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Resident Evil 2

aka: Biohazard 2, RE 2

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Critic Reviews 94% add missing review

PSM (5 out of 5)

Capcom has always been a company known for its quality products, and RE2 is a testament to that reputation. It manages to reinvent all the puzzle elements that made the first game special, combining them with better puzzles, more monsters, and cooler weapons. RE2 is a landmark achievement, and it will long be remembered as one of the PlayStation's finest games. Congratulations Capcom, you have made a lot of people very happy. Again.

Mar 1998 · PlayStation

SuperGamePower (5 out of 5)

RE 2 bate todas as expectativas. Assim que começar a jogar, vocĂȘ nĂŁo vai querer parar mais.

Mar 1998 · PlayStation · read review

GamePro (US) (5 out of 5)

Resident Evil 2 is a sequel that not only meets expectations, but easily surpasses them with ease. Once you begin this game, you're hooked. Once you finish, you'll drool for more. Resident Evil 2 is frighteningly good.

Apr 21st, 2006 · PlayStation · read review

Just Adventure (A+)

In short, Capcom has written the book on how to make a sequel once again. RE2 is an absolute winner and represents the pinnacle of the survival horror genre on Sony's 32-bit machine and the PC. Games like RE2 come along at most once a year. When they do, adventure and horror fans alike owe it to themselves to be in line. The horror has just begun.

Jul 25th, 2002 · PlayStation · read review

The Video Game Critic (A)

Despite being a bigger adventure, the gameplay follows the same winning formula as the original, with thoughtful puzzles and intense monster encounters. As a terrific sequel that remains true to the original formula, many fans consider Resident Evil 2 to be the pinnacle of the series.

Oct 25th, 2004 · PlayStation · read review

Chicago Tribune (4 out of 4)

It is refreshing to see that Capcom, the creative force behind the Resident Evil series, devoted extra effort to creating a new gaming experience most gamers won't want to miss.

Jan 29th, 1998 · PlayStation · read review

GamePro (US) (5 out of 5)

Resident Evil 2 is a sequel that not only meets expectations, but easily surpasses them with ease. Once you begin this game, you're hooked. Once you finish, you'll drool for more. Resident Evil 2 is frighteningly good.

Mar 1998 · PlayStation

Computer and Video Games (CVG) ( )

You knew this was going to be awesome and it most certainly is. You won't get much better on your PlayStation for a very long time.

Apr 1998 · PlayStation · read review

Fun Generation (10 out of 10)

Kein Spiel verkaufte soviele Exemplare am Erstverkaufstag, kein Titel faszinierte mehr Spieler quer durch alle Altersschichten. Trotz marginaler SchwĂ€chen jeden Pfennig wert, ein Muß fĂŒr alle PlayStation-Besitzer

May 1998 · PlayStation

Next Generation ( )

But even with these and other countless improvements and new features packed into Resident Evil 2, Capcom hasn't neglected the real reason that gamers were drawn into the original game, which is the need to be entertained and the thrill of being scared out of our wits. With a spooky yet stellar soundtrack including the most precise and realistic sound effects ever heard in any game, RE2 ensures numerous nervous nights spent with all the lights on and a controller in hand. Kudos to Capcom for undoubtedly making the must-own title of the year.

Mar 1998 · PlayStation · read review

Arcade ( )

The two-character feature is a touch gimmicky, and the puzzles are similar to the first incarnation, but RE2 is much better than the original in all other respects. The improvement in script and acting, and the wildly increased zombie count, will scare your skin off.

Nov 17th, 1998 · PlayStation · read review

Super Play (Sweden) (96 out of 100)

Ännu bĂ€ttre och Ă€nnu lĂ€skigare Ă€n föregĂ„ngaren.

Apr 1998 · PlayStation

Ultra Game Players (96 out of 100)

Capcom certainly had a lot to live up to with this game, especially with the original Resident Evil still being one of the top titles available for the PlayStation. Much to my delight, it has managed not only to deliver a game that equals its predecessor in terms of sheer thrills (and chills), but one that that exceeded my wildest expectations. Where the first game proved thoroughly engrossing, Resident Evil 2 drew me in entirely. Capcom has managed to create an atmosphere so convincing that I caught myself teetering on the edge of reality many times throughout, feeling that I truly was being stalked by zombies. It takes a lot to pull me that far into a gaming experience; RE2 did it with ease. To put things simply, it really is like a superbly-done horror film that you're controlling — something that many a horror fan has longed to do.

