Description official description
The retro shooter returns with the same addictive gameplay of the original arcade game, but now with the added power of the Nintendo 64.
The aim of the game is simple. Shoot all the enemies on each grid while saving the humans from certain death. Power-ups and items can be picked up to increase your shooting and speed ability, and the further you go in the game, the more enemies attack and the more difficult it gets to save the humans.
Options include the ability to plug in a second N64 controller for added control of the character on the game screen (i.e. two analog sticks). The brand new 3D engine, while sporting similar styled graphics that hark back to the 80's classic, also boasts fuller textures and greater mobility for the character.
Credits (Nintendo 64 version)
31 People (22 developers, 9 thanks) · View all
|Nintendo 64 Code|
|Music and Sound FX|
|Player 1 Team|
|[ full credits ]|
Average score: 64% (based on 16 ratings)
Average score: 3.8 out of 5 (based on 9 ratings with 1 reviews)
It is 100% faithful to the original Robotron 2084 arcade game concept. Sometimes you just want to immerse yourself in a blur of moving objects and a thumping techno beat. And the two controller setup allows for a multiplayer co-op mode you couldn't get anywhere else.
The game is only playable when you are in a certain mood because there is a good deal of repetition. Most of the levels feel exactly like the one before it until you get up to over 50. Then at about level 55 things start getting extremely hard. Just finishing a level at that point is a major accomplishment. The level save feature doesn't seem to work right. It always takes you back a few levels. And if you don't have enough extra lives forget it. It's almost better not to save at all.
The Bottom Line
Take the original Robotron 2084 arcade game and run it through a 3D engine. Run around a flat grid avoiding enemies and what they shoot at you and other ground elements. You do however want to run into your family members to rescue them. They are the major source of points. Shoot quickly as time is clicking down and the longer it takes the harder they are to defeat. Turn up the volume and let the techno beat run through your body as you achieve a zen like state. Plug in a second controller and let one person do the running and another do the shooting. Then make sure you put the game away for a couple of days or weeks. It stays fresh that way.
Nintendo 64 · by gametrader (208) · 2006
Related Sites +
Wikipedia: Robotron 64
Information about Robotron 64 at Wikipedia
- MobyGames ID: 9148
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Contributors to this Entry
Game added by Kartanym.
Additional contributors: DreinIX.
Game added May 9th, 2003. Last modified February 22nd, 2023.