-for-all showdowns or team-based battles.
  • Team Strike: No respawns. Multiple rounds! Equipment upgrades! Cobalt’s most original mode.
  • Plug Slam: The most popular sport in the Cobalt universe. Slam the plug into the goal to win. Don’t die!
  • Story Mode: Discover the secrets of a remote colony alone or with a friend in local co-op. Includes puzzles, boss fights and tameable pets.

Cobalt is the brainchild of Oxeye Game Studio, which consists of Jens Bergensten, Daniel Brynolf, and Pontus Hammarberg. It’s published by Mojang.

Source: Steam Store Description

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Credits (Windows version)

158 People (104 developers, 54 thanks) · View all

Game Programming, Shader Programming, Tool Programming
Art Direction, 2D Art
Game Design, Map Design
Story Direction, Dialogue
Freelance Artist, Additional Art
Freelance Level Designer, Level Design Support
Music, Radio Commercials, Shop Jingles
Engine Programming, OS X Porting
Engine Design, Game Design, Map Design
Freelance Artist, Early Concept Artist
Freelance Artist, Concept Art and 2D Art
Web Development
Research & Development, Philosopher
Text Proofing, Copy
Honesty and Optimism, Radio Cobalt, Bad Bad Influence
Life Support, Life Coach
Business Development
Console port facilitator, Good Influence
Art Feedback, Widsom
Encouragement, Feedback
Art Direction Assistance
Business Development
Quality Assurance
[ full credits ]



Average score: 75% (based on 2 ratings)

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Contributors to this Entry

Game added by Fredrik Henriksson.

Game added May 12th, 2017. Last modified September 12th, 2023.