Total Annihilation
Description official descriptions
It is 4000 years in the future, and the epic battle between the Arm and the Core has devastated the galaxy. Both sides fight on with super-advanced technology, from plasma guns to giant robots to sonar jammers. The only acceptable outcome is total victory.
As the Commander of either Arm or Core, the player must build up a base to destroy the other side. Unlike earlier titles in the genre, it uses a 3D world in which elevation changes have an effect. All sides start out with the Commander, the game's most powerful unit capable of both construction and combat, and must defend it at all costs. Resource collection is based on securing metal nodes and gathering power from any free location on the map. Purchasing units and structures of higher tiers requires different construction units and factories, rather than relying on tech structures in other titles in the genre.
Spellings
- 横扫千军 - Simplified Chinese spelling
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Screenshots
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Credits (Windows version)
96 People (88 developers, 8 thanks) · View all
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[ full credits ] |
Reviews
Critics
Average score: 90% (based on 29 ratings)
Players
Average score: 3.9 out of 5 (based on 107 ratings with 10 reviews)
The Best RTS game of all time!!!!
The Good
This was the most fun I've ever had with any strategy game. It has a ridiculously large number of preset units for you to explore at your leisure not to mention the host of online 3rd party sites that churn out incredibly detailed creations on a daily basis.
This game brings longevity to a previously unknown level with its online and skirmish capabilities and with so many units, telling the difference between good and poor strategies is made very transparent.
Don't get me wrong, this game is still incredibly easy to just pick up and play, the campaign mode gently eases you into this incredible world and makes you itch for more with every breath you take.
Graphically its probably was the best RTS of its time, the closest competitor was Dark Reign but the almost 3D renderings of TA (if a little blocky) blew away all competition.
The soundtrack is just as appealing, with themes to fit every situation.
What I loved most about this game was the degree of customization available, you didn't have to stick to any set rules, if you wanted to try some new strategy like bunching 20 Adv. Construction Aircraft to repair a Krogoth on a rampage, just do it, nothing to stop you!! The diversity this game offered is unheard of in previous games of this genre and set trends that all later game would well to follow.
The Bad
It would have been faster to leave this entry blank but I didn't want readers to think I missed it. Suffice to say, this game was as close to perfect as technology allowed at the time.
The Bottom Line
A MUST BUY, and once you get it, make sure to never let it go!!!
Windows · by Nick Wang (2) · 2004
The Good
This game is NOTHING like Command and conquer. Its much better in every way.... the units of the two sides, the Arm and the Core are almost identical but each unit is designed excellently. It has proved better than C&C in many ways:
The movements of each unit is realistic; far better than the animation you see in command and conquer...i.e u cant kill a unit when ur pointed in another direction.
The units will attack aircraft whether it is capable of destroying it or not instead of watching a Rapier Destroy its undefended base
The bigger and better units take large resources and time to build; Besides taking a long time to move/build/fire, preserving a sense of balance in the game. The Big bertha, though an incredibly powerful cannon with long range has many weaknesses like it is easily destroyed, it cant fire close range, it is VERY inaccurate.
The explosions and the ability to reclaim resources from destroyed units is awesome.
The Bad
The only thing i can think of is that the unit sounds are a bit repetitious. But its the same in C&C right?
The Bottom Line
This game is NOT for players who would rather sit in a corner and build and build and build.....until he finally feels ready to attack and destroy. attack early and effectively and u will have an advantage. attack at different points on the base, ensuring that the enemy cant build stronger weapons like the Big Bertha/Intimidator or the retaliator/silencer which will probably send your commander to kingdom come.
Windows · by Sharon I (2) · 2002
Possibly the best real time strategy game ever.
The Good
The game has an incredible diverstiy of units, enabling a wide array of different strategies. You can fight full ground, air and sea battles in the course of one game. There is no "running out of resources" here, though the dynamics of your resource gathering will change as you progress up the tech tree or use up scrap metal/organic material.
