Total Annihilation

aka: TA, Total Annihilation: Use Your Senses

Description official descriptions

It is 4000 years in the future, and the epic battle between the Arm and the Core has devastated the galaxy. Both sides fight on with super-advanced technology, from plasma guns to giant robots to sonar jammers. The only acceptable outcome is total victory.

You, as the Commander of either Arm or Core, must build up your base to destroy the other side, in a game developing the ideas of Command & Conquer. Unlike earlier titles in the genre, it uses a 3D world in which elevation changes have an effect.

Mission objectives range from taking out specific targets to rescuing hostages to capturing the enemy base and using it in the next mission. Usually you must construct a base, although in some missions you lead an attacking force.

Unlike other strategy games, however, you start out with the Commander, the game's most powerful unit, and must defend him at all costs. Resource collection is very quick and easy, since a single unit can extract metal indefinitely from a mine without ever having to return to your base, while options for producing energy include solar power, wind power, hydroelectric power, geothermal power, and fusion power.


  • 横扫千军 - Simplified Chinese spelling

Groups +



Credits (Windows version)

96 People (88 developers, 8 thanks) · View all

Project Leader
Art Lead
Assistant Producer
Game Programming
Additional Design
Musical Composition
Sound Design
A.I. Programming
Lead Mission Design
3D Units & Buildings
Movie Supervisior
Movie Team
[ full credits ]



1001 Video Games

Total Annihilation appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


Total Annihilation was based on an idea for a game project leader Chris Taylor first thought of at the age of 14.


Total Annihilation has a massive base of users who customize and modify the game. Among these is a group called Swedish Yankspankers. This group developed an open source engine that plays multiplayer Total Annihilation in full 3D. They can be reached at


Total Annihilation was a success for Cavedog:

Seattle, WA, October 30, 1997 -- Total Annihilation, Cavedog Entertainment's groundbreaking 3-D real-time strategy game, was simultaneously launched in three languages and 14 countries on September 27, blasting more than 250,000 games into retail stores during its first month of release.


While in development, before the name Total Annihilation was chosen, the game was referred to as Really Cool War Game. This name was reused for an April Fool's Day joke in 1999, when Cavedog Entertainment supposedly had to rename all their trademarks, including the game's name, due to "a legal snafu with the U.S. Patent and Trademark Office".


  • GameSpy
    • 2001 – #50 Top Game of All Time
  • GameStar (Germany)
    • Issue 12/1999 - #80 in the "100 Most Important PC Games of the Nineties" ranking
  • PC Gamer
    • 1997 or 1998 - Greatest Game Of All Time
    • April 2000 - #17 in the "All-Time Top 50 Games Poll"
    • April 2005 - #34 in the "50 Best Games of All Time" list
  • PC Player (Germany)
    • Issue 01/1998 - Most Stunning Music in 1997

Information also contributed by casimps1; Jeanne; MachTen, Maw, PCGamer77, Rick Jones and Vitarcus

Related Games

Total Annihilation: Kingdoms
Released 1999 on Windows
Total Annihilation: Commander Pack
Released 1998 on Windows, 2013 on Macintosh
Total Annihilation: Battle Tactics
Released 1998 on Windows
Total Annihilation: Kingdoms + Expansion
Released 2011 on Windows, Macintosh
Rubik's Cube Challenge
Released 2007 on Windows
Released 2011 on Linux, Windows, Macintosh
Million Dungeon
Released 2020 on Windows, iPhone, Android
Shogun: Total War
Released 2000 on Windows

Related Sites +

Identifiers +

  • MobyGames ID: 904


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Contributors to this Entry

Game added by Plix.

Additional contributors: Eric Barbara, PCGamer77, Adam Baratz, Robyrt, Maw, formercontrib, CaesarZX, dome_quest, Patrick Bregger, FatherJack.

Last modified February 27th, 2023.