Jan 1998 · PlayStation · read review

Gaming Target (9.6 out of 10)

Besides that, nothing really has changed from the now traditional RE style of gameplay. The puzzles are a dominant factor, and while some are extremely obscure/weird, Capcom covers their tracks by introducing you to the police chief (and wannabe mayor), which you learn is a very
interesting man with a few
strange hobbies, making the weird puzzles fit in because of the sick-minded chief. For RE veterans, the puzzles aren’t really earth shattering, but I get an impression that’s the point – to keep the story moving. What’s neat is both characters will have different puzzles to solve at given times – each of their scenario’s are different in minor ways, like the original RE was. A few of the puzzles are frustrating trial-and error sorts, but usually they don’t give you too much trouble as long as you know how to think.

May 8th, 2002 · PlayStation · read review

Quebec Gamers (9.5 out of 10)

Pour moi, Resident Evil 2 fait parmi de mes jeux préférés à vie, c'est le pinacle du Survival Horror! Il est gory, cheesy, fun, et toujours amusant à refaire. C'est sans aucun doute dans mon esprit le roi du Survival Horror! Hail to the king baby!

Nov 11th, 2011 · PlayStation · read review

PGNx Media (9.5 out of 10)

The overall gameplay structure is enriched by a second quest that is linked to the original, and it explains everything that the first quest didn't. The second quest might be a little tougher at first, but that changes quickly enough and you are on the same wavelength as before. The final boss is too easy, but that doesn't mean you're gonna get it that easily. The other bosses in the game are at least a little tougher and should be able to keep you ready and alert. It is good to be scare.

Oct 5th, 2002 · PlayStation · read review

IGN (9.3 out of 10)

A lot of really wonderful things can and will be said by reviewers about Resident Evil 2. It's a good sequel, it's a superb game in it's own right and it will consume your life for hours, but it's not a quantum leap forward in the evolution of the game or the genre. With fourth wave titles like Metal Gear Solid on the way, Resident Evil 2 just isn't quite the ground breaker that the first one was. That said, it's going to be the game that's spinning in my PlayStation for the next few weeks.

Jan 21st, 1998 · PlayStation · read review

Video Games (93 out of 100)

Willkommen in der Zukunft des interaktiven Films! Durch die fotorealistischen Render-HintergrĂŒnde und massig CG-Material (zwei Mega-VorspĂ€nne, unzĂ€hlige Zwischensequenzen) fĂŒhlt Ihr Euch als Held eines waschechten Leinwandabenteuers, dessen packendem Geheimnis Ihr auf die Schliche kommen mĂŒĂŸt. Daß die furios inszenierte Storyline inklusive der RĂ€umlichkeiten eine frappierende Ähnlichkeit mit dem VorgĂ€nger aufweist, wird Euch wĂ€hrend der Schlacht eigentlich ĂŒberhaupt nicht bewußt, erst hinterher. Im Spiel selbst ist man gefangen von der durch Schockeffekte, einem kinoreifen Soundtrack und erstklassigen Soundeffekten (jede TĂŒr jede Waffe, jeder Schritt ist je nach Untergrund, akustisch anders untermalt) erzeugten, unglaublich beklemmenden AtmosphĂ€re. Einziger Schwachpunkt: die ziemlich leichten Puzzles.

Apr 1998 · PlayStation

Game Revolution (A-)

Now, I hear what you're saying: "This Zombie is chewing on my foot, it deserves to be shot." But that's just the response that society has conditioned you to have. So even though this is a great game with good graphics, terrific sound, riveting action, and puzzles that will keep you entertained for hours... As a favor to our Zombie friends, do not buy this game.

Jan 1998 · PlayStation · read review

Just Games Retro ( )

In closing, my major complaints aren’t necessarily RE2’s fault – it barely tries to evolve past the original, and it plants the seeds for the series’ entire storyline to become the hot mess it has become today. Beyond that, it’s aces for fans of the first. Forgive the dopey plot and you’ll find survival horror at its best, with smartly expanded reasons to check out both characters/sides of the story. Just be sure to allot some time to check paintings for hidden keys, and don’t expect to see the marquee city beyond your initial scramble through it.

Oct 31st, 2014 · PlayStation · read review

Digital Press - Classic Video Games (9 out of 10)

So it turns out I’ve probably told you everything you already know. It’s hard NOT to like a game like this, one that is obviously a labor of love to a great team of talented designers. It’s certain to be one of the "ten best" of the year. Playstation owners "must have" Resident Evil 2, by gosh.

Oct 7th, 2005 · PlayStation · read review

Edge (9 out of 10)

The biggest compliment that can be paid to Resident Evil 2 (and its precursor) is that, in the two years that have passed since the original’s release, not a single title has even come close to matching it. And this will probably hold true for its absorbing, frightening and sumptuously detailed follow-up – a sequel that clearly points the way towards a future where games and films aren’t mutually exclusive entities. So it’s official, the ‘Interactive movie’ is no longer something to snigger about

Feb 24th, 1998 · PlayStation · read review

Level (Sweden) (9 out of 10)

Tack vare den omstarten blev Resident Evil 2 ett mÀsterverk. Det var större, hade ett bÀttre tempo och Ànnu mer minnesvÀrda karaktÀrer. Resident Evil 2 framstÄr Àn idag som en av de bÀsta uppföljare som nÄgonsin har gjorts.

Nov 2010 · PlayStation

GameSpot (8.9 out of 10)

But in the end, Resident Evil 2 is one of the most entertaining games I've ever played. With its unique camera angles, storyline, graphics, sound effects, and music, Resident Evil 2 seems more like a product out of Hollywood than the video game industry. Resident Evil 2 surpasses its predecessor in nearly every aspect of gameplay, and in short, Capcom has outdone itself.

Jan 28th, 1998 · PlayStation · read review

Mega Fun (89 out of 100)

Was fĂŒr eine Grafik, was fĂŒr eine AtmosphĂ€re, was fĂŒr ein Spiel. Ich ziehe meinen Hut vor den Jungs von Capcom. Nach den zahlreichen Vorberichten und der allgemeinen Hysterie um den Nachfolger war schon fast klar, daß RE 2 ein wahrer Knaller wird. Hier stimmt einfach alles: Zum einen sorgen die verbesserte Grafik und die schaurigen und nervenaufreibenden Horrorthemes wieder fĂŒr eine geniale Gruselstimmung, und zum anderen ist die Story wieder packend. Die Idee mit den unterschiedlichen Stories und den beiden Nebencharakteren ist wirklich innovativ, und die einfache Steuerung wurde zum GlĂŒck bei behalten. (...) Dennoch gibt es auch Kritik. Waren die RĂ€tsel im ersten Teil noch teilweise knallhart und fĂŒr viele zu schwer, sind nun vielleicht noch ein oder zwei Situationen dabei, die einen wirklich lange aufhalten. Eine Erhöhung des Schwierigkeitsgrades hĂ€tte auch Profis zum Schwitzen gebracht.

Apr 1998 · PlayStation

Joystick (French) (87 out of 100)

En bref, cette suite décuple la jouissance vidéo-ludique du premier volet par sa réalisation sans faille et la qualité de son scénario. Le seul défaut de ce soft réside dans son niveau de difficulté, plus facile que celui de l'épisode pilote. Ainsi, les plus passionnés d'entre vous risquent-ils de terminer le jeu en quatre jours, sans dormir. Sinon, Resident Evil 2 est de loin le meilleur jeu d'aventure-action sur la PlayStation en attendant une hypothétique suite !

Apr 1998 · PlayStation · read review

Game Freaks 365 (8.7 out of 10)

In the end of the day, you wouldn't play RE2 for the graphics in today's world, but a game can't be judged solely on presentation or on modern-day standards. Of course, for 1998, RE2 was a huge improvement over the original and was a first-class fright-fest. Now that new PS One's are nearly extinct, RE2 can be picked up for an extremely reasonable price; you have absolutely no excuse for not picking this up.

2002 · PlayStation · read review

Original Gamer (8.7 out of 10)

In summation, Resident Evil 2 is a great continuation of the series, and the point where these games really started to come into their own. Things would keep getting better as RE 3 Nemesis was coming, and what it would bring with it would definitely change RE for the better.

Mar 1st, 2009 · PlayStation · read review

VicioJuegos.com / uVeJuegos.com (86 out of 100)

En resumen, Resident Evil 2 es pråcticamente un calco de su predecesor, pero metiéndole una marcha mås. Los escenarios son mås grandes, los gråficos han mejorado, las FMVs son impresionantes, hay mås momentos de acción, nuevos personajes y modos de juego... Por supuesto que hay aspectos mejorables, como la cåmara en ciertos momentos, algo mås de variedad en los puzzles y los insulsos diålogos; aunque es algo que los aficionados a los juegos de acción en general y "survival horror" en particular sabrån perdonar. Un título muy recomendable para todo aquel que no lo haya jugado, y también para aquellos que quieran ir abriendo boca ante el lanzamiento de Resident Evil 6.

Oct 17th, 2012 · PlayStation · read review

Jeuxvideo.com (17 out of 20)

Capcom nous offre avec Resident Evil 2 une excellente suite Ă  son chef-d'Ɠuvre. Celle-ci, sans crouler sous les innovations, parvient Ă  renouveler efficacement l'expĂ©rience en accentuant quelque peu son dynamisme sans pour autant nĂ©gliger l'ambiance et l'exploration, qui occupent ici une place tout aussi cruciale que par le passĂ©. Aucune rĂ©volution au programme donc, mais la recette fonctionne toujours Ă  merveille et le soin apportĂ© aux diffĂ©rents aspects du soft garantit une aventure marquante et fascinante Ă  bien des Ă©gards. DĂšs lors, on dĂ©plore grandement d'en voir aussi rapidement le bout, et les multiples parties que le jeu nous invite Ă  mener au travers de ses diffĂ©rents scenarii n'ĂŽtent pas complĂštement cette amertume bien comprĂ©hensible. Mais ne boudons pas notre plaisir et acceptons l'invitation que nous offre ce titre luxueux pour un voyage terrifiant que l'on n'est pas prĂšs d'oublier.

Oct 2nd, 2009 · PlayStation · read review

Retrogaming.it (8 out of 10)

L’unica critica oggettiva che mi sento di muovere riguarda la longevità e la lunghezza effettiva di ogni singola avventura (meglio a questo punto, come in Code Veronica, inserire due personaggi che si passano il testimone nel corso di una singola storia lunga piuttosto che crearne 4 brevi e molto simili tra loro) ma finchù dura, si vive una delle esperienze migliori possibili su PSX

Mar 14th, 2008 · PlayStation · read review

Player Reviews

Bigger! Longer! Scarier! Uncut!
by ETJB (479)

The Good
Resident Evil 2 (a.k.a. Biohazard for PAL gamers) is one of those rare times when the video game sequel is actually better then the original game.

Something stinks in Raccoon City, and I don't just mean the undead's reluctance to practice good personal hygiene.

The surviving members of the STARS team cannot convince anyone in Raccoon City that Umbrella Corporation was responsible for creating the flesh-eating, zombies and other malicious abominations as part of its unethical, if not illegal, biological weapons program.

Frustrated, the STARS team members decide to go their separate ways, hoping the evidence to bring down the Umbrella Corporation exists somewhere. Not too longer after their departure, the beautiful city becomes less “Leave It To Beaver” and more “Night Of The Living Dead” meets “Mad Max".

When Resident Evil 2 begins we meet two new heroes who have just arrived in the city; Leon Kennedy and Claire Redfield. Leon is a rookie cop on his first day on the job, and Claire is searching for her brother (who is member of the STARS team).

Resident Evil 2 features much better graphics, music and sound effects then the first Resident Evil game. This is not sot suggest the first game was inferior.

The first Resident Evil game excelled in all of these areas as well, which makes it all the more amazing that the developers were able to make the sequel look and sound even that much better.

It is as if with each new Resident Evil video game the developers found new ways to push the Sony PlayStation 1 hardware capabilities to new heights.

Resident Evil 2 also features much better, more responsive controls, with cool new weapons and some new abilities – such as the ability to push a biting zombie away.

Again, Resident Evil 1 offered some great control, and it is simply amazing that the developers found ways to add to and improve upon the control mechanics when making Resident Evil 2.

One of the great features of this game is that to fully appreciate all that the game has to offer, you must first beat the game as one character and then beat the game as the other character.

Depending on how many times you beat the game (and how long it takes you to beat the game) additional secrets and weapons become available to you.

The game is on two discs, so if you beat the game with Leon, then you must beat the game as Claire or vice verse. This greatly adds to the replay value of the game, because who you beat the game with the first or second time and other little details will impact the story and how many deep, dark secrets you be able to uncover. And there are plenty of those to uncover.

Leon meets up with a "femme fatale" wandering the police station. Claire meets up with a lost, little girl. Both characters will interact with a cynical reporter, a corrupt police chief and, a few other human and not-so-human characters, which make the zombies flesh-eating habits seem tame in comparison.

Heck, the developers even found new and creative ways to make Resident Evil 2 even scarier then the first game. The more you learn about the police chief, Umbrella corporation and just how the virus spread throughout the entire city, the more you will want to play your video games with the lights on.

The Bad
Resident Evil 2 is uncut. Where as bits and pieces of the first game were censored, everything in this survival horror game is seen (or implied) for all to see.

This is not a video game designed for young children or easily scared adults. Survival horror is not a video game genre for everyone and it is worth noting some of the "mature" content in this video game.

Resident Evil 2 features a high level of graphic violence, blood and gore. If you blush at R-rated horror films, or are too young to watch them, then you might not want to be exposed to some of the content in this video game.

The zombies and other mutated monsters you must kill in the Resident Evil 2 are creepy and grotesque abominations who have a deep-seated lust for the sweet taste of human flesh.

You must put aside your feelings of sympathy -- as these zombies and monsters used to be human beings -- in order to not just survive but help other people survive as well.

The only "treatment" for these creatures is death and death by an assortment of cool, hi-powered weapons that bring a whole, new meaning to the phrase, "the right of the people to keep and bare arms shall not be infringed."

This is also a video game with some rather mature -- even downright perverted -- ideas about sexuality. The Chief Of Police in Resident Evil 2 is not only corrupt, but sexual sadist of the misogynistic sort.

This sordid little secret is gleamed by reading some diary entries, looking at the Chief's artwork he has setup around the police station and, yes, the tools located in his secret workshop.

Again, it is not as sexually explicit as say, the infamous "Hot Coffee Mood" mini game in Grand Theft Auto: San Andreas, and the game itself is not endorsing misogyny. However, the content in Resident Evil 2 -- even the subject -- is not something suitable for all ages or interests.

The Bottom Line
Resident Evil 2 greatly improves upon all that was great, scary and downright "Night Of The Living Dead"-esque in the first Resident Evil game. Everything about Resident Evil 2 demonstrates not just the creativity of the developers, but also the amazing hardware capability of the Sony Playstation 1. If you enjoy survival horror, then you must play this game.

Apr 17th, 2014 · PlayStation

A good classic horror game.
by TwoDividedByZero (148)

The Good
Since the incident of the mansion has passed,involving Chris Redfield and Jill Valentine,Raccoon City has been a mess. Chris Redfield has gone missing and the game does not mention Valentine. After a while Raccoon City turns into a city of blood-thirsty zombies. Claire Redfield,the sister of Chris,comes to Raccoon City to find her brother.Leon Kennedy is a new cop on Raccoon City Police Department. He is the only cop left alive in the city. Leon and Claire meet each other and the game begins. In Resident Evil 2 you choose either Leon or Claire. Each with their own storyline. The games difficulty is arrangeable,well at least it is on the dual shock version. The story lines are great as the game makes sure that you know the story lines. Resident Evil 2 has great environment graphics! The game has great weapons and surprisingly easy puzzles! The voice acting is way better in this one unlike the crappy acting in part 1.

The Bad
The character and creature graphics are poor and I'm sure they could have made them better. The gameplay gets boring after a while and only at certain spots do you get suspicious and wonder what's going to happen next. Some enemies in this game will really start to get on your nerves! Players will find themselves dying a million times by a dog or Mr.x. The cut scenes are too long in my opinion. The game starts out kinda slow but it'll eventually get better.

The Bottom Line
Resident Evil 2 is a game that will definitely give you the creeps. Besides it's bad stuff it's still a good game overall. I highly recommend this game to any horror game fan or a Resident Evil fan.


Apr 14th, 2010 · PlayStation

More and better! One of the best sequels to any game ever.
by Zovni (10617)

The Good
Improving the original on just about everything, Resident Evil 2 became another source of respect for Capcom after the release of the original (which proved that they could do more than just 2D fighting games and MegaMan sequels) by not being a louder and flashier remake of RE1, but by completely overhauling the game and introducing hundreds of great additions to it.

The game is not a direct sequel of the first, you take the role of two new characters, a rookie cop just transferred to Raccon City, and the sister of one of one of the main characters of RE1 who comes to the city looking for him. After an amazing intro sequence both characters come to the realization that the city is completely overtaken by zombies and from that point on is survival-horror bonanza as both characters scramble to find a way out of the city, survive the madness, and hopefully find out what the hell just went wrong in this place.

The first real change in the game becomes obvious as soon as you start playing. Following the rules written in "the big book of sequels", RE2 doesn't make the mistake of trying to re-capture letter-by-letter the mistery formula of the original, (since we are all already aquainted with the zombies and co. and the trick wouldn't work again) so the developers wisely expand the scope of the adventure and focuss on quantity as a means to achieve the same level of quality without the originality. If you don't understand what I mean just think of Alien vs Aliens, or Terminator 1 vs 2. Just like those movies, Resident Evil 2 knows that it cannot recapture the same level of originality, so it compensates by overachieving on sheer chaos and proportions! While on the original you started alone on a mansion and after exploring a bit you had your first meeting with 1 zombie (which was a major event and even triggered an fmv clip), this one starts you off in a fiery car wreckage with a mob of zombies around going for your throat as soon as the game starts!! The atmosphere of RE2 is MUCH more chaotic than in the original. Running from enemies instead of shooting becomes much more common and instead of facing off against 1 or 2 critters at a time you'll be faced against veritable mobs of creatures all hungry for your blood.

Sure, some elements of the formula are still there, like the "sidekick" sequences and interaction for each character, the two-sided approach to the plot (though in this case each character's story overlaps each other and ends up forming "the big picture" instead of being an alternate version of the same storyline), the "jack-in-the-box" idea of horror etc. etc. And the gameplay concept remains the same: (go around solving dumb-as-doorknob puzzles while battling horrific creatures in the middle and trying to survive the whole thing since you are out-numbered, out-gunned and scared shitless)... But overall the game expands in such proportions from the original that it almost seems like a whole new thing! You have brand new weapons, including specific ones that need to be assembled appropiately, new (and more locations) such as city streets, a police station, an underground complex, laboratories, etc... and most notably a much more extensely cinematic feel to the game. The game has lots more character interaction, and much more scripted sequences than in the original, still weaving a simple storyline mind you, but doing so with many more peripheric elements that enhance it and make it much more engaging and thrilling than your regular cheap gore b-movie with zombies and gun-toting 20-something supermodels in it. These elements include everything from the occasional subplots introduced by survivors (such as a slightly deranged police chief and the major's daughter), conspiracies and corporation cover-ups, references to the original game (that both expand and connect the plots), the aforementioned "sidekicks" as well as other extraneous elements such as a fantastic "Terminator" touch which involves a seemingly indestructible and unstopable foe that pursues you throughout the entire second part of the game and forces you to be constantly on your toes (an element so good that was fleshed out as the main gameplay concept behind RE3).

Technically speaking the game does make some advancements, mainly in the graphic arena, with far more detailed textures, animations and character models (gone is that single suit-wearing, broad-shouldered zombie from the original), as well as new and absolutely amazingly done pre-rendered fmv cutscenes to replace the live action ones from the original. These cutscenes deserve special mention as they are absolutely incredibly animated (take a look for the crisp motion capture in the character animations) and incredibly detailed, leaving all competition in the dust even if they don't have that cheesy charm the ones in the original had... Heck, it may not have some thumping "epic" lyrics or a videoclip pace, but I still think the intro for RE2 is miles above the way overhyped intro of Final Fantasy 8!!

Oh! And the voice acting has been definetively improved!

The Bad
They still use that sorry-ass savegame system (I don't care it's checkpoint-based, I just hate having to manage those stupid ink ribbons!), and there are a series of elements that seem rather off now with the wider scope of the game. For instance, we could buy the idea that we had to solve stupid statue-pushing puzzles and crest-collecting pixel hunts in the original since it took place in some kooky mansion, but it gets kind of silly here. I mean, I can only imagine the amount of free time the RCPD had if each cop had to find the four crests of life, get the key of spades out of the cu-cu clock and solve the puzzle of the statues of Kukhulu and Khakhata just so they can go to the toilet!

The control is still love-or-hate, Oh... and there's also the matter that just like with the original, this is a very... shall we say..."pop" game... The premise is pure shlock, and the whole thing can be missed by some people. I always find it amusing when those people say how the story in RE is stupid and bla, bla, bla as if they had discovered america. These types of games are SUPPOSED to be like that!! Sure, there's oversexed comic-booky characters, predictable "Oh! you betrayed me!!" plot twists, un-necessary gore and violence, etc. etc. But that's what makes it so good!! I could never understand how some people can... say, appreciate the serious Final Fantasy games as well as the ridiculously inventive Monkey Island games and still not be able to understand that the middle ground between "ridiculous" and "serious" is a category on it's own, and that there is such a thing as "so bad it's good" (especially when it's as well produced as these games!) If you don't get these types of games do yourself a favor and don't play them! Do ourselves a favor too and just shut the fuck up whenever you want to feel smart and blabber on an on about how these games are for retards or adrenaline junkies and are beneath your mighty anal-retentive intellect....'kay?

Oh, and shoot yourself too. The world doesn't need any more arrogant bourgeoise wanna-be jackasses screaming about how they don't like zombies, gore and anything that's remotely cool.

The Bottom Line
Incredible sequel to an established survival/horror classic that manages to upgrade just about everything and remain a kickass contender in the series as well as being one of the best games ever made for the genre and a inductee on the "best sequels ever to any game" Hall of Fame.

Besides it's got Zombies, Babes and gore!!! How can you not love that????:))

Sep 28th, 2001 · PlayStation

The sequel that blew the original out of the water...
by Gaz Whyte (11)

The Good
If there was one game I would herald as Capcom's ultimate success in the action/puzzle genre, Resident Evil 2 would rise clearly above all the rest. The game, by far the best in the series, creates an atmoshpere truly terrifying - possibly rivalled only by Konami's Silent Hill series. High points of the game include Crows breaking through glass windows without warning Zombies bursting through boarded up windows Lickers dropping from ceilings and leaping from seemingly nowhere And of course, our friend the Tyrant-103 - crashing through walls, hoisting himself up on to balconies, and smashing up cameras...all in the name of pulse-quickening good fun!

What appealed to me about RE2 was the fine line between Shoot-em-all and Puzzler. Different keys and combinations, block pushing - it is easy to see where the Dino Crisis puzzles were expanded from. However, torrents of zombies, mutated dogs and biological abominations keep the action fast-paced, maintaining the fine balance of brute force and wit required for complete fufilment.

RE2 boasts a diverse range of weaponry, including Shotguns, Grenade Launchers, Flamethrowers, and even a RocketLauncher! The available arsenal makes for controlled mayhem, without turning RE2 into a Shoot-em-up. Also clever was the way zombies rect to different weapons - the Magnum will burst heads right open, whilst a Grenade launcher will destroy the head and shoulders, and a well timed Shotgun blast can remove the torsos from a group of zombies - which will then begin to crawl along the floor to attack you!

Finally, the other fantastic selling point of Resi 2 is the storyline. Complete the game once as one character, and then play as the other - in a totally different game. The "2nd Scenario" involves your other character playing through the game again, but with several significant changes, including placement of key items, extra bosses and a different (REAL) ending.

The Bad
There's probably something, but I can't think what.

The Bottom Line
One of the best games CapCom has ever produced - maybe even ever will. If you don't have it, get it.

Mar 1st, 2004 · PlayStation

A less-than-okay game
by Kate Jones (479)

The Good
It's nice in the way RE1 was nice, it's similar to Alone in the Dark :-)

The Bad
At every aspect RE1 was bad RE2 is worse. The storyline is... well, beyond horrible. It's impossible to describe in words how much I hate the storyline, it seems to be contain every cliche possible. I'd personally like to rank this game series as one of the games with worst storyline list (although I think Final Fantasy barely beats it). The voice acting is still bad, though not as horrible as the prequel. The puzzles have actually become more simple and boring. It can now be better called an action game since basically all you do is fighting and fighting. And the combat is far more dull this time, in the prequel you actually had a challenge since ammo and health was scarce. In this game you can happily walk forward blasting everything in sight with no worries.

The Bottom Line
If you force me... I'll perhaps say that the game is enjoyable to play through once. It's a short experience, and there's some good points, the game still sort of has that AitD feeling and... er... yeah, it's got nice music too. Those weirdos who enjoyed the prequel a lot will probably enjoy this game as well, but everyone else should just look in another direction, or if you're totally bored borrow the game from a friend complete it in a few hours and toss it away.

Sep 21st, 2001 · PlayStation

Plus 119 player ratings without reviews

Contributors to this Entry

Critic reviews added by Rent Hero, nyccrg, Big John WV, lights out party, Alsy, Cantillon, Patrick Bregger, Wizo, yenruoj_tsegnol_eht (!!ihsoy), Jeanne, jaXen, Gianluca Santilio.