Strategic elements include real-time physics, line of sight, elevation, as well as many units which have unique capabilities that contribute to the overall strategy mix.
The soundtrack is one of the best ever, a world-class symphonic score worth listening to without the game. The ability to customize the music adds even more playability - put in anything and you can assign tracks to 'battle' or 'build' music. The game also has a vast support community on the web - download more units, more maps, and other features. The latest patch will add some hotkey controls, improve the AI and increase overall playability.
At three years old, TA is still one of the best games around.
The Bad
It could use some menus to see what units you have, where they are and their status. This information is attainable, it's just hard to get it all when you need it. The AI could still be better, but there are plenty of 3rd party AIs that will prove more than a challenge. The AI doesn't matter in multiplayer. Finally, the setting is great, and a '4000 year war that has destroyed a million worlds' is quite dramatic - however the story isn't as dynamic or as involving as Starcraft. Still...that matters little when you're fighting a massive battle with dozens of units, explosions and cannon fire eminating over the blistering score. It just doesn't get much better.
The Bottom Line
Quite possibly the single best real time strategy game ever developed.
Windows · by Travis Fickett (2) · 2000
Trivia
1001 Video Games
Total Annihilation appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Development
Total Annihilation was based on an idea for a game project leader Chris Taylor first thought of at the age of 14.
Mods
Total Annihilation has a massive base of users who customize and modify the game. Among these is a group called Swedish Yankspankers. This group developed an open source engine that plays multiplayer Total Annihilation in full 3D. They can be reached at http://springrts.com/.
Sales
Total Annihilation was a success for Cavedog:
Seattle, WA, October 30, 1997 -- Total Annihilation, Cavedog Entertainment's groundbreaking 3-D real-time strategy game, was simultaneously launched in three languages and 14 countries on September 27, blasting more than 250,000 games into retail stores during its first month of release.
Title
While in development, before the name Total Annihilation was chosen, the game was referred to as Really Cool War Game. This name was reused for an April Fool's Day joke in 1999, when Cavedog Entertainment supposedly had to rename all their trademarks, including the game's name, due to "a legal snafu with the U.S. Patent and Trademark Office".
Awards
- GameSpy
- 2001 – #50 Top Game of All Time
- GameStar (Germany)
- Issue 12/1999 - #80 in the "100 Most Important PC Games of the Nineties" ranking
- PC Gamer
- 1997 or 1998 - Greatest Game Of All Time
- April 2000 - #17 in the "All-Time Top 50 Games Poll"
- April 2005 - #34 in the "50 Best Games of All Time" list
- PC Player (Germany)
- Issue 01/1998 - Most Stunning Music in 1997
Information also contributed by casimps1; Jeanne; MachTen, Maw, PCGamer77, Rick Jones and Vitarcus
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Related Sites +
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D-Gun
A useful resource for playing Total Annihilation online -
File Universe
A site with news, downloads and forums. -
Planet Annihilation
The GameSpy Network site. One of the larger TA sites around, though thousands exist. -
Total Annihilation
A mirror of Cavedog Entertainment's official Total Annihilation website -
Total Annihilation Universe
An independent Total Annihilation and TA Kingdoms site -
Total Annihilation | StrategyWiki
Free strategy guide and walkthrough wiki. -
Total Annihilation: Spring
A modern-day remake that uses Total Annihilation's data files -
Total Annihilation: The Story So Far
Learn about the development, release, and future plans for TA. -
Unit Universe
An archive of downloadable Total Annihilation units. Over 5,000 custom units available.
Identifiers +
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Contributors to this Entry
Game added by Plix.
Additional contributors: Eric Barbara, PCGamer77, Adam Baratz, Robyrt, Maw, formercontrib, CaesarZX, dome_quest, Patrick Bregger, FatherJack.
Game added February 25, 2000. Last modified July 9, 2024.