Blood & Magic
Description official descriptions
Blood & Magic is a real-time strategy game focused on unit management rather than base construction. It uses the Advanced Dungeons & Dragons license (and thus has AD&D type units) and takes place in the Forgotten Realms AD&D setting. There are five separate storyline scenarios of increasing difficulty with three missions per scenario, playable from the side of both factions each, for a total of 30 missions in the game.
The game is tile-based with a 2D top-down perspective. The player starts out with the ability to create Basal Golems, around which the game revolves since they generate your sole source of power: mana. By spending mana they can be transformed into stronger fighter units or, less frequently, into buildings. The various types of terrain affect combat & movement; magical items may be found on the battlefield (and the enemy does use them, too!).
Credits (DOS version)
114 People (113 developers, 1 thanks) · View all
|Lead Public Relations|
|Story Prologue Writer|
|Cover artwork based on painting ("Deadlock") by (uncredited)|
|Music Composer and FM Translation|
|Sound Effects Composer|
|Director of QA|
|[ full credits ]|
Average score: 60% (based on 15 ratings)
Average score: 3.3 out of 5 (based on 16 ratings with 1 reviews)
Blood & Magic offers something fresh to the real-time strategy genre. It bases itself around the creation and maintence of Basal Golems which collect power for you and become the building blocks of your army. Unlike other RTS games you do not need to spend a long time building and defending a base - instead you focus on building a core contingent of golems and then begin exploring for items and mystical sites. The game is easy to play and a good distraction.
In a number of scenarios the computer would send a horde of units against your defenceless golems really early in the game which forced you to constantly restart or resort to cheating. Quite frustrating.
The Bottom Line
A satisfying blend of real-time strategy and the world of AD&D Forgotten Realms. You owe it to yourself to try this game if you enjoy both.
DOS · by Zen Gamer (75) · 2000
The cheat system in this game is somewhat unique. Whenever the player uses a cheat (e.g. to get more resources to create a new unit), the opponent also gets the benefit of that cheat. So the gameplay tends to remain balanced even if the player tries to cheat.
The box artwork is based on a painting Deadlock by fantasy artist Larry Elmore first used as the cover to the 1989 AD&D supplement The Bloodstone Lands, FR9.
After exiting to DOS the game quotes various in-universe "words of wisdom".
Information also contributed by Alan Chan.
Related Sites +
Blood & Magic
official game page at Interplay's website from 1999, preserved by the Wayback Machine
- MobyGames ID: 919
- Wikipedia (en)
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Contributors to this Entry
Game added by Alan Chan.
Game added February 26th, 2000. Last modified August 21st, 2